- Fixed Kheru Lich Lord

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excessum
2014-10-05 00:15:48 +00:00
parent 55c65c323b
commit fabc78ae84

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@@ -1,15 +1,14 @@
Name:Kheru Lich Lord
ManaCost:3 B G U
Types:Creature Zombie Wizard
PT:4/4
K:Trample
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChangZone | TriggerDescription$ At the beginning of your upkeep, you may pay {2}{B}. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else.
SVar:TrigChangZone:AB$ ChangeZone | Cost$ 2 B | ChangeType$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Battlefield | Hidden$ True | Mandatory$ True | AtRandom$ True | RememberChanged$ True | SubAbility$ DBUnearthed
SVar:DBUnearthed:DB$ Animate | Defined$ Remembered | Keywords$ Flying & Trample & Haste | HiddenKeywords$ If CARDNAME would leave the battlefield, exile it instead of putting it anywhere else. | sVars$ KheruMustAttack | Permanent$ True | SubAbility$ DBTrueDeath | StackDescription$ It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else.
SVar:KheruMustAttack:SVar:MustAttack:True
SVar:DBTrueDeath:DB$ DelayedTrigger | Mode$ Phase | Phase$ End Of Turn | Execute$ DBExile | RememberObjects$ Remembered | TriggerDescription$ Exile the creature at the beginning of the next end step. | AILogic$ Always | SubAbility$ DBCleanup
SVar:DBExile:AB$ ChangeZone | Cost$ 0 | Defined$ DelayTriggerRemembered | Origin$ Battlefield | Destination$ Exile
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/kheru_lich_lord.jpg
Oracle:At the beginning of your upkeep, you may pay {2}{B}. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else.
Name:Kheru Lich Lord
ManaCost:3 B G U
Types:Creature Zombie Wizard
PT:4/4
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChangZone | TriggerDescription$ At the beginning of your upkeep, you may pay {2}{B}. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else.
SVar:TrigChangZone:AB$ ChangeZone | Cost$ 2 B | ChangeType$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Battlefield | Hidden$ True | Mandatory$ True | AtRandom$ True | RememberChanged$ True | SubAbility$ DBUnearthed
SVar:DBUnearthed:DB$ Animate | Defined$ Remembered | Keywords$ Flying & Trample & Haste | HiddenKeywords$ If CARDNAME would leave the battlefield, exile it instead of putting it anywhere else. | sVars$ KheruMustAttack | Permanent$ True | SubAbility$ DBTrueDeath | StackDescription$ It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else.
SVar:KheruMustAttack:SVar:MustAttack:True
SVar:DBTrueDeath:DB$ DelayedTrigger | Mode$ Phase | Phase$ End Of Turn | Execute$ DBExile | RememberObjects$ Remembered | TriggerDescription$ Exile the creature at the beginning of the next end step. | AILogic$ Always | SubAbility$ DBCleanup
SVar:DBExile:AB$ ChangeZone | Cost$ 0 | Defined$ DelayTriggerRemembered | Origin$ Battlefield | Destination$ Exile
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/kheru_lich_lord.jpg
Oracle:At the beginning of your upkeep, you may pay {2}{B}. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else.