diff --git a/forge-gui/res/cardsfolder/j/jace_wielder_of_mysteries.txt b/forge-gui/res/cardsfolder/j/jace_wielder_of_mysteries.txt index 4f87a7ea9e5..3c9e222e8d5 100644 --- a/forge-gui/res/cardsfolder/j/jace_wielder_of_mysteries.txt +++ b/forge-gui/res/cardsfolder/j/jace_wielder_of_mysteries.txt @@ -4,7 +4,7 @@ Types:Legendary Planeswalker Jace Loyalty:4 R:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | IsPresent$ Card.YouOwn | PresentZone$ Library | PresentCompare$ EQ0 | ReplaceWith$ Win | Description$ If you would draw a card while your library has no cards in it, you win the game instead. SVar:Win:DB$ WinsGame | Defined$ You -A:AB$ Mill | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | RememberMilled$ True | SubAbility$ DBDraw | SpellDescription$ Target player puts the top two cards of their library into their graveyard. Draw a card. +A:AB$ Mill | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | SubAbility$ DBDraw | SpellDescription$ Target player puts the top two cards of their library into their graveyard. Draw a card. SVar:DBDraw:DB$ Draw | NumCards$ 1 A:AB$ Draw | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | NumCards$ 7 | SubAbility$ WinGame | SpellDescription$ Draw seven cards. Then if your library has no cards in it, you win the game. SVar:WinGame:DB$ WinsGame | Defined$ You | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | References$ X diff --git a/forge-gui/res/cardsfolder/m/mobilized_district.txt b/forge-gui/res/cardsfolder/m/mobilized_district.txt new file mode 100644 index 00000000000..06f11893ddb --- /dev/null +++ b/forge-gui/res/cardsfolder/m/mobilized_district.txt @@ -0,0 +1,9 @@ +Name:Mobilized District +ManaCost:no cost +Types:Land +A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}. +A:AB$ Animate | Cost$ 4 | Defined$ Self | Power$ 3 | Toughness$ 3 | Types$ Creature,Citizen | Keywords$ Vigilance | ReduceCost$ X | SpellDescription$ CARDNAME becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control. +SVar:X:Count$Valid Creature.Legendary+YouCtrl,Planeswalker.Legendary+YouCtrl +SVar:BuffedBy:Creature.Legendary,Planeswalker.Legendary +AI:RemoveDeck:Random +Oracle:{T}: Add {C}.\n{4}: Mobilized District becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control.