From e7a2be533b9ca0e6d0b3070428e42bca88fa2663 Mon Sep 17 00:00:00 2001 From: Hanmac Date: Fri, 12 Aug 2016 15:34:42 +0000 Subject: [PATCH] HumanPlaySpellAbility: set CastSA and LastStateBattlefield when casting a spell --- forge-gui/src/main/java/forge/player/HumanPlaySpellAbility.java | 2 ++ 1 file changed, 2 insertions(+) diff --git a/forge-gui/src/main/java/forge/player/HumanPlaySpellAbility.java b/forge-gui/src/main/java/forge/player/HumanPlaySpellAbility.java index 4a88d92e9fd..c112568de9f 100644 --- a/forge-gui/src/main/java/forge/player/HumanPlaySpellAbility.java +++ b/forge-gui/src/main/java/forge/player/HumanPlaySpellAbility.java @@ -98,6 +98,8 @@ public class HumanPlaySpellAbility { if (ability instanceof Spell && !((Spell) ability).isCastFaceDown() && fromState == CardStateName.FaceDown) { c.turnFaceUp(); } + c.setCastSA(ability); + ability.setLastStateBattlefield(game.getLastStateBattlefield()); ability.setHostCard(game.getAction().moveToStack(c)); }