- Added Charmbreaker Devils.

This commit is contained in:
Sloth
2011-10-14 18:20:05 +00:00
parent 6ce3cd6ece
commit ee1f0a3e11
3 changed files with 17 additions and 1 deletions

1
.gitattributes vendored
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@@ -1303,6 +1303,7 @@ res/cardsfolder/c/charging_rhino.txt svneol=native#text/plain
res/cardsfolder/c/charging_slateback.txt svneol=native#text/plain
res/cardsfolder/c/charging_troll.txt svneol=native#text/plain
res/cardsfolder/c/chariot_of_the_sun.txt svneol=native#text/plain
res/cardsfolder/c/charmbreaker_devils.txt -text
res/cardsfolder/c/charmed_griffin.txt svneol=native#text/plain
res/cardsfolder/c/charnelhoard_wurm.txt svneol=native#text/plain
res/cardsfolder/c/chartooth_cougar.txt svneol=native#text/plain

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@@ -0,0 +1,15 @@
Name:Charmbreaker Devils
ManaCost:5 R
Types:Creature Devil
Text:no text
PT:4/4
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChangeZone | TriggerDescription$ At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
SVar:TrigChangeZone:DB$ ChangeZone | ChangeType$ Instant.YouCtrl,Sorcery.YouCtrl | ChangeNum$ 1 | Hidden$ True | Origin$ Graveyard | AtRandom$ True | Destination$ Hand
T:Mode$ SpellCast | ValidCard$ Instant.YouCtrl,Sorcery.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a instant or sorcery spell, CARDNAME gets +4/+0 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | NumAtt$ +4 | NumDef$ +0 | Defined$ Self
SVar:BuffedBy:Instant,Sorcery
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/charmbreaker_devils.jpg
SetInfo:ISD|Rare|http://magiccards.info/scans/en/isd/134.jpg
Oracle:At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.\nWhenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.
End

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@@ -6,7 +6,7 @@ PT:8/8
K:Trample
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | TriggerDescription$ When CARDNAME dies, exile it, then return two creature cards at random from your graveyard to the battlefield.
SVar:TrigExile:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Exile | SubAbility$ SVar=DBChangeZone
SVar:DBChangeZone:DB$ChangeZone | ChangeType$ Creature.YouCtrl | ChangeNum$ 2 | Hidden$ True | Origin$ Hand | AtRandom$ True | Destination$ Battlefield
SVar:DBChangeZone:DB$ChangeZone | ChangeType$ Creature.YouCtrl | ChangeNum$ 2 | Hidden$ True | Origin$ Graveyard | AtRandom$ True | Destination$ Battlefield
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/moldgraf_monstrosity.jpg
SetInfo:ISD|Rare|http://magiccards.info/scans/en/isd/194.jpg