moomarc
|
7db8a40d11
|
- Updated LQ pic urls for vanguard avatars to replace the cruddy ones from Gatherer
|
2012-11-30 06:55:35 +00:00 |
|
Sol
|
5f75598d87
|
- After a draft finishes, properly reset buttons used in the Deck Editor
|
2012-11-30 03:46:19 +00:00 |
|
ArsenalNut
|
0c18a13ca4
|
reverting earlier changes until better solution is found
|
2012-11-30 03:44:02 +00:00 |
|
Chris
|
bac295df03
|
- CheckStyle.
|
2012-11-30 02:03:43 +00:00 |
|
Chris
|
f21f7b7738
|
- CheckStyle.
|
2012-11-30 01:34:20 +00:00 |
|
ArsenalNut
|
0e2a1d461a
|
consolidated code to find the fighters into one common method
|
2012-11-29 15:14:41 +00:00 |
|
ArsenalNut
|
45b210ddc2
|
changed "getParentTargeting" methods to skip checking the "child" SpellAbility first
|
2012-11-29 15:13:34 +00:00 |
|
Chris
|
e5333375b0
|
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
|
2012-11-29 12:49:42 +00:00 |
|
moomarc
|
54e560db63
|
- Added new avatar: Morinfen Avatar (not for the strategy-impaired)
|
2012-11-29 11:51:30 +00:00 |
|
moomarc
|
1be4cea809
|
- Added new avatar: Hell's Caretaker Avatar
|
2012-11-29 11:19:57 +00:00 |
|
moomarc
|
a1f496452b
|
- Added new avatar: Goblin Warchief Avatar
|
2012-11-29 10:57:15 +00:00 |
|
moomarc
|
a6418ef515
|
- Added Lyzolda, the Blood Witch Avatar for Vanguard
|
2012-11-29 10:08:45 +00:00 |
|
moomarc
|
815aa22cdf
|
- Fixed freeze whenever AI cast a creature with Tahngarth avatar
|
2012-11-29 09:27:17 +00:00 |
|
Sloth
|
dbf232acb7
|
- Added Auriok Steelshaper.
|
2012-11-29 09:16:08 +00:00 |
|
Sloth
|
78bc5718ec
|
- Removing unnecessary "HIDDEN" strings (WIP).
|
2012-11-29 09:01:35 +00:00 |
|
Sloth
|
aa183420af
|
- AI fix for Karn Liberated.
|
2012-11-29 09:00:22 +00:00 |
|
Chris
|
dc41b2cb4a
|
- CheckStyle.
|
2012-11-29 01:58:03 +00:00 |
|
Chris
|
48261d07e9
|
- Added a LQ pic URL.
|
2012-11-28 23:00:16 +00:00 |
|
Hellfish
|
e38ca56ca7
|
*Made static effects reset hand size correctly for Vanguard.
|
2012-11-28 20:13:59 +00:00 |
|
Sloth
|
27cbb50987
|
- Removing unnecessary "HIDDEN" strings (WIP).
|
2012-11-28 19:21:43 +00:00 |
|
Sloth
|
dd0889a355
|
- Removing unnecessary "HIDDEN" strings (WIP).
|
2012-11-28 18:50:07 +00:00 |
|
Sloth
|
fb36c2c207
|
- Fix for Squeaking Pie Grubfellows.
|
2012-11-28 17:21:50 +00:00 |
|
RumbleBBU
|
7534ff5df4
|
Somebody had overwritten worlds.txt in the SVN with an obsolete (incorrect) version, restored.
|
2012-11-28 14:50:39 +00:00 |
|
Agetian
|
79ffaec1b0
|
- Made the effect names for Nafs Asp and Glass Asp more descriptive.
|
2012-11-28 14:26:15 +00:00 |
|
Sloth
|
ad3122181d
|
- Added Glass Asp.
|
2012-11-28 14:13:40 +00:00 |
|
Agetian
|
3d048e82c9
|
- Removed a debug line from ChangeZone (related to Nafs Asp).
|
2012-11-28 13:59:57 +00:00 |
|
Agetian
|
fbdf30a2a3
|
- Added Nafs Asp (script by moomarc) with proper code support.
|
2012-11-28 13:46:05 +00:00 |
|
Sloth
|
0019b72cc9
|
- Fixed max hand size.
|
2012-11-28 12:52:27 +00:00 |
|
Chris
|
b7bfe6781e
|
- Added a fluff piece to the changes.txt file.
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
|
2012-11-28 12:05:48 +00:00 |
|
Sloth
|
a58bbfe347
|
- Fixed doTriggerAINoCost in CounterAI when the stack is empty.
|
2012-11-28 11:58:48 +00:00 |
|
moomarc
|
4284e149dc
|
- Updated tooltip text for hand icon so that it indicates the player's maximum hand size.
- Fixed Vanguard player tab names when re-adding players in setup
|
2012-11-28 08:26:11 +00:00 |
|
moomarc
|
9e307ab1fd
|
- Made player tabs in Vanguard setup more descriptive
|
2012-11-28 07:42:45 +00:00 |
|
moomarc
|
a730abf331
|
- Minor script changes
|
2012-11-28 07:17:47 +00:00 |
|
moomarc
|
20d2ea85af
|
- Fixed some triggers for use from command zone (Done)
|
2012-11-28 06:56:51 +00:00 |
|
moomarc
|
be3e6f8b5e
|
- Fixed some triggers for use from command zone (WIP)
|
2012-11-28 06:34:51 +00:00 |
|
moomarc
|
6df4d46224
|
- Changed Gather Specimens to a replacement instead of triggered effect
|
2012-11-28 06:33:37 +00:00 |
|
Sloth
|
e4f4830e99
|
- Added some AI code for casting Bonfire of the Damned via Miracle.
|
2012-11-28 06:33:31 +00:00 |
|
moomarc
|
3dd3d49827
|
- Fixed Jace, Architect of Thought's first ability
|
2012-11-28 05:58:06 +00:00 |
|
moomarc
|
bfef74d39c
|
- Updated CHANGES.txt
|
2012-11-28 05:45:19 +00:00 |
|
moomarc
|
b32aeef880
|
- Updated cardTemplateScript.py for variants
|
2012-11-28 05:37:44 +00:00 |
|
moomarc
|
1458792a6e
|
- Fixed description for Titania's Song
|
2012-11-28 05:32:36 +00:00 |
|
moomarc
|
b4e9c9ec15
|
- Rechanged ValidGrave to Valid<AnyZone> count method that was lost in the merge.
|
2012-11-28 05:29:18 +00:00 |
|
Sol
|
693a9bc119
|
- Converted Noviken Heart of Progress to script
|
2012-11-28 04:05:57 +00:00 |
|
Sol
|
ef4838dfeb
|
- Convert Phylactery Lich to script
|
2012-11-28 03:38:19 +00:00 |
|
Sol
|
751134b40c
|
- Convert Lich to Script
|
2012-11-28 03:13:06 +00:00 |
|
Hellfish
|
e974f13b0f
|
*Merged Variants into trunk. You may need to delete match_preferred.xml
|
2012-11-27 22:42:36 +00:00 |
|
Hellfish
|
0382171599
|
*Merged r18371-r18427 from trunk into Variants
|
2012-11-27 21:36:55 +00:00 |
|
Sloth
|
9f03d306b1
|
- Removed getProducedMana from AbilityManaPart (it wasn't really functional anyway).
|
2012-11-27 21:19:07 +00:00 |
|
Sloth
|
f569dd7857
|
- Moved generatedMana from ManaEffect to GameActionUtil to use it for the AI to predict what a mana ability will produce (it seems to be the only function that is actually up to date).
|
2012-11-27 18:46:29 +00:00 |
|
Agetian
|
c9c2cd4b91
|
- Targeting Overlay: minor stylistic fix in the code.
|
2012-11-27 18:11:02 +00:00 |
|