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- Added Charmbreaker Devils.
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.gitattributes
vendored
1
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vendored
@@ -1303,6 +1303,7 @@ res/cardsfolder/c/charging_rhino.txt svneol=native#text/plain
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res/cardsfolder/c/charging_slateback.txt svneol=native#text/plain
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res/cardsfolder/c/charging_troll.txt svneol=native#text/plain
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res/cardsfolder/c/chariot_of_the_sun.txt svneol=native#text/plain
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res/cardsfolder/c/charmbreaker_devils.txt -text
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res/cardsfolder/c/charmed_griffin.txt svneol=native#text/plain
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res/cardsfolder/c/charnelhoard_wurm.txt svneol=native#text/plain
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res/cardsfolder/c/chartooth_cougar.txt svneol=native#text/plain
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15
res/cardsfolder/c/charmbreaker_devils.txt
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res/cardsfolder/c/charmbreaker_devils.txt
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Name:Charmbreaker Devils
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ManaCost:5 R
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Types:Creature Devil
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Text:no text
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PT:4/4
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChangeZone | TriggerDescription$ At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
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SVar:TrigChangeZone:DB$ ChangeZone | ChangeType$ Instant.YouCtrl,Sorcery.YouCtrl | ChangeNum$ 1 | Hidden$ True | Origin$ Graveyard | AtRandom$ True | Destination$ Hand
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T:Mode$ SpellCast | ValidCard$ Instant.YouCtrl,Sorcery.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a instant or sorcery spell, CARDNAME gets +4/+0 until end of turn.
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SVar:TrigPump:AB$Pump | Cost$ 0 | NumAtt$ +4 | NumDef$ +0 | Defined$ Self
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SVar:BuffedBy:Instant,Sorcery
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/charmbreaker_devils.jpg
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SetInfo:ISD|Rare|http://magiccards.info/scans/en/isd/134.jpg
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Oracle:At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.\nWhenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.
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End
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@@ -6,7 +6,7 @@ PT:8/8
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K:Trample
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | TriggerDescription$ When CARDNAME dies, exile it, then return two creature cards at random from your graveyard to the battlefield.
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SVar:TrigExile:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Exile | SubAbility$ SVar=DBChangeZone
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SVar:DBChangeZone:DB$ChangeZone | ChangeType$ Creature.YouCtrl | ChangeNum$ 2 | Hidden$ True | Origin$ Hand | AtRandom$ True | Destination$ Battlefield
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SVar:DBChangeZone:DB$ChangeZone | ChangeType$ Creature.YouCtrl | ChangeNum$ 2 | Hidden$ True | Origin$ Graveyard | AtRandom$ True | Destination$ Battlefield
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/moldgraf_monstrosity.jpg
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SetInfo:ISD|Rare|http://magiccards.info/scans/en/isd/194.jpg
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