Merge branch 'patch-5' into 'master'

Add Path to Exile, Act of Treason test

See merge request core-developers/forge!2146
This commit is contained in:
swordshine
2019-09-23 11:55:46 +00:00

View File

@@ -2055,4 +2055,42 @@ public class GameSimulatorTest extends SimulationTestCase {
assertTrue(c2.getNetPower() == 4);
assertTrue(c2.getNetToughness() == 4);
}
public void testPathtoExileActofTreason() {
Game game = initAndCreateGame();
Player p0 = game.getPlayers().get(0);
Player p1 = game.getPlayers().get(1);
Card serraAngel = addCardToZone("Serra Angel", p1, ZoneType.Battlefield);
Card actOfTreason = addCardToZone("Act of Treason", p0, ZoneType.Hand);
Card pathToExile = addCardToZone("Path to Exile", p0, ZoneType.Hand);
for (int i = 0; i < 4; i++) {
addCardToZone("Plateau", p0, ZoneType.Battlefield);
}
addCardToZone("Island", p1, ZoneType.Library);
addCardToZone("Forest", p0, ZoneType.Library);
game.getPhaseHandler().devModeSet(PhaseType.MAIN1, p0);
game.getAction().checkStateEffects(true);
GameSimulator sim = createSimulator(game, p0);
Game simGame = sim.getSimulatedGameState();
SpellAbility actSA = actOfTreason.getSpellAbilities().get(0);
assertNotNull(actSA);
actSA.setActivatingPlayer(p0);
actSA.setTargetCard(serraAngel);
sim.simulateSpellAbility(actSA);
simGame.getAction().checkStateEffects(true);
SpellAbility pathSA = pathToExile.getSpellAbilities().get(0);
assertNotNull(pathSA);
pathSA.setActivatingPlayer(p0);
pathSA.setTargetCard(serraAngel);
sim.simulateSpellAbility(pathSA);
simGame.getAction().checkStateEffects(true);
int numForest = countCardsWithName(simGame, "Forest");
assertTrue(numForest == 1);
assertEquals(0, simGame.getPlayers().get(1).getCardsIn(ZoneType.Battlefield).size());
}
}