add Incendiary (from Urza's Destiny)

This commit is contained in:
jendave
2011-08-06 22:51:24 +00:00
parent 4d122bcb52
commit ef63d36b32
2 changed files with 14 additions and 0 deletions

1
.gitattributes vendored
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@@ -3363,6 +3363,7 @@ res/cardsfolder/implode.txt -text svneol=native#text/plain
res/cardsfolder/improvised_armor.txt -text svneol=native#text/plain
res/cardsfolder/impulse.txt -text svneol=native#text/plain
res/cardsfolder/in_the_web_of_war.txt svneol=native#text/plain
res/cardsfolder/incendiary.txt -text svneol=native#text/plain
res/cardsfolder/incendiary_command.txt -text svneol=native#text/plain
res/cardsfolder/incinerate.txt -text svneol=native#text/plain
res/cardsfolder/incurable_ogre.txt -text svneol=native#text/plain

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@@ -0,0 +1,13 @@
Name:Incendiary
ManaCost:R
Types:Enchantment Aura
Text:no text
K:Enchant Creature
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a fuse counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ FUSE | CounterNum$ 1
T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Any | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ When enchanted creature is put into a graveyard, CARDNAME deals X damage to target creature or player, where X is the number of fuse counters on CARDNAME.
SVar:TrigDamage:AB$DealDamage | Cost$ 0 | Tgt$TgtCP | NumDmg$ X
SVar:X:Count$CardCounters.FUSE
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/incendiary.jpg
End