- Fixing AI Logic of Soul Bleed

This commit is contained in:
Sol
2011-11-16 04:12:50 +00:00
parent 449cd03c33
commit fecc65cc67

View File

@@ -3,7 +3,7 @@ ManaCost:2 B
Types:Enchantment Aura Types:Enchantment Aura
Text:no text Text:no text
K:Enchant creature K:Enchant creature
A:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Curse
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ EnchantedController | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ EnchantedController | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
SVar:TrigLoseLife:AB$LoseLife | Cost$ 0 | Defined$ TriggeredPlayer | LifeAmount$ 1 SVar:TrigLoseLife:AB$LoseLife | Cost$ 0 | Defined$ TriggeredPlayer | LifeAmount$ 1
SVar:Rarity:Common SVar:Rarity:Common