- Glimmerdust Nap and Entangling Vines should fall off if the creature they enchant becomes untapped.

This commit is contained in:
jendave
2011-08-06 04:45:57 +00:00
parent a3820af77c
commit fbc7fff6f7

View File

@@ -525,7 +525,9 @@ public class GameAction {
Card perm = c.getEnchanting().get(i); Card perm = c.getEnchanting().get(i);
if(!AllZone.GameAction.isCardInPlay(perm) if(!AllZone.GameAction.isCardInPlay(perm)
|| CardFactoryUtil.hasProtectionFrom(c, perm) || CardFactoryUtil.hasProtectionFrom(c, perm)
|| (c.getKeyword().contains("Enchant creature") && !perm.getType().contains("Creature"))) { || ((c.getKeyword().contains("Enchant creature") || c.getKeyword().contains("Enchant tapped creature") )
&& !perm.getType().contains("Creature"))
|| (c.getKeyword().contains("Enchant tapped creature") && perm.isUntapped() ) ) {
c.unEnchantCard(perm); c.unEnchantCard(perm);
destroy(c); destroy(c);
} }