This commit is contained in:
paulsnoops
2023-04-27 21:05:08 +01:00
parent 62b3a90646
commit f4c9a836e7

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@@ -2,7 +2,7 @@ Name:The Dead Shall Serve
ManaCost:no cost ManaCost:no cost
Types:Scheme Types:Scheme
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ TrigControl | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, for each opponent, put up to one target creature card from that player's graveyard onto the battlefield under your control. Each of those creatures attacks its owner each combat if able. T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ TrigControl | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, for each opponent, put up to one target creature card from that player's graveyard onto the battlefield under your control. Each of those creatures attacks its owner each combat if able.
SVar:TrigControl:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | ValidTgts$ Creature.OppCtrl | TgtZone$ Graveyard | TgtPrompt$ Choose target creature card in each opponent's graveyard | TargetMin$ 0 | TargetMax$ OneEach | TargetsWithDifferentControllers$ True | RememberChanged$ True SVar:TrigControl:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | ValidTgts$ Creature.OppCtrl | TgtZone$ Graveyard | TgtPrompt$ Choose target creature card in each opponent's graveyard | TargetMin$ 0 | TargetMax$ OneEach | TargetsWithDifferentControllers$ True | RememberChanged$ True | SubAbility$ DBEffect
SVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ AddAttackStatic | ForgetOnMoved$ Battlefield | Duration$ UntilLoseControlOfHost | SubAbility$ DBCleanup SVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ AddAttackStatic | ForgetOnMoved$ Battlefield | Duration$ UntilLoseControlOfHost | SubAbility$ DBCleanup
SVar:AddAttackStatic:Continuous | Affected$ Card.IsRemembered | AddStaticAbility$ AttackOwner | Description$ Each of those creatures attacks its owner each combat if able. SVar:AddAttackStatic:Continuous | Affected$ Card.IsRemembered | AddStaticAbility$ AttackOwner | Description$ Each of those creatures attacks its owner each combat if able.
SVar:AttackOwner:Mode$ MustAttack | ValidCreature$ Card.Self | MustAttack$ CardOwner | Description$ This permanent attacks its owner each turn if able. SVar:AttackOwner:Mode$ MustAttack | ValidCreature$ Card.Self | MustAttack$ CardOwner | Description$ This permanent attacks its owner each turn if able.