From fecc65cc676ee5ed7fc6c806ae1fb36bb0cac5a2 Mon Sep 17 00:00:00 2001 From: Sol Date: Wed, 16 Nov 2011 04:12:50 +0000 Subject: [PATCH] - Fixing AI Logic of Soul Bleed --- res/cardsfolder/s/soul_bleed.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/res/cardsfolder/s/soul_bleed.txt b/res/cardsfolder/s/soul_bleed.txt index 29773a568b9..1f0ed75c701 100644 --- a/res/cardsfolder/s/soul_bleed.txt +++ b/res/cardsfolder/s/soul_bleed.txt @@ -3,7 +3,7 @@ ManaCost:2 B Types:Enchantment Aura Text:no text K:Enchant creature -A:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Pump +A:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Curse T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ EnchantedController | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life. SVar:TrigLoseLife:AB$LoseLife | Cost$ 0 | Defined$ TriggeredPlayer | LifeAmount$ 1 SVar:Rarity:Common