- Cowardice will now only trigger for creatures.

This commit is contained in:
jendave
2011-08-06 22:10:32 +00:00
parent 4e32ccd4c4
commit eaa4cf03e5

View File

@@ -4493,7 +4493,7 @@ public class CardFactoryUtil {
//if (AllZone.GameAction.isCardInPlay(c))
//{
if (c.getKeyword().contains("When CARDNAME becomes the target of a spell or ability, return CARDNAME to its owner's hand.")
|| AllZoneUtil.isCardInPlay("Cowardice")) {
|| (c.isCreature() && AllZoneUtil.isCardInPlay("Cowardice"))) {
SpellAbility ability = new Ability(c, "0")
{
public void resolve()