Guava migration - Inline Iterables.isEmpty (Collection overload)

This commit is contained in:
Jetz
2024-09-06 19:55:57 -04:00
parent 4c8a94b18a
commit efe55efa43
4 changed files with 4 additions and 9 deletions

View File

@@ -21,8 +21,8 @@ import forge.game.player.PlayerCollection;
import forge.game.spellability.SpellAbility;
import forge.game.spellability.TargetRestrictions;
import forge.game.zone.ZoneType;
import forge.util.Iterables;
import java.util.Collection;
import java.util.List;
import java.util.Map;
@@ -319,7 +319,7 @@ public class UntapAi extends SpellAbilityAi {
@Override
public Card chooseSingleCard(Player ai, SpellAbility sa, Iterable<Card> list, boolean isOptional, Player targetedPlayer, Map<String, Object> params) {
CardCollection pref = CardLists.filterControlledBy(list, ai.getYourTeam());
if (Iterables.isEmpty(pref)) {
if (pref.isEmpty()) {
if (isOptional) {
return null;
}

View File

@@ -113,9 +113,6 @@ public class Iterables {
public static <T> T getLast(List<? extends T> iterable, T defaultValue) {
return iterable.isEmpty() ? defaultValue : iterable.get(iterable.size() - 1);
}
public static boolean isEmpty(Collection<?> iterable) {
return iterable.isEmpty();
}
//TODO: Restore everything below
public static <T> Iterable<T> unmodifiableIterable(final Iterable<? extends T> iterable) {

View File

@@ -4,7 +4,6 @@ import java.util.Arrays;
import java.util.Collection;
import forge.game.player.Player;
import forge.util.Iterables;
import forge.util.Lang;
import forge.util.TextUtil;
@@ -36,7 +35,7 @@ public class GameEventPlayerStatsChanged extends GameEvent {
@Override
public String toString() {
if (null == players || Iterables.isEmpty(players)) {
if (null == players || players.isEmpty()) {
return "Player state changes: (empty list)";
}
return TextUtil.concatWithSpace("Player state changes:", Lang.joinHomogenous(players));

View File

@@ -12,7 +12,6 @@ import forge.ai.GameState;
import forge.deck.Deck;
import forge.game.player.Player;
import forge.item.IPaperCard;
import forge.util.Iterables;
import forge.util.collect.FCollection;
import org.apache.commons.lang3.StringUtils;
@@ -680,7 +679,7 @@ public class MatchController extends AbstractGuiGame {
@Override
public GameEntityView chooseSingleEntityForEffect(final String title, final List<? extends GameEntityView> optionList, final DelayedReveal delayedReveal, final boolean isOptional) {
if (delayedReveal == null || Iterables.isEmpty(delayedReveal.getCards())) {
if (delayedReveal == null || delayedReveal.getCards().isEmpty()) {
if (isOptional) {
return SGuiChoose.oneOrNone(title, optionList);
}