- Made the effect names for Nafs Asp and Glass Asp more descriptive.

This commit is contained in:
Agetian
2012-11-28 14:26:15 +00:00
parent ad3122181d
commit 79ffaec1b0
2 changed files with 2 additions and 2 deletions

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@@ -4,7 +4,7 @@ Types:Creature Snake
Text:no text
PT:2/1
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ NafsEffect | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player loses 2 life at the beginning of his or her next draw step unless he or she pays 2 before that step.
SVar:NafsEffect:AB$ Effect | Cost$ 0 | Name$ Nafs Effect | EffectOwner$ TriggeredTarget | Duration$ Permanent | Triggers$ DrawTrig | Abilities$ PayUp | SVars$ Bleed,ExileEffect
SVar:NafsEffect:AB$ Effect | Cost$ 0 | Name$ Glass Asp Effect | EffectOwner$ TriggeredTarget | Duration$ Permanent | Triggers$ DrawTrig | Abilities$ PayUp | SVars$ Bleed,ExileEffect
SVar:DrawTrig:Mode$ Phase | Phase$ Draw | ValidPlayer$ You | TriggerZones$ Command | Execute$ Bleed | TriggerDescription$ You lose 2 life at the beginning of your next draw step unless you pay 2 before that step.
SVar:Bleed:AB$ LoseLife | Cost$ 0 | Defined$ You | LifeAmount$ 2 | SubAbility$ ExileEffect
SVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile

View File

@@ -4,7 +4,7 @@ Types:Creature Snake
Text:no text
PT:1/1
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ NafsEffect | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage to a player, that player loses 1 life at the beginning of his or her next draw step unless he or she pays 1 before that draw step.
SVar:NafsEffect:AB$ Effect | Cost$ 0 | Name$ Nafs Effect | EffectOwner$ TriggeredTarget | Duration$ Permanent | Triggers$ DrawTrig | Abilities$ PayUp | SVars$ Bleed,ExileEffect
SVar:NafsEffect:AB$ Effect | Cost$ 0 | Name$ Nafs Asp Effect | EffectOwner$ TriggeredTarget | Duration$ Permanent | Triggers$ DrawTrig | Abilities$ PayUp | SVars$ Bleed,ExileEffect
SVar:DrawTrig:Mode$ Phase | Phase$ Draw | ValidPlayer$ You | TriggerZones$ Command | Execute$ Bleed | TriggerDescription$ You lose 1 life at the beginning of your next draw step unless you pay 1 before that draw step.
SVar:Bleed:AB$ LoseLife | Cost$ 0 | Defined$ You | LifeAmount$ 1 | SubAbility$ ExileEffect
SVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile