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- Back to the more complex yet comprehensive way of figuring out damage on attach, but keep AITgts in AttachAi, might come in handy later.
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@@ -905,6 +905,28 @@ public class AttachAi extends SpellAbilityAi {
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});
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}
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// Look for triggers that will damage the creature and remove AI-owned creatures that will die
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CardCollection toRemove = new CardCollection();
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for (Trigger t : attachSource.getTriggers()) {
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if (t.getMode() == TriggerType.ChangesZone) {
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final Map<String, String> params = t.getMapParams();
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if ("Card.Self".equals(params.get("ValidCard")) && "Battlefield".equals(params.get("Destination")) && t.hasParam("Execute")) {
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SpellAbility trigSa = AbilityFactory.getAbility(attachSource.getSVar(params.get("Execute")), attachSource);
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if (trigSa.getApi() == ApiType.DealDamage && "Enchanted".equals(trigSa.getParam("Defined"))) {
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for (Card target : list) {
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if (!target.getController().isOpponentOf(ai)) {
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int numDmg = AbilityUtils.calculateAmount(target, trigSa.getParam("NumDmg"), trigSa);
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if (target.getNetToughness() - target.getDamage() <= numDmg && !target.hasKeyword(Keyword.INDESTRUCTIBLE)) {
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toRemove.add(target);
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}
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}
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}
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}
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}
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}
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}
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list.removeAll(toRemove);
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if (magnetList != null) {
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// Look for Heroic triggers
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@@ -1395,8 +1395,7 @@ public class CardProperty {
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return false;
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}
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} else if (property.startsWith("power") || property.startsWith("toughness")
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|| property.startsWith("cmc") || property.startsWith("totalPT")
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|| property.startsWith("effectiveToughness")) {
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|| property.startsWith("cmc") || property.startsWith("totalPT")) {
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int x;
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int y = 0;
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String rhs = "";
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@@ -1407,9 +1406,6 @@ public class CardProperty {
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} else if (property.startsWith("toughness")) {
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rhs = property.substring(11);
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y = card.getNetToughness();
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} else if (property.startsWith("effectiveToughness")) {
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rhs = property.substring(20);
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y = card.getNetToughness() - card.getDamage();
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} else if (property.startsWith("cmc")) {
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rhs = property.substring(5);
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y = card.getCMC();
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@@ -2,7 +2,7 @@ Name:Tilonalli's Crown
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ManaCost:1 R
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Types:Enchantment Aura
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K:Enchant creature
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A:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Pump | AITgts$ Creature.YouCtrl+effectiveToughnessGT1
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A:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Pump
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 1 damage to enchanted creature.
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SVar:TrigDealDamage:DB$ DealDamage | Defined$ Enchanted | NumDmg$ 1
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S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddKeyword$ Trample | Description$ Enchanted creature gets +3/+0 and has trample.
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