*Fixed quest starting pool getting alternate state cards.

This commit is contained in:
Hellfish
2011-10-27 07:13:02 +00:00
parent 0fa11cb668
commit e89c670629

View File

@@ -184,8 +184,8 @@ public final class QuestData {
public void newGame(final int diff, final String m0de, final boolean standardStart) {
setDifficulty(diff);
Predicate<CardPrinted> filter = standardStart ? SetUtils.getStandard().getFilterPrinted()
: CardPrinted.Predicates.Presets.isTrue;
Predicate<CardPrinted> filter = Predicate.and(standardStart ? SetUtils.getStandard().getFilterPrinted()
: CardPrinted.Predicates.Presets.isTrue, CardPrinted.Predicates.Presets.nonAlternate);
myCards.setupNewGameCardPool(filter, diff);
credits = QuestPreferences.getStartingCredits();