Commit Graph

13602 Commits

Author SHA1 Message Date
Doublestrike
dbf34bcbfa First small attempt at "non-sticky" combat panel (needs playtesting). 2012-01-19 12:25:16 +00:00
Doublestrike
39f24f069d Redundant scaleLargerThanOriginal method removed from ImageCache, preferences setting used directly instead. 2012-01-19 12:24:19 +00:00
Doublestrike
337322334a Moved draft instructions and licensing information into overlay format.
Also, a few performance fixes for classes involved.
2012-01-19 12:03:02 +00:00
Sloth
745f62f752 - Fixed an IndexOutOfBoundsException in getPumpCreatures. 2012-01-19 11:21:53 +00:00
Sloth
b6e0e54161 - Added "HIDDEN" to some unblockable pumps. 2012-01-19 10:10:06 +00:00
Sloth
c2b871b668 - Removed the unnecessary code from the matchesValid function. 2012-01-19 09:58:23 +00:00
moomarc
aa624ddeab Ran Oracle and SetInfo scripts 2012-01-19 08:04:11 +00:00
moomarc
49c573441c Added Torture Chamber
Added Wood Sage
2012-01-19 08:00:06 +00:00
moomarc
5d5e792cd6 Added Hydroblast
Added Pyroblast
2012-01-19 05:50:51 +00:00
Sol
ae99e833f9 - Added Burnout (Hydroblast and Pyroblast can be scripted this same way) 2012-01-19 04:53:19 +00:00
slapshot5
76688d72d5 fix Crash when Animate Dead is put onto battlefield by things like Show and Tell. 2012-01-19 04:10:55 +00:00
Sol
1ba564fb15 - When using Defined$ TargetedController for SpellAbilities, we should use the Spell Activator, not the Spell's Source Card's Controller.
- Added Arcane Denial (wooooo)
2012-01-19 04:04:07 +00:00
Sloth
66246d90b6 - Added a very hard version of the Jabba the Hut deck. 2012-01-18 22:15:11 +00:00
Sloth
2f4fdb941a - Included Infect in evaluateCreature.
- Little fix in the script of Distortion Strike.
2012-01-18 22:06:56 +00:00
Sloth
150c7e9bde - Fixed Helm of the Ghastlord. 2012-01-18 20:38:06 +00:00
jeffwadsworth
9f583f2c79 - Text fix 2012-01-18 19:59:49 +00:00
jeffwadsworth
8ac4d351cb - Converted Mind Funeral to script. Thanks Sol. 2012-01-18 19:58:34 +00:00
jeffwadsworth
acf6d32f47 - Converted Explosive Revelation to script. 2012-01-18 17:43:33 +00:00
Sloth
b92445adda - Fixed Parallax Dementia. 2012-01-18 17:11:00 +00:00
Sloth
3ba1add703 - Fixed Reality Acid. 2012-01-18 17:05:59 +00:00
Sloth
cbc762270d - Added Force Bubble.
- Fixed Forethought Amulet.
2012-01-18 16:40:04 +00:00
jeffwadsworth
049383dac6 - Fixed Parallax Dementia. Used Reality Acid tech. 2012-01-18 15:49:04 +00:00
Chris
dfbb478007 - CheckStyle. 2012-01-18 15:33:23 +00:00
slapshot5
a33162ebd3 use FScrollPane instead of JScrollPane in ViewDraft so it uses the colors of the skin. 2012-01-18 14:14:45 +00:00
Sloth
f35bc9c3b2 - Added canPlayFromEffectAI to AF Token. 2012-01-18 13:25:36 +00:00
Sloth
0f78fc1f66 - Added AI targeting to AF ChangeZoneAll if origin is library to support the ultimate of Jace, the Mind Sculptor. 2012-01-18 13:05:50 +00:00
Chris
04a127539f - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-01-18 11:56:03 +00:00
moomarc
c90a69c0b5 Added all the Licids:
Calming Licid
Convulsing Licid
Corrupting Licid
Dominating Licid
Enraging Licid
Gliding Licid
Leeching Licid
Nurturing Licid
Quickening Licid
Stinging Licid
Tempting Licid
Transmogrifying Licid
2012-01-18 11:31:43 +00:00
Doublestrike
f90382b54a Solved splash swatch switch snafu. 2012-01-18 09:38:16 +00:00
moomarc
067664676e General fix: DealDamage abilities that targeted "target creature or player" can now target planeswalkers as well, either using TgtCP or implicitly added Planeswalker type. 2012-01-18 08:15:08 +00:00
Sloth
d6accf45bd - Fixed Cosmic Horror. 2012-01-18 06:59:43 +00:00
Sloth
9943753d21 - Fixed Smoldering Spires. 2012-01-18 06:53:25 +00:00
ArsenalNut
32f457f171 changes to fix issues with zcTriggers for transformed cards 2012-01-18 06:48:55 +00:00
slapshot5
f311960b9c fix so that after picking a new skin, you are still on the Settings View instead of on the Constructed View. (Fixes the TODO Doublestrike had in there.) 2012-01-18 06:20:19 +00:00
slapshot5
086f731c36 fix crash when changing skins from Settings 2012-01-18 06:10:47 +00:00
ArsenalNut
c7a490c6b6 adding Reality Acid (thanks to SoulStorm) 2012-01-18 05:21:13 +00:00
slapshot5
d5d6d28fee hook the PhaseLabels up to the skin 2012-01-18 05:00:48 +00:00
jeffwadsworth
2459988592 - Little fix 2012-01-17 23:51:24 +00:00
jeffwadsworth
5b5ca1ffd2 - Converted Erratic Explosion to script. 2012-01-17 22:58:00 +00:00
Hellfish
db990a08f5 *Set all TapsForMana triggers that execute a mana ability to static to conform with rule 605.4a. 2012-01-17 22:18:14 +00:00
jeffwadsworth
2e273d3ee9 - Converted Maelstrom Pulse to script. 2012-01-17 21:20:49 +00:00
Sloth
f86d258f15 - Added canPlayFromEffectAI entries to AF GainLife and LoseLife. 2012-01-17 21:12:01 +00:00
Hellfish
0221ac1b7f *Fixed Grozoth. 2012-01-17 21:03:22 +00:00
Sloth
4e74e0c2f7 - Added AI support to Rebound. 2012-01-17 21:00:31 +00:00
jeffwadsworth
9f4fd6f00f - Converted Cranial Extraction to script. 2012-01-17 20:32:12 +00:00
Sloth
e842aa9faa - Updated a few quest decks. 2012-01-17 15:47:35 +00:00
Doublestrike
9c70754bf1 ControlAllUI renamed to FControl to match project organization. 2012-01-17 13:47:50 +00:00
Doublestrike
f6778e2e3a A few aesthetic and organizational updates around the Forge initialization process. 2012-01-17 13:43:59 +00:00
Sloth
2b034da809 - Added Seer's Vision. 2012-01-17 13:00:17 +00:00
Chris
29c24c7fdf - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-01-17 12:29:24 +00:00