- Converted Aquitect's Will and Liege of the Tangle to continuous static ability.

This commit is contained in:
Sloth
2011-09-18 10:39:15 +00:00
parent 34751ee65c
commit f76b889ace
2 changed files with 3 additions and 3 deletions

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@@ -5,7 +5,7 @@ Text:no text
A:SP$ Effect | Cost$ U | Name$ Flood Effect | Keywords$ KWAnimateAll | Unique$ True | Duration$ Permanent | SubAbility$ SVar=TrigPutCounter | SpellDescription$ Put a flood counter on target land. That land is an island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.
SVar:TrigPutCounter:DB$ PutCounter | Cost$ 0 | ValidTgts$ Land | CounterType$ FLOOD | CounterNum$ 1 | TgtPrompt$ Select target land | SubAbility$ SVar=DBDraw
SVar:DBDraw:DB$ Draw | Cost$ 0 | NumCards$ 1 | ConditionPresent$ Merfolk.YouCtrl | ConditionCompare$ GE1 | ConditionDescription$ If you control a Merfolk,
SVar:KWAnimateAll:stAnimateAll:Land.countersGE1FLOOD:no changes:Island:no colors:Overwrite:No Condition:no text
S:Mode$ Continuous | Affected$ Land.countersGE1FLOOD | AddType$ Island
SVar:RemRandomDeck:True
SVar:RemAIDeck:True
SVar:Rarity:Common

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@@ -4,12 +4,12 @@ Types:Creature Elemental
Text:no text
PT:8/8
K:Trample
K:stAnimateAll:Land.countersGE1AWAKENING:8/8:Creature,Elemental:Green,Overwrite:No Abilities:No Condition:no text
S:Mode$ Continuous | Affected$ Card.countersGE1AWAKENING | AddType$ Creature & Elemental | SetColor$ Green | SetPower$ 8 | SetToughness$ 8
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | ValidTgts$ Land.YouCtrl | OptionalDecider$ You | TargetMax$ X | TgtPrompt$ Select lands you control | CounterType$ AWAKENING | CounterNum$ 1 | SubAbility$ SVar=DBEffect
SVar:X:Count$Valid Land.YouCtrl
SVar:DBEffect:DB$ Effect | Cost$ 0 | Name$ Awakening Effect | StaticAbilities$ KWAnimateAll | Unique$ True | Duration$ Permanent
SVar:KWAnimateAll:Mode$ Continuous | Affected$ Permanent.countersGE1AWAKENING | SetPower$ 8 | SetToughness$ 8 | AddType$ Creature & Elemental | SetColor$ Green | Description$ Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.
SVar:KWAnimateAll:Mode$ Continuous | Affected$ Card.countersGE1AWAKENING | SetPower$ 8 | SetToughness$ 8 | AddType$ Creature & Elemental | SetColor$ Green | Description$ Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.
SVar:Rarity:Mythic
SVar:Picture:http://www.wizards.com/global/images/magic/general/liege_of_the_tangle.jpg
SetInfo:SOM|Mythic|http://magiccards.info/scans/en/som/123.jpg