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- Glimmerdust Nap and Entangling Vines should fall off if the creature they enchant becomes untapped.
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@@ -525,7 +525,9 @@ public class GameAction {
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Card perm = c.getEnchanting().get(i);
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if(!AllZone.GameAction.isCardInPlay(perm)
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|| CardFactoryUtil.hasProtectionFrom(c, perm)
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|| (c.getKeyword().contains("Enchant creature") && !perm.getType().contains("Creature"))) {
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|| ((c.getKeyword().contains("Enchant creature") || c.getKeyword().contains("Enchant tapped creature") )
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&& !perm.getType().contains("Creature"))
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|| (c.getKeyword().contains("Enchant tapped creature") && perm.isUntapped() ) ) {
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c.unEnchantCard(perm);
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destroy(c);
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}
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