diff --git a/.gitattributes b/.gitattributes index c824638a1e8..60d7e956c5a 100644 --- a/.gitattributes +++ b/.gitattributes @@ -3363,6 +3363,7 @@ res/cardsfolder/implode.txt -text svneol=native#text/plain res/cardsfolder/improvised_armor.txt -text svneol=native#text/plain res/cardsfolder/impulse.txt -text svneol=native#text/plain res/cardsfolder/in_the_web_of_war.txt svneol=native#text/plain +res/cardsfolder/incendiary.txt -text svneol=native#text/plain res/cardsfolder/incendiary_command.txt -text svneol=native#text/plain res/cardsfolder/incinerate.txt -text svneol=native#text/plain res/cardsfolder/incurable_ogre.txt -text svneol=native#text/plain diff --git a/res/cardsfolder/incendiary.txt b/res/cardsfolder/incendiary.txt new file mode 100644 index 00000000000..50535a17224 --- /dev/null +++ b/res/cardsfolder/incendiary.txt @@ -0,0 +1,13 @@ +Name:Incendiary +ManaCost:R +Types:Enchantment Aura +Text:no text +K:Enchant Creature +T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a fuse counter on CARDNAME. +SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ FUSE | CounterNum$ 1 +T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Any | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ When enchanted creature is put into a graveyard, CARDNAME deals X damage to target creature or player, where X is the number of fuse counters on CARDNAME. +SVar:TrigDamage:AB$DealDamage | Cost$ 0 | Tgt$TgtCP | NumDmg$ X +SVar:X:Count$CardCounters.FUSE +SVar:Rarity:Uncommon +SVar:Picture:http://www.wizards.com/global/images/magic/general/incendiary.jpg +End \ No newline at end of file