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Merge branch 'patch' into 'master'
Add Mobilized District See merge request core-developers/forge!1608
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@@ -4,7 +4,7 @@ Types:Legendary Planeswalker Jace
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Loyalty:4
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Loyalty:4
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R:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | IsPresent$ Card.YouOwn | PresentZone$ Library | PresentCompare$ EQ0 | ReplaceWith$ Win | Description$ If you would draw a card while your library has no cards in it, you win the game instead.
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R:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | IsPresent$ Card.YouOwn | PresentZone$ Library | PresentCompare$ EQ0 | ReplaceWith$ Win | Description$ If you would draw a card while your library has no cards in it, you win the game instead.
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SVar:Win:DB$ WinsGame | Defined$ You
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SVar:Win:DB$ WinsGame | Defined$ You
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A:AB$ Mill | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | RememberMilled$ True | SubAbility$ DBDraw | SpellDescription$ Target player puts the top two cards of their library into their graveyard. Draw a card.
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A:AB$ Mill | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | SubAbility$ DBDraw | SpellDescription$ Target player puts the top two cards of their library into their graveyard. Draw a card.
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SVar:DBDraw:DB$ Draw | NumCards$ 1
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SVar:DBDraw:DB$ Draw | NumCards$ 1
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A:AB$ Draw | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | NumCards$ 7 | SubAbility$ WinGame | SpellDescription$ Draw seven cards. Then if your library has no cards in it, you win the game.
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A:AB$ Draw | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | NumCards$ 7 | SubAbility$ WinGame | SpellDescription$ Draw seven cards. Then if your library has no cards in it, you win the game.
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SVar:WinGame:DB$ WinsGame | Defined$ You | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | References$ X
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SVar:WinGame:DB$ WinsGame | Defined$ You | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | References$ X
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9
forge-gui/res/cardsfolder/m/mobilized_district.txt
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9
forge-gui/res/cardsfolder/m/mobilized_district.txt
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@@ -0,0 +1,9 @@
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Name:Mobilized District
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ManaCost:no cost
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Types:Land
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A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.
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A:AB$ Animate | Cost$ 4 | Defined$ Self | Power$ 3 | Toughness$ 3 | Types$ Creature,Citizen | Keywords$ Vigilance | ReduceCost$ X | SpellDescription$ CARDNAME becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control.
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SVar:X:Count$Valid Creature.Legendary+YouCtrl,Planeswalker.Legendary+YouCtrl
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SVar:BuffedBy:Creature.Legendary,Planeswalker.Legendary
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AI:RemoveDeck:Random
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Oracle:{T}: Add {C}.\n{4}: Mobilized District becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control.
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