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Converted these two cards from code to keyword:
Haze of Rage Titanic Ultimatum and moved their entries to the top of file in cards.txt.
This commit is contained in:
@@ -1,3 +1,17 @@
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Haze of Rage
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1 R
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Sorcery
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no text
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spAllPump:YouCtrl:+1/+0:Creatures you control get +1/+0 until end of turn.:Haze of Rage - Creatures get +1/+0 until EOT
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SVar:Buyback:2
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Storm
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Titanic Ultimatum
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R R G G G W W
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Sorcery
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no text
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spAllPump:YouCtrl:+5/+5/First Strike & Lifelink & Trample:Until end of turn, creatures you control get +5/+5 and gain first strike, lifelink and trample.:Titanic Ultimatum - Creatures get +5/+5 and gain first strike, lifelink and trample until EOT
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Crossbow Ambush
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G
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Instant
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@@ -869,12 +883,6 @@ Instant
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Target creature gets +1/+2 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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Storm
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Haze of Rage
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1 R
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Sorcery
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no text
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Storm
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Ignite Memories
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4 R
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Sorcery
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@@ -15492,11 +15500,6 @@ Legendary Land
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When Flagstones of Trokair is put into a graveyard from play, you may search your library for a Plains card and put it into play tapped. If you do, shuffle your library.
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tap: add W
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Titanic Ultimatum
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R R G G G W W
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Sorcery
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Until end of turn, creatures you control get +5/+5 and gain first strike, lifelink, and trample.
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Rolling Stones
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1 W
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Enchantment
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@@ -7159,6 +7159,8 @@ public class CardFactory implements NewConstants {
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card.addSpellAbility(spell);
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}//*************** END ************ END **************************
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/*
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//*************** START *********** START **************************
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else if(cardName.equals("Haze of Rage")) {
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final Card crd = card;
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@@ -7263,6 +7265,8 @@ public class CardFactory implements NewConstants {
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card.addSpellAbility(spell);
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card.addSpellAbility(Card_Buyback);
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}//*************** END ************ END **************************
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*/
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//*************** START *********** START **************************
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else if(cardName.equals("Astral Steel")) {
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@@ -14542,7 +14546,8 @@ public class CardFactory implements NewConstants {
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card.setSVar("PlayMain1", "TRUE");
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}//*************** END ************ END **************************
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/*
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//*************** START *********** START **************************
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else if(cardName.equals("Titanic Ultimatum")) {
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SpellAbility spell = new Spell(card) {
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@@ -14601,6 +14606,8 @@ public class CardFactory implements NewConstants {
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card.clearSpellAbility();
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card.addSpellAbility(spell);
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}//*************** END ************ END **************************
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*/
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//*************** START *********** START **************************
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else if(cardName.equals("Primal Boost")) {
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