From eaa4cf03e5548f0f539faa3384d8cf3fead1e870 Mon Sep 17 00:00:00 2001 From: jendave Date: Sat, 6 Aug 2011 22:10:32 +0000 Subject: [PATCH] - Cowardice will now only trigger for creatures. --- src/forge/card/cardFactory/CardFactoryUtil.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/forge/card/cardFactory/CardFactoryUtil.java b/src/forge/card/cardFactory/CardFactoryUtil.java index adcbf3b948c..7b0aa2cf236 100644 --- a/src/forge/card/cardFactory/CardFactoryUtil.java +++ b/src/forge/card/cardFactory/CardFactoryUtil.java @@ -4493,7 +4493,7 @@ public class CardFactoryUtil { //if (AllZone.GameAction.isCardInPlay(c)) //{ if (c.getKeyword().contains("When CARDNAME becomes the target of a spell or ability, return CARDNAME to its owner's hand.") - || AllZoneUtil.isCardInPlay("Cowardice")) { + || (c.isCreature() && AllZoneUtil.isCardInPlay("Cowardice"))) { SpellAbility ability = new Ability(c, "0") { public void resolve()