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- Further tweak ChangeZoneAi
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@@ -1549,7 +1549,7 @@ public class ChangeZoneAi extends SpellAbilityAi {
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c = ComputerUtilCard.getBestAI(fetchList);
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} else {
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// exclude tokens, they won't come back, and enchanted stuff, since auras will go away
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if (!sa.hasParam("Mandatory") && origin.contains(ZoneType.Battlefield)) {
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if (!sa.hasParam("Mandatory") && origin.contains(ZoneType.Battlefield) && sa.hasParam("ChangeNum")) {
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fetchList = CardLists.filter(fetchList, new Predicate<Card>() {
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@Override
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public boolean apply(final Card card) {
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