Commit Graph

64287 Commits

Author SHA1 Message Date
schnautzr
0ff7ab91e7 Merge branch 'Card-Forge:master' into master 2023-05-24 20:22:05 -05:00
schnautzr
b323bd76ea Add Relief terrain set
Adds a terrain set for making relief on maps, including trees, mountains, coral, and mushrooms.
2023-05-24 20:21:49 -05:00
Anthony Calosa
fc944ce41b Merge pull request #3031 from Northmoc/mat_tranquil
MAT: tranquil_frillback.txt + support/related
2023-05-25 06:08:20 +08:00
schnautzr
2a554ed6f8 Add "Base" terrain set
The terrain set named "Base" contains all base terrain tiles from Main. It can be used to speed up the creation of maps.
2023-05-23 21:44:18 -05:00
Northmoc
1d749e8b2c AI is ok on this one 2023-05-23 18:52:41 -04:00
Anthony Calosa
29317d6b83 Merge pull request #3139 from Card-Forge/spellCopyHostFull
CardFactory: copySpellHost uses getCloneStates
2023-05-23 06:13:35 +08:00
Anthony Calosa
7ba2de9e33 Merge pull request #3144 from Agetian/ai-priority
AI creature spell priority tweaks
2023-05-23 05:57:42 +08:00
Anthony Calosa
db5741ca55 Merge pull request #3116 from tool4ever/niv-mizz
Some script and engine fixes
2023-05-23 05:47:45 +08:00
TRT
05c34c1459 Add TODO 2023-05-22 10:53:21 +02:00
TRT
0230d29a4f Tweaks 2023-05-22 07:53:50 +02:00
tool4EvEr
3a8213fcca Chain comparators correctly 2023-05-21 23:59:37 +02:00
Agetian
5401c2622f AI hint for Nissa, Genesis Mage (#3145)
* - Improve AI for Tempered Veteran.

* - AI: always evaluate creatures via evaluateCreature when deciding priority.

* - AI hint for Nissa, Genesis Mage.
2023-05-21 20:56:15 +03:00
Michael Kamensky
0824842f1d - Use Round instead of Ceil (for hopefully a bit more granularity). 2023-05-21 16:27:51 +03:00
Michael Kamensky
456f1af310 - Attempt to make a formula for evaluating relative priority of creature spells. 2023-05-21 16:26:30 +03:00
Hans Mackowiak
546eb815f4 Update stale.yml
add keep label
2023-05-21 13:17:32 +02:00
Michael Kamensky
0e4ac8859c - AI: always evaluate creatures via evaluateCreature when deciding priority (better approach) 2023-05-21 12:48:57 +03:00
Agetian
ecee17cfac Merge branch 'Card-Forge:master' into master 2023-05-21 12:18:15 +03:00
Anthony Calosa
d83fdb249d Merge pull request #3143 from kevlahnota/newmaster2
fix NPE on CommanderGauntlet
2023-05-21 16:55:52 +08:00
Agetian
ea62081c00 AI: Always prioritize creatures by evaluateCreature (#3142)
* - Improve AI for Tempered Veteran.

* - AI: always evaluate creatures via evaluateCreature when deciding priority.
2023-05-21 11:36:55 +03:00
tool4EvEr
26caa507a0 Add TODO 2023-05-21 10:33:04 +02:00
Anthony Calosa
e89c12255b fix NPE on CommanderGauntlet 2023-05-21 15:16:49 +08:00
Agetian
e4332c3390 Merge branch 'Card-Forge:master' into master 2023-05-21 08:54:04 +03:00
Hans Mackowiak
fa7d5add49 FModel: load types before loading cards 2023-05-21 07:48:56 +02:00
Agetian
c0934eb654 Merge branch 'Card-Forge:master' into master 2023-05-21 08:47:40 +03:00
Michael Kamensky
581c25c610 - AI: always evaluate creatures via evaluateCreature when deciding priority. 2023-05-21 08:47:19 +03:00
Agetian
72ca26aece Adventure Mode: some minor text correction/clarification (#3141)
* - Improve AI for Tempered Veteran.

* - Some text corrections/clarifications.
2023-05-20 23:26:23 +03:00
Agetian
028a680ef1 - Improve AI for Tempered Veteran. (#3140) 2023-05-20 16:15:49 +03:00
tool4ever
2be18859ed Update kumano_faces_kakkazan_etching_of_kumano.txt 2023-05-20 12:03:17 +00:00
Michael Kamensky
76753886e7 - Improve AI for Tempered Veteran. 2023-05-20 14:38:42 +03:00
Hans Mackowiak
96b020a759 CardFactory: copySpellHost uses getCloneStates 2023-05-20 13:03:09 +02:00
tool4EvEr
987f61d43a Fix ChoosePlayerOrPlaneswalker vs. Battles 2023-05-20 12:16:58 +02:00
tool4EvEr
e5293e0aed Revert bad fix 2023-05-20 11:54:28 +02:00
tool4EvEr
15593508d6 Fix infinite loop if nothing to discard 2023-05-20 11:51:28 +02:00
tool4EvEr
3f418f1824 Fix StackOverflow 2023-05-20 08:01:04 +02:00
TRT
067780f16e Fix Nahiri 2023-05-20 08:01:03 +02:00
TRT
87d9cf141d Fix text display 2023-05-20 08:01:02 +02:00
TRT
a54513e53d Fix extrinsic Jump-start not exiling 2023-05-20 08:01:00 +02:00
Hans Mackowiak
e3127b4dd5 KeywordInstance: store the idx to use it later (#3138) 2023-05-19 20:25:25 +03:00
Hans Mackowiak
5e06b9b597 CardType: fill MultiwordTypes by TypeList (#3135) 2023-05-19 12:04:05 +02:00
Klisz
0c5dd0fb94 Update ghostfire.txt (#3137)
Fixes a bug where Ghostfire is considered to have colorless *identity* in addition to being colorless itself.
2023-05-19 12:03:45 +02:00
Anthony Calosa
0cd29479dd Merge pull request #3136 from schnautzr/garruk-sprite
Garruk sprite
2023-05-19 07:39:55 +08:00
Anthony Calosa
91569b7ef9 Merge pull request #3134 from Simisays/fixzedruu
Zedruu dungeon quickfix
2023-05-19 07:38:03 +08:00
schnautzr
901ca02e68 Add corrupted version of Garruk
Someone suggested we have a corrupt Garruk, too.
2023-05-18 18:09:14 -05:00
schnautzr
40a050094b centered the new Garruk sprite 2023-05-18 17:37:17 -05:00
schnautzr
473731060b Garruk sprite
Current Garruk sprite is a female ranger. I made one that actually looks like him instead.
2023-05-18 17:34:14 -05:00
Simisays
0575a3a282 update 2023-05-18 19:11:38 +02:00
Agetian
1a76a7e81f AI: Evaluate creature spells when deciding between two spells with the same CMC (#3133)
* - Fix the name of the swamp tribal town.

* - Update deck conversion toolchain to the one that was used for the May 2023 MTGDecks.net archive update.

* - Evaluate creature spells when deciding priority for two spells with the same CMC

* - Evaluate the card based on its state.

* - Evaluate the card based on its state, wrapper approach.
2023-05-18 16:19:14 +03:00
tool4ever
6de7dd6bcc Use current shard when trying to pay with combo mana (#3130)
* Use current shard when trying to pay with combo mana
2023-05-18 07:21:08 +00:00
Anthony Calosa
1aac6d754b Merge pull request #3132 from jjayers99/master
Adventure collision updates
2023-05-18 13:22:38 +08:00
schnautzr
77a22e722f Add cartouche sprites, fix and improve a block of wall sprites (#3131)
* Rework wall tiles

Reworked a section of misaligned wall tiles and generally improved their appearance and consistency.

* Update items.atlas

Adding cartouches

* Update items.png

Adding cartouches
2023-05-18 07:05:19 +03:00