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reverted checkstatic abilities after resolving a subability
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@@ -1037,8 +1037,8 @@ public class AbilityUtils {
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return;
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return;
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}
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}
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// This is doubtful now: since most updates are done in changeZone - what would need this call?
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// Needed - Equip an untapped creature with Sword of the Paruns then cast Deadshot on it. Should deal 2 more damage.
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//game.getAction().checkStaticAbilities(); // this will refresh continuous abilities for players and permanents.
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game.getAction().checkStaticAbilities(); // this will refresh continuous abilities for players and permanents.
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AbilityUtils.resolveApiAbility(abSub, game);
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AbilityUtils.resolveApiAbility(abSub, game);
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}
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}
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