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Merge remote-tracking branch 'upstream/master'
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@@ -3,6 +3,6 @@ ManaCost:2 W
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Types:Creature Human Knight
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PT:3/3
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Knight.YouCtrl+Other | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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SVar:TrigDig:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | ChangeValid$ Card.Knight,Aura,Equipment,Artifact.Legendary | RestRandomOrder$ True
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SVar:TrigDig:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Card.Knight,Aura,Equipment,Artifact.Legendary | RestRandomOrder$ True
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DeckHints:Type$Knight
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Oracle:When Acclaimed Contender enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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@@ -4,7 +4,7 @@ Types:Legendary Planeswalker Elspeth
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Loyalty:5
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A:AB$ Pump | Cost$ SubCounter<1/LOYALTY> | Planeswalker$ True | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ +2 | NumDef$ +1 | SpellDescription$ Up to two target creatures you control each get +2/+1 until end of turn.
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A:AB$ Token | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | TokenAmount$ 2 | TokenScript$ w_1_1_human_soldier | TokenOwner$ You | LegacyImage$ w 1 1 human soldier thb | SpellDescription$ Create two 1/1 white Human Soldier creature tokens.
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A:AB$ GainLife | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | LifeAmount$ 5 | SpellDescription$ You gain 5 life.
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A:AB$ GainLife | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | Ultimate$ True | LifeAmount$ 5 | SpellDescription$ You gain 5 life.
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K:Escape:4 W W ExileFromGrave<4/Card.Other/other>
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SVar:AIPreference:ExileFromGraveCost$Card.YouOwn+Other+inZoneGraveyard
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DeckHas:Ability$Token & Ability$LifeLink
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@@ -3,6 +3,5 @@ ManaCost:1 U
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Types:Creature Human Wizard
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PT:1/3
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T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
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SVar:TrigDig:DB$ Dig | DigNum$ 3 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Enchantment
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SVar:Picture:http://www.wizards.com/global/images/magic/general/meletis_astronomer.jpg
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SVar:TrigDig:DB$ Dig | DigNum$ 3 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Enchantment | ForceRevealToController$ True
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Oracle:Heroic — Whenever you cast a spell that targets Meletis Astronomer, look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
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@@ -3,6 +3,6 @@ ManaCost:1 G
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Types:Creature Satyr Scout
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PT:1/3
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ Constellation - Whenever an enchantment enters the battlefield under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
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SVar:TrigDig:DB$ Dig | DigNum$ 3 | ChangeNum$ 1 | ChangeValid$ Card.Land | ForceRevealToController$ True | DestinationZone$ Hand | DestinationZone2$ Library | LibraryPosition$ -1 | RestRandomOrder$ True | OptionalDecider$ You
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SVar:TrigDig:DB$ Dig | DigNum$ 3 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Land | ForceRevealToController$ True | DestinationZone$ Hand | RestRandomOrder$ True
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DeckNeeds:Type$Enchantment
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Oracle:Constellation — Whenever an enchantment enters the battlefield under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
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16
forge-gui/res/cardsfolder/s/soul_echo.txt
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16
forge-gui/res/cardsfolder/s/soul_echo.txt
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@@ -0,0 +1,16 @@
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Name:Soul Echo
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ManaCost:X W W
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Types:Enchantment
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K:etbCounter:ECHO:X
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SVar:X:Count$xPaid
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S:Mode$ Continuous | Affected$ You | AddKeyword$ You don't lose the game for having 0 or less life. | Description$ You don't lose the game for having 0 or less life.
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, sacrifice CARDNAME if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from CARDNAME instead.
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SVar:TrigSac:DB$ Sacrifice | Defined$ Self | ConditionPresent$ Card.Self+counters_EQ0_ECHO | SubAbility$ TrigChoose
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SVar:TrigChoose:DB$ GenericChoice | ConditionPresent$ Card.Self+counters_GT0_ECHO | ValidTgts$ Opponent | Choices$ RemoveCounters,DealDamage
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SVar:DealDamage:DB$ Pump | Defined$ You | SpellDescription$ Damage will be applied to this player's life as usual.
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SVar:RemoveCounters:DB$ Effect | ReplacementEffects$ Damage | SVars$ Damage,Counters,Y | ExileOnMoved$ Exile | Duration$ UntilYourNextUpkeep | SpellDescription$ For each 1 damage that would be dealt to this player until their next upkeep, they remove an echo counter from CARDNAME instead.
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SVar:Damage:Event$ DamageDone | ValidTarget$ You | ReplaceWith$ Counters | Description$ For each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead.
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SVar:Counters:DB$ RemoveCounter | Defined$ EffectSource | CounterType$ ECHO | CounterNum$ Y | References$ Y
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SVar:Y:ReplaceCount$DamageAmount
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DeckHas:Ability$Counters
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Oracle:Soul Echo enters the battlefield with X echo counters on it.\nYou don’t lose the game for having 0 or less life.\nAt the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead.
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@@ -1,6 +1,6 @@
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Name:Spark Double
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ManaCost:3 U
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Types:Creature Shapeshifter
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Types:Creature Illusion
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PT:0/0
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K:ETBReplacement:Copy:DBCopy:Optional
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SVar:DBCopy:DB$ Clone | Choices$ Creature.Other+YouCtrl,Planeswalker.Other+YouCtrl | NonLegendary$ True | PumpKeywords$ etbCounter:P1P1:1:ValidCard$ Creature.Self:CARDNAME enters with an additional +1/+1 counter on it if it’s a creature & etbCounter:LOYALTY:1:ValidCard$ Planeswalker.Self:CARDNAME enters with an additional loyalty counter on it if it’s a planeswalker | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it’s a creature, it enters with an additional loyalty counter on it if it’s a planeswalker, and it isn’t legendary if that permanent is legendary.
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@@ -34,4 +34,5 @@ Current Standard Metagame | https://downloads.cardforge.org/decks/currentstandar
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Current Modern Metagame | https://downloads.cardforge.org/decks/currentmodernmetagame.zip
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Current Legacy Metagame | https://downloads.cardforge.org/decks/currentlegacymetagame.zip
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Current Pauper Metagame | https://downloads.cardforge.org/decks/currentpaupermetagame.zip
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Current Pioneer Decks | https://downloads.cardforge.org/decks/currentpioneerdecks.zip
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Current Pioneer Decks | https://downloads.cardforge.org/decks/currentpioneerdecks.zip
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Current MTGA Decks | https://downloads.cardforge.org/decks/currentmtgadecks.zip
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@@ -49,7 +49,7 @@ Garruk, the Veil-Cursed|Garruk's Graveyard|The dead shall help the living!
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Garruk Wildspeaker|Garruk's Overrun|I speak seven languages, including Wild!
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Garruk, Apex Predator|Garruk's Prey|Funny, it's usually a good thing to have an emblem...
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Garruk, Caller of Beasts|Garruk's Wild Pair|Can you beat two for the price of one?
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Garruk, Cursed Huntman|Garruk's Cursed Overrun|Run wild / run free / here's your / plus three
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Garruk, Cursed Huntsman|Garruk's Cursed Overrun|Run wild / run free / here's your / plus three
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Garruk, Primal Hunter|Garruk's Garden|They came out after a rain...
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Gideon Blackblade|Gideon's Righteous Strike|Blackblade cleaving black heart!
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Gideon Jura|Gideon's Brawl|Are you man enough to mess with me?
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