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- Little fix to Myr Battlesphere
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@@ -5,7 +5,7 @@ PT:4/7
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put four 1/1 colorless Myr artifact creature tokens onto the battlefield.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put four 1/1 colorless Myr artifact creature tokens onto the battlefield.
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SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 4 | TokenName$ Myr | TokenTypes$ Artifact,Creature,Myr | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1
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SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 4 | TokenName$ Myr | TokenTypes$ Artifact,Creature,Myr | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1
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T:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, you may tap X untapped Myr you control. If you do, CARDNAME gets +X/+0 until end of turn and deals X damage to defending player.
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T:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, you may tap X untapped Myr you control. If you do, CARDNAME gets +X/+0 until end of turn and deals X damage to defending player.
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SVar:TrigPump:AB$ Pump | Cost$ tapXType<X/Myr> | NumAtt$ +ChosenX | NumDef$ +0 | SubAbility$ DBDealDamage
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SVar:TrigPump:AB$ Pump | Cost$ tapXType<X/Myr.untapped+YouCtrl> | NumAtt$ +ChosenX | NumDef$ +0 | SubAbility$ DBDealDamage
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SVar:DBDealDamage:DB$ DealDamage | Cost$ 0 | Defined$ Opponent | NumDmg$ ChosenX
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SVar:DBDealDamage:DB$ DealDamage | Cost$ 0 | Defined$ Opponent | NumDmg$ ChosenX
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SVar:X:XChoice
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SVar:X:XChoice
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SVar:Rarity:Rare
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SVar:Rarity:Rare
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