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Fixing Firion (#7633)
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@@ -356,6 +356,7 @@ public abstract class SpellAbilityEffect {
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boolean intrinsic = sa.isIntrinsic();
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boolean your = location.startsWith("Your");
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boolean combat = location.endsWith("Combat");
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boolean upkeep = location.endsWith("Upkeep");
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String desc = sa.getParamOrDefault("AtEOTDesc", "");
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@@ -365,6 +366,9 @@ public abstract class SpellAbilityEffect {
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if (combat) {
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location = location.substring(0, location.length() - "Combat".length());
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}
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if (upkeep) {
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location = location.substring(0, location.length() - "Upkeep".length());
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}
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if (desc.isEmpty()) {
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StringBuilder sb = new StringBuilder();
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@@ -389,14 +393,18 @@ public abstract class SpellAbilityEffect {
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} else {
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sb.append("beginning of ");
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sb.append(your ? "your" : "the");
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sb.append(" next end step.");
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if (upkeep) {
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sb.append(" next upkeep.");
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} else {
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sb.append(" next end step.");
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}
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}
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desc = sb.toString();
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}
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StringBuilder delTrig = new StringBuilder();
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delTrig.append("Mode$ Phase | Phase$ ");
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delTrig.append(combat ? "EndCombat " : "End Of Turn ");
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delTrig.append(combat ? "EndCombat " : upkeep ? "Upkeep" : "End Of Turn ");
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if (your) {
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delTrig.append("| ValidPlayer$ You ");
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@@ -186,6 +186,10 @@ public class ChangeZoneAllEffect extends SpellAbilityEffect {
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triggerList.triggerChangesZoneAll(game, sa);
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if (sa.hasParam("AtEOT") && !triggerList.isEmpty()) {
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registerDelayedTrigger(sa, sa.getParam("AtEOT"), triggerList.allCards());
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}
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changeZoneUntilCommand(triggerList, sa);
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// CR 701.20d If an effect would cause a player to shuffle a set of objects into a library,
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@@ -2,9 +2,6 @@ Name:Force of Rage
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ManaCost:1 R R
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Types:Instant
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S:Mode$ AlternativeCost | ValidSA$ Spell.Self | EffectZone$ All | Cost$ ExileFromHand<1/Card.Red+Other> | Condition$ NotPlayerTurn | Description$ If it's not your turn, you may exile a red card from your hand rather than pay this spell's mana cost.
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A:SP$ Token | TokenAmount$ 2 | TokenScript$ r_3_1_elemental_trample_haste | TokenOwner$ You | SubAbility$ DelayedSac | RememberTokens$ True | SpellDescription$ Create two 3/1 red Elemental creature tokens with trample and haste. Sacrifice those tokens at the beginning of your next upkeep.
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SVar:DelayedSac:DB$ DelayedTrigger | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ DBSacToken | RememberObjects$ Remembered | SubAbility$ DBCleanup | TriggerDescription$ Sacrifice those tokens at the beginning of your next upkeep.
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SVar:DBSacToken:DB$ SacrificeAll | Defined$ DelayTriggerRememberedLKI | Controller$ You
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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A:SP$ Token | TokenAmount$ 2 | TokenScript$ r_3_1_elemental_trample_haste | TokenOwner$ You | AtEOT$ YourSacrificeUpkeep | SpellDescription$ Create two 3/1 red Elemental creature tokens with trample and haste. Sacrifice those tokens at the beginning of your next upkeep.
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DeckHas:Ability$Token
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Oracle:If it's not your turn, you may exile a red card from your hand rather than pay this spell's mana cost.\nCreate two 3/1 red Elemental creature tokens with trample and haste. Sacrifice those tokens at the beginning of your next upkeep.
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@@ -1,11 +1,8 @@
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Name:Rally the Ancestors
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ManaCost:X W W
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Types:Instant
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A:SP$ ChangeZoneAll | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Creature.YouOwn+cmcLEX | RememberChanged$ True | SubAbility$ DBDelTrig | SpellDescription$ Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile CARDNAME.
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SVar:DBDelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigExile | RememberObjects$ RememberedLKI | SubAbility$ ExileSelf | TriggerDescription$ Exile those creatures at the beginning of your next upkeep.
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SVar:TrigExile:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Battlefield | Destination$ Exile
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SVar:ExileSelf:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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A:SP$ ChangeZoneAll | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Creature.YouOwn+cmcLEX | AtEOT$ YourExileUpkeep | SubAbility$ ExileSelf | SpellDescription$ Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile CARDNAME.
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SVar:ExileSelf:DB$ ChangeZone | Origin$ Stack | Destination$ Exile
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SVar:X:Count$xPaid
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AI:RemoveDeck:All
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Oracle:Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.
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@@ -4,11 +4,8 @@ Types:Legendary Creature Human Rebel Warrior
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PT:3/3
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S:Mode$ Continuous | Affected$ Creature.YouCtrl+equipped | AddKeyword$ Haste | Description$ Equipped creatures you control have haste.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Equipment.YouCtrl+!token+Other | TriggerZones$ Battlefield | Execute$ TrigCopy | TriggerDescription$ Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost {2} less to activate." Sacrifice that token at the beginning of the next upkeep.
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SVar:TrigCopy:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | AddStaticAbilities$ EquipReduce | RememberTokens$ True | SubAbility$ TrigDelay
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SVar:TrigCopy:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | AddStaticAbilities$ EquipReduce | AtEOT$ SacrificeUpkeep
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SVar:EquipReduce:Mode$ ReduceCost | ValidCard$ Card.Self | ValidSpell$ Activated.Equip | Amount$ 2 | Description$ This Equipment's equip abilities cost {2} less to activate.
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SVar:TrigDelay:DB$ DelayedTrigger | Mode$ Phase | Phase$ Upkeep | RememberObjects$ RememberedLKI | Execute$ TrigSac | SubAbility$ DBCleanup | TriggerDescription$ Sacrifice that token at the beginning of the next upkeep.
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SVar:TrigSac:DB$ Sacrifice | Defined$ DelayTriggerRememberedLKI
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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DeckHas:Ability$Token
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DeckNeeds:Type$Equipment
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Oracle:Equipped creatures you control have haste.\nWhenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost {2} less to activate." Sacrifice that token at the beginning of the next upkeep.
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