From ec838bb8a1a08baaf4f5a38d673f96716b358f88 Mon Sep 17 00:00:00 2001 From: Maxmtg Date: Sat, 6 Jul 2013 19:38:47 +0000 Subject: [PATCH] reverted checkstatic abilities after resolving a subability --- src/main/java/forge/card/ability/AbilityUtils.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/java/forge/card/ability/AbilityUtils.java b/src/main/java/forge/card/ability/AbilityUtils.java index 4ab39c6a466..729cec9c1bd 100644 --- a/src/main/java/forge/card/ability/AbilityUtils.java +++ b/src/main/java/forge/card/ability/AbilityUtils.java @@ -1037,8 +1037,8 @@ public class AbilityUtils { return; } - // This is doubtful now: since most updates are done in changeZone - what would need this call? - //game.getAction().checkStaticAbilities(); // this will refresh continuous abilities for players and permanents. + // Needed - Equip an untapped creature with Sword of the Paruns then cast Deadshot on it. Should deal 2 more damage. + game.getAction().checkStaticAbilities(); // this will refresh continuous abilities for players and permanents. AbilityUtils.resolveApiAbility(abSub, game); }