From e89c67062971fb018e333069910e10a60259c20e Mon Sep 17 00:00:00 2001 From: Hellfish Date: Thu, 27 Oct 2011 07:13:02 +0000 Subject: [PATCH] *Fixed quest starting pool getting alternate state cards. --- src/main/java/forge/quest/data/QuestData.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/java/forge/quest/data/QuestData.java b/src/main/java/forge/quest/data/QuestData.java index 7a06f3e1904..4ab231509d2 100644 --- a/src/main/java/forge/quest/data/QuestData.java +++ b/src/main/java/forge/quest/data/QuestData.java @@ -184,8 +184,8 @@ public final class QuestData { public void newGame(final int diff, final String m0de, final boolean standardStart) { setDifficulty(diff); - Predicate filter = standardStart ? SetUtils.getStandard().getFilterPrinted() - : CardPrinted.Predicates.Presets.isTrue; + Predicate filter = Predicate.and(standardStart ? SetUtils.getStandard().getFilterPrinted() + : CardPrinted.Predicates.Presets.isTrue, CardPrinted.Predicates.Presets.nonAlternate); myCards.setupNewGameCardPool(filter, diff); credits = QuestPreferences.getStartingCredits();