Agetian
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037f30ebe9
|
- Prevent the Reckless AI (with MOVE_EQUIPMENT_TO_BETTER_CREATURES=true) from randomly moving equipment back and forth between two creatures with similar evaluation.
- Some code reorganization related to AI card memory.
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2014-09-14 06:06:35 +00:00 |
|
excessum
|
3503caf77d
|
- Fixed PumpAiBase.pumpedCreature() not copying the tap-state and extra keywords of the target creature
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2014-09-14 06:02:40 +00:00 |
|
drdev
|
e74882a934
|
Improve trophy appearance
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2014-09-14 06:00:30 +00:00 |
|
Agetian
|
0c6b92cf78
|
- Fixed a NPE when entering deck editor.
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2014-09-14 04:23:21 +00:00 |
|
drdev
|
9d9c5b83d7
|
Fix so trophies appear in order
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2014-09-14 04:19:57 +00:00 |
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drdev
|
4bb0fd2911
|
Add support for showing trophy name plates
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2014-09-14 04:13:25 +00:00 |
|
Agetian
|
f206a73f89
|
- Take two at fixing the Pump Ai: hopefully will no longer dumb-spam non-stacking pumps while still pumping creatures with "aggressive" (attack-increasing) pumps when necessary.
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2014-09-14 03:50:00 +00:00 |
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Krazy
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b67a39cd52
|
Fixed long-standing quest draft bug in which hundreds of booster packs would be awarded for old sets. The names of booster packs are now correctly formatted and a reasonable number of packs are now awarded. Also, the amount of leeway for determining the number of packs to award is now a percentage instead of a flat value. If there's 10% or less of the price of a booster pack needed to award another, it will be awarded anyway.
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2014-09-14 02:49:18 +00:00 |
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Krazy
|
2b4fef3e07
|
Quest drafts now award a player-selectable rare from the block of the draft. Spending draft tokens allows the player to pick which block the draft is instead of it being random.
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2014-09-14 02:34:04 +00:00 |
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drdev
|
5b6925891c
|
Make trophy case bigger
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2014-09-14 01:00:46 +00:00 |
|
drdev
|
4f20fafffa
|
Create layout for Achievements screen
Improve trophy appearance
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2014-09-13 23:36:59 +00:00 |
|
Krazy
|
2544d5c8f5
|
Fixed morphed card text not showing up in details panel with Lens of Clarity on the battlefield. Added reminder to the details panel that morphed cards can be looked at when you control a Lens of Clarity.
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2014-09-13 23:18:23 +00:00 |
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Krazy
|
20ef2a9d27
|
Added support for Lens of Clarity.
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2014-09-13 22:56:30 +00:00 |
|
drdev
|
23fc246ea5
|
Add Achievements submenu
|
2014-09-13 21:11:31 +00:00 |
|
drdev
|
44f0b5b25a
|
Ensure game type mapped to game type with associated achievements
|
2014-09-13 20:08:28 +00:00 |
|
drdev
|
8016bedd58
|
Refactor Achievements to support separate achievements for each main game format
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2014-09-13 20:03:35 +00:00 |
|
Krazy
|
835ecb735c
|
Updated display of charm-like spells in the card details panel to look like the new cards in KTK.
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2014-09-13 20:00:32 +00:00 |
|
Sloth
|
8e5b5c8b4f
|
- Little improvement for the sortManaAbilities function.
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2014-09-13 19:12:21 +00:00 |
|
drdev
|
d028c1e235
|
Make logic smarter for sorting cards to use for auto-payment of mana abilities
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2014-09-13 17:24:46 +00:00 |
|
drdev
|
3ffa15019f
|
More code cleanup
|
2014-09-13 16:43:44 +00:00 |
|
drdev
|
9fc3798e30
|
Code cleanup
|
2014-09-13 16:38:51 +00:00 |
|
drdev
|
d0c08eb8ff
|
Fix unintentional error
|
2014-09-13 16:35:11 +00:00 |
|
Chris
|
f8570802b3
|
Added a fluff piece to the changes.txt file.
Added new card names to changes.txt.
|
2014-09-13 16:33:39 +00:00 |
|
drdev
|
93447295d7
|
Fix warnings
|
2014-09-13 16:32:07 +00:00 |
|
drdev
|
02fc761d93
|
Prevent crash when opening Scheme Deck Editor
|
2014-09-13 16:24:12 +00:00 |
|
drdev
|
8aaa1da773
|
Restore version back to 1.5.28 and update mobile game to match
|
2014-09-13 16:13:28 +00:00 |
|
Agetian
|
2ddcc854a3
|
- Fixed delayed parameter propagation for Extort.
|
2014-09-13 16:09:12 +00:00 |
|
drdev
|
0746814595
|
Add checkbox to start with all cards in selected sets
|
2014-09-13 16:07:30 +00:00 |
|
drdev
|
91ccdc1f75
|
Change version back to 1.5.27
|
2014-09-13 15:49:11 +00:00 |
|
Chris
|
2f4ffcb72e
|
update
|
2014-09-13 15:27:24 +00:00 |
|
Chris
|
216832b9f0
|
Added new card names to changes.txt.
|
2014-09-13 14:53:23 +00:00 |
|
swordshine
|
3d7aa2a864
|
- We'd better not remove "TriggeredCardController$Valid Spirit.YouCtrl" in Kodama of the Center Tree, otherwise there would be bugs when it was not controlled by the owner
|
2014-09-13 13:58:09 +00:00 |
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swordshine
|
2ff284831c
|
- KTK: Added 2 cards
|
2014-09-13 13:49:41 +00:00 |
|
Agetian
|
8706470491
|
- Fixed Kodama of the Center Tree.
|
2014-09-13 13:48:28 +00:00 |
|
swordshine
|
6c0f34c3b9
|
- Elixir of Immortality should not shuffle the library twice
- New CounterType Gem
|
2014-09-13 13:35:27 +00:00 |
|
Agetian
|
d65d6ee16a
|
- A better and more correct fix for X propagation.
|
2014-09-13 13:24:51 +00:00 |
|
Agetian
|
e1004a6f52
|
- Attempt to fix the value of X not being announced to subabilities. Fixes Sphinx's Revelation. Please review.
|
2014-09-13 13:18:08 +00:00 |
|
Chris
|
7020fa97ac
|
[maven-release-plugin] prepare for next development iteration
|
2014-09-13 02:43:34 +00:00 |
|
Chris
|
268ab4c547
|
[maven-release-plugin] prepare release forge-1.5.27
forge-1.5.27
|
2014-09-13 02:43:19 +00:00 |
|
drdev
|
4eb2fd50a2
|
Version bump to 1.5.27.002
|
2014-09-13 00:21:43 +00:00 |
|
drdev
|
41e610c985
|
Cleanup whitespace
|
2014-09-13 00:16:04 +00:00 |
|
drdev
|
b084b7c85d
|
Always allow unselecting cards for InputSelectManyBase
|
2014-09-13 00:06:14 +00:00 |
|
drdev
|
bbbdb643ad
|
Ensure used to pay flag reset if user cancels InputSelectManyBase
|
2014-09-12 23:58:28 +00:00 |
|
drdev
|
da9071d160
|
Code cleanup
|
2014-09-12 23:54:01 +00:00 |
|
drdev
|
b7c8a57730
|
Improve message for Devour
|
2014-09-12 23:45:55 +00:00 |
|
Krazy
|
014c02b4d0
|
Somehow an old module that I deleted survived and got committed to the main project pom.xml. This reverses that and lets the project build again. Sorry!
|
2014-09-12 23:06:25 +00:00 |
|
drdev
|
9afdcc743e
|
Prevent tokens stacking if they have different counters on them
|
2014-09-12 23:01:48 +00:00 |
|
Krazy
|
7abc680aa7
|
Added option to start quests with 4 copies of each card in selected sets.
|
2014-09-12 22:55:50 +00:00 |
|
Krazy
|
7ec3211931
|
Fixes for drafts not rotating, small tweak to boolean expressions, estates bonus % and amount now both displayed.
|
2014-09-12 22:50:34 +00:00 |
|
drdev
|
3a4fa42956
|
Fix so isAi properly set for the sake of random deck generation
|
2014-09-12 22:21:54 +00:00 |
|