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- Fixed the non-functional Evoke ability for Wispmare, used AEthersnipe as a template.
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@@ -4,9 +4,11 @@ Types:Creature Elemental
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Text:no text
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PT:1/3
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K:Flying
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When Wispmare enters the battlefield, destroy target enchantment.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When Wispmare enters the battlefield, destroy target enchantment.
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K:Evoke:W
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SVar:TrigDestroy:AB$Destroy | Cost$ 0 | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment
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SVar:Evoke:W
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+evoked | Execute$ TrigSac | Secondary$ True | TriggerDescription$ When Wispmare enters the battlefield, if you cast it by it's evoke cost, sacrifice it.
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SVar:TrigSac:AB$Sacrifice | Cost$ 0
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SVar:Rarity:Common
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SVar:Picture:http://www.wizards.com/global/images/magic/general/wispmare.jpg
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SetInfo:LRW|Common|http://magiccards.info/scans/en/lw/48.jpg
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