- Converted Time Spiral starage lands to script

- Converted Coalition Relic to Combo mana
This commit is contained in:
moomarc
2012-09-26 15:07:19 +00:00
parent b249d5baff
commit edb0a88949
7 changed files with 18 additions and 11 deletions

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@@ -4,6 +4,8 @@ Types:Land
Text:no text
A:AB$ Mana | Cost$ T | Produced$ 1 | SpellDescription$ Add 1 to your mana pool.
A:AB$ PutCounter | Cost$ 1 T | CounterType$ STORAGE | CounterNum$ 1 | SpellDescription$ Put a storage counter on CARDNAME.
A:AB$ Mana | Cost$ 1 SubCounter<X/STORAGE> | Produced$ Combo W U | Amount$ ChosenX | CostDesc$ 1, Remove any number of storage counters from CARDNAME: | References$ X | SpellDescription$ Add X mana in any combination of W and/or U to your mana pool.
SVar:X:XChoice
SVar:RemAIDeck:True
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/calciform_pools.jpg

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@@ -4,14 +4,11 @@ Types:Artifact
Text:no text
A:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color to your mana pool.
A:AB$ PutCounter | Cost$ T | CounterType$ CHARGE | CounterNum$ 1 | SpellDescription$ Put a charge counter on CARDNAME.
T:Mode$ Phase | Phase$ Main1 | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRepeat | TriggerDescription$ At the beginning of your precombat main phase, remove all charge counters from CARDNAME. Add one mana of any color to your mana pool for each charge counter removed this way.
SVar:TrigRepeat:AB$ Repeat | Cost$ 0 | RepeatSubAbility$ Clear | References$ X,Y | RepeatCheckSVar$ X | RepeatSVarCompare$ GE1 | StackDescription$ None | SubAbility$ DBCleanup | ConditionCheckSVar$ Y | ConditionSVarCompare$ GE1
SVar:Clear:DB$ Cleanup | ClearRemembered$ True | SubAbility$ TrigRemove
SVar:TrigRemove:DB$ RemoveCounter | CounterType$ CHARGE | CounterNum$ 1 | RememberRemoved$ True | SubAbility$ TrigGetMana | References$ Y | ConditionCheckSVar$ Y | ConditionSVarCompare$ GE1
SVar:TrigGetMana:DB$ Mana | Produced$ Any | Amount$ 1 | References$ X | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1
T:Mode$ Phase | Phase$ Main1 | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemove | TriggerDescription$ At the beginning of your precombat main phase, remove all charge counters from CARDNAME. Add one mana of any color to your mana pool for each charge counter removed this way.
SVar:TrigRemove:AB$ RemoveCounter | Cost$ 0 | CounterType$ CHARGE | CounterNum$ All | RememberRemoved$ True | SubAbility$ TrigGetMana
SVar:TrigGetMana:DB$ Mana | Produced$ Combo Any | Amount$ NumRemoved | References$ NumRemoved | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Count$RememberedSize
SVar:Y:Count$CardCounters.CHARGE
SVar:NumRemoved:Count$RememberedSize
SVar:RemAIDeck:True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/coalition_relic.jpg

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@@ -4,6 +4,8 @@ Types:Land
Text:no text
A:AB$ Mana | Cost$ T | Produced$ 1 | SpellDescription$ Add 1 to your mana pool.
A:AB$ PutCounter | Cost$ 1 T | CounterType$ STORAGE | CounterNum$ 1 | SpellDescription$ Put a storage counter on CARDNAME.
A:AB$ Mana | Cost$ 1 SubCounter<X/STORAGE> | Produced$ Combo U B | Amount$ ChosenX | CostDesc$ 1, Remove any number of storage counters from CARDNAME: | References$ X | SpellDescription$ Add X mana in any combination of U and/or B to your mana pool.
SVar:X:XChoice
SVar:RemAIDeck:True
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/dreadship_reef.jpg

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@@ -4,6 +4,8 @@ Types:Land
Text:no text
A:AB$ Mana | Cost$ T | Produced$ 1 | SpellDescription$ Add 1 to your mana pool.
A:AB$ PutCounter | Cost$ 1 T | CounterType$ STORAGE | CounterNum$ 1 | SpellDescription$ Put a storage counter on CARDNAME.
A:AB$ Mana | Cost$ 1 SubCounter<X/STORAGE> | Produced$ Combo R G | Amount$ ChosenX | CostDesc$ 1, Remove any number of storage counters from CARDNAME: | References$ X | SpellDescription$ Add X mana in any combination of R and/or G to your mana pool.
SVar:X:XChoice
SVar:RemAIDeck:True
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/fungal_reaches.jpg

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@@ -4,6 +4,8 @@ Types:Land
Text:no text
A:AB$ Mana | Cost$ T | Produced$ 1 | SpellDescription$ Add 1 to your mana pool.
A:AB$ PutCounter | Cost$ 1 T | CounterType$ STORAGE | CounterNum$ 1 | SpellDescription$ Put a storage counter on CARDNAME.
A:AB$ Mana | Cost$ 1 SubCounter<X/STORAGE> | Produced$ Combo B R | Amount$ ChosenX | CostDesc$ 1, Remove any number of storage counters from CARDNAME: | References$ X | SpellDescription$ Add X mana in any combination of B and/or R to your mana pool.
SVar:X:XChoice
SVar:RemAIDeck:True
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/molten_slagheap.jpg

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@@ -4,6 +4,8 @@ Types:Land
Text:no text
A:AB$ Mana | Cost$ T | Produced$ 1 | SpellDescription$ Add 1 to your mana pool.
A:AB$ PutCounter | Cost$ 1 T | CounterType$ STORAGE | CounterNum$ 1 | SpellDescription$ Put a storage counter on CARDNAME.
A:AB$ Mana | Cost$ 1 SubCounter<X/STORAGE> | Produced$ Combo G W | Amount$ ChosenX | CostDesc$ 1, Remove any number of storage counters from CARDNAME: | References$ X | SpellDescription$ Add X mana in any combination of G and/or W to your mana pool.
SVar:X:XChoice
SVar:RemAIDeck:True
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/saltcrusted_steppe.jpg

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@@ -537,13 +537,13 @@ class CardFactoryLands {
} // *************** END ************ END **************************
// *************** START ************ START **************************
else if (cardName.equals("Calciform Pools") || cardName.equals("Dreadship Reef")
/*else if (cardName.equals("Calciform Pools") || cardName.equals("Dreadship Reef")
|| cardName.equals("Fungal Reaches") || cardName.equals("Molten Slagheap")
|| cardName.equals("Saltcrusted Steppe")) {
/*
* tap, Remove X storage counters from Calciform Pools: Add X mana
* in any combination of W and/or U to your mana pool.
*/
final int[] num = new int[1];
final int[] split = new int[1];
@@ -660,7 +660,7 @@ class CardFactoryLands {
addMana.setAfterPayMana(runtime);
card.addSpellAbility(addMana);
card.addSpellAbility(abMana);
} // *************** END ************ END **************************
}*/ // *************** END ************ END **************************
// *************** START *********** START **************************
/*else if (cardName.equals("Crosis's Catacombs") || cardName.equals("Darigaaz's Caldera")