HumanPlaySpellAbility: set CastSA and LastStateBattlefield when casting a spell

This commit is contained in:
Hanmac
2016-08-12 15:34:42 +00:00
parent ca4d5adc5d
commit e7a2be533b

View File

@@ -98,6 +98,8 @@ public class HumanPlaySpellAbility {
if (ability instanceof Spell && !((Spell) ability).isCastFaceDown() && fromState == CardStateName.FaceDown) {
c.turnFaceUp();
}
c.setCastSA(ability);
ability.setLastStateBattlefield(game.getLastStateBattlefield());
ability.setHostCard(game.getAction().moveToStack(c));
}