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- Added Burnout (Hydroblast and Pyroblast can be scripted this same way)
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.gitattributes
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@@ -1112,6 +1112,7 @@ res/cardsfolder/b/burning_palm_efreet.txt -text
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res/cardsfolder/b/burning_sands.txt -text
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res/cardsfolder/b/burning_shield_askari.txt svneol=native#text/plain
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res/cardsfolder/b/burning_vengeance.txt -text
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res/cardsfolder/b/burnout.txt -text
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res/cardsfolder/b/burr_grafter.txt svneol=native#text/plain
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res/cardsfolder/b/burrenton_bombardier.txt svneol=native#text/plain
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res/cardsfolder/b/burrenton_shield_bearers.txt svneol=native#text/plain
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res/cardsfolder/b/burnout.txt
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res/cardsfolder/b/burnout.txt
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@@ -0,0 +1,11 @@
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Name:Burnout
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ManaCost:1 R
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Types:Instant
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Text:no text
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A:SP$ Counter | Cost$ 1 R | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SpellDescription$ Counter target spell if it's blue. Draw a card at the beginning of the next turn's upkeep. | SubAbility$ DBDraw
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SVar:DBDraw:DB$Draw | NumCards$ 1 | NextUpkeep$ True | Defined$ You
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SVar:X:Targeted$Valid Card.Blue
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/burnout.jpg
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SetInfo:ALL|Uncommon|http://magiccards.info/scans/en/ai/101.jpg
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End
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