add cards

This commit is contained in:
jendave
2011-08-09 21:53:27 +00:00
parent 0b210b1e88
commit f549de79a6
322 changed files with 4058 additions and 0 deletions

321
.gitattributes vendored
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@@ -3657,7 +3657,328 @@ res/cardsfolder/h/hypervolt_grasp.txt svneol=native#text/plain
res/cardsfolder/h/hypnotic_specter.txt svneol=native#text/plain
res/cardsfolder/h/hypochondria.txt svneol=native#text/plain
res/cardsfolder/h/hystrodon.txt svneol=native#text/plain
res/cardsfolder/i/icatian_crier.txt svneol=native#text/plain
res/cardsfolder/i/icatian_javelineers.txt svneol=native#text/plain
res/cardsfolder/i/icatian_lieutenant.txt svneol=native#text/plain
res/cardsfolder/i/icatian_moneychanger.txt svneol=native#text/plain
res/cardsfolder/i/icatian_priest.txt svneol=native#text/plain
res/cardsfolder/i/icatian_scout.txt svneol=native#text/plain
res/cardsfolder/i/icatian_store.txt svneol=native#text/plain
res/cardsfolder/i/icatian_town.txt svneol=native#text/plain
res/cardsfolder/i/ice_cage.txt svneol=native#text/plain
res/cardsfolder/i/ice_floe.txt svneol=native#text/plain
res/cardsfolder/i/ice_storm.txt svneol=native#text/plain
res/cardsfolder/i/iceberg.txt svneol=native#text/plain
res/cardsfolder/i/icefall.txt svneol=native#text/plain
res/cardsfolder/i/icequake.txt svneol=native#text/plain
res/cardsfolder/i/ichneumon_druid.txt svneol=native#text/plain
res/cardsfolder/i/ichor_explosion.txt svneol=native#text/plain
res/cardsfolder/i/ichor_rats.txt svneol=native#text/plain
res/cardsfolder/i/ichor_slick.txt svneol=native#text/plain
res/cardsfolder/i/ichor_wellspring.txt svneol=native#text/plain
res/cardsfolder/i/ichorclaw_myr.txt svneol=native#text/plain
res/cardsfolder/i/ichorid.txt svneol=native#text/plain
res/cardsfolder/i/icy_manipulator.txt svneol=native#text/plain
res/cardsfolder/i/identity_crisis.txt svneol=native#text/plain
res/cardsfolder/i/idle_thoughts.txt svneol=native#text/plain
res/cardsfolder/i/idyllic_tutor.txt svneol=native#text/plain
res/cardsfolder/i/ifh_biff_efreet.txt svneol=native#text/plain
res/cardsfolder/i/igneous_golem.txt svneol=native#text/plain
res/cardsfolder/i/igneous_pouncer.txt svneol=native#text/plain
res/cardsfolder/i/ignite_disorder.txt svneol=native#text/plain
res/cardsfolder/i/ignite_memories.txt svneol=native#text/plain
res/cardsfolder/i/ihsans_shade.txt svneol=native#text/plain
res/cardsfolder/i/iizuka_the_ruthless.txt svneol=native#text/plain
res/cardsfolder/i/ikiral_outrider.txt svneol=native#text/plain
res/cardsfolder/i/ill_gotten_gains.txt svneol=native#text/plain
res/cardsfolder/i/illuminated_wings.txt svneol=native#text/plain
res/cardsfolder/i/illumination.txt svneol=native#text/plain
res/cardsfolder/i/illusionary_forces.txt svneol=native#text/plain
res/cardsfolder/i/illusionary_servant.txt svneol=native#text/plain
res/cardsfolder/i/illusionary_wall.txt svneol=native#text/plain
res/cardsfolder/i/illusions_of_grandeur.txt svneol=native#text/plain
res/cardsfolder/i/illusory_demon.txt svneol=native#text/plain
res/cardsfolder/i/imaginary_pet.txt svneol=native#text/plain
res/cardsfolder/i/imi_statue.txt svneol=native#text/plain
res/cardsfolder/i/immaculate_magistrate.txt svneol=native#text/plain
res/cardsfolder/i/immobilizing_ink.txt svneol=native#text/plain
res/cardsfolder/i/immolating_souleater.txt svneol=native#text/plain
res/cardsfolder/i/immolation.txt svneol=native#text/plain
res/cardsfolder/i/impaler_shrike.txt svneol=native#text/plain
res/cardsfolder/i/impending_disaster.txt svneol=native#text/plain
res/cardsfolder/i/imperial_edict.txt svneol=native#text/plain
res/cardsfolder/i/imperial_hellkite.txt svneol=native#text/plain
res/cardsfolder/i/imperial_recruiter.txt svneol=native#text/plain
res/cardsfolder/i/imperial_seal.txt svneol=native#text/plain
res/cardsfolder/i/imperiosaur.txt svneol=native#text/plain
res/cardsfolder/i/imperious_perfect.txt svneol=native#text/plain
res/cardsfolder/i/implements_of_sacrifice.txt svneol=native#text/plain
res/cardsfolder/i/implode.txt svneol=native#text/plain
res/cardsfolder/i/improvised_armor.txt svneol=native#text/plain
res/cardsfolder/i/impulse.txt svneol=native#text/plain
res/cardsfolder/i/in_the_eye_of_chaos.txt svneol=native#text/plain
res/cardsfolder/i/in_the_web_of_war.txt svneol=native#text/plain
res/cardsfolder/i/iname_as_one.txt svneol=native#text/plain
res/cardsfolder/i/incandescent_soulstoke.txt svneol=native#text/plain
res/cardsfolder/i/incendiary.txt svneol=native#text/plain
res/cardsfolder/i/incendiary_command.txt svneol=native#text/plain
res/cardsfolder/i/incinerate.txt svneol=native#text/plain
res/cardsfolder/i/incite.txt svneol=native#text/plain
res/cardsfolder/i/incurable_ogre.txt svneol=native#text/plain
res/cardsfolder/i/indebted_samurai.txt svneol=native#text/plain
res/cardsfolder/i/independent_troops.txt svneol=native#text/plain
res/cardsfolder/i/indestructibility.txt svneol=native#text/plain
res/cardsfolder/i/indestructible_aura.txt svneol=native#text/plain
res/cardsfolder/i/index.txt svneol=native#text/plain
res/cardsfolder/i/indigo_faerie.txt svneol=native#text/plain
res/cardsfolder/i/indomitable_ancients.txt svneol=native#text/plain
res/cardsfolder/i/indomitable_archangel.txt svneol=native#text/plain
res/cardsfolder/i/indomitable_will.txt svneol=native#text/plain
res/cardsfolder/i/indrik_stomphowler.txt svneol=native#text/plain
res/cardsfolder/i/inertia_bubble.txt svneol=native#text/plain
res/cardsfolder/i/inexorable_tide.txt svneol=native#text/plain
res/cardsfolder/i/infantry_veteran.txt svneol=native#text/plain
res/cardsfolder/i/infected_vermin.txt svneol=native#text/plain
res/cardsfolder/i/infectious_horror.txt svneol=native#text/plain
res/cardsfolder/i/infectious_host.txt svneol=native#text/plain
res/cardsfolder/i/infernal_caretaker.txt svneol=native#text/plain
res/cardsfolder/i/infernal_contract.txt svneol=native#text/plain
res/cardsfolder/i/infernal_genesis.txt svneol=native#text/plain
res/cardsfolder/i/infernal_kirin.txt svneol=native#text/plain
res/cardsfolder/i/infernal_medusa.txt svneol=native#text/plain
res/cardsfolder/i/infernal_tribute.txt svneol=native#text/plain
res/cardsfolder/i/inferno.txt svneol=native#text/plain
res/cardsfolder/i/inferno_titan.txt svneol=native#text/plain
res/cardsfolder/i/infest.txt svneol=native#text/plain
res/cardsfolder/i/infested_roothold.txt svneol=native#text/plain
res/cardsfolder/i/infiltrate.txt svneol=native#text/plain
res/cardsfolder/i/infiltration_lens.txt svneol=native#text/plain
res/cardsfolder/i/infiltrator_il_kor.txt svneol=native#text/plain
res/cardsfolder/i/inflame.txt svneol=native#text/plain
res/cardsfolder/i/information_dealer.txt svneol=native#text/plain
res/cardsfolder/i/infuse.txt svneol=native#text/plain
res/cardsfolder/i/ingenious_thief.txt svneol=native#text/plain
res/cardsfolder/i/ingot_chewer.txt svneol=native#text/plain
res/cardsfolder/i/inheritance.txt svneol=native#text/plain
res/cardsfolder/i/initiates_of_the_ebon_hand.txt svneol=native#text/plain
res/cardsfolder/i/ink_dissolver.txt svneol=native#text/plain
res/cardsfolder/i/ink_eyes_servant_of_oni.txt svneol=native#text/plain
res/cardsfolder/i/inkfathom_divers.txt svneol=native#text/plain
res/cardsfolder/i/inkfathom_infiltrator.txt svneol=native#text/plain
res/cardsfolder/i/inkmoth_nexus.txt svneol=native#text/plain
res/cardsfolder/i/inkwell_leviathan.txt svneol=native#text/plain
res/cardsfolder/i/inner_calm_outer_strength.txt svneol=native#text/plain
res/cardsfolder/i/inner_chamber_guard.txt svneol=native#text/plain
res/cardsfolder/i/inner_fire.txt svneol=native#text/plain
res/cardsfolder/i/inner_flame_acolyte.txt svneol=native#text/plain
res/cardsfolder/i/innocence_kami.txt svneol=native#text/plain
res/cardsfolder/i/innocent_blood.txt svneol=native#text/plain
res/cardsfolder/i/inquisition_of_kozilek.txt svneol=native#text/plain
res/cardsfolder/i/insatiable_souleater.txt svneol=native#text/plain
res/cardsfolder/i/inside_out.txt svneol=native#text/plain
res/cardsfolder/i/insidious_bookworms.txt svneol=native#text/plain
res/cardsfolder/i/insight.txt svneol=native#text/plain
res/cardsfolder/i/insolence.txt svneol=native#text/plain
res/cardsfolder/i/inspiration.txt svneol=native#text/plain
res/cardsfolder/i/inspired_charge.txt svneol=native#text/plain
res/cardsfolder/i/inspired_sprite.txt svneol=native#text/plain
res/cardsfolder/i/inspirit.txt svneol=native#text/plain
res/cardsfolder/i/instill_energy.txt svneol=native#text/plain
res/cardsfolder/i/instill_furor.txt svneol=native#text/plain
res/cardsfolder/i/instill_infection.txt svneol=native#text/plain
res/cardsfolder/i/insurrection.txt svneol=native#text/plain
res/cardsfolder/i/intervene.txt svneol=native#text/plain
res/cardsfolder/i/intimidation.txt svneol=native#text/plain
res/cardsfolder/i/intimidator_initiate.txt svneol=native#text/plain
res/cardsfolder/i/into_the_core.txt svneol=native#text/plain
res/cardsfolder/i/into_the_north.txt svneol=native#text/plain
res/cardsfolder/i/into_the_roil.txt svneol=native#text/plain
res/cardsfolder/i/into_thin_air.txt svneol=native#text/plain
res/cardsfolder/i/intrepid_hero.txt svneol=native#text/plain
res/cardsfolder/i/intruder_alarm.txt svneol=native#text/plain
res/cardsfolder/i/intuition.txt svneol=native#text/plain
res/cardsfolder/i/inundate.txt svneol=native#text/plain
res/cardsfolder/i/invigorating_boon.txt svneol=native#text/plain
res/cardsfolder/i/invigorating_falls.txt svneol=native#text/plain
res/cardsfolder/i/invincible_hymn.txt svneol=native#text/plain
res/cardsfolder/i/inviolability.txt svneol=native#text/plain
res/cardsfolder/i/invisibility.txt svneol=native#text/plain
res/cardsfolder/i/invoke_the_firemind.txt svneol=native#text/plain
res/cardsfolder/i/iona_shield_of_emeria.txt svneol=native#text/plain
res/cardsfolder/i/ionas_judgment.txt svneol=native#text/plain
res/cardsfolder/i/ior_ruin_expedition.txt svneol=native#text/plain
res/cardsfolder/i/ire_of_kaminari.txt svneol=native#text/plain
res/cardsfolder/i/iridescent_angel.txt svneol=native#text/plain
res/cardsfolder/i/irini_sengir.txt svneol=native#text/plain
res/cardsfolder/i/iron_barb_hellion.txt svneol=native#text/plain
res/cardsfolder/i/iron_heart_chimera.txt svneol=native#text/plain
res/cardsfolder/i/iron_lance.txt svneol=native#text/plain
res/cardsfolder/i/iron_maiden.txt svneol=native#text/plain
res/cardsfolder/i/iron_myr.txt svneol=native#text/plain
res/cardsfolder/i/iron_star.txt svneol=native#text/plain
res/cardsfolder/i/iron_tusk_elephant.txt svneol=native#text/plain
res/cardsfolder/i/iron_will.txt svneol=native#text/plain
res/cardsfolder/i/ironclaw_buzzardiers.txt svneol=native#text/plain
res/cardsfolder/i/ironclaw_curse.txt svneol=native#text/plain
res/cardsfolder/i/ironclaw_orcs.txt svneol=native#text/plain
res/cardsfolder/i/ironhoof_ox.txt svneol=native#text/plain
res/cardsfolder/i/ironroot_treefolk.txt svneol=native#text/plain
res/cardsfolder/i/ironshell_beetle.txt svneol=native#text/plain
res/cardsfolder/i/irradiate.txt svneol=native#text/plain
res/cardsfolder/i/irrigation_ditch.txt svneol=native#text/plain
res/cardsfolder/i/isamaru_hound_of_konda.txt svneol=native#text/plain
res/cardsfolder/i/isao_enlightened_bushi.txt svneol=native#text/plain
res/cardsfolder/i/ishi_ishi_akki_crackshot.txt svneol=native#text/plain
res/cardsfolder/i/island.txt svneol=native#text/plain
res/cardsfolder/i/island_fish_jasconius.txt svneol=native#text/plain
res/cardsfolder/i/island_of_wak_wak.txt svneol=native#text/plain
res/cardsfolder/i/isleback_spawn.txt svneol=native#text/plain
res/cardsfolder/i/isochron_scepter.txt svneol=native#text/plain
res/cardsfolder/i/isolation_cell.txt svneol=native#text/plain
res/cardsfolder/i/it_that_betrays.txt svneol=native#text/plain
res/cardsfolder/i/ith_high_arcanist.txt svneol=native#text/plain
res/cardsfolder/i/ivory_crane_netsuke.txt svneol=native#text/plain
res/cardsfolder/i/ivory_cup.txt svneol=native#text/plain
res/cardsfolder/i/ivory_giant.txt svneol=native#text/plain
res/cardsfolder/i/ivory_guardians.txt svneol=native#text/plain
res/cardsfolder/i/ivory_tower.txt svneol=native#text/plain
res/cardsfolder/i/ivy_dancer.txt svneol=native#text/plain
res/cardsfolder/i/ivy_elemental.txt svneol=native#text/plain
res/cardsfolder/i/iwamori_of_the_open_fist.txt svneol=native#text/plain
res/cardsfolder/i/ixidors_will.txt svneol=native#text/plain
res/cardsfolder/i/izzet_boilerworks.txt svneol=native#text/plain
res/cardsfolder/i/izzet_chronarch.txt svneol=native#text/plain
res/cardsfolder/i/izzet_signet.txt svneol=native#text/plain
res/cardsfolder/mkzip.sh svneol=native#text/x-sh
res/cardsfolder/q/qasali_pridemage.txt svneol=native#text/plain
res/cardsfolder/q/quag_sickness.txt svneol=native#text/plain
res/cardsfolder/q/quag_vampires.txt svneol=native#text/plain
res/cardsfolder/q/quagmire.txt svneol=native#text/plain
res/cardsfolder/q/quagmire_druid.txt svneol=native#text/plain
res/cardsfolder/q/quagmire_lamprey.txt svneol=native#text/plain
res/cardsfolder/q/quagnoth.txt svneol=native#text/plain
res/cardsfolder/q/quash.txt svneol=native#text/plain
res/cardsfolder/q/quest_for_ancient_secrets.txt svneol=native#text/plain
res/cardsfolder/q/quest_for_renewal.txt svneol=native#text/plain
res/cardsfolder/q/quest_for_the_gemblades.txt svneol=native#text/plain
res/cardsfolder/q/quest_for_the_goblin_lord.txt svneol=native#text/plain
res/cardsfolder/q/quest_for_the_gravelord.txt svneol=native#text/plain
res/cardsfolder/q/quest_for_the_nihil_stone.txt svneol=native#text/plain
res/cardsfolder/q/questing_phelddagrif.txt svneol=native#text/plain
res/cardsfolder/q/quick_sliver.txt svneol=native#text/plain
res/cardsfolder/q/quicksand.txt svneol=native#text/plain
res/cardsfolder/q/quicksilver_amulet.txt svneol=native#text/plain
res/cardsfolder/q/quicksilver_behemoth.txt svneol=native#text/plain
res/cardsfolder/q/quicksilver_dagger.txt svneol=native#text/plain
res/cardsfolder/q/quicksilver_gargantuan.txt svneol=native#text/plain
res/cardsfolder/q/quicksilver_geyser.txt svneol=native#text/plain
res/cardsfolder/q/quicksilver_wall.txt svneol=native#text/plain
res/cardsfolder/q/quiet_purity.txt svneol=native#text/plain
res/cardsfolder/q/quietus_spike.txt svneol=native#text/plain
res/cardsfolder/q/quill_slinger_boggart.txt svneol=native#text/plain
res/cardsfolder/q/quilled_slagwurm.txt svneol=native#text/plain
res/cardsfolder/q/quilled_sliver.txt svneol=native#text/plain
res/cardsfolder/q/quirion_druid.txt svneol=native#text/plain
res/cardsfolder/q/quirion_dryad.txt svneol=native#text/plain
res/cardsfolder/q/quirion_explorer.txt svneol=native#text/plain
res/cardsfolder/q/quirion_ranger.txt svneol=native#text/plain
res/cardsfolder/q/quirion_trailblazer.txt svneol=native#text/plain
res/cardsfolder/q/qumulox.txt svneol=native#text/plain
res/cardsfolder/x/xanthic_statue.txt svneol=native#text/plain
res/cardsfolder/x/xenograft.txt svneol=native#text/plain
res/cardsfolder/x/xiahou_dun_the_one_eyed.txt svneol=native#text/plain
res/cardsfolder/x/xira_arien.txt svneol=native#text/plain
res/cardsfolder/x/xun_yu_wei_advisor.txt svneol=native#text/plain
res/cardsfolder/y/yamabushis_flame.txt svneol=native#text/plain
res/cardsfolder/y/yavimaya_ancients.txt svneol=native#text/plain
res/cardsfolder/y/yavimaya_ants.txt svneol=native#text/plain
res/cardsfolder/y/yavimaya_barbarian.txt svneol=native#text/plain
res/cardsfolder/y/yavimaya_coast.txt svneol=native#text/plain
res/cardsfolder/y/yavimaya_elder.txt svneol=native#text/plain
res/cardsfolder/y/yavimaya_enchantress.txt svneol=native#text/plain
res/cardsfolder/y/yavimaya_gnats.txt svneol=native#text/plain
res/cardsfolder/y/yavimaya_granger.txt svneol=native#text/plain
res/cardsfolder/y/yavimaya_hollow.txt svneol=native#text/plain
res/cardsfolder/y/yavimaya_kavu.txt svneol=native#text/plain
res/cardsfolder/y/yavimaya_scion.txt svneol=native#text/plain
res/cardsfolder/y/yavimaya_wurm.txt svneol=native#text/plain
res/cardsfolder/y/yavimayas_embrace.txt svneol=native#text/plain
res/cardsfolder/y/yawgmoth_demon.txt svneol=native#text/plain
res/cardsfolder/y/yawgmoths_bargain.txt svneol=native#text/plain
res/cardsfolder/y/yawgmoths_edict.txt svneol=native#text/plain
res/cardsfolder/y/yawning_fissure.txt svneol=native#text/plain
res/cardsfolder/y/yellow_scarves_cavalry.txt svneol=native#text/plain
res/cardsfolder/y/yellow_scarves_general.txt svneol=native#text/plain
res/cardsfolder/y/yellow_scarves_troops.txt svneol=native#text/plain
res/cardsfolder/y/yoke_of_the_damned.txt svneol=native#text/plain
res/cardsfolder/y/yoked_plowbeast.txt svneol=native#text/plain
res/cardsfolder/y/yomiji_who_bars_the_way.txt svneol=native#text/plain
res/cardsfolder/y/yore_tiller_nephilim.txt svneol=native#text/plain
res/cardsfolder/y/yosei_the_morning_star.txt svneol=native#text/plain
res/cardsfolder/y/yotian_soldier.txt svneol=native#text/plain
res/cardsfolder/y/young_wei_recruits.txt svneol=native#text/plain
res/cardsfolder/y/youthful_knight.txt svneol=native#text/plain
res/cardsfolder/y/yuan_shao_the_indecisive.txt svneol=native#text/plain
res/cardsfolder/y/yuan_shaos_infantry.txt svneol=native#text/plain
res/cardsfolder/y/yuki_onna.txt svneol=native#text/plain
res/cardsfolder/y/yukora_the_prisoner.txt svneol=native#text/plain
res/cardsfolder/z/zap.txt svneol=native#text/plain
res/cardsfolder/z/zealot_il_vec.txt svneol=native#text/plain
res/cardsfolder/z/zealots_en_dal.txt svneol=native#text/plain
res/cardsfolder/z/zealous_guardian.txt svneol=native#text/plain
res/cardsfolder/z/zealous_persecution.txt svneol=native#text/plain
res/cardsfolder/z/zebra_unicorn.txt svneol=native#text/plain
res/cardsfolder/z/zektar_shrine_expedition.txt svneol=native#text/plain
res/cardsfolder/z/zelyon_sword.txt svneol=native#text/plain
res/cardsfolder/z/zendikar_farguide.txt svneol=native#text/plain
res/cardsfolder/z/zephid.txt svneol=native#text/plain
res/cardsfolder/z/zephids_embrace.txt svneol=native#text/plain
res/cardsfolder/z/zephyr_falcon.txt svneol=native#text/plain
res/cardsfolder/z/zephyr_net.txt svneol=native#text/plain
res/cardsfolder/z/zephyr_spirit.txt svneol=native#text/plain
res/cardsfolder/z/zephyr_sprite.txt svneol=native#text/plain
res/cardsfolder/z/zhalfirin_commander.txt svneol=native#text/plain
res/cardsfolder/z/zhalfirin_knight.txt svneol=native#text/plain
res/cardsfolder/z/zhang_fei_fierce_warrior.txt svneol=native#text/plain
res/cardsfolder/z/zhang_he_wei_general.txt svneol=native#text/plain
res/cardsfolder/z/zhang_liao_hero_of_hefei.txt svneol=native#text/plain
res/cardsfolder/z/zhao_zilong_tiger_general.txt svneol=native#text/plain
res/cardsfolder/z/zhou_yu_chief_commander.txt svneol=native#text/plain
res/cardsfolder/z/zhuge_jin_wu_strategist.txt svneol=native#text/plain
res/cardsfolder/z/zirilan_of_the_claw.txt svneol=native#text/plain
res/cardsfolder/z/zo_zu_the_punisher.txt svneol=native#text/plain
res/cardsfolder/z/zodiac_dog.txt svneol=native#text/plain
res/cardsfolder/z/zodiac_dragon.txt svneol=native#text/plain
res/cardsfolder/z/zodiac_goat.txt svneol=native#text/plain
res/cardsfolder/z/zodiac_horse.txt svneol=native#text/plain
res/cardsfolder/z/zodiac_monkey.txt svneol=native#text/plain
res/cardsfolder/z/zodiac_ox.txt svneol=native#text/plain
res/cardsfolder/z/zodiac_pig.txt svneol=native#text/plain
res/cardsfolder/z/zodiac_rabbit.txt svneol=native#text/plain
res/cardsfolder/z/zodiac_rat.txt svneol=native#text/plain
res/cardsfolder/z/zodiac_rooster.txt svneol=native#text/plain
res/cardsfolder/z/zodiac_snake.txt svneol=native#text/plain
res/cardsfolder/z/zodiac_tiger.txt svneol=native#text/plain
res/cardsfolder/z/zoetic_cavern.txt svneol=native#text/plain
res/cardsfolder/z/zof_shade.txt svneol=native#text/plain
res/cardsfolder/z/zombie_cannibal.txt svneol=native#text/plain
res/cardsfolder/z/zombie_cutthroat.txt svneol=native#text/plain
res/cardsfolder/z/zombie_goliath.txt svneol=native#text/plain
res/cardsfolder/z/zombie_infestation.txt svneol=native#text/plain
res/cardsfolder/z/zombie_master.txt svneol=native#text/plain
res/cardsfolder/z/zombie_mob.txt svneol=native#text/plain
res/cardsfolder/z/zombie_musher.txt svneol=native#text/plain
res/cardsfolder/z/zombie_outlander.txt svneol=native#text/plain
res/cardsfolder/z/zombie_trailblazer.txt svneol=native#text/plain
res/cardsfolder/z/zombify.txt svneol=native#text/plain
res/cardsfolder/z/zoologist.txt svneol=native#text/plain
res/cardsfolder/z/zuberi_golden_feather.txt svneol=native#text/plain
res/cardsfolder/z/zulaport_enforcer.txt svneol=native#text/plain
res/cardsfolder/z/zuo_ci_the_mocking_sage.txt svneol=native#text/plain
res/cardsfolder/z/zur_the_enchanter.txt svneol=native#text/plain
res/cardsfolder/z/zuran_enchanter.txt svneol=native#text/plain
res/cardsfolder/z/zuran_orb.txt svneol=native#text/plain
res/cardsfolder/z/zuran_spellcaster.txt svneol=native#text/plain
res/decks/JuzamjediCube.dck -text
res/draft/common.txt svneol=native#text/plain
res/draft/cube_juzamjedi.draft -text

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Name:Icatian Crier
ManaCost:2 W
Types:Creature Human Spellshaper
Text:no text
PT:1/1
A:AB$ Token | Cost$ 1 W T Discard<1/Card> | TokenAmount$ 2 | TokenName$ Citizen | TokenTypes$ Creature,Citizen | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put two 1/1 white Citizen creature tokens onto the battlefield.
SVar:RemAIDeck:True
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/icatian_crier.jpg
SetInfo:TSP|Common|http://magiccards.info/scans/en/ts/23.jpg
End

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Name:Icatian Javelineers
ManaCost:W
Types:Creature Human Soldier
Text:no text
PT:1/1
K:etbCounter:JAVELIN:1
A:AB$ DealDamage | Cost$ T SubCounter<1/JAVELIN> | Tgt$ TgtCP | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature or player.
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/icatian_javelineers.jpg
SetInfo:FEM|Common|http://magiccards.info/scans/en/fe/148.jpg|3
SetInfo:TSB|Special|http://magiccards.info/scans/en/tsts/10.jpg
End

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Name:Icatian Lieutenant
ManaCost:W W
Types:Creature Human Soldier
Text:no text
PT:1/2
A:AB$ Pump | Cost$ 1 W | ValidTgts$ Creature.Soldier | NumAtt$ +1 | SpellDescription$ Target Soldier creature gets +1/+0 until end of turn. | TgtPrompt$ Select target Soldier creature.
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/icatian_lieutenant.jpg
SetInfo:FEM|Rare|http://magiccards.info/scans/en/fe/151.jpg
End

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Name:Icatian Moneychanger
ManaCost:W
Types:Creature Human
Text:no text
PT:0/2
K:etbCounter:CREDIT:3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 3 damage to you.
SVar:TrigDealDamage:AB$DealDamage | Cost$ 0 | Defined$ You | NumDmg$ 3
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a credit counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ CREDIT | CounterNum$ 1 | SpellDescription$ Put a credit counter on CARDNAME.
A:AB$ GainLife | Cost$ Sac<1/CARDNAME> | LifeAmount$ X | PlayerTurn$ True | ActivationPhases$ Upkeep | SpellDescription$ You gain life equal to the number of credit counters on CARDNAME.
SVar:X:Count$CardCounters.CREDIT
SVar:RemRandomDeck:True
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/icatian_moneychanger.jpg
SetInfo:FEM|Common|http://magiccards.info/scans/en/fe/152.jpg|3
End

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Name:Icatian Priest
ManaCost:W
Types:Creature Human Cleric
Text:no text
PT:1/1
A:AB$ Pump | Cost$ 1 W W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Target creature gets +1/+1 until end of turn.
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/icatian_priest.jpg
SetInfo:FEM|Uncommon|http://magiccards.info/scans/en/fe/156.jpg
SetInfo:10E|Uncommon|http://magiccards.info/scans/en/10e/24.jpg
End

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Name:Icatian Scout
ManaCost:W
Types:Creature Human Soldier Scout
Text:no text
PT:1/1
A:AB$ Pump | Cost$ 1 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ First Strike | SpellDescription$ Target creature gains first strike until end of turn.
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/icatian_scout.jpg
SetInfo:5ED|Common|http://magiccards.info/scans/en/5e/313.jpg
SetInfo:FEM|Common|http://magiccards.info/scans/en/fe/157.jpg|4
End

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Name:Icatian Store
ManaCost:no cost
Types:Land
Text:At the beginning of your upkeep, if CARDNAME is tapped, put a storage counter on it.
K:CARDNAME enters the battlefield tapped.
K:You may choose not to untap CARDNAME during your untap step.
SVar:RemAIDeck:True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/icatian_store.jpg
SetInfo:5ED|Rare|http://magiccards.info/scans/en/5e/423.jpg
SetInfo:FEM|Rare|http://magiccards.info/scans/en/fe/183.jpg
End

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Name:Icatian Town
ManaCost:5 W
Types:Sorcery
Text:no text
A:SP$ Token | Cost$ 5 W | TokenAmount$ 4 | TokenName$ Citizen | TokenTypes$ Creature,Citizen | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put four 1/1 white Citizen creature tokens onto the battlefield.
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/icatian_town.jpg
SetInfo:5ED|Rare|http://magiccards.info/scans/en/5e/314.jpg
SetInfo:6ED|Rare|http://magiccards.info/scans/en/6e/25.jpg
SetInfo:FEM|Rare|http://magiccards.info/scans/en/fe/162.jpg
End

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Name:Ice Cage
ManaCost:1 U
Types:Enchantment Aura
Text:no text
A:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AILogic$ Curse
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | Description$ Enchanted creature can't attack or block and its activated abilities can't be activated.
T:Mode$ BecomesTarget | ValidTarget$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ When enchanted creature becomes the target of a spell or ability, destroy CARDNAME.
SVar:TrigDestroy:AB$Destroy | Cost$ 0 | Defined$ Self
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/ice_cage.jpg
SetInfo:M11|Common|http://magiccards.info/scans/en/m11/57.jpg
SetInfo:M10|Common|http://magiccards.info/scans/en/m10/56.jpg
SetInfo:M12|Common|http://magiccards.info/scans/en/m12/57.jpg
End

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Name:Ice Floe
ManaCost:no cost
Types:Land
Text:no text
K:You may choose not to untap CARDNAME during your untap step.
A:AB$ Pump | Cost$ T | ValidTgts$ Creature.withoutFlying+attacking+YouDontCtrl | TgtPrompt$ Select target creature without flying that's attacking you | RememberTargets$ True | SubAbility$ DBTap | SpellDescription$ Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as CARDNAME remains tapped.
SVar:DBTap:DB$Tap | Defined$ Targeted
S:Mode$ Continuous | Affected$ Creature.IsRemembered | AddKeyword$ HIDDEN This card doesn't untap during your next untap step.
T:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigClearRemember | Static$ True
SVar:TrigClearRemember:DB$Cleanup | ClearRemembered$ True
SVar:RemAIDeck:True
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/ice_floe.jpg
SetInfo:5ED|Uncommon|http://magiccards.info/scans/en/5e/424.jpg
SetInfo:ICE|Uncommon|http://magiccards.info/scans/en/ia/333.jpg
End

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Name:Ice Storm
ManaCost:2 G
Types:Sorcery
Text:no text
A:SP$ Destroy | Cost$ 2 G | ValidTgts$ Land | TgtPrompt$ Select target land | SpellDescription$ Destroy target land.
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/ice_storm.jpg
SetInfo:LEA|Uncommon|http://magiccards.info/scans/en/al/110.jpg
SetInfo:LEB|Uncommon|http://magiccards.info/scans/en/be/110.jpg
SetInfo:2ED|Uncommon|http://magiccards.info/scans/en/un/110.jpg
End

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Name:Iceberg
ManaCost:X U U
Types:Enchantment
Text:no text
K:etbCounter:P1P1:X
SVar:X:Count$xPaid
A:AB$ PutCounter | Cost$ 3 | CounterType$ ICE | CounterNum$ 1 | SpellDescription$ Put an ice counter on CARDNAME.
A:AB$ Mana | Cost$ SubCounter<1/ICE> | Produced$ 1 | SpellDescription$ Add 1 to your mana pool.
SVar:RemAIDeck:True
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/iceberg.jpg
SetInfo:ICE|Uncommon|http://magiccards.info/scans/en/ia/73.jpg
End

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Name:Icefall
ManaCost:2 R R
Types:Sorcery
Text:no text
A:SP$ Destroy | Cost$ 2 R R | ValidTgts$ Artifact,Land | TgtPrompt$ Select target artifact or land. | SpellDescription$ Destroy target artifact or land.
K:Recover:R R
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/icefall.jpg
SetInfo:CSP|Common|http://magiccards.info/scans/en/cs/85.jpg
End

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Name:Icequake
ManaCost:1 B B
Types:Sorcery
Text:no text
A:SP$ Destroy | Cost$ 1 B B | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ SVar=DBDamage | SpellDescription$ Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.
SVar:DBDamage:DB$ DealDamage | Defined$ TargetedController | NumDmg$ 1 | ConditionDefined$ Targeted | ConditionPresent$ Land.Snow | ConditionCompare$ EQ1 | ConditionDescription$ If that land was a snow land,
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/icequake.jpg
SetInfo:ICE|Uncommon|http://magiccards.info/scans/en/ia/22.jpg
End

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Name:Ichneumon Druid
ManaCost:1 G G
Types:Creature Human Druid
Text:Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, CARDNAME deals 4 damage to him or her.
PT:1/1
SVar:RemRandomDeck:True
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/ichneumon_druid.jpg
SetInfo:LEG|Uncommon|http://magiccards.info/scans/en/lg/105.jpg
End

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Name:Ichor Explosion
ManaCost:5 B B
Types:Sorcery
Text:no text
A:SP$ PumpAll | Cost$ 5 B B Sac<1/Creature> | ValidCards$ Creature | IsCurse$ True | NumAtt$ -X | NumDef$ -X | SpellDescription$ All creatures get -X/-X until end of turn, where X is the sacrificed creature's power.
SVar:X:Sacrificed$CardPower
SVar:RemAIDeck:True
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/ichor_explosion.jpg
SetInfo:NPH|Uncommon|http://magiccards.info/scans/en/nph/64.jpg
End

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Name:Ichor Rats
ManaCost:1 B B
Types:Creature Rat
Text:no text
PT:2/1
K:Infect
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPoison | TriggerDescription$ When CARDNAME enters the battlefield, each player gets a poison counter.
SVar:TrigPoison:AB$Poison | Cost$ 0 | Defined$ Each | Num$ 1
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/ichor_rats.jpg
SetInfo:SOM|Uncommon|http://magiccards.info/scans/en/som/67.jpg
End

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Name:Ichor Slick
ManaCost:2 B
Types:Sorcery
Text:no text
K:Cycling:2
K:Madness:3 B
A:SP$ Pump | Cost$ 2 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True | SpellDescription$ Target creature gets -3/-3 until end of turn.
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/ichor_slick.jpg
SetInfo:FUT|Common|http://magiccards.info/scans/en/fut/68.jpg
End

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Name:Ichor Wellspring
ManaCost:2
Types:Artifact
Text:no text
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, draw a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | NumCards$ 1 | Defined$ TriggeredCardController
SVar:RemRandomDeck:True
SVar:SacMe:5
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/ichor_wellspring.jpg
SetInfo:MBS|Common|http://magiccards.info/scans/en/mbs/110.jpg
End

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Name:Ichorclaw Myr
ManaCost:2
Types:Artifact Creature Myr
Text:no text
PT:1/1
K:Infect
T:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME becomes blocked, it gets +2/+2 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Self | NumAtt$ 2 | NumDef$ 2
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/ichorclaw_myr.jpg
SetInfo:SOM|Common|http://magiccards.info/scans/en/som/166.jpg
End

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Name:Ichorid
ManaCost:3 B
Types:Creature Horror
Text:no text
PT:3/1
K:Haste
K:At the beginning of the end step, sacrifice CARDNAME.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | OptionalDecider$ You | TriggerZones$ Graveyard | Execute$ TrigReturn | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is in your graveyard, you may exile a black creature card other than CARDNAME from your graveyard. If you do, return CARDNAME to the battlefield.
SVar:TrigReturn:AB$ChangeZone | Cost$ ExileFromGrave<1/Creature.Black+Other> | Origin$ Graveyard | Destination$ Battlefield
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/ichorid.jpg
SetInfo:TOR|Rare|http://magiccards.info/scans/en/tr/65.jpg
End

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Name:Icy Manipulator
ManaCost:4
Types:Artifact
Text:no text
A:AB$ Tap | Cost$ 1 T | ValidTgts$ Artifact,Creature,Land | TgtPrompt$ Select target artifact, creature, or land. | SpellDescription$ Tap target artifact, creature, or land.
SVar:RemAIDeck:True
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/icy_manipulator.jpg
SetInfo:LEA|Uncommon|http://magiccards.info/scans/en/al/248.jpg
SetInfo:LEB|Uncommon|http://magiccards.info/scans/en/be/250.jpg
SetInfo:9ED|Uncommon|http://magiccards.info/scans/en/9e/299.jpg
SetInfo:ICE|Uncommon|http://magiccards.info/scans/en/ia/297.jpg
SetInfo:10E|Uncommon|http://magiccards.info/scans/en/10e/326.jpg
SetInfo:MRD|Uncommon|http://magiccards.info/scans/en/mi/186.jpg
SetInfo:2ED|Uncommon|http://magiccards.info/scans/en/un/249.jpg
End

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Name:Identity Crisis
ManaCost:2 W W B B
Types:Sorcery
Text:no text
A:SP$ ChangeZoneAll | Cost$ 2 W W B B | Origin$ Hand | Destination$ Exile | ValidTgts$ Player | TgtPrompt$ Select target player | ChangeType$ Card | SubAbility$ SVar=DBChangeZoneAll | SpellDescription$ Exile all cards from target player's hand and graveyard.
SVar:DBChangeZoneAll:DB$ChangeZoneAll | Defined$ Targeted | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/identity_crisis.jpg
SetInfo:ARB|Rare|http://magiccards.info/scans/en/arb/81.jpg
End

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Name:Idle Thoughts
ManaCost:3 U
Types:Enchantment
Text:no text
A:AB$ Draw | Cost$ 2 | NumCards$ 1 | ConditionCardsInHand$ 0 | SpellDescription$ Draw a card if you have no cards in hand.
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/idle_thoughts.jpg
SetInfo:EVE|Uncommon|http://magiccards.info/scans/en/eve/23.jpg
End

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Name:Idyllic Tutor
ManaCost:2 W
Types:Sorcery
Text:no text
A:SP$ ChangeZone | Cost$ 2 W | Origin$ Library | Destination$ Hand | ChangeType$ Enchantment | ChangeNum$ 1 | SpellDescription$ Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library.
SVar:RemRandomDeck:True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/idyllic_tutor.jpg
SetInfo:MOR|Rare|http://magiccards.info/scans/en/mt/12.jpg
End

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Name:Ifh-Biff Efreet
ManaCost:2 G G
Types:Creature Efreet
Text:no text
PT:3/3
K:Flying
A:AB$ DamageAll | Cost$ G | NumDmg$ 1 | ValidCards$ Creature.withFlying | ValidPlayers$ Each | ValidDescription$ each creature with flying and each player. | AnyPlayer$ True | SpellDescription$ CARDNAME deals 1 damage to each creature with flying and each player. Any player may activate this ability.
SVar:Rarity:Uncommon
SVar:Picture:http://resources.wizards.com/magic/cards/an/en-us/card947.jpg
SetInfo:ARN|Uncommon|http://magiccards.info/scans/en/an/34.jpg
End

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Name:Igneous Golem
ManaCost:5
Types:Artifact Creature Golem
Text:no text
PT:3/4
A:AB$ Pump | Cost$ 2 | KW$ Trample | SpellDescription$ CARDNAME gains trample until end of turn.
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/igneous_golem.jpg
SetInfo:MIR|Uncommon|http://magiccards.info/scans/en/mr/270.jpg
End

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Name:Igneous Pouncer
ManaCost:4 B R
Types:Creature Elemental
Text:no text
PT:5/1
K:Haste
K:TypeCycling:Swamp:2
K:TypeCycling:Mountain:2
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/igneous_pouncer.jpg
SetInfo:ARB|Common|http://magiccards.info/scans/en/arb/40.jpg
End

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Name:Ignite Disorder
ManaCost:1 R
Types:Instant
Text:no text
A:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Creature.Blue,Creature.White | TgtPrompt$ Select target white and/or blue creature (1) | NumDmg$ 1 | SubAbility$ SVar=DBDamage2 | SpellDescription$ CARDNAME deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures.
SVar:DBDamage2:DB$DealDamage | Cost$ 0 | ValidTgts$ Creature.Blue,Creature.White | TgtPrompt$ Select target white and/or blue creature (2) | NumDmg$ 1 | SubAbility$ SVar=DBDamage3
SVar:DBDamage3:DB$DealDamage | Cost$ 0 | ValidTgts$ Creature.Blue,Creature.White | TgtPrompt$ Select target white and/or blue creature (3) | NumDmg$ 1
SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/ignite_disorder.jpg
SVar:Rarity:Uncommon
SetInfo:CFX|Uncommon|http://magiccards.info/scans/en/cfx/66.jpg
End

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Name:Ignite Memories
ManaCost:4 R
Types:Sorcery
Text:Target player reveals a card at random from his or her hand. Ignite Memories deals damage to that player equal to that card's converted mana cost.
K:Storm
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/ignite_memories.jpg
SetInfo:TSP|Uncommon|http://magiccards.info/scans/en/ts/164.jpg
End

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Name:Ihsan's Shade
ManaCost:3 B B B
Types:Legendary Creature Shade Knight
Text:no text
PT:5/5
K:Protection from white
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/ihsans_shade.jpg
SetInfo:HML|Uncommon|http://magiccards.info/scans/en/hl/16.jpg
End

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Name:Iizuka the Ruthless
ManaCost:3 R R
Types:Legendary Creature Human Samurai
Text:no text
PT:3/3
K:Bushido 2
A:AB$ PumpAll | Cost$ 2 R Sac<1/Samurai> | ValidCards$ Creature.Samurai+YouCtrl | KW$ Double Strike | SpellDescription$ Samurai creatures you control gain double strike until end of turn.
SVar:RemAIDeck:True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/iizuka_the_ruthless.jpg
SetInfo:SOK|Rare|http://magiccards.info/scans/en/sok/104.jpg
End

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Name:Ikiral Outrider
ManaCost:1 W
Types:Creature Human Soldier
Text:no text
PT:1/2
K:Level up:4
K:maxLevel:4
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 6 | AddKeyword$ Vigilance | CheckSVar$ X | SVarCompare$ EQ1 | Description$ LEVEL 1+ 2/6 CARDNAME has Vigilance
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 3 | SetToughness$ 10 | CheckSVar$ Y | SVarCompare$ EQ1 | Description$ LEVEL 4+ 3/10 CARDNAME has Vigilance
SVar:X:Count$Valid Card.Self+countersGE1LEVEL
SVar:Y:Count$Valid Card.Self+countersGE4LEVEL
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/ikiral_outrider.jpg
SetInfo:ROE|Common|http://magiccards.info/scans/en/roe/27.jpg
End

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Name:Ill-Gotten Gains
ManaCost:2 B B
Types:Sorcery
Text:no text
A:SP$ Discard | Cost$ 2 B B | Mode$ Hand | Defined$ Each | SubAbility$ SVar=DBExile | SpellDescription$ Exile CARDNAME. Each player discards his or her hand, then returns up to three cards from his or her graveyard to his or her hand.
SVar:DBExile:DB$ChangeZone | Origin$ Stack | Destination$ Exile | SubAbility$ SVar=DBChangeZoneChoose
SVar:DBChangeZoneChoose:DB$ChangeZone | Origin$ Graveyard | Destination$ Hand | ChangeNum$ 3 | ChangeType$ Card | SubAbility$ SVar=DBChangeZonePC | Hidden$ True
SVar:DBChangeZonePC:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ChangeNum$ 3 | ChangeType$ Card | Defined$ Opponent | Hidden$ True
SVar:RemAIDeck:True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/ill_gotten_gains.jpg
SetInfo:USG|Rare|http://magiccards.info/scans/en/us/138.jpg
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Name:Illuminated Wings
ManaCost:1 U
Types:Enchantment Aura
Text:no text
K:Enchant creature
A:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Flying | Description$ Enchanted creature has flying.
A:AB$ Draw | Cost$ 2 Sac<1/CARDNAME> | Defined$ You | NumCards$ 1 | SpellDescription$ Draw a card
SVar:RemAIDeck:True
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/illuminated_wings.jpg
SetInfo:UDS|Common|http://magiccards.info/scans/en/ud/34.jpg
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Name:Illumination
ManaCost:W W
Types:Instant
Text:(NOTE: This spell is rather buggy and should not be used at this time. When cast, it would cause a NPE. As a temporary fix, this card no longer has a drawback.)
#
# When Targeted can handle SpellAbilities along with Cards, this can be converted to the New SubAbilities
# May also need a check in TgtCardManaCost to convert from SA to Card
#
A:SP$ Counter | Cost$ W W | TargetType$ Spell | TgtPrompt$ Select target Artifact or Enchantment spell | ValidTgts$ Artifact,Enchantment | SpellDescription$ Counter target artifact or enchantment spell. Its controller gains life equal to its converted mana cost.
# | SubAbility$ SVar=DBGainLife
# SVar:DBGainLife:DB$ GainLife | Defined$ TargetedController | LifeAmount$ X
# SVar:X:Count$TgtCardManaCost
SVar:RemRandomDeck:True
SVar:Rarity:None
SVar:Picture:http://www.wizards.com/global/images/magic/general/illumination.jpg
SetInfo:MIR|Uncommon|http://magiccards.info/scans/en/mr/225.jpg
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Name:Illusionary Forces
ManaCost:3 U
Types:Creature Illusion
Text:no text
PT:4/4
K:Flying
K:Cumulative upkeep:U
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/illusionary_forces.jpg
SetInfo:ICE|Common|http://magiccards.info/scans/en/ia/75.jpg
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Name:Illusionary Servant
ManaCost:1 U U
Types:Creature Illusion
Text:no text
PT:3/4
K:Flying
T:Mode$ SpellAbilityCast | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When CARDNAME becomes the target of a spell or ability, sacrifice it.
SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Self
SVar:RemAIDeck:True
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/illusionary_servant.jpg
SetInfo:M10|Common|http://magiccards.info/scans/en/m10/57.jpg
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Name:Illusionary Wall
ManaCost:4 U
Types:Creature Illusion Wall
Text:no text
PT:7/4
K:Defender
K:Flying
K:First Strike
K:Cumulative upkeep:U
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/illusionary_wall.jpg
SetInfo:ICE|Common|http://magiccards.info/scans/en/ia/78.jpg
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Name:Illusions of Grandeur
ManaCost:3 U
Types:Enchantment
Text:no text
K:Cumulative upkeep:2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 20 life.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME leaves the battlefield, you lose 20 life.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 20
SVar:TrigLoseLife:AB$LoseLife | Cost$ 0 | Defined$ You | LifeAmount$ 20
SVar:RemAIDeck:True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/illusions_of_grandeur.jpg
SetInfo:ICE|Rare|http://magiccards.info/scans/en/ia/79.jpg
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Name:Illusory Demon
ManaCost:1 U B
Types:Creature Demon Illusion
Text:no text
PT:4/3
K:Flying
T:Mode$ SpellCast | ValidCard$ Card.YouCtrl | Execute$ TrigSac | TriggerZones$ Battlefield | TriggerDescription$ When you cast a spell, sacrifice CARDNAME.
SVar:TrigSac:AB$Sacrifice | Cost$ 0 | SacValid$ Self
SVar:RemRandomDeck:True
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/illusory_demon.jpg
SetInfo:ARB|Uncommon|http://magiccards.info/scans/en/arb/21.jpg
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Name:Imaginary Pet
ManaCost:1 U
Types:Creature Illusion
Text:no text
PT:4/4
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card | PresentZone$ Hand | PresentPlayer$ You | Execute$ TrigBounce | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, if you have a card in hand, return CARDNAME to its owner's hand.
SVar:TrigBounce:AB$ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Hand
SVar:RemRandomDeck:True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/imaginary_pet.jpg
SetInfo:USG|Rare|http://magiccards.info/scans/en/us/81.jpg
SetInfo:9ED|Rare|http://magiccards.info/scans/en/9e/82.jpg
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Name:Imi Statue
ManaCost:3
Types:Artifact
Text:Players can't untap more than one artifact during their untap steps.
SVar:RemRandomDeck:True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/imi_statue.jpg
SetInfo:CHK|Rare|http://magiccards.info/scans/en/chk/255.jpg
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Name:Immaculate Magistrate
ManaCost:3 G
Types:Creature Elf Shaman
Text:no text
PT:2/2
A:AB$ PutCounter | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ X | SpellDescription$ Put a +1/+1 counter on target creature for each Elf you control.
SVar:X:Count$Valid Elf.YouCtrl
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/immaculate_magistrate.jpg
SetInfo:LRW|Rare|http://magiccards.info/scans/en/lw/219.jpg
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Name:Immobilizing Ink
ManaCost:1 U
Types:Enchantment Aura
Text:no text
K:Enchant creature
A:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AILogic$ Curse
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ HIDDEN CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step.
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ Untap | Description$ Enchanted creature has "1, Discard a card: Untap this creature."
SVar:Untap:AB$Untap | Cost$ 1 Discard<1/Card> | Defined$ Self | SpellDescription$ Untap CARDNAME.
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/immobilizing_ink.jpg
SetInfo:ODY|Common|http://magiccards.info/scans/en/od/87.jpg
End

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Name:Immolating Souleater
ManaCost:2
Types:Artifact Creature Hound
Text:no text
PT:1/1
A:AB$ Pump | Cost$ PR | Defined$ Self | NumAtt$ 1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/immolating_souleater.jpg
SetInfo:NPH|Common|http://magiccards.info/scans/en/nph/139.jpg
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Name:Immolation
ManaCost:R
Types:Enchantment Aura
Text:no text
K:Enchant creature
A:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ -2 | Description$ Enchanted creature gets +2/-2.
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/immolation.jpg
SetInfo:4ED|Common|http://magiccards.info/scans/en/4e/222.jpg
SetInfo:LEG|Common|http://magiccards.info/scans/en/lg/151.jpg
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Name:Impaler Shrike
ManaCost:2 U U
Types:Creature Bird
Text:no text
PT:3/1
K:Flying
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may sacrifice it. If you do, draw three cards.
SVar:TrigDraw:AB$Draw | Cost$ Sac<1/CARDNAME> | Defined$ You | NumCards$ 3
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/impaler_shrike.jpg
SetInfo:NPH|Common|http://magiccards.info/scans/en/nph/36.jpg
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Name:Impending Disaster
ManaCost:1 R
Types:Enchantment
Text:no text
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | IsPresent$ Land | PresentCompare$ GE7 | TriggerDescription$ At the beginning of your upkeep, if there are seven or more lands on the battlefield, sacrifice CARDNAME and destroy all lands.
SVar:TrigSac:AB$Sacrifice | Defined$ Self | Cost$ 0 | SubAbility$ SVar=DBDestroyAll
SVar:DBDestroyAll:DB$DestroyAll | ValidCards$ Land | SpellDescription$ Destroy all lands.
SVar:RemRandomDeck:True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/impending_disaster.jpg
SetInfo:ULG|Rare|http://magiccards.info/scans/en/ul/82.jpg
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Name:Imperial Edict
ManaCost:1 B
Types:Sorcery
Text:no text
A:SP$ Sacrifice | Cost$ 1 B | ValidTgts$ Opponent | SacValid$ Creature | SacMessage$ Creature | SpellDescription$ Target opponent sacrifices a creature.
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/imperial_edict.jpg
SetInfo:PTK|Common|http://magiccards.info/scans/en/p3k/77.jpg
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Name:Imperial Hellkite
ManaCost:5 R R
Types:Creature Dragon
Text:no text
PT:6/6
K:Flying
K:Morph:6 R R
T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, you may search your library for a Dragon card, reveal it, and put it into your hand. If you do, shuffle your library.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Hand | ChangeType$ Dragon | ChangeNum$ 1
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/imperial_hellkite.jpg
SetInfo:LGN|Rare|http://magiccards.info/scans/en/le/103.jpg
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Name:Imperial Recruiter
ManaCost:2 R
Types:Creature Human Advisor
Text:no text
PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for a creature card with power 2 or less, reveal it, and put it into your hand. Then shuffle your library.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Hand | ChangeType$ Creature.powerLE2 | ChangeNum$ 1
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/imperial_recruiter.jpg
SetInfo:PTK|Uncommon|http://magiccards.info/scans/en/p3k/113.jpg
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Name:Imperial Seal
ManaCost:B
Types:Sorcery
Text:no text
A:SP$ ChangeZone | Cost$ B | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | SubAbility$ SVar=DBLoseLife | SpellDescription$ Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.
SVar:DBLoseLife:DB$LoseLife | LifeAmount$ 2
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/imperial_seal.jpg
SetInfo:PTK|Rare|http://magiccards.info/scans/en/p3k/78.jpg
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Name:Imperiosaur
ManaCost:2 G G
Types:Creature Lizard
Text:(NOTE: "Spend only mana produced by basic lands to cast Imperiosaur." is not implemented.)
PT:5/5
SVar:Rarity:None
SVar:Picture:http://resources.wizards.com/magic/cards/fut/en-us/card130634.jpg
SetInfo:FUT|Uncommon|http://magiccards.info/scans/en/fut/145.jpg
End

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Name:Imperious Perfect
ManaCost:2 G
Types:Creature Elf Warrior
Text:no text
PT:2/2
S:Mode$ Continuous | Affected$ Creature.Elf+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Elf creatures you control get +1/+1.
A:AB$ Token | Cost$ G T | TokenAmount$ 1 | TokenName$ Elf Warrior | TokenTypes$ Creature,Elf,Warrior | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put a 1/1 green Elf Warrior creature token onto the battlefield.
SVar:PlayMain1:TRUE
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/imperious_perfect.jpg
SetInfo:LRW|Uncommon|http://magiccards.info/scans/en/lw/220.jpg
End

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Name:Implements of Sacrifice
ManaCost:2
Types:Artifact
Text:no text
A:AB$ Mana | Cost$ 1 T Sac<1/CARDNAME> | Produced$ W | Amount$ 2 | SpellDescription$ Add W W to your mana pool.
A:AB$ Mana | Cost$ 1 T Sac<1/CARDNAME> | Produced$ U | Amount$ 2 | SpellDescription$ Add U U to your mana pool.
A:AB$ Mana | Cost$ 1 T Sac<1/CARDNAME> | Produced$ B | Amount$ 2 | SpellDescription$ Add B B to your mana pool.
A:AB$ Mana | Cost$ 1 T Sac<1/CARDNAME> | Produced$ R | Amount$ 2 | SpellDescription$ Add R R to your mana pool.
A:AB$ Mana | Cost$ 1 T Sac<1/CARDNAME> | Produced$ G | Amount$ 2 | SpellDescription$ Add G G to your mana pool.
SVar:RemAIDeck:True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/implements_of_sacrifice.jpg
SetInfo:FEM|Rare|http://magiccards.info/scans/en/fe/173.jpg
End

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Name:Implode
ManaCost:4 R
Types:Sorcery
Text:no text
A:SP$ Destroy | Cost$ 4 R | ValidTgts$ Land | TgtPrompt$ Select target land | SpellDescription$ Destroy target land. | SubAbility$ SVar=DBDraw
SVar:DBDraw:DB$Draw | NumCards$ 1 | SpellDescription$ Draw a card.
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/implode.jpg
SetInfo:PLS|Uncommon|http://magiccards.info/scans/en/ps/62.jpg
End

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Name:Improvised Armor
ManaCost:3 W
Types:Enchantment Aura
Text:no text
K:Cycling:3
K:Enchant creature
A:SP$ Attach | Cost$ 3 W | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 5 | Description$ Enchanted creature gets +2/+5.
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/improvised_armor.jpg
SetInfo:ONS|Uncommon|http://magiccards.info/scans/en/on/40.jpg
End

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Name:Impulse
ManaCost:1 U
Types:Instant
Text:no text
A:SP$ Dig | Cost$ 1 U | DigNum$ 4 | ChangeNum$ 1 | SpellDescription$ Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
SVar:RemAIDeck:True
SVar:Rarity:Common
SVar:Picture:http://resources.wizards.com/magic/cards/vi/en-us/card3641.jpg
SetInfo:VIS|Common|http://magiccards.info/scans/en/vi/34.jpg
End

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Name:In the Eye of Chaos
ManaCost:2 U
Types:World Enchantment
Text:no text
T:Mode$ SpellCast | ValidCard$ Instant | Execute$ TrigCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player casts an instant spell, counter it unless that player pays X, where X is its converted mana cost.
SVar:TrigCounter:AB$Counter | Cost$ 0 | Defined$ TriggerSpellAbility | UnlessCost$ X | UnlessPayer$ TriggeredCardController
SVar:X:TriggeredCard$CardManaCost
SVar:RemRandomDeck:True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/in_the_eye_of_chaos.jpg
SetInfo:LEG|Rare|http://magiccards.info/scans/en/lg/61.jpg
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Name:In the Web of War
ManaCost:3 R R
Types:Enchantment
Text:no text
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ TriggeredCard | NumAtt$ +2 | KW$ Haste
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/in_the_web_of_war.jpg
SetInfo:BOK|Rare|http://magiccards.info/scans/en/bok/108.jpg
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Name:Iname as One
ManaCost:8 B B G G
Types:Legendary Creature Spirit
Text:no text
PT:8/8
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Stack | Destination$ Battlefield | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle your library.
SVar:TrigSearch:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Battlefield | ChangeType$ Spirit.YouCtrl | ChangeNum$ 1
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield.
SVar:TrigExile:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Exile | ValidCard$ Card.Self | SubAbility$ DBReturn
SVar:DBReturn:DB$ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Hidden$ True | ChangeType$ Spirit.YouCtrl | ChangeNum$ 1
SVar:RemAIDeck:True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/iname_as_one.jpg
SetInfo:SOK|Rare|http://magiccards.info/scans/en/sok/151.jpg
End

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Name:Incandescent Soulstoke
ManaCost:2 R
Types:Creature Elemental Shaman
Text:no text
PT:2/2
S:Mode$ Continuous | Affected$ Creature.Elemental+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Elemental creatures you control get +1/+1.
A:AB$ChangeZone | Cost$ 1 R T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.Elemental+YouCtrl | SubAbility$ DBPump | RememberChanged$ True | ForgetOtherRemembered$ True | SpellDescription$ You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.
SVar:DBPump:DB$Pump | KW$ Haste & HIDDEN At the beginning of the end step, sacrifice CARDNAME. | Defined$ Remembered | SubAbility$ DBCleanup
SVar:DBCleanup:DB$Cleanup | ClearRemembered$ True
SVar:RemAIDeck:True
SVar:PlayMain1:TRUE
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/incandescent_soulstoke.jpg
SetInfo:LRW|Rare|http://magiccards.info/scans/en/lw/178.jpg
End

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Name:Incendiary
ManaCost:R
Types:Enchantment Aura
Text:no text
K:Enchant creature
A:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Pump
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a fuse counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ FUSE | CounterNum$ 1
T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Any | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ When enchanted creature is put into a graveyard, CARDNAME deals X damage to target creature or player, where X is the number of fuse counters on CARDNAME.
SVar:TrigDamage:AB$DealDamage | Cost$ 0 | Tgt$TgtCP | NumDmg$ X
SVar:X:Count$CardCounters.FUSE
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/incendiary.jpg
SetInfo:UDS|Uncommon|http://magiccards.info/scans/en/ud/89.jpg
End

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Name:Incendiary Command
ManaCost:3 R R
Types:Sorcery
Text:Choose two - Incendiary Command deals 4 damage to target player; or Incendiary Command deals 2 damage to each creature; or destroy target nonbasic land; or each player discards all cards in his or her hand, then draws that many cards.
SVar:RemAIDeck:True
SVar:Rarity:Rare
SVar:Picture:http://resources.wizards.com/magic/cards/lrw/en/card141830.jpg
SetInfo:LRW|Rare|http://magiccards.info/scans/en/lw/179.jpg
End

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Name:Incinerate
ManaCost:1 R
Types:Instant
Text:no text
A:SP$ DealDamage | Cost$ 1 R | Tgt$ TgtCP | NumDmg$ 3 | SubAbility$ SVar=DB | SpellDescription$ CARDNAME deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.
SVar:DB:DB$Pump | KW$ HIDDEN CARDNAME can't be regenerated. | Defined$ Targeted
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/incinerate.jpg
SetInfo:MIR|Common|http://magiccards.info/scans/en/mr/184.jpg
SetInfo:5ED|Common|http://magiccards.info/scans/en/5e/242.jpg
SetInfo:M12|Common|http://magiccards.info/scans/en/m12/146.jpg
SetInfo:ICE|Common|http://magiccards.info/scans/en/ia/194.jpg
SetInfo:10E|Common|http://magiccards.info/scans/en/10e/213.jpg
End

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Name:Incite
ManaCost:R
Types:Instant
Text:no text
A:SP$ Animate | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature | Colors$ Red | OverwriteColors$ True | SubAbility$ SVar=DBPump | SpellDescription$ Target creature becomes red until end of turn and attacks this turn if able.
SVar:DBPump:DB$ Pump | KW$ HIDDEN CARDNAME attacks each turn if able. | Defined$ Targeted
SVar:RemAIDeck:True
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/incite.jpg
SetInfo:M11|Common|http://magiccards.info/scans/en/m11/145.jpg
End

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Name:Incurable Ogre
ManaCost:3 R
Types:Creature Ogre Mutant
Text:no text
PT:5/1
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/incurable_ogre.jpg
SetInfo:ALA|Common|http://magiccards.info/scans/en/ala/105.jpg
End

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Name:Indebted Samurai
ManaCost:3 W
Types:Creature Human Samurai
Text:no text
PT:2/3
K:Bushido 1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Samurai.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever a Samurai you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/indebted_samurai.jpg
SetInfo:BOK|Uncommon|http://magiccards.info/scans/en/bok/9.jpg
End

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Name:Independent Troops
ManaCost:1 R
Types:Creature Human Soldier
Text:no text
PT:2/1
SVar:Rarity:Common
SVar:Picture:http://resources.wizards.com/magic/cards/pk/en-us/card10541.jpg
SetInfo:PTK|Common|http://magiccards.info/scans/en/p3k/114.jpg
End

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Name:Indestructibility
ManaCost:3 W
Types:Enchantment Aura
Text:no text
K:Enchant permanent
A:SP$ Attach | Cost$ 3 W | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | AILogic$ Pump
S:Mode$ Continuous | Affected$ Card.EnchantedBy | AddKeyword$ HIDDEN Indestructible | Description$ Enchanted permanent is indestructible. (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.)
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/indestructibility.jpg
SetInfo:M10|Rare|http://magiccards.info/scans/en/m10/17.jpg
End

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Name:Indestructible Aura
ManaCost:W
Types:Instant
Text:no text
A:AB$ Pump | Cost$ W | KW$ HIDDEN Prevent all damage that would be dealt to CARDNAME. | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Prevent all damage that would be dealt to target creature this turn.
SVar:RemAIDeck:True
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/indestructible_aura.jpg
SetInfo:LEG|Common|http://magiccards.info/scans/en/lg/190.jpg
End

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Name:Index
ManaCost:U
Types:Sorcery
Text:no text
A:SP$ RearrangeTopOfLibrary | Cost$ U | Defined$ You | NumCards$ 5 | SpellDescription$ Look at the top five cards of your library, then put them back in any order.
SVar:RemAIDeck:True
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/index.jpg
SetInfo:8ED|Common|http://magiccards.info/scans/en/8e/84.jpg
SetInfo:APC|Common|http://magiccards.info/scans/en/ap/25.jpg
SetInfo:9ED|Common|http://magiccards.info/scans/en/9eb/5.jpg
End

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Name:Indigo Faerie
ManaCost:1 U
Types:Creature Faerie Wizard
Text:no text
PT:1/1
K:Flying
A:AB$ Animate | Cost$ U | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Colors$ Blue | SpellDescription$ Target permanent becomes blue in addition to its other colors until end of turn.
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/indigo_faerie.jpg
SetInfo:EVE|Uncommon|http://magiccards.info/scans/en/eve/24.jpg
End

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Name:Indomitable Ancients
ManaCost:2 W W
Types:Creature Treefolk Warrior
Text:no text
PT:2/10
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/indomitable_ancients.jpg
SetInfo:MOR|Rare|http://magiccards.info/scans/en/mt/13.jpg
End

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Name:Indomitable Archangel
ManaCost:2 W W
Types:Creature Angel
Text:no text
PT:4/4
K:Flying
S:Mode$ Continuous | Affected$ Artifact.YouCtrl | AddKeyword$ Shroud | Metalcraft$ True | Description$ Artifacts you control have shroud as long as you control three or more artifacts.
SVar:BuffedBy:Artifact
SVar:Rarity:Mythic
SVar:Picture:http://www.wizards.com/global/images/magic/general/indomitable_archangel.jpg
SetInfo:SOM|Mythic|http://magiccards.info/scans/en/som/11.jpg
End

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Name:Indomitable Will
ManaCost:1 W
Types:Enchantment Aura
Text:no text
K:Flash
K:Enchant creature
A:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 2 | Description$ Enchanted creature gets +1/+2.
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/indomitable_will.jpg
SetInfo:CHK|Common|http://magiccards.info/scans/en/chk/17.jpg
End

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Name:Indrik Stomphowler
ManaCost:4 G
Types:Creature Beast
Text:no text
PT:4/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target artifact or enchantment.
SVar:TrigDestroy:DB$Destroy | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment.
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/indrik_stomphowler.jpg
SetInfo:DIS|Uncommon|http://magiccards.info/scans/en/di/86.jpg
End

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Name:Inertia Bubble
ManaCost:1 U
Types:Enchantment Aura
Text:no text
K:Enchant artifact
A:SP$ Attach | Cost$ 1 U | ValidTgts$ Artifact | AILogic$ Curse
S:Mode$ Continuous | Affected$ Card.EnchantedBy | AddKeyword$ HIDDEN CARDNAME doesn't untap during your untap step. | Description$ Enchanted artifact doesn't untap during its controller's untap step.
SVar:RemAIDeck:True
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/inertia_bubble.jpg
SetInfo:MRD|Common|http://magiccards.info/scans/en/mi/37.jpg
End

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Name:Inexorable Tide
ManaCost:3 U U
Types:Enchantment
Text:no text
T:Mode$ SpellCast | ValidCard$ Card.YouCtrl | Execute$ TrigProliferate | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a spell, proliferate.
SVar:TrigProliferate:AB$Proliferate | Cost$ 0
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/inexorable_tide.jpg
SetInfo:SOM|Rare|http://magiccards.info/scans/en/som/35.jpg
End

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Name:Infantry Veteran
ManaCost:W
Types:Creature Human Soldier
Text:no text
PT:1/1
A:AB$ Pump | Cost$ T | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature. | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Target attacking creature gets +1/+1 until end of turn.
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/infantry_veteran.jpg
SetInfo:M11|Common|http://magiccards.info/scans/en/m11/18.jpg
SetInfo:VIS|Common|http://magiccards.info/scans/en/vi/109.jpg
SetInfo:6ED|Common|http://magiccards.info/scans/en/6e/26.jpg
SetInfo:9ED|Common|http://magiccards.info/scans/en/9e/21.jpg
End

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Name:Infected Vermin
ManaCost:2 B
Types:Creature Rat
Text:no text
PT:1/1
A:AB$ DamageAll | Cost$ 2 B | ValidCards$ Creature | ValidPlayers$ Each | NumDmg$ 1 | ValidDescription$ each creature and each player. | SpellDescription$ CARDNAME deals 1 damage to each creature and each player.
A:AB$ DamageAll | Cost$ 3 B | ValidCards$ Creature | ValidPlayers$ Each | NumDmg$ 3 | ValidDescription$ each creature and each player. | Activation$ Threshold | PrecostDesc$ Threshold - | SpellDescription$ CARDNAME deals 3 damage to each creature and each player. Activate this ability only if seven or more cards are in your graveyard.
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/infected_vermin.jpg
SetInfo:ODY|Uncommon|http://magiccards.info/scans/en/od/144.jpg
End

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Name:Infectious Horror
ManaCost:3 B
Types:Creature Zombie Horror
Text:no text
PT:2/2
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ Whenever CARDNAME attacks, each opponent loses 2 life.
SVar:TrigLoseLife:AB$LoseLife | Cost$ 0 | Defined$ Opponent | LifeAmount$ 2
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/infectious_horror.jpg
SetInfo:CFX|Common|http://magiccards.info/scans/en/cfx/47.jpg
End

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Name:Infectious Host
ManaCost:2 B
Types:Creature Zombie
Text:no text
PT:1/1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, target player loses 2 life.
SVar:TrigLoseLife:AB$LoseLife | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 2
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/infectious_host.jpg
SetInfo:RAV|Common|http://magiccards.info/scans/en/rav/91.jpg
End

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Name:Infernal Caretaker
ManaCost:3 B
Types:Creature Human Cleric
Text:no text
PT:2/2
K:Morph:3 B
T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME is turned face up, return all Zombie cards from all graveyards to their owners' hands.
SVar:TrigChange:AB$ChangeZoneAll | Cost$ 0 | ChangeType$ Zombie | Origin$ Graveyard | Destination$ Hand
SVar:RemRandomDeck:True
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/infernal_caretaker.jpg
SetInfo:LGN|Common|http://magiccards.info/scans/en/le/76.jpg
End

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Name:Infernal Contract
ManaCost:B B B
Types:Sorcery
Text:no text
A:SP$ Draw | Cost$ B B B | NumCards$ 4 | SubAbility$ SVar=DBLoseLife | SpellDescription$ Draw four cards. You lose half your life, rounded up.
SVar:DBLoseLife:DB$LoseLife | LifeAmount$ X
SVar:X:Count$YourLifeTotal/HalfUp
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/infernal_contract.jpg
SetInfo:6ED|Rare|http://magiccards.info/scans/en/6e/139.jpg
SetInfo:MIR|Rare|http://magiccards.info/scans/en/mr/27.jpg
End

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Name:Infernal Genesis
ManaCost:4 B B
Types:Enchantment
Text:no text
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard. Then he or she puts X 1/1 black Minion creature tokens onto the battlefield, where X is that card's converted mana cost.
SVar:TrigMill:AB$ Mill | Cost$ 0 | Defined$ TriggeredPlayer | NumCards$ 1 | RememberMilled$ True | SubAbility$ TrigToken
SVar:TrigToken:DB$ Token | TokenAmount$ X | TokenName$ Minion | TokenTypes$ Creature,Minion | TokenOwner$ TriggeredPlayer | TokenColors$ Black | TokenPower$ 1 | TokenToughness$ 1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$Cleanup | ClearRemembered$ True
SVar:X:Remembered$CardManaCost
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/infernal_genesis.jpg
SetInfo:PCY|Rare|http://magiccards.info/scans/en/pr/68.jpg
End

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Name:Infernal Kirin
ManaCost:2 B B
Types:Legendary Creature Kirin Spirit
Text:no text
PT:3/3
K:Flying
T:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidControllingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, target player reveals his or her hand and discards all cards with that spell's converted mana cost.
SVar:TrigDiscard:AB$Discard | Cost$ 0 | ValidTgts$ Player | Mode$ RevealDiscardAll | DiscardValid$ Card.cmcEQX
SVar:X:TriggeredCard$CardManaCost
SVar:RemRandomDeck:True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/infernal_kirin.jpg
SetInfo:SOK|Rare|http://magiccards.info/scans/en/sok/72.jpg
End

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Name:Infernal Medusa
ManaCost:3 B B
Types:Creature Gorgon
Text:no text
PT:2/4
T:Mode$ Blocks | ValidCard$ Card.Self | ValidBlocked$ Creature | DelayedTrigger$ DelTrigBlocked | TriggerDescription$ Whenever CARDNAME blocks a creature, destroy that creature at end of combat.
T:Mode$ AttackerBlocked | ValidCard$ Card.Self | ValidBlocker$ Creature.nonWall | DelayedTrigger$ DelTrigBlocker | TriggerDescription$ Whenever CARDNAME becomes blocked by a non-Wall creature, destroy that creature at end of combat.
SVar:DelTrigBlocked:Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Each | Execute$ TrigDestroyBlocked | TriggerDescription$ Destroy blocked creature at end of combat.
SVar:DelTrigBlocker:Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Each | Execute$ TrigDestroyBlocker | TriggerDescription$ Destroy blocking creature at end of combat.
SVar:TrigDestroyBlocked:AB$Destroy | Cost$ 0 | Defined$ TriggeredAttacker
SVar:TrigDestroyBlocker:AB$Destroy | Cost$ 0 | Defined$ TriggeredBlocker
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/infernal_medusa.jpg
SetInfo:LEG|Uncommon|http://magiccards.info/scans/en/lg/22.jpg
End

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Name:Infernal Tribute
ManaCost:B B B
Types:Enchantment
Text:no text
A:AB$ Draw | Cost$ 2 Sac<1/Permanent.nonToken> | NumCards$ 1 | CostDesc$ 2, Sacrifice a nontoken permanent: | SpellDescription$ Draw a card.
SVar:RemAIDeck:True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/infernal_tribute.jpg
SetInfo:WTH|Rare|http://magiccards.info/scans/en/wl/15.jpg
End

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Name:Inferno
ManaCost:5 R R
Types:Instant
Text:no text
A:SP$ DamageAll | Cost$ 5 R R | ValidCards$ Creature | ValidPlayers$ Each | NumDmg$ 6 | ValidDescription$ each creature and each player. | SpellDescription$ CARDNAME deals 6 damage to each creature and each player.
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/inferno.jpg
SetInfo:8ED|Rare|http://magiccards.info/scans/en/8e/196.jpg
SetInfo:7ED|Rare|http://magiccards.info/scans/en/7e/198.jpg
SetInfo:5ED|Rare|http://magiccards.info/scans/en/5e/243.jpg
SetInfo:4ED|Rare|http://magiccards.info/scans/en/4e/223.jpg
SetInfo:DRK|Rare|http://magiccards.info/scans/en/dk/70.jpg
SetInfo:6ED|Rare|http://magiccards.info/scans/en/6e/191.jpg
End

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Name:Inferno Titan
ManaCost:4 R R
Types:Creature Giant
Text:no text
PT:6/6
A:AB$ Pump | Cost$ R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ Dmg1 | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ Dmg1 | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.
SVar:Dmg1:AB$DealDamage | Cost$ 0 | Tgt$ TgtCP | TgtPrompt$ Select target creature or player (1) | NumDmg$ 1 | SubAbility$ SVar=Dmg2
SVar:Dmg2:DB$DealDamage | Tgt$ TgtCP | TgtPrompt$ Select target creature or player (2) | NumDmg$ 1 | SubAbility$ SVar=Dmg3
SVar:Dmg3:DB$DealDamage | Tgt$ TgtCP | TgtPrompt$ Select target creature or player (3) | NumDmg$ 1
SVar:Rarity:Mythic
SVar:Picture:http://www.wizards.com/global/images/magic/general/inferno_titan.jpg
SetInfo:M11|Mythic|http://magiccards.info/scans/en/m11/146.jpg
SetInfo:M12|Mythic|http://magiccards.info/scans/en/m12/147.jpg
End

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Name:Infest
ManaCost:1 B B
Types:Sorcery
Text:no text
A:SP$ PumpAll | Cost$ 1 B B | ValidCards$ Creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SpellDescription$ All creatures get -2/-2 until end of turn.
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/infest.jpg
SetInfo:ONS|Uncommon|http://magiccards.info/scans/en/on/157.jpg
SetInfo:ALA|Uncommon|http://magiccards.info/scans/en/ala/80.jpg
End

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Name:Infested Roothold
ManaCost:4 G
Types:Creature Wall
Text:no text
PT:0/3
K:Defender
K:Protection from artifacts
T:Mode$ SpellCast | ValidCard$ Artifact.YouDontCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigToken | TriggerDescription$ Whenever an opponent casts an artifact spell, you may put a 1/1 green Insect creature token onto the battlefield.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Insect | TokenTypes$ Creature,Insect | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/infested_roothold.jpg
SetInfo:DST|Uncommon|http://magiccards.info/scans/en/ds/76.jpg
End

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Name:Infiltrate
ManaCost:U
Types:Instant
Text:no text
A:SP$ Pump | Cost$ U | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN Unblockable | SpellDescription$ Target creature is unblockable this turn.
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/infiltrate.jpg
SetInfo:NMS|Common|http://magiccards.info/scans/en/ne/33.jpg
End

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Name:Infiltration Lens
ManaCost:1
Types:Artifact Equipment
Text:no text
K:eqPump 1:0/0
T:Mode$ Blocks | ValidCard$ Creature | ValidBlocked$ Card.AttachedBy | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ Whenever equipped creature becomes blocked by a creature, you may draw two cards.
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 2
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/infiltration_lens.jpg
SetInfo:SOM|Uncommon|http://magiccards.info/scans/en/som/167.jpg
End

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Name:Infiltrator il-Kor
ManaCost:4 U
Types:Creature Kor Rogue
Text:no text
PT:3/1
K:Shadow
K:Suspend:2:1 U
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/infiltrator_il_kor.jpg
SetInfo:FUT|Common|http://magiccards.info/scans/en/fut/37.jpg
End

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Name:Inflame
ManaCost:R
Types:Instant
Text:no text
A:SP$ DamageAll | Cost$ R | NumDmg$ 2 | ValidCards$ Creature.wasDealtDamageThisTurn | ValidDescription$ each creature dealt damage this turn. | SpellDescription$ CARDNAME deals 2 damage to each creature dealt damage this turn.
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/inflame.jpg
SetInfo:DST|Common|http://magiccards.info/scans/en/ds/64.jpg
SetInfo:PCY|Common|http://magiccards.info/scans/en/pr/91.jpg
End

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Name:Information Dealer
ManaCost:1 U
Types:Creature Human Wizard
Text:no text
PT:1/1
A:AB$ RearrangeTopOfLibrary | Cost$ T | Defined$ You | NumCards$ X | SpellDescription$ Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.
SVar:X:Count$TypeYouCtrl.Wizard
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/information_dealer.jpg
SetInfo:ONS|Common|http://magiccards.info/scans/en/on/88.jpg
End

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