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add Incendiary (from Urza's Destiny)
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1
.gitattributes
vendored
1
.gitattributes
vendored
@@ -3363,6 +3363,7 @@ res/cardsfolder/implode.txt -text svneol=native#text/plain
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res/cardsfolder/improvised_armor.txt -text svneol=native#text/plain
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res/cardsfolder/improvised_armor.txt -text svneol=native#text/plain
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res/cardsfolder/impulse.txt -text svneol=native#text/plain
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res/cardsfolder/impulse.txt -text svneol=native#text/plain
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res/cardsfolder/in_the_web_of_war.txt svneol=native#text/plain
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res/cardsfolder/in_the_web_of_war.txt svneol=native#text/plain
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res/cardsfolder/incendiary.txt -text svneol=native#text/plain
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res/cardsfolder/incendiary_command.txt -text svneol=native#text/plain
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res/cardsfolder/incendiary_command.txt -text svneol=native#text/plain
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res/cardsfolder/incinerate.txt -text svneol=native#text/plain
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res/cardsfolder/incinerate.txt -text svneol=native#text/plain
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res/cardsfolder/incurable_ogre.txt -text svneol=native#text/plain
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res/cardsfolder/incurable_ogre.txt -text svneol=native#text/plain
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13
res/cardsfolder/incendiary.txt
Normal file
13
res/cardsfolder/incendiary.txt
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@@ -0,0 +1,13 @@
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Name:Incendiary
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ManaCost:R
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Types:Enchantment Aura
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Text:no text
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K:Enchant Creature
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a fuse counter on CARDNAME.
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SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ FUSE | CounterNum$ 1
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T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Any | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ When enchanted creature is put into a graveyard, CARDNAME deals X damage to target creature or player, where X is the number of fuse counters on CARDNAME.
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SVar:TrigDamage:AB$DealDamage | Cost$ 0 | Tgt$TgtCP | NumDmg$ X
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SVar:X:Count$CardCounters.FUSE
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/incendiary.jpg
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End
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