- Fixed the non-functional Evoke ability for Wispmare, used AEthersnipe as a template.

This commit is contained in:
jendave
2011-08-06 17:13:05 +00:00
parent f357051f16
commit f5a42f05ea

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@@ -4,9 +4,11 @@ Types:Creature Elemental
Text:no text
PT:1/3
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When Wispmare enters the battlefield, destroy target enchantment.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When Wispmare enters the battlefield, destroy target enchantment.
K:Evoke:W
SVar:TrigDestroy:AB$Destroy | Cost$ 0 | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment
SVar:Evoke:W
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+evoked | Execute$ TrigSac | Secondary$ True | TriggerDescription$ When Wispmare enters the battlefield, if you cast it by it's evoke cost, sacrifice it.
SVar:TrigSac:AB$Sacrifice | Cost$ 0
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/wispmare.jpg
SetInfo:LRW|Common|http://magiccards.info/scans/en/lw/48.jpg