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Merge branch 'patch-5' into 'master'
Add Path to Exile, Act of Treason test See merge request core-developers/forge!2146
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@@ -2055,4 +2055,42 @@ public class GameSimulatorTest extends SimulationTestCase {
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assertTrue(c2.getNetPower() == 4);
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assertTrue(c2.getNetToughness() == 4);
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}
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public void testPathtoExileActofTreason() {
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Game game = initAndCreateGame();
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Player p0 = game.getPlayers().get(0);
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Player p1 = game.getPlayers().get(1);
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Card serraAngel = addCardToZone("Serra Angel", p1, ZoneType.Battlefield);
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Card actOfTreason = addCardToZone("Act of Treason", p0, ZoneType.Hand);
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Card pathToExile = addCardToZone("Path to Exile", p0, ZoneType.Hand);
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for (int i = 0; i < 4; i++) {
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addCardToZone("Plateau", p0, ZoneType.Battlefield);
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}
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addCardToZone("Island", p1, ZoneType.Library);
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addCardToZone("Forest", p0, ZoneType.Library);
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game.getPhaseHandler().devModeSet(PhaseType.MAIN1, p0);
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game.getAction().checkStateEffects(true);
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GameSimulator sim = createSimulator(game, p0);
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Game simGame = sim.getSimulatedGameState();
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SpellAbility actSA = actOfTreason.getSpellAbilities().get(0);
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assertNotNull(actSA);
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actSA.setActivatingPlayer(p0);
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actSA.setTargetCard(serraAngel);
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sim.simulateSpellAbility(actSA);
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simGame.getAction().checkStateEffects(true);
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SpellAbility pathSA = pathToExile.getSpellAbilities().get(0);
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assertNotNull(pathSA);
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pathSA.setActivatingPlayer(p0);
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pathSA.setTargetCard(serraAngel);
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sim.simulateSpellAbility(pathSA);
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simGame.getAction().checkStateEffects(true);
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int numForest = countCardsWithName(simGame, "Forest");
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assertTrue(numForest == 1);
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assertEquals(0, simGame.getPlayers().get(1).getCardsIn(ZoneType.Battlefield).size());
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}
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}
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