Merge branch 'adventure' into 'master'

Merged Fregnor content and fixed large maps

See merge request core-developers/forge!6014
This commit is contained in:
Michael Kamensky
2022-01-05 04:34:00 +00:00
125 changed files with 7647 additions and 102 deletions

View File

@@ -58,7 +58,7 @@ public class TileMapScene extends HudScene {
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
Gdx.gl.glBlendFunc(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA);
tiledMapRenderer.setView(stage.getCamera().combined, 0, 0, Scene.GetIntendedWidth(), Scene.GetIntendedHeight());
tiledMapRenderer.setView(stage.getCamera().combined, stage.getCamera().position.x-Scene.GetIntendedWidth()/2.0f, stage.getCamera().position.y-Scene.GetIntendedHeight()/2.0f, Scene.GetIntendedWidth(), Scene.GetIntendedHeight());
tiledMapRenderer.render();
hud.draw();

View File

@@ -1,7 +1,6 @@
package forge.adventure.stage;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Pixmap;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.scenes.scene2d.Stage;
@@ -10,12 +9,12 @@ import com.badlogic.gdx.scenes.scene2d.ui.Label;
import com.badlogic.gdx.scenes.scene2d.utils.TextureRegionDrawable;
import com.badlogic.gdx.utils.viewport.FitViewport;
import forge.adventure.AdventureApplicationAdapter;
import forge.adventure.player.AdventurePlayer;
import forge.adventure.scene.Scene;
import forge.adventure.scene.SceneType;
import forge.adventure.util.Current;
import forge.adventure.util.Config;
import forge.adventure.util.Current;
import forge.adventure.util.UIActor;
import forge.adventure.player.AdventurePlayer;
import forge.adventure.world.WorldSave;
/**
@@ -39,10 +38,8 @@ public class GameHUD extends Stage {
UIActor ui = new UIActor(Config.instance().getFile("ui/hud.json"));
miniMap = ui.findActor("map");
Pixmap player = new Pixmap(3, 3, Pixmap.Format.RGB888);
player.setColor(1.0f, 0.0f, 0.0f, 1.0f);
player.fill();
miniMapPlayer = new Image(new Texture(player));
miniMapPlayer = new Image(new Texture(Config.instance().getFile("ui/minimap_player.png")));
avatar = ui.findActor("avatar");
@@ -94,7 +91,7 @@ public class GameHUD extends Stage {
super.draw(); //draw the Hud
int xPosMini = (int) (((float) xPos / (float) WorldSave.getCurrentSave().getWorld().getTileSize() / (float) WorldSave.getCurrentSave().getWorld().getWidthInTiles()) * miniMap.getWidth());
int yPosMini = (int) (((float) yPos / (float) WorldSave.getCurrentSave().getWorld().getTileSize() / (float) WorldSave.getCurrentSave().getWorld().getHeightInTiles()) * miniMap.getHeight());
miniMapPlayer.setPosition(miniMap.getX() + xPosMini - 1, miniMap.getY() + yPosMini - 1);
miniMapPlayer.setPosition(miniMap.getX() + xPosMini - miniMapPlayer.getWidth()/2, miniMap.getY() + yPosMini - miniMapPlayer.getHeight()/2);
}
Texture miniMapTexture;

View File

@@ -13,6 +13,7 @@ public class PointOfInterestMapRenderer extends OrthogonalTiledMapRenderer {
public PointOfInterestMapRenderer(MapStage stage) {
super(null,stage.getBatch());
this.stage = stage;
}
@Override

View File

@@ -3,7 +3,7 @@
"commands": [
],
"extensionsPath": "extensions",
"folders": [
"folders": [
"map",
"obj",
"tileset"

View File

@@ -1,34 +1,366 @@
{
"activeFile": "map/island_town.tmx",
"Map/SizeTest": {
"height": 4300,
"width": 2
},
"activeFile": "map/merfolkpool_3.tmx",
"expandedProjectPaths": [
"obj",
"tileset",
"map",
"obj"
"map"
],
"file.lastUsedOpenFilter": "Alle Dateien (*)",
"fileStates": {
"map/cave_1.tmx": {
"scale": 3.8134072580645157,
"map/barbariancamp_1.tmx": {
"scale": 2,
"selectedLayer": 0,
"viewCenter": {
"x": 240,
"y": 136
}
},
"map/barbariancamp_2.tmx": {
"scale": 1.5,
"selectedLayer": 1,
"viewCenter": {
"x": 240,
"y": 135.99999999999994
}
},
"map/barbariancamp_3.tmx": {
"scale": 2,
"selectedLayer": 0,
"viewCenter": {
"x": 240,
"y": 136
}
},
"map/castle_plains.tmx": {
"scale": 3,
"selectedLayer": 0,
"viewCenter": {
"x": 231.83333333333331,
"y": 135.83333333333334
}
},
"map/castle_plains_1.tmx": {
"scale": 3,
"selectedLayer": 0,
"viewCenter": {
"x": 240,
"y": 136
}
},
"map/castle_plains_2.tmx": {
"scale": 1.5,
"selectedLayer": 0,
"viewCenter": {
"x": 240,
"y": 135.99999999999994
}
},
"map/castle_plains_3.tmx": {
"scale": 3,
"selectedLayer": 0,
"viewCenter": {
"x": 240,
"y": 136
}
},
"map/catlair_1.tmx": {
"scale": 1.5,
"selectedLayer": 3,
"viewCenter": {
"x": 240,
"y": 135.99999999999994
}
},
"map/catlair_2.tmx": {
"scale": 1.5,
"selectedLayer": 3,
"viewCenter": {
"x": 240,
"y": 135.99999999999994
}
},
"map/catlair_3.tmx": {
"scale": 2,
"selectedLayer": 0,
"viewCenter": {
"x": 240,
"y": 136
}
},
"map/cave6.tmx": {
"scale": 2,
"selectedLayer": 4,
"viewCenter": {
"x": 232.07592059002357,
"y": 136.0987602104206
"x": 231.5,
"y": 94.25
}
},
"map/cave6N1.tmx": {
"scale": 4,
"selectedLayer": 4,
"viewCenter": {
"x": 238,
"y": 241.625
}
},
"map/cave_1.tmx": {
"scale": 1,
"selectedLayer": 0,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/cave_10.tmx": {
"scale": 1,
"selectedLayer": 1,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/cave_11.tmx": {
"scale": 1.5,
"selectedLayer": 0,
"viewCenter": {
"x": 232,
"y": 135.99999999999994
}
},
"map/cave_12.tmx": {
"scale": 1,
"selectedLayer": 4,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/cave_13.tmx": {
"scale": 3,
"selectedLayer": 4,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/cave_14.tmx": {
"scale": 2,
"selectedLayer": 4,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/cave_15.tmx": {
"scale": 3,
"selectedLayer": 3,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/cave_2.tmx": {
"scale": 3.8134072580645157,
"selectedLayer": 1,
"scale": 1,
"selectedLayer": 4,
"viewCenter": {
"x": 231.8136879113908,
"y": 135.8365275317878
"x": 232,
"y": 136
}
},
"map/cave_3.tmx": {
"scale": 2,
"selectedLayer": 4,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/cave_4.tmx": {
"scale": 1,
"selectedLayer": 4,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/cave_5.tmx": {
"scale": 2,
"selectedLayer": 4,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/cave_6.tmx": {
"scale": 2,
"selectedLayer": 4,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/cave_6N1.tmx": {
"scale": 3,
"selectedLayer": 4,
"viewCenter": {
"x": 222,
"y": 190.83333333333331
}
},
"map/cave_6N2.tmx": {
"scale": 5.5,
"selectedLayer": 4,
"viewCenter": {
"x": 234,
"y": 248.8181818181818
}
},
"map/cave_7.tmx": {
"scale": 1,
"selectedLayer": 4,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/cave_8.tmx": {
"scale": 3,
"selectedLayer": 4,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/cave_9.tmx": {
"scale": 1.5,
"selectedLayer": 4,
"viewCenter": {
"x": 232,
"y": 135.99999999999994
}
},
"map/crypt.tmx": {
"scale": 3.8134072580645157,
"scale": 2,
"selectedLayer": 4,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/crypt_2.tmx": {
"scale": 2,
"selectedLayer": 4,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/crypt_3.tmx": {
"scale": 2,
"selectedLayer": 4,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/crypt_4.tmx": {
"scale": 2,
"selectedLayer": 4,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/djinnpalace_1.tmx": {
"scale": 2,
"selectedLayer": 5,
"viewCenter": {
"x": 240,
"y": 136
}
},
"map/djinnpalace_2.tmx": {
"scale": 2,
"selectedLayer": 0,
"viewCenter": {
"x": 232.07592059002357,
"y": 136.36099288905336
"x": 232,
"y": 136
}
},
"map/djinnpalace_3.tmx": {
"scale": 2,
"selectedLayer": 4,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/djinnpalace_3B.tmx": {
"scale": 1.4518145161290323,
"selectedLayer": 2,
"viewCenter": {
"x": 231.43452298291902,
"y": 136.381058186363
}
},
"map/elftown.tmx": {
"scale": 2,
"selectedLayer": 0,
"viewCenter": {
"x": 240,
"y": 136
}
},
"map/evilgrove_1.tmx": {
"scale": 2,
"selectedLayer": 0,
"viewCenter": {
"x": 240,
"y": 136
}
},
"map/evilgrove_2.tmx": {
"scale": 2,
"selectedLayer": 4,
"viewCenter": {
"x": 240,
"y": 136
}
},
"map/evilgrove_3.tmx": {
"scale": 2,
"selectedLayer": 0,
"viewCenter": {
"x": 240,
"y": 136
}
},
"map/factory_1.tmx": {
"scale": 1.5,
"selectedLayer": 0,
"viewCenter": {
"x": 240,
"y": 135.99999999999994
}
},
"map/factory_2.tmx": {
"scale": 2,
"selectedLayer": 0,
"viewCenter": {
"x": 240,
"y": 136
}
},
"map/factory_3.tmx": {
"scale": 1.5,
"selectedLayer": 0,
"viewCenter": {
"x": 240,
"y": 135.99999999999994
}
},
"map/forest_town.tmx": {
@@ -39,7 +371,151 @@
"y": 136
}
},
"map/fort_1.tmx": {
"scale": 2,
"selectedLayer": 3,
"viewCenter": {
"x": 240,
"y": 136
}
},
"map/fort_2.tmx": {
"scale": 2,
"selectedLayer": 4,
"viewCenter": {
"x": 240,
"y": 136
}
},
"map/fort_3.tmx": {
"scale": 2,
"selectedLayer": 4,
"viewCenter": {
"x": 240,
"y": 136
}
},
"map/fort_4.tmx": {
"scale": 2,
"selectedLayer": 4,
"viewCenter": {
"x": 240,
"y": 136
}
},
"map/fort_5.tmx": {
"scale": 2,
"selectedLayer": 4,
"viewCenter": {
"x": 240,
"y": 136
}
},
"map/fort_6.tmx": {
"scale": 2,
"selectedLayer": 1,
"viewCenter": {
"x": 240,
"y": 136
}
},
"map/fort_7.tmx": {
"scale": 2,
"selectedLayer": 0,
"viewCenter": {
"x": 240,
"y": 136
}
},
"map/fort_8.tmx": {
"scale": 2,
"selectedLayer": 1,
"viewCenter": {
"x": 240,
"y": 136
}
},
"map/graveyard.tmx": {
"scale": 2,
"selectedLayer": 4,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/graveyard_2.tmx": {
"scale": 2,
"selectedLayer": 4,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/graveyard_3.tmx": {
"scale": 2,
"selectedLayer": 4,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/graveyard_4.tmx": {
"scale": 1.5,
"selectedLayer": 4,
"viewCenter": {
"x": 232,
"y": 135.99999999999994
}
},
"map/grove_1.tmx": {
"scale": 1.5,
"selectedLayer": 5,
"viewCenter": {
"x": 232,
"y": 135.99999999999994
}
},
"map/grove_2.tmx": {
"scale": 1.5,
"selectedLayer": 2,
"viewCenter": {
"x": 240,
"y": 135.99999999999994
}
},
"map/grove_3.tmx": {
"scale": 1.5,
"selectedLayer": 1,
"viewCenter": {
"x": 232,
"y": 135.99999999999994
}
},
"map/grove_4.tmx": {
"scale": 1.5,
"selectedLayer": 3,
"viewCenter": {
"x": 232,
"y": 135.99999999999994
}
},
"map/grove_5.tmx": {
"scale": 3,
"selectedLayer": 5,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/grove_6.tmx": {
"scale": 3,
"selectedLayer": 0,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/grove_7.tmx": {
"scale": 2,
"selectedLayer": 0,
"viewCenter": {
@@ -47,12 +523,180 @@
"y": 136
}
},
"map/island_town.tmx": {
"map/grove_8.tmx": {
"scale": 3,
"selectedLayer": 1,
"selectedLayer": 5,
"viewCenter": {
"x": 251,
"y": 73
"x": 232,
"y": 136
}
},
"map/island_town.tmx": {
"scale": 1.5,
"selectedLayer": 4,
"viewCenter": {
"x": 240,
"y": 135.99999999999994
}
},
"map/magetower_1.tmx": {
"scale": 2,
"selectedLayer": 5,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/magetower_2.tmx": {
"scale": 2,
"selectedLayer": 5,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/magetower_3.tmx": {
"scale": 2,
"selectedLayer": 0,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/magetower_4.tmx": {
"scale": 2,
"selectedLayer": 6,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/magetower_5.tmx": {
"scale": 1.3694556451612903,
"selectedLayer": 0,
"viewCenter": {
"x": 231.4788369525212,
"y": 136.5506072874494
}
},
"map/magetower_6.tmx": {
"scale": 3,
"selectedLayer": 4,
"viewCenter": {
"x": 240,
"y": 136
}
},
"map/magetower_7.tmx": {
"scale": 2,
"selectedLayer": 3,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/magetower_7B.tmx": {
"scale": 1.5,
"selectedLayer": 0,
"viewCenter": {
"x": 232,
"y": 135.99999999999994
}
},
"map/maze_1.tmx": {
"scale": 1.5,
"selectedLayer": 5,
"viewCenter": {
"x": 232,
"y": 135.99999999999994
}
},
"map/maze_2.tmx": {
"scale": 1,
"selectedLayer": 3,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/maze_3.tmx": {
"scale": 1,
"selectedLayer": 3,
"viewCenter": {
"x": 232,
"y": 136
}
},
"map/merfolkpool_1.tmx": {
"scale": 1.5,
"selectedLayer": 4,
"viewCenter": {
"x": 240,
"y": 135.99999999999994
}
},
"map/merfolkpool_2.tmx": {
"scale": 4,
"selectedLayer": 4,
"viewCenter": {
"x": 240,
"y": 136
}
},
"map/merfolkpool_3.tmx": {
"scale": 1.5,
"selectedLayer": 4,
"viewCenter": {
"x": 240.66666666666669,
"y": 100
}
},
"map/merfolkpool_4.tmx": {
"scale": 2,
"selectedLayer": 3,
"viewCenter": {
"x": 240,
"y": 136
}
},
"map/merfolkpool_5.tmx": {
"scale": 2,
"selectedLayer": 0,
"viewCenter": {
"x": 240,
"y": 136
}
},
"map/monastery_1.tmx": {
"scale": 1.4518145161290323,
"selectedLayer": 3,
"viewCenter": {
"x": 239.70004166088043,
"y": 136.381058186363
}
},
"map/monastery_2.tmx": {
"scale": 1.5,
"selectedLayer": 2,
"viewCenter": {
"x": 240,
"y": 135.99999999999994
}
},
"map/monastery_3.tmx": {
"scale": 1.5,
"selectedLayer": 2,
"viewCenter": {
"x": 240,
"y": 135.99999999999994
}
},
"map/monestory.tmx": {
"scale": 1.5,
"selectedLayer": 3,
"viewCenter": {
"x": 231.99999999999997,
"y": 136.33333333333331
}
},
"map/mountain_town.tmx": {
@@ -71,6 +715,30 @@
"y": 136.31402922020771
}
},
"map/skullcave_1.tmx": {
"scale": 2,
"selectedLayer": 0,
"viewCenter": {
"x": 240,
"y": 136
}
},
"map/skullcave_2.tmx": {
"scale": 3,
"selectedLayer": 4,
"viewCenter": {
"x": 240,
"y": 136
}
},
"map/skullcave_3.tmx": {
"scale": 1.5,
"selectedLayer": 4,
"viewCenter": {
"x": 240,
"y": 135.99999999999994
}
},
"map/swamp_town.tmx": {
"scale": 1.7753124999999998,
"selectedLayer": 3,
@@ -79,6 +747,30 @@
"y": 136.31402922020771
}
},
"map/vampirecastle_1.tmx": {
"scale": 2,
"selectedLayer": 4,
"viewCenter": {
"x": 240,
"y": 136
}
},
"map/vampirecastle_2.tmx": {
"scale": 1.5002083333333331,
"selectedLayer": 4,
"viewCenter": {
"x": 239.96667129565344,
"y": 136.647687821136
}
},
"map/vampirecastle_3.tmx": {
"scale": 2,
"selectedLayer": 4,
"viewCenter": {
"x": 240,
"y": 136
}
},
"map/waste_town.tmx": {
"scale": 1.5,
"selectedLayer": 1,
@@ -87,38 +779,148 @@
"y": 135.99999999999994
}
},
"map/wurmpond_1.tmx": {
"scale": 2,
"selectedLayer": 0,
"viewCenter": {
"x": 240,
"y": 136
}
},
"map/yule_town.tmx": {
"scale": 1.5,
"selectedLayer": 5,
"viewCenter": {
"x": 240,
"y": 135.99999999999994
}
},
"tileset/buildings.tsx": {
"scaleInDock": 1,
"scaleInDock": 1.5,
"scaleInEditor": 2
},
"tileset/main.tsx": {
"scaleInDock": 1,
"dynamicWrapping": false,
"scaleInDock": 1.5,
"scaleInEditor": 3
}
},
"map.height": 60,
"map.lastUsedFormat": "tmx",
"map.layerDataFormat": null,
"map.tileHeight": 16,
"map.tileWidth": 16,
"map.width": 90,
"openFiles": [
"map/cave_1.tmx",
"map/cave_2.tmx",
"map/crypt.tmx",
"map/waste_town.tmx",
"map/graveyard.tmx",
"tileset/buildings.tsx",
"tileset/main.tsx",
"map/forest_town.tmx",
"map/island_town.tmx",
"map/mountain_town.tmx",
"map/cave_3.tmx",
"map/cave_4.tmx",
"map/forest_town.tmx",
"map/cave_5.tmx",
"map/plains_town.tmx",
"map/swamp_town.tmx"
"map/cave_6.tmx",
"map/cave_7.tmx",
"map/cave_8.tmx",
"map/cave_9.tmx",
"map/cave_10.tmx",
"map/cave_11.tmx",
"map/cave_12.tmx",
"map/cave_13.tmx",
"map/graveyard_2.tmx",
"map/crypt_2.tmx",
"map/graveyard_3.tmx",
"map/crypt_3.tmx",
"tileset/main.tsx",
"tileset/buildings.tsx",
"map/waste_town.tmx",
"map/elftown.tmx",
"map/cave_14.tmx",
"map/cave_15.tmx",
"map/magetower_1.tmx",
"map/merfolkpool_1.tmx",
"map/graveyard_4.tmx",
"map/crypt_4.tmx",
"map/evilgrove_1.tmx",
"map/grove_1.tmx",
"map/grove_2.tmx",
"map/grove_3.tmx",
"map/grove_4.tmx",
"map/grove_5.tmx",
"map/grove_6.tmx",
"map/grove_7.tmx",
"map/grove_8.tmx",
"map/magetower_2.tmx",
"map/magetower_3.tmx",
"map/magetower_4.tmx",
"map/magetower_5.tmx",
"map/factory_1.tmx",
"map/factory_2.tmx",
"map/factory_3.tmx",
"map/swamp_town.tmx",
"map/mountain_town.tmx",
"map/maze_1.tmx",
"map/maze_2.tmx",
"map/maze_3.tmx",
"map/djinnpalace_1.tmx",
"map/djinnpalace_2.tmx",
"map/vampirecastle_1.tmx",
"map/skullcave_1.tmx",
"map/skullcave_2.tmx",
"map/barbariancamp_1.tmx",
"map/magetower_6.tmx",
"map/magetower_7.tmx",
"map/magetower_7B.tmx",
"map/yule_town.tmx",
"map/wurmpond_1.tmx",
"map/castle_plains_1.tmx",
"map/fort_1.tmx",
"map/castle_plains_2.tmx",
"map/castle_plains_3.tmx",
"map/fort_2.tmx",
"map/fort_3.tmx",
"map/fort_4.tmx",
"map/fort_5.tmx",
"map/fort_6.tmx",
"map/fort_7.tmx",
"map/fort_8.tmx",
"map/catlair_1.tmx",
"map/catlair_2.tmx",
"map/catlair_3.tmx",
"map/barbariancamp_2.tmx",
"map/barbariancamp_3.tmx",
"map/djinnpalace_3.tmx",
"map/djinnpalace_3B.tmx",
"map/evilgrove_2.tmx",
"map/evilgrove_3.tmx",
"map/monastery_1.tmx",
"map/merfolkpool_2.tmx",
"map/merfolkpool_3.tmx",
"map/merfolkpool_4.tmx",
"map/merfolkpool_5.tmx",
"map/monastery_2.tmx",
"map/monastery_3.tmx",
"map/skullcave_3.tmx",
"map/vampirecastle_2.tmx",
"map/vampirecastle_3.tmx"
],
"project": "main.tiled-project",
"property.type": "object",
"recentFiles": [
"map/cave_1.tmx",
"map/cave_2.tmx",
"map/crypt.tmx",
"map/waste_town.tmx",
"map/graveyard.tmx",
"tileset/buildings.tsx",
"tileset/main.tsx",
"map/island_town.tmx",
"map/cave_3.tmx",
"map/cave_4.tmx",
"map/forest_town.tmx",
"map/swamp_town.tmx",
"map/cave_5.tmx",
"map/plains_town.tmx",
"map/mountain_town.tmx",
"map/island_town.tmx"
"map/cave_6.tmx",
"map/cave_7.tmx"
]
}

View File

@@ -0,0 +1,81 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="60">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzNlW8KgCAMxfuenUDqYHWW6lz98W5t1Og1KCua9OBhyOTn5rSmyLKGPLp9/NJ1sVrPlW41Mycav9YAbDbLGzNFHmrJbA/MQO5zO27Y8hqgziypt4WExWoptxlYuAdLMdOr+lqesQj7OSTgobCfU3Ot79AZN0Uv/Ylr+V5ccccHbL7zEoffV/EduXLHuRn+ETG2fmfu1ErykjWaGWNjPHJj+0XuGfOuNfetFxEYXq4=
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyL5GRgiBzFo3gUD2l8kXng3TCKR/FIxFeGYN4DAL0FxCQ=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyllV9Kw0AQxkOK0uSh19BD+KdUL6AViw9Wr1ErPYGiULyMCKJ4CSGCL75q2yehKs5ndsy3k2wsODBkszvMb2ayM5nGUTR1+iraT3y9aPxP38h/lYJ5KXYPzYJ5LKqyE+fPQRpFHdnPRB9F35eKs0jOXpbzJfYh45oYwLxq5HbzxOf++iR5dtwnikuZR0nZXuMeE1uZ6h9xImf40Ng5fhXkPEzz9S3ZQ++a5Tpx/mDPKB/2/SF+Pyn2dVlv0vtKK4pWW8V7iFslE2GepvU2GvMozWur7C1hbldw74mJWK1/+AK39J2ccO4Dx1TdTPzzw6Tgco00VstWbha4Cyx8jzNTc82Xc7X2mhviZa71ExL1tcj3Yfsh2TOX93E/v2riOEl9e0gobuTdNnNAue2k3CeoWx2bBfdnbYGaIR/cdXDbAVudW2DD1salovuD1O9nKz997GYLuGfSxwdx9Vzi+fFXT3JOPG94fz/J797EzSxl25zm1B+h+Welyl5zvRbmrqzPG8WMVradS5Ce7HdF96gmG85Oa2VnJUT94AzMnmGq2j5H/myrM3VEc0Tj1XxumkUfd9x/BXULMVUz6s+usZ3FPhOqteq7eT53z27sq2V+A4PU0bw=
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYEAF/cyomJ7gBytl+v9ykqb+FQ9l9qHrf02hecjAEM0v5Jr9iQlCBzJhlyfFXHzxg+5emL0wPejytAKfkPxJjN80GfHL4wo3bPYSoxabfUu4ibMDW/h/ItJ9pAJCYUeMf2H5Q0kQQn9mR8jh8jMhM2nlXxjAVSaA7IWFCXpajsOStnexQWiY36kNqFXWEGsOqWUlvfI7MgjCkjZgeQZWNxBTx4QBzYkkIZ19ILHMIWR3MBSTYm8wEyomBACCWyub
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="209" y="271.5">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="15" y="75.75"/>
<object id="50" template="../obj/enemy.tx" x="208" y="225">
<properties>
<property name="enemy" value="Goblin"/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="432.333" y="59.3333"/>
<object id="52" template="../obj/gold.tx" x="401.083" y="257.75"/>
<object id="53" template="../obj/enemy.tx" x="350.333" y="78.6667">
<properties>
<property name="enemy" value="Goblin"/>
</properties>
</object>
<object id="54" template="../obj/enemy.tx" x="15.8333" y="103.333">
<properties>
<property name="enemy" value="Goblin Warrior"/>
</properties>
</object>
<object id="55" template="../obj/enemy.tx" x="421.167" y="229.333">
<properties>
<property name="enemy" value="Goblin Warrior"/>
</properties>
</object>
<object id="56" template="../obj/enemy.tx" x="213.667" y="137.667">
<properties>
<property name="enemy" value="Goblin"/>
</properties>
</object>
<object id="57" template="../obj/enemy.tx" x="430.333" y="90.3337">
<properties>
<property name="enemy" value="Goblin Chief"/>
</properties>
</object>
<object id="58" template="../obj/enemy.tx" x="190" y="175.667">
<properties>
<property name="enemy" value="Goblin"/>
</properties>
</object>
<object id="59" template="../obj/enemy.tx" x="237" y="168">
<properties>
<property name="enemy" value="Goblin"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,81 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="61">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJy1lG0OwiAMhvm/cQKCBxtnUc8lurtJ495Ya9mUQpMGtrzrQz9Y8s6l4nl+rxZf/Gccel78tybOLyftvaxWC1uMvK03xiaHBszYgcm58h1qQOzA8uzFrZ1lFfmP5MHAIjtPzj1YniPqnJWY6DPlf53G9TeLOSNDvmun/qKGkiPPgf4mlrfFtFnmPK7DPONOW/i13sp9UOprYWv5avXWuBb2P3WuxW+p+x5X6uJBbM6meYWO72tc0lyKn0R/+X/jFzbXa7WSXDzjG9yzLPpbY2v6oPRhj8tjtLjktvoTEZpwDQ==
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyL5GRgiMSDIwjI0wLv4mBg+DoA9pKDt7MxMOzkoMyMb2TqCx8gPw+EvdM4h06aoATvITMtXWQeeLeP4lGMDYcNAjdgw9QqT64MwbwHAHroyEY=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJylVFFKw0AQDSlKkjtppTeokRY/rF6jVnoCRaF4FlGE0tJLCBH88VfbiiKUivPcfWaybtKqD4Ysu5N5M7M7bxYGwczak1gnLtp57X/2rOL7DJwX4jeJcs4jMaIZmm83CYKG7Gdid2LvG/lZIGePm2aJfWBQkQM4L2vGbxEXeb9jKjxY3nuVFzkP45/+zHuguMnJ+MgTNSPGm4rB/AnU3EvMemj9afjvOir66/rBPffUA7zIv0vFuyXrekktwERx38j6tcJ3au90FdCLfmJ6W8pt+zyOSs5VrGlJrYDua9dy0upx8fwgzmtdVtRJgDdbw4/cDYfbxapaAeRL3sr+OSD3SbKevw+at6fi4H1+VORxnBT9fwPeLzh3nPu6tW+zivsvQD0jsavIcPpyp26BG77u/BK+/aHnnr/0Icnn7FTmaD/065KeydEab4ac8Hd1A/ut2Lw9zDY0i9w6d2jKQs1Hmf650Jrl1oo6d2V9Vss1uhUaTdr2vO22nKVie6on9GOvXK10awVn2+GkUR8wI+TWvtTUvtIR9or14E2OlU42bd/KOGmZms/U8Z2HRc5M3VPH6vnCftOwaC7nJ0ubxIk=
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJy9lU0OgjAQhWGIGn8u4tIbuHONJCTeycSFLo0r76CX4QKaKIILN0ZboWEYp7Qlxpc0EOj06zxmiufVtQrq4596dNrHJuB5z75bzGnUnqe0c2TaakLWPRv2eujyzzNojjOtayu6X8VV35S+dxX2+dWQ01LU7EK8D+E3uYWElfeKq0964wYV2ySbOp8NiuvYb54nuYodQZV7G01FXKbZ25HU10XMvUKdT3O37a8ExQHyVXmNJetqHfBsXd46v7dMTe6H389SKLiynji28t1WoeU5J7kxWpeybXI3cbkeScu1KHuj8Z0T7nco73VnFKeYeMr5/skJzZmTveC6Uv8Gm95T7LvwJiffnFPawHWVZEfl4ITzxdwI6sOkN3TIVIg=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="211.568" y="270.841">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="50" template="../obj/enemy.tx" x="384" y="161.5">
<properties>
<property name="enemy" value="Goblin"/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="416.833" y="249.833"/>
<object id="52" template="../obj/gold.tx" x="451.833" y="111.25"/>
<object id="53" template="../obj/enemy.tx" x="319.583" y="62.9167">
<properties>
<property name="enemy" value="Goblin"/>
</properties>
</object>
<object id="54" template="../obj/enemy.tx" x="14.8333" y="84.833">
<properties>
<property name="enemy" value="Goblin Warrior"/>
</properties>
</object>
<object id="55" template="../obj/enemy.tx" x="431.167" y="111.333">
<properties>
<property name="enemy" value="Goblin Warrior"/>
</properties>
</object>
<object id="56" template="../obj/enemy.tx" x="343.667" y="206.167">
<properties>
<property name="enemy" value="Goblin"/>
</properties>
</object>
<object id="57" template="../obj/enemy.tx" x="422.5" y="222.834">
<properties>
<property name="enemy" value="Goblin Chief"/>
</properties>
</object>
<object id="58" template="../obj/enemy.tx" x="367" y="65.167">
<properties>
<property name="enemy" value="Goblin"/>
</properties>
</object>
<object id="59" template="../obj/enemy.tx" x="320" y="79.5">
<properties>
<property name="enemy" value="Goblin"/>
</properties>
</object>
<object id="60" template="../obj/gold.tx" x="16" y="106"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,76 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="8" nextobjectid="60">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFpAJpHggtyzP87Y3iHRh7dwLt2gW1bxedw3kUjIKhAkbzBm3ALh4ExiZOrNhgjR8AEk8MKw==
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJztlEEOgyAQRVlS2iN4CZqUeLTeQxbIwms2uqoTmfAztS2J010XP+rE8OZ/YLqLMd1fZjq1adypHeHyer0z5lp0WxUbejnqd1i12O1JXO/q2lR/2O2dewlOhzvbykrgp4ceqJ+s7JfXXcBXhjqyUskgK3HZH34P8E69eKfndwQGZ8y+Z1vZ6LtX2l/M1ItzFSD/JHrQ4BIrCF5wlZGBGxVy5szYE0t6/sX9nXa8pKIId1ueu6NcObM+zSjeb/pP6x7JPGf7ys1K80rqft5EnihjmtVc0+S8436rteoJo+KpLw==
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyT4WFgkEHCG4B4DRBvQRMnFpOrfx0QV3AzMGwm015y9W8D4q1AvB6Id5GBN0H1byfT3bJAjA7QxaSxqJEm075Re0eOvbuQzIWl191QsZ1IaRhZDS38SwwYtXfUXmwYVp9sQrN3PQlilNZHyOW9LDSP1AHlkjkgNEwMWR2l9RF6fbIXiPcQIYZLPzoGAIa8ZW0=
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBg8YDvbwOpHB7I8qHxpHuzqqAG0GVH5OoyotBmQjoHK/aadMzBANBDv4YewY/CqpD74CaV/0dnecChtxohXGVXBHyh9F4g7qGDeLjLTKrn6kEE05UZQBTig8WHpaTGUpnd6pgX4zI5gD5Zw/4PGdxgAN1CjjBxs9RE1AQDYIhNo
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208.667" y="254.337">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="50" template="../obj/enemy.tx" x="135.516" y="134.997">
<properties>
<property name="enemy" value="Goblin Warrior"/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="207.345" y="65.3352"/>
<object id="52" template="../obj/gold.tx" x="140.342" y="65.0133"/>
<object id="53" template="../obj/enemy.tx" x="206.163" y="124.163">
<properties>
<property name="enemy" value="Goblin Chief"/>
</properties>
</object>
<object id="54" template="../obj/enemy.tx" x="208.178" y="152.006">
<properties>
<property name="enemy" value="Goblin"/>
</properties>
</object>
<object id="55" template="../obj/enemy.tx" x="118.668" y="194.664">
<properties>
<property name="enemy" value="Goblin"/>
</properties>
</object>
<object id="56" template="../obj/gold.tx" x="289.157" y="56.0147"/>
<object id="57" template="../obj/enemy.tx" x="287.666" y="91.5103">
<properties>
<property name="enemy" value="Goblin"/>
</properties>
</object>
<object id="58" template="../obj/enemy.tx" x="143.5" y="219.499">
<properties>
<property name="enemy" value="Goblin"/>
</properties>
</object>
<object id="59" template="../obj/enemy.tx" x="281.96" y="208.637">
<properties>
<property name="enemy" value="Goblin Warrior"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,61 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="56">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBi8IJqXgWEXDwKj86N4aWMnOpDlwRSjpt3Y7MRlLzXtxmU+LiBNovqhYi8u8aFuL3p+wYZhgJr5abDF76i91LV3L9CcOm7i1ILU7aGSvSBArB9IDRtiAD5/U9uf6ACXv8n1JwAxHhhJ
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzr42Rg6MOCm7gRGJs8PvVtnIQxMeasZSGMh7q9IEyMfei4jwg7R+0dtXfU3lF7h4O9I61eoHX9CwA+Uzjg
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJy1VUFSwzAMVAvD2PkIB3gD5QXwqxz7hpYPhAJf4RWhJTemLYdaU5uuN1YDBXZGk8SWtZGttUREXpzInc9tHOws2HkwRReerxciy/jNYP+ELsZ7cv01re/zzoLNgz3EeGjjwhj6f4ezxK053VQik2C31X6+Bl/luBrl69m/xDk19qr1+T7ODD9rHHNtIQcG8/O3Fb+EmngVbz9YfyqvFHiPYeHsff/NPiOawPFItaVnsPJ7/gXNYXyuqyHelEsDGl3BPOvnHuY2Yc12wBL0/bOgl47iJ27W7lA9X4/yp5VvylnjP7vD3YS6SnNc839ZV6zREpp41spbH3f9QklHQ8B6Vs4unsN/6oiB99spvOmf331fH5Zesfas/mIB/bl+mZ+B/TDlqjlMqoOtY4wPl49jP2JtWtyYv96pyo/9hfvYJd3/7M+8Je4d6bF5HQ==
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJzFlUESgyAMRdl24blkht6nag9Jr6Gn6Dia8U9IokKmfRsJCMLPJ4Zw8HlszyWUYF8SxiXeXdlH39DGf0nvuNaTxRnOGVk8dvKcWkam43Si69l4C+iTGdqY95Z1aZ24x9yLA5wN8yt5+iqWXtzDrz94OrLY616hZta5UB++l7vkCp/UzLnD6rkE7dl8+xqoGeXLsx5pWLV7EHJMHvCu1VI9kPbWcm85mocpn601ygOr1mhaSLpRX1b+t18PSyUU
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208" y="281">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="122.5" y="114"/>
<object id="50" template="../obj/enemy.tx" x="211" y="86.5">
<properties>
<property name="enemy" value="Human elite"/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="250.5" y="49.8333"/>
<object id="52" template="../obj/gold.tx" x="122" y="84.5"/>
<object id="53" template="../obj/enemy.tx" x="193" y="86.5">
<properties>
<property name="enemy" value="Knight"/>
</properties>
</object>
<object id="54" template="../obj/enemy.tx" x="264.167" y="148.333">
<properties>
<property name="enemy" value="Human"/>
</properties>
</object>
<object id="55" template="../obj/enemy.tx" x="263.5" y="124.667">
<properties>
<property name="enemy" value="Human guard"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,66 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="8" nextobjectid="58">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzllGsKgCAQhP2fnSC7WJ2lOlevu6XUgC5rEEwPaGCptfBzdFdnjXEfjbY0ZrJ7NGWaY+wO5uyf0Ojf6yjHGJMtmZDkstna/DluUEXyu/oYiue5sn4gbT2dzxcSN+cL64HYdf3W+f6VO9q0vmSgx+/2mxOzf3ulfzX1xD4Kexg8aHdHrNC79fE/gwv2mW/4ZDLBlfdVrPj7lXk3p0heMg==
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyT4WFgkMGCm7gRGJs8peqJMaeCCDzU7QVhYuxDx5TaOWrvqL2j9o7aO1TsHWn1Ai5zcIUpqfYCAApbnpc=
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYMAOmDgZGJiBmIUThwIK1eMCC4D6FwLxIqh5yJgJixiyekqAHRcDgz0QO3BhdxMp6kkF2MzHJ06pX0eqvejph1724jKfCc0dMHdRmodgYD6J4Tx3iMfvQNtrzYVZPtlwQTCIbctFG3uJBUPZ3oGsj0AA5Ad7LgT+yQER/86BKk7r+giWp9HzKqn1EQB2QCUD
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgF2EAbFjENIbo7YxQMEMAW/4PJvFFAGhgJ4a8phJ8/XAChuBwJcU0pAAD2BQPV
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208" y="281">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="50" template="../obj/enemy.tx" x="248.5" y="122">
<properties>
<property name="enemy" value="Human elite"/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="223.5" y="50.3333"/>
<object id="52" template="../obj/gold.tx" x="256" y="48.25"/>
<object id="53" template="../obj/enemy.tx" x="183.5" y="105">
<properties>
<property name="enemy" value="Knight"/>
</properties>
</object>
<object id="54" template="../obj/enemy.tx" x="286.167" y="186.333">
<properties>
<property name="enemy" value="Human"/>
</properties>
</object>
<object id="55" template="../obj/enemy.tx" x="131" y="187.167">
<properties>
<property name="enemy" value="Human guard"/>
</properties>
</object>
<object id="56" template="../obj/gold.tx" x="122" y="96.5"/>
<object id="57" template="../obj/enemy.tx" x="208.5" y="224">
<properties>
<property name="enemy" value="Human"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,67 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="58">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBi8IJqXgWEXDwKj86N4aWPnbh5UMVk0/k4q243NTmz2UttubObjE5fGIT5q7+C0F5ZfYAA578Awshyt0xUuQOtwHrWXuvbuBZpTx02cWpC6PVSyF5RGifWDLFr6ptReEMDnb2R/Utte9LyKrmYXGfYCAEHiIZM=
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzr42Rg6MOCm7gRGJs8PvVtnIQxMeasZSGMh7q9IEyMfei4jwg7R+0dtXfU3lF7h4O9I61eoHX9CwA+Uzjg
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJy1lV9OwzAMxq2BUNKLcAvGCeBmPPO4cYFuwFU4RWH0De3PA7aWaF+/OKOi8ElW1cT1r07sRETkNYjcxaHN1C7ULtVMvT7frkQ+0juL/bP6FO85lN90seQu1JZqTyke2swZQ/8xTI9tOd00InO126b0XTg5s7/HfKisVReH6+jFPzeOuXaQA4v5/F6L/ziCa3qv+P2kqdxzWof6uk9ZZ1SrjBXVlu3BJh75a5qbws25tNCjG5jn/rmHuZ1+s4d/2YfScO7g9EtP8TObe3dMPdfE62w5W/yXcDqbsK/yHNf8VC6Ke9RTm/b6L7mesJ6N2ad9+G8uCs+333DzP3/Gsj9q/Yq1V7tfakJ/rl/ms/A+zLlaDvPmZNsU4ysMx/E+4t6ssTF/O1ONj/cL32PXdP6zP3M99jegHXU1
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYECAC5wQ+hUDJkAW88Yijw1U82KKwezAJU9P4I5DPJQdk63NCKE1hbDr8UHjn0fypwcav5IXux5yQSVaOFYRCFdC8pQA5HTyEomNHO+UmAszxwPKR0+LFUh+Q45fbGmaWIAvvNDTcDkOtW042ITkiAEeaHxq5SvkMMPlLxBADh90tyCD7WyE7TxPRjohRw8pAJTmvJHYL/GqJg4ghxksvnCVR9QE+MruCixxDEsD6GmK2HSKSx228gCb2yjJt+gAVxqGxSelZRQ1AL6yBldYYAs3mNh5HPUtAH3TKhQ=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208" y="281">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="176.5" y="50"/>
<object id="50" template="../obj/enemy.tx" x="264.667" y="133.5">
<properties>
<property name="enemy" value="Human elite"/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="240.167" y="50.1666"/>
<object id="52" template="../obj/gold.tx" x="160.667" y="47.5"/>
<object id="53" template="../obj/enemy.tx" x="255.667" y="60.1667">
<properties>
<property name="enemy" value="Knight"/>
</properties>
</object>
<object id="54" template="../obj/enemy.tx" x="190.834" y="230.333">
<properties>
<property name="enemy" value="Human"/>
</properties>
</object>
<object id="55" template="../obj/enemy.tx" x="224.167" y="230">
<properties>
<property name="enemy" value="Human guard"/>
</properties>
</object>
<object id="56" template="../obj/gold.tx" x="271" y="49"/>
<object id="57" template="../obj/enemy.tx" x="153" y="134.333">
<properties>
<property name="enemy" value="White Wiz1"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,60 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="63">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJztlWEOgyAMhftfOAHxYvMsuHM52N1mIy/rutZIsv3jJQ0obb8nMUB0aIlEj0B0i0csatQ5nnhdB3pYtXP4rOPn1MZNvGOl4HO1f56X8K7RtUv0uVBp8035BgsM9Jd5Fpfrysk3WMIeSJZUUh4t7tzJvCL0hzf8K//mej4Gd3AH97fc5z6/T/298l5TL3rWXJwnFpv7ri2stdrO8PUkz+NqtuxRg+8L567MkXdWFj7kvuj7yLo3dUh2nr6ZPfECDWFXew==
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyrZWFgqB3Fo3gUj+JRPIpH8YjAADIiAQ4=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzNVcsKAjEMLFSlraD+5F49+JOrshcfH6ShBLPLNE0riANhD5tkptO0de7/MAbnLuF3dVx7jDlKPUr9fcp1m9TOG9KH9wp6S10IU9A11zgp1kD3Kdb9KP0fQf4Q55xorYSt0LYr+El+LzWzTyhXW6fEU3ht2cva3iCdpbzJMH+MQ9J5W8Ee1bT6Tl5tPV7hlOeNPUI5CDzjrfcB76nmBeegGZEeWbktnAR5hjRuy8wNlXOI+mrn0sLJWDXkSu67QSt5Tn6e37FP+XvrfBPoLnoYapf3qYze9+gbTgv3CxE0QwE=
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJyVVUFSwzAMFMxADs0vUkhhOHMoV17Th0AZSo4M32kKKbyHC0esiZeIrWyDZjRJbEW7Wsv2XERW0W+PRe5m07e+n9Ui58Hbepzncc9fTsuuuSTiiMEDh13I8xr8rR6/v0583CbGwa8rkecMrshvXM1pn9CBOe0IB7wQq89lBtvmZev94R9THPCDDTJpoqbYN9VYv9VgRblSHP5ryAsO0GoZ8W3MYP5rzPuCcl4ciWxpbB+frRxqgF65D/4UfD37W32siTXGsGb5KmZv+tDmbTP5tUa1z6rMC1qoZh/i9z/qvcpgQn/LCzxKBj0Y13LdR+6lPrbzTTJqxNzENe0dXK2Z+8Rbdx7z1p1jLhNnGuK4Z2GpNU/FM6/3gLFwcLWnu7j/rWZcf8lS/DRvCnsb8R8ye4L3C3h562E567x67h7BnWPPaPRF5+x1bx4xyKHn1cbpK667m008bTzmBsJFHY8RG72GO7OEyZqvnfi2njDncngGgRvO4xzmN1snfZw=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="209" y="271.5">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="369.167" y="56.4167"/>
<object id="50" template="../obj/enemy.tx" x="47.833" y="50.167">
<properties>
<property name="enemy" value="Cat"/>
</properties>
</object>
<object id="52" template="../obj/gold.tx" x="48.9163" y="28.4167"/>
<object id="54" template="../obj/enemy.tx" x="369" y="74.8334">
<properties>
<property name="enemy" value="Cat"/>
</properties>
</object>
<object id="56" template="../obj/enemy.tx" x="185" y="112.667">
<properties>
<property name="enemy" value="Cat"/>
</properties>
</object>
<object id="62" template="../obj/enemy.tx" x="208.5" y="231">
<properties>
<property name="enemy" value="Cat"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,56 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="56">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyL5mVg2MVDXxwFtFMWSNMbSPMQb680knthYBcJ+smxt5abgWEPDnV7geL13NS3F5+d5NpNjL3SRIYjKeE9au/gsXcnNJ/jA9FA+d1UthdmNy51IDNIsZMUe0EAX7lHKiDFXmqCUXvpZy+pdSfMneToRcYANuJDIw==
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzr42Rg6MOC25AwNnl86onB1DJnqNtLrt3E6hu1d9TeUXtH7R3q9pJjJ6nuG6z20qL+BQDfkyFi
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJy1VUkSwjAM84lJ4G0U/sZDwvYVXtHS9sKd+uDBceU0bJrhgBtLTiK1RETXQNTE/HeeahrjVLutiHaRIIapfgrz+ujwMdo4173H+Rqez9Y1dxNxHWkibcSNkEKuqflrNLU20mR+dIbbwr20b+4BQWbvAUdX4P5Gk6HvAGl/AnR+CNrzveNdD3xPR7Ne8wyFvSDP12ingM/Kcnn5ZKCcL2mPZr1o232UvCAZ1uv3C/fNPZfw6tO+l2e1/hP9mmzqniV+L6//hLyDfpWXWrzzfvP6eWbvO1HStJ5Ppv+xzv9rfuu7mqyjHplF9x42+Uz6Ocp5jXYHsmLPXOuKt4U7gYwj7SelS3er
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJy9VVsKwjAQjFYQEe8k/hjQ+/jEy+h96gUEf/XXC8iSjk7HTZsvB0qSzb4yu64hfHGdpPVJstqR7Wft++jIDQc5c4zcveLpyFb9ZkVYOjLkNB+GcB6kD7D9YtjOa9for5szuKjpnVHOagNYzFPVtgOO1Td2DG3shEetgwL3VgvENNl9lOQfzqvf2H3gej1oz3U33Ar93YRv+AEH2gtbejvXF/bqz/AapxW8mA/Or4tP7eGNowt/fKc1BPp48XpWfXFO7O8yTSv3XSQ9cIJ75sh7F7B33lXSM9rvhnri63ZBbTi2zi3E3BbMHsB6bkX7h6ODOBYbc4M/fSdzhnp5tS3BMnTPUr7rmp0eJ3gXfMSMLvcg95c3vw06D3K55exz8hxMP9fDqKeX07/h/ZYAzR818XiDrM78374BCd9SfA==
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208" y="281">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="174.5" y="98.6667"/>
<object id="50" template="../obj/enemy.tx" x="216.333" y="46.1667">
<properties>
<property name="enemy" value="Cat"/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="255.833" y="81.5"/>
<object id="52" template="../obj/gold.tx" x="160" y="143.167"/>
<object id="53" template="../obj/enemy.tx" x="216.333" y="27.1667">
<properties>
<property name="enemy" value="Cat"/>
</properties>
</object>
<object id="54" template="../obj/enemy.tx" x="216.167" y="68.6663">
<properties>
<property name="enemy" value="Cat"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,54 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="56">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyL5mVg2MVDXxwFtFMWSNMbSPOM2kuMHlg8ketmUuzdhUcdPjlK7UXWQ0//DrS91ABDwd6BTlfUAKP24gfo8UhqvJJrL7UAchlALIa5kxy9yBgAQ0U6kg==
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzr42Rg6MOC25AwNnl86onB1DJnqNtLrt3E6hu1d9TeUXtH7R3q9pJjJ6nuG6z20qL+BQDfkyFi
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJy1VUkSwjAM84lJ4G0U/sZDwvYVXtHS9sKd+uDBceU0bJrhgBtLTiK1RETXQNTE/HeeahrjVLutiHaRIIapfgrz+ujwMdo4173H+Rqez9Y1dxNxHWkibcSNkEKuqflrNLU20mR+dIbbwr20b+4BQWbvAUdX4P5Gk6HvAGl/AnR+CNrzveNdD3xPR7Ne8wyFvSDP12ingM/Kcnn5ZKCcL2mPZr1o232UvCAZ1uv3C/fNPZfw6tO+l2e1/hP9mmzqniV+L6//hLyDfpWXWrzzfvP6eWbvO1HStJ5Ppv+xzv9rfuu7mqyjHplF9x42+Uz6Ocp5jXYHsmLPXOuKt4U7gYwj7SelS3er
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJy9VTkSwjAMTEsR4FfxTPgPOR5pfkCdtNDREA3ZyUYj2U7DNtg6bHm1KFW14XH6/c5ki4ZtqPf+YNgFo9rzHZ5fA/d2FNvm04rQGLaSmgSoq1/jb+seXER6Z1B7neMhFNp7VbPugwb83IvneVtLrcwD+3JgnUy05rsYn8TZ7MO5OAccaC2wTri/s4rj/WvJedcbL90BPrVe7kYszmOf1H9Z3nc9wK3A0qzWQ07DrDvOnZWfObLeBQzqXYyUdixfdHSSgpUD7VhzS3y6xymI5lpaT0aM1lcOzBn6ZfW2BE2V7vlYODstTvAunBGcWO4768vjxZoHVm1evthLvjcc72kY/fRm1D+R+i95s8biDbbofG+/XkBHzQ==
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208" y="281">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="50" template="../obj/enemy.tx" x="232.333" y="95.1667">
<properties>
<property name="enemy" value="Cat"/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="216.333" y="98.5"/>
<object id="53" template="../obj/enemy.tx" x="207.833" y="225.167">
<properties>
<property name="enemy" value="Cat"/>
</properties>
</object>
<object id="54" template="../obj/enemy.tx" x="200.167" y="95.6663">
<properties>
<property name="enemy" value="Cat"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,51 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="54">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJwL42RgCBvFo3gUj+JRPIpH8YjAAK/DvUM=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzNlE0KwkAMhbtssOcSmQO47FrwYGL1LF5Cp/YYTrDBNDaZDLNp4UEhP195eXRom+ZWqXvSkKnvYalD0rFSIbMngM69pG96Q17X9tdP77h3ZPV+pa5xn+Dzk/qDmH3NivDl8rrF1dTPkiyPtxaX/PFoErusWdkruYMzk6TovIu8ieZzzreajHu5VrYxo4+d3sMzXMrVPCTvkBvg/y5a3mt9ph581vq1vOe4Wj6ld5JLnssMe7hWPqPYhZxJmZW9FvfclWUUOfyWW/tvjOxdck9dmfh9S+a2wv0AbF8GEA==
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208" y="281">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="14.8954" y="128.712"/>
<object id="49" template="../obj/gold.tx" x="166.538" y="81.703"/>
<object id="50" template="../obj/enemy.tx" x="199.797" y="218.015">
<properties>
<property name="enemy" value="Minotaur"/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="384.492" y="232.777"/>
<object id="53" template="../obj/enemy.tx" x="383.233" y="187.963">
<properties>
<property name="enemy" value="Minotaur"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,56 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="55">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJztlMEOgyAMhpsdBB9Js3DcI/k2MPeeJm6NEGtHGVXjaYc/IeSnX0sLowEYL9Cj3UpzNlzIdXZdw0eDMte9XOR4s2XPzTlcjE1VE6ezOn6OC4StidXZY1zULWrv3OT0IvPAuZ55gzA7uPeM67uiThDqxXi9Xe+N95j2oCc8ie0ED+fyfoKQM/c5gYtez3yh0F/q/fU/pF6k+qUcUn+HVubSd8rrm5pFufqD+X7jPL8Sl2uqeE90XkvScCX5eK9JteeOcrX/2p+76A0VDiWG
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzFldsKgkAQhucmUnqMHsGgoHuRXlQ6vEwoQdeR+Rjt0g5OP7OruwkN/BfqON+cVsucqBzRKSM6G12ycV+f0KYwn+69QyIzhVsZbYzf1uiRp9ccy+2MXk7H7MNO6bnG5fmNxescmxJqR5PzmxKvcr5t5LzRKuWeLx7mGOLiGfBxd+668MRDZqg32hnQuIW4rs07vZK3ZEp/ZDPzDs/ReF/tvmgz0+YgraFhx61s3hzvRkPNaDL+evWdP+feCP82wJe9krsf4sq6OX/urTy/0q401GfVQ686cd/H1b4TGItr4P7hLsz5vfKd3xjmXNw9xf8j5uA2f+Iulr9z381Ord4=
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208" y="281">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="39.3954" y="91.712"/>
<object id="49" template="../obj/gold.tx" x="159.038" y="25.203"/>
<object id="50" template="../obj/enemy.tx" x="180.297" y="64.515">
<properties>
<property name="enemy" value="Merfolk"/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="390.492" y="184.777"/>
<object id="53" template="../obj/enemy.tx" x="338.233" y="150.963">
<properties>
<property name="enemy" value="Merfolk warrior"/>
</properties>
</object>
<object id="54" template="../obj/enemy.tx" x="68" y="189">
<properties>
<property name="enemy" value="Merfolk Avatar"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,44 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="53">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzz42Rg8BvFo3gUj+JRPIpH8YjAAAvyrVM=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJy9VEkOwjAM9AkaiW/RRhx64BW8DArlxJcQhWeQUWwlKqA6i6hkJbHqGY9jpzVEbYZdGqJr8+kb2R/vc/B/cT7cejcBV3wdeT/2lvdjZg5zHcCcHGZvAi58R+c7uf258evAhvMU5aDltzMdgm2ZG+en8fZCTrxKPM74H//eVkRbpV6JEw2CPUTnJYzOhDy1vFLbXUFPgLfnuml5LddSo0tTMw1ODa1x/locyfPfvPGslrwD32Z+qR8wl/jQj7m6oXW/9r2lwUCdZfaJQr6HTTpvb/S883vuWHMqL+LjtyU1FtzaO6ppuG9KmP1ahnsq6a8SXqrA+wb+acz1
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208" y="281">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="50" template="../obj/enemy.tx" x="439.667" y="134">
<properties>
<property name="enemy" value="Blue Wiz1"/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="442" y="204.667"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,45 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="53">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzz42Rg8BvFNMerOAbeDaN4FI/iUTyKRzEAYUGtrg==
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzNk9sKgkAQhgcK1Mt6pCBduuiqRwwi9TU6vEZ56gm66/AP7qBtKIS70sLHogzz7e+sYUAU/gGxT5SA1B/XWWDfeERZ4N4tGdm5Brx4d+mOW779DM8gASmIqHa7+O5KOxUcB7iO4ATOs/q9YDu7avW+wHUFGci19+4152J3bsnf9j7geoIXoPln3h1cFc/Ct5O91L1Kahxyrzij+G5GvY25S69I+7aTb19X/dDs0ou9iynRqqdW/gFZy4GzZncVdOc0nTKHrlpbmDnHcJpzHcspRIGdmf6K0t6+e+fKW1jwvgGs6ccN
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208" y="281">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="49" template="../obj/gold.tx" x="7.66667" y="102"/>
<object id="50" template="../obj/enemy.tx" x="176" y="120.333">
<properties>
<property name="enemy" value="Djinn"/>
</properties>
</object>
<object id="52" template="../obj/gold.tx" x="7.66667" y="119.333"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,59 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="60">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJwL42RgCBvFo3gUj+JRPIpH8YjAAK/DvUM=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzVVFEOgjAM3ecWj+FZRONFjeCtDLJjyIIvedZOacePTRpYx97rSl+7FEJn8D6GMLz8Fm1nvfglNs5P2D29c/cb5HIS+IPglHvYl7lY76pxrDXkYuFv5YRdZpzsrC9jXONnbEpLHO9YFzsba/ygs8DLSjzT91k5f2joKc4Z9V9Tv6OzvzReLfaN11rr2r1qvFLn3JcW3ho+/hvXT5sjWHv7WZtFI+3V5gjM08/Qg5xF+93iUkusH89df+lpSrqWOF/ozsMpsbbSZ6sXnfwr7xMCMcHT
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFyOAnFrFtdLT/DxL7MzumfAwV7doMpXH5D118C5SOpqIbYECUCDX0jIehDsQH2gFIQIIEtWI0cwUq2EJYCUEwFNPjVhqaTY0wHQX0AQD5CQsT
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="217.032" y="271.777">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="213.75" y="27.75"/>
<object id="56" template="../obj/enemy.tx" x="182" y="129.5">
<properties>
<property name="enemy" value="Goblin"/>
</properties>
</object>
<object id="57" template="../obj/enemy.tx" x="184" y="176.75">
<properties>
<property name="enemy" value="Goblin"/>
</properties>
</object>
<object id="58" template="../obj/enemy.tx" x="343.25" y="124.5">
<properties>
<property name="enemy" value="Goblin Chief"/>
</properties>
</object>
<object id="59" template="../obj/enemy.tx" x="87.5" y="161.25">
<properties>
<property name="enemy" value="Goblin Warrior"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,38 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="54">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxr42RgaBvFo3gUj+JRPIpH8YjAAIblHPI=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxz42RgcBvFo3gE4lUcDAxrOOhvrwcQP+akr90gvz4F0iAAsns1jf0Osm811E5RBgRgY6Ct30Fh6wnFdbwQOooBIeZFI/8+A+LnQLySA2EXAx3sRbYfZPdyaDjXAP2+HMh/QWN7ke0GAXrZCcPu0HB2paOdsHQGArSOV1rZCwDMGKdq
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="209" y="282">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="53" template="../obj/enemy.tx" x="199.333" y="178.333">
<properties>
<property name="enemy" value="Dino"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,39 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="66">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzz42Rg8BvFo3gUj+JRPIpH8YjAAAvyrVM=
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJy9VEkKgDAMzK0tPsO3uOBHxeVX4vIME2ow9GalUxi6QJlOZtI2ELUf0TFkNBl3czB7ooWx87quiAYQp/C5KJVG3l8A3oMx+ciJ0qroH19FM5JXNaNqnHqM0mpzrP0jZ6vH1FezvIX4BplLcs9GK5k+OkNZnyXHznCi8ix1PsPbv1rr0v5a3Xagcp3mC9lP+kcj/w7Vi9SaevyX9wbvzaup
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="209" y="272">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="65" template="../obj/door_down.tx" x="224.166" y="17">
<properties>
<property name="teleport" value="maps/map/cave_16B.tmx"/>
<property name="teleportObjectId" value="66"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,52 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="73">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzz42Rg8BvFo3gUj+JRPIpH8YjAAAvyrVM=
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJy9VFsOgyAQ5BPSY/QsGuNFmz5uZawco2x0kikFqvIgmRDiLrMzu9gbpfqdGBxkjW5/aKVeen9uDsA7uX02K39tTtE3b7yybu5sG/C+He565bxeymkVPc8Nsb7BZ/Q4hw9c7KH0L8QNzewx15uq2Y/jfi3k5WR+70KPR/N95oU85g/FCZfAeppCdyG3i8wZ58EzjoO2JTFD+O7XwO+I77KUx55x3JH5j9XAfKn5S8WdeUupeeZaS7xx7lVs5muA/funuSTY51b/Sd/nrhHnkbmq2eNc3g9/+sci
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgF+AD7CLOXFoDefqGWfYTMIcWewRKfg8UduAAt3DfY/TxcwGg4Dx0AAGf/AE4=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="66" template="../obj/door_up.tx" x="208" y="272.5">
<properties>
<property name="teleport" value="maps/map/cave_16.tmx"/>
<property name="teleportObjectId" value="65"/>
</properties>
</object>
<object id="67" template="../obj/door_down.tx" gid="1073746531" x="192.5" y="16">
<properties>
<property name="teleport" value="maps/map/cave_16C.tmx"/>
<property name="teleportObjectId" value="64"/>
</properties>
</object>
<object id="71" template="../obj/door_left.tx" x="464.5" y="113.5">
<properties>
<property name="teleport" value="maps/map/cave_16BR1.tmx"/>
<property name="teleportObjectId" value="73"/>
</properties>
</object>
<object id="72" template="../obj/door_right.tx" x="2" y="113.333">
<properties>
<property name="teleport" value="maps/map/cave_16BL1.tmx"/>
<property name="teleportObjectId" value="74"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,40 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="76">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzz42Rg8BvFo3gUj+JRPIpH8YjAAAvyrVM=
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJy9lGsOgjAQhPklbaLHkhhO4slqRG+FCsewaztx3EBptLjJhleZjx0GGltVTWYft+/uTFVdYl9NvkZOszbry/m730o5370ty3/4PnutOiBe+jcbmHLuZMJ1VFtwZmEPscEAc1TXxx89nfPrYMvNBha8g59TbPiOWVMZWMoKSrTYy97O56m1n8fwnu9jfqfmktLvhrPklBYYe8XEc+OZkXFh8zrMNixkibPK1cdMO9Ia1X01rQMzN3f6O2KfmJfKX2pdKuPsJWuldL79toSH/8NUSa42u9Cl/hPskyFvXdyvV+SyTzpf8HgN7tL7AnNtbqNY/2LOsX/RegL3Q80v
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="74" template="../obj/door_left.tx" x="462.602" y="113.984">
<properties>
<property name="teleport" value="maps/map/cave_16B.tmx"/>
<property name="teleportObjectId" value="72"/>
</properties>
</object>
<object id="75" template="../obj/door_right.tx" x="1.99972" y="111.984">
<properties>
<property name="teleport" value="maps/map/cave_16BL2.tmx"/>
<property name="teleportObjectId" value="72"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,46 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="78">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzz42Rg8BvFo3gUj+JRPIpH8YjAAAvyrVM=
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzFVFsKwkAMzN9u8RiexSJeVGq9VdH2GCa0gyG2ZR8aA8PCkuwkM2nbhqhNxJkhccmo+Qb+wXuLRA8+A/MOfN6jD++T0cV53uPBd2bo7K21nhlai/69wpb+Nq/EY4Rww3N9Z/ltnUQqX69qA33GNb61sHqgN8kZmxm5vlpOvDUtPozGC/QqeVOBr/o9y7fWZ0jIK9mrvX1Gn7V8a/vh+e+Az9DQ6xvWOpfsSa3OMu/JiTNnr37pcS3vC0ZetsQ=
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="75" template="../obj/door_left.tx" x="461.491" y="112.962">
<properties>
<property name="teleport" value="maps/map/cave_16BL1.tmx"/>
<property name="teleportObjectId" value="72"/>
</properties>
</object>
<object id="76" template="../obj/door_down.tx" x="192.173" y="17.9086">
<properties>
<property name="teleport" value="maps/map/cave_16BL2U.tmx"/>
<property name="teleportObjectId" value="71"/>
</properties>
</object>
<object id="77" template="../obj/door_up.tx" x="207.327" y="270.696">
<properties>
<property name="teleport" value="maps/map/cave_16BL2D.tmx"/>
<property name="teleportObjectId" value="67"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,68 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="77">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUEAJ7eSD0Hh762rsLap8sne1Ft38UjIJRMHwAAJIOA0c=
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzz42Rg8BvFo3gUj+JRPIpH8YjAAAvyrVM=
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJy9VdsNwjAQy19SMQazUBCDgmjZCjV0DO7UGFkBQV6KJavv+Oy7tuNgzJjJo1BxKHi2hJMzZhYusm9F99xJcwk+FVc5XjvoeuHNbT73uz5ewRP57akLzykZYxburl2PU7wim5pceI7x/kw/vEyNZp77qngM27q6VW3UNUf14d7SvKFrzSdQwz+gxtx5egbqXCku9B7z+bB5X6/V5r4xVqoN2ow4o5J+x32O1/iWCzKwFbrwlLIG18B1lGTNOed+nz3p53pmD6X/BF/xbAu+AOxYtVo=
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgF+MDPgXbAKBgFVADRJKr/TUW7XyCxf1HRXFoCPxqbT+twiCFSnREjTZ0xCgYpAAAZ0AYJ
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="67" template="../obj/door_down.tx" x="223.169" y="18.5974">
<properties>
<property name="teleport" value="maps/map/cave_16BL2.tmx"/>
<property name="teleportObjectId" value="77"/>
</properties>
</object>
<object id="68" template="../obj/treasure.tx" x="455" y="239"/>
<object id="69" template="../obj/gold.tx" x="369" y="103.5"/>
<object id="70" template="../obj/gold.tx" x="368" y="175"/>
<object id="71" template="../obj/treasure.tx" x="208" y="251.5"/>
<object id="72" template="../obj/enemy.tx" x="198.5" y="91">
<properties>
<property name="enemy" value="Goblin"/>
</properties>
</object>
<object id="73" template="../obj/enemy.tx" x="274" y="168">
<properties>
<property name="enemy" value="Goblin"/>
</properties>
</object>
<object id="74" template="../obj/enemy.tx" x="351.5" y="174.5">
<properties>
<property name="enemy" value="Goblin"/>
</properties>
</object>
<object id="75" template="../obj/enemy.tx" x="368" y="121">
<properties>
<property name="enemy" value="Goblin Warrior"/>
</properties>
</object>
<object id="76" template="../obj/enemy.tx" x="438.5" y="228.5">
<properties>
<property name="enemy" value="Goblin Chief"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,47 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="77">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzz42Rg8BvFo3gUjwi8gGHg3TCKR/EoHlgMADJSrZw=
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJztVEkOwjAM9C3Jw1oh/gmIlF9VUJ5BLHWE6zoLOcAFS5bSJJ4ZL+kYiMa//8SjJ7r57+HwvSn5Pa3n0M8tcYaG+4fksBRmcpdykHwwxpgqeTOvo63JuLhiHht0a5xcTBQ6z7Q35sf5kMlb8p6MeCtnGWNpvqSYq99q0FiP8L5jmcUNXh3GfEs6e653vLFf0u+Vfl1vaHUFXJlPS48ts+IYdwl2HnoGMG9yVqOaZaJ9ryzc1nfmFC40SE7ZL6xzNaq5nhvURu7p91Orcet/iHNi7CGjR849vku9+zRfay6BXZuTHkePe2sGfwEsNbJD
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2DoAFtB0vXU8VLXPnsS3fCDfOuHHKAkrEfBKBgF9AEAyOIC+w==
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="71" template="../obj/door_up.tx" x="208.638" y="271.962">
<properties>
<property name="teleport" value="maps/map/cave_16BL2.tmx"/>
<property name="teleportObjectId" value="76"/>
</properties>
</object>
<object id="72" template="../obj/enemy.tx" x="157" y="138">
<properties>
<property name="enemy" value="Vampire"/>
</properties>
</object>
<object id="73" template="../obj/enemy.tx" x="272" y="216.5">
<properties>
<property name="enemy" value="High Vampire"/>
</properties>
</object>
<object id="74" template="../obj/treasure.tx" x="440" y="170"/>
<object id="75" template="../obj/gold.tx" x="375" y="74.5"/>
<object id="76" template="../obj/treasure.tx" x="42" y="151.5"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,40 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="74">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzz42Rg8BvFo3gUj+JRPIpH8YjAAAvyrVM=
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJztk2EKwjAMhfNv28Ec4kEVN28lbjuGCTb4EVahTuqfFR5la/JeXpr2nUhfgKEVubXvvST3W5jWQ/d799pPFTV9XfR7qaA7Ka6q1ajmWX7n1fyMCfHe/Ix+t+qOgdP82P25duxv7DHrXat5zZeBXHPqpSTt6DF6HUK9zKO+xzXgMC2D1z9B25fF89chM2fM854xzr3NH2bIz8lFT5FrQR57xriS+Y810FeO64iesq4tb4m+clystcYb37Hj33gCbZ/E8A==
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="72" template="../obj/door_left.tx" x="464" y="113">
<properties>
<property name="teleport" value="maps/map/cave_16BR2.tmx"/>
<property name="teleportObjectId" value="74"/>
</properties>
</object>
<object id="73" template="../obj/door_right.tx" x="1.5" y="112">
<properties>
<property name="teleport" value="maps/map/cave_16B.tmx"/>
<property name="teleportObjectId" value="71"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,52 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="77">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzz42Rg8BvFo3gUj+JRPIpH8YjAAAvyrVM=
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJy9VFsOgyAQ5BPSY/QsGuNFmz5uZawco2x0kikFqvIgmRDiLrMzu9gbpfqdGBxkjW5/aKVeen9uDsA7uX02K39tTtE3b7yybu5sG/C+He565bxeymkVPc8Nsb7BZ/Q4hw9c7KH0L8QNzewx15uq2Y/jfi3k5WR+70KPR/N95oU85g/FCZfAeppCdyG3i8wZ58EzjoO2JTFD+O7XwO+I77KUx55x3JH5j9XAfKn5S8WdeUupeeZaS7xx7lVs5muA/funuSTY51b/Sd/nrhHnkbmq2eNc3g9/+sci
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFgxGwD7QDqAyGmn+IcS8pfhpq/h8oMJzCaTj5hRgw0vw7lAEA9IwAOQ==
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="73" template="../obj/door_left.tx" x="462.667" y="113.333">
<properties>
<property name="teleport" value="maps/map/cave_16BR3.tmx"/>
<property name="teleportObjectId" value="75"/>
</properties>
</object>
<object id="74" template="../obj/door_right.tx" x="1.33333" y="112">
<properties>
<property name="teleport" value="maps/map/cave_16BR1.tmx"/>
<property name="teleportObjectId" value="72"/>
</properties>
</object>
<object id="75" template="../obj/door_up.tx" x="209.333" y="272">
<properties>
<property name="teleport" value="maps/map/cave_16BR2D.tmx"/>
<property name="teleportObjectId" value="66"/>
</properties>
</object>
<object id="76" template="../obj/door_down.tx" x="194" y="15.3333">
<properties>
<property name="teleport" value="maps/map/cave_16BR2U1.tmx"/>
<property name="teleportObjectId" value="78"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,41 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="70">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzz42Rg8BvFo3gUj+JRPIpH8YjAAAvyrVM=
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJy9VNsJgDAMzGeLYziLVVxUfGwlrY5hggZC8cdiL3D0AeV6uSTBE4WP6BkSXcHbEiyOaGVE3rcN0QjijI9OiYnPJ4A3MWZ3c6K0KgajF8mrmlE5zj1GabV1rP0jd5vD+Sqx+/sPstbkznm1jw5f12epp+OB9hKynu3sqJ3jN05kD795jOBNxlvkfM7rCzmv/sQFspes4A==
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgF+AD7ANkbMlAWMwycn0fB8AQcA2z/aHqmPbjDwsBwl2WgXTEKiAUAydACOg==
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="66" template="../obj/door_down.tx" x="224.547" y="17.2198">
<properties>
<property name="teleport" value="maps/map/cave_16BR2.tmx"/>
<property name="teleportObjectId" value="75"/>
</properties>
</object>
<object id="67" template="../obj/enemy.tx" x="206.5" y="183.25">
<properties>
<property name="enemy" value="Djinn"/>
</properties>
</object>
<object id="68" template="../obj/treasure.tx" x="207" y="252.25"/>
<object id="69" template="../obj/gold.tx" x="193" y="250.75"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,46 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="81">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzz42Rg8BvFo3gUj+JRPIpH8YjAAAvyrVM=
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJy1Ve0KwyAM9Keyx9izrBRfdEz3VqPtHmPKDLuG+AFmQmjFeGcuZ7s4Y5bBWFPk4dMzWGOednxvLzJeLMFxifeVnpv78mtxbgWb8Imbr93T/K3Eu6d42B9ufvfC2vWiW2ssNVEtmQtrIp2pxxq8iIn6SnqgxugHyROSb6I9Yx6gZebmWNRj785zHLQP+aW8Vo85Fu29VXyG+0gzzMs5R6mv5i8JCzE5FvmBa4Z5I/5fi56EhXicr+WVVl7tHnPPYg9afsazjvJhH7mvQ2NtJiRPYV2oX6/mmXvMsfFcmt9JyROIHdhd0uLseWLUV/8I/AfP4HwANWjPUA==
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFhAD7EDOXEkALNw1Gf9ILEOt3dHW49JEbluxo9GAGQ8GNxABa+mOgwohjgOzF59/hkl7oCQDDrwBy
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="78" template="../obj/door_up.tx" x="209.971" y="272.629">
<properties>
<property name="teleport" value="maps/map/cave_16BR2.tmx"/>
<property name="teleportObjectId" value="76"/>
</properties>
</object>
<object id="79" template="../obj/door_down.tx" x="193.306" y="17.9975">
<properties>
<property name="teleport" value="maps/map/cave_16BR2U2.tmx"/>
<property name="teleportObjectId" value="72"/>
</properties>
</object>
<object id="80" template="../obj/door_left.tx" x="463.269" y="111.318">
<properties>
<property name="teleport" value="maps/map/cave_16BR3U.tmx"/>
<property name="teleportObjectId" value="78"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,58 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="80">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFuMAeHgaGvTz0tzeKl4Ehmpf+9o6CUTBcwZ4ByMcgAMrLddz0t3cO/a0cBUMIAAAJ/AS1
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzz42Rg8BvFo3gUjwi8gGHg3TCKR/EoHlgMADJSrZw=
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzFU1sKgDAM6+eGx/Asm+JFxcetZOox7NgKZfjjxFgIWz9Glqbxlsg/RMeI5Sre1mA2RAsj8L1tiAYQZ8g6Y43cnwDenTGZxInSKuiVXiSvaEbNuPQYqVXvlcv9arDebjb9IZ5fc4u3OkeHxWfpL48RM77zGKlZzxmZ4TJLKH+1XuReaY/f8l6EpaxI
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYCAdrOJgYFgNxGs4yNA8hMBPfghmp7O9ogIQPFBg+sBZPQpoCMwY6Z+WRzIYiLCG5d05A2D3aNoaOgAAmLoGkQ==
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="72" template="../obj/door_up.tx" x="209.304" y="272.629">
<properties>
<property name="teleport" value="maps/map/cave_16BR2U1.tmx"/>
<property name="teleportObjectId" value="79"/>
</properties>
</object>
<object id="73" template="../obj/treasure.tx" x="224.667" y="27.6667"/>
<object id="74" template="../obj/gold.tx" x="245.667" y="153.333"/>
<object id="75" template="../obj/gold.tx" x="232.333" y="140"/>
<object id="76" template="../obj/gold.tx" x="235" y="43"/>
<object id="77" template="../obj/enemy.tx" x="198.667" y="104.667">
<properties>
<property name="enemy" value="Demon"/>
</properties>
</object>
<object id="78" template="../obj/enemy.tx" x="222" y="153.667">
<properties>
<property name="enemy" value="Devil"/>
</properties>
</object>
<object id="79" template="../obj/enemy.tx" x="204" y="184.333">
<properties>
<property name="enemy" value="Devil"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,40 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="77">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzz42Rg8BvFo3gUj+JRPIpH8YjAAAvyrVM=
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzNlW8KgzAMxfuxZcfYWZThRcVttxKrx7DFPshiUyfGucBD/JD8Xv6ItTOm/lKPoBjNjhwNXcF9WmOGxO3D821/w/VBnV2495tez7GfV5LUC+asMWuwBlJTmiN6boOmjN+SZy5ErDWSWfZuXQs7btznOw3kbfHHpIn1lKsFRiUwec7e2/PED/eAmiXmEfaWB74XKTTunnoo7UWbK4l+X5qzPsI9s+crZw127t7O/o94dm/8Bv9BM1jwszE=
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgF+AD7QDtgGICRHoak+p8W4cWORiOLc6CJLaWB/cSAgUonywbIXnr7F1vc0xugpzV6g5FeFsEAANdDAbA=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="75" template="../obj/door_right.tx" x="1" y="111.667">
<properties>
<property name="teleport" value="maps/map/cave_16BR2.tmx"/>
<property name="teleportObjectId" value="73"/>
</properties>
</object>
<object id="76" template="../obj/door_down.tx" x="193.333" y="16.3333">
<properties>
<property name="teleport" value="maps/map/cave_16BR3U.tmx"/>
<property name="teleportObjectId" value="77"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,40 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="79">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzz42Rg8BvFo3gUj+JRPIpH8YjAAAvyrVM=
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzNU1EOwjAI5a80HsOzuBgPqlnnrczcjmGJkjEsc1u3RhKyQArv8WCVB6j+3AMC3LE8Zhu/j+hNQfxn9DpikR0PAz5zCDjES3iFGTVn/8a9wtiIQ+u/c1O9GIvqnKhJvZczO0ib5nQx5mS7xX6d6Kt1lDuWJvExkbNm6D7eq5l0baMwEcZGvGuV5NCaOaUn87F05Zh16kWdrpmL+4uDxrPuj9+l3qz9l6ZmkFxzMfVdWfeyh5N+LnNvuTpvsbc1Op8KYS65q712vAXuC15CtpM=
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="77" template="../obj/door_up.tx" x="208.638" y="270.629">
<properties>
<property name="teleport" value="maps/map/cave_16BR3.tmx"/>
<property name="teleportObjectId" value="76"/>
</properties>
</object>
<object id="78" template="../obj/door_right.tx" x="1.33315" y="111.318">
<properties>
<property name="teleport" value="maps/map/cave_16BR2U1.tmx"/>
<property name="teleportObjectId" value="80"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,46 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="66">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzz42Rg8BvFo3gUjwi8gGHg3TCKR/EoHlgMADJSrZw=
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJy9VVkKgCAQnU+jY3SWFrpotNwqWo7RSA7IkFk6KjwqMN/is5oCoPmJFqFHHfBuCCYFMCM2vK9KgD4T52Z86jHg8xmx3mw8LOp93o4Y1c0p4ZXGWvj5O2t+LO9hQF6I/0kDeY7N2JUjz4A00B5L92l/8G9roF7Vpme+TqTSoK8puLkGzk8aUnK7OiDZMRekvx1fYZ9fiTMcknMurzznXP8i7jdXxnyPY3kvOXq2Mg==
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgF+AD7QDtgAAC1/TwYwnAg3TAY/D/QYDCEwWBwwyigPhiNV9IBAAJjADk=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="63" template="../obj/door_down.tx" x="224" y="17.5">
<properties>
<property name="teleport" value="maps/map/cave_16D.tmx"/>
<property name="teleportObjectId" value="70"/>
</properties>
</object>
<object id="64" template="../obj/door_up.tx" x="209.5" y="271.5">
<properties>
<property name="teleport" value="maps/map/cave_16B.tmx"/>
<property name="teleportObjectId" value="67"/>
</properties>
</object>
<object id="65" template="../obj/door_right.tx" x="1" y="80">
<properties>
<property name="teleport" value="maps/map/cave_16CL.tmx"/>
<property name="teleportObjectId" value="73"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,64 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="84">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzz42Rg8BvFo3gUj+JRPIpH8YjAAAvyrVM=
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJy9VEEKhDAM7LFln+FblMWPitv91aL1GbZo2DGYSiVWCKWQZDKZqZ0zpiuIjzXma/9nSe3dSFhTPH9uO/uKmPQN8b5UwJ1jjHbDbF56XBMfvwfp55mGb+CrhYs9ST/enzjjjnFePqfEy9tjzwC7xBmoF2ncu+Od53P8s7ycjrwX1baCz7CO5sW8lBN2fpKHgsCf60C9lpOd8bwS/0szIF7OK7m8O28p52ecVeONo1bot6cD93fFWTNwz7X+k3zPbSXMEl89ha3h0xVTgsj4
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFhAD7ANj5egDspBVAD7+5/PS1v46XNPXUjO/vRJpHrBspdVsUkep+UGgPJWAg8ttwA74DYOeyAbBzFJAHAOVFBhQ=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="73" template="../obj/door_left.tx" x="464" y="114">
<properties>
<property name="teleport" value="maps/map/cave_16C.tmx"/>
<property name="teleportObjectId" value="65"/>
</properties>
</object>
<object id="74" template="../obj/enemy.tx" x="135.5" y="136.833">
<properties>
<property name="enemy" value="Black Wiz1"/>
</properties>
</object>
<object id="75" template="../obj/enemy.tx" x="199.5" y="104">
<properties>
<property name="enemy" value="Zombie Lord"/>
</properties>
</object>
<object id="76" template="../obj/enemy.tx" x="207" y="185">
<properties>
<property name="enemy" value="Big Zombie"/>
</properties>
</object>
<object id="77" template="../obj/enemy.tx" x="296" y="114.5">
<properties>
<property name="enemy" value="Zombie"/>
</properties>
</object>
<object id="78" template="../obj/enemy.tx" x="381.5" y="154">
<properties>
<property name="enemy" value="Zombie"/>
</properties>
</object>
<object id="79" template="../obj/treasure.tx" x="58" y="93.5"/>
<object id="80" template="../obj/treasure.tx" x="200" y="33.5"/>
<object id="81" template="../obj/treasure.tx" x="207.5" y="268"/>
<object id="82" template="../obj/gold.tx" x="41" y="91.5"/>
<object id="83" template="../obj/gold.tx" x="232.5" y="40"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,53 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="78">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzz42Rg8BvFo3gUjwi8gGHg3TCKR/EoHlgMADJSrZw=
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJy9lEsKgDAMRLNri8fwLBbxouLnVuLnGCZocHCn6AQG2oUMMy82J5H8UH0UGVRjfP7tG7nfrOeyEGlInuZnE1St3jeC76Lq4uHJyuqqIS/T1zPbTIm3W8hYSIzvnqyuka1NPLv+u2dk6x2vif8vMfcZGTM6RsbhqpqWGRmz3kns2TJXRL6Yl7lXzvgL3x2zsas9
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFgxFwDrQDBgCIDbQDRgDgG0C7lwyg3SMFbIbSKwbUFSMDLB5oB1AAAJXGAtA=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="70" template="../obj/door_up.tx" x="208.638" y="272.629">
<properties>
<property name="teleport" value="maps/map/cave_16C.tmx"/>
<property name="teleportObjectId" value="63"/>
</properties>
</object>
<object id="71" template="../obj/enemy.tx" x="214.833" y="40.5">
<properties>
<property name="enemy" value="Wurm"/>
</properties>
</object>
<object id="72" template="../obj/enemy.tx" x="228" y="108.5">
<properties>
<property name="enemy" value="Hydra"/>
</properties>
</object>
<object id="73" template="../obj/enemy.tx" x="229.5" y="148.5">
<properties>
<property name="enemy" value="Snake"/>
</properties>
</object>
<object id="74" template="../obj/treasure.tx" x="227" y="27.5"/>
<object id="75" template="../obj/gold.tx" x="250.667" y="104"/>
<object id="76" template="../obj/gold.tx" x="249" y="153"/>
<object id="77" template="../obj/gold.tx" x="236.667" y="40.3333"/>
</objectgroup>
</map>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.1" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="53">
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="53">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>

View File

@@ -0,0 +1,56 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="60">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJw7x8LAcG4Uj+JRPIpH8SgexSMCAwCNIqJs
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzNlEsKwjAURW/9YIvNKlyGTi3SNYk70an1syt/nTsVMZeXR1txYIkNFi6EJuS+8z7JEiD7Y+1j4GB1jJvrrn0fKTAZAye7vljdR7Lu0pt89JoDWBrxV+U/zOV7Dq9Wu1gY19Z7g8rXl1mZePfKyH31enKP3zQCZpGc4dmt3Ss9WBeJxM9c8q4iFsZ6PZVR/frWe2j8csxc3pzKD/8YAz0z+DN+q2cqzPSrx9W1tAa/6N02/U1W7bUQbwU5tYe0z0Iwa1+VSTVLZO559nAbDUxzts5Ood5p5h5ulvQNC5F7+nKGc1eHItAsK68v4wslRMd7
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="209" y="282">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="175.25" y="45.0833"/>
<object id="53" template="../obj/gold.tx" x="249.5" y="64.0833"/>
<object id="55" template="../obj/treasure.tx" x="42.4167" y="115"/>
<object id="56" template="../obj/enemy.tx" x="166.833" y="144.5">
<properties>
<property name="enemy" value="Demon"/>
</properties>
</object>
<object id="57" template="../obj/enemy.tx" x="200.167" y="229.083">
<properties>
<property name="enemy" value="Devil"/>
</properties>
</object>
<object id="58" template="../obj/enemy.tx" x="183.417" y="198.167">
<properties>
<property name="enemy" value="Devil"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,62 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="60">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzz42Rg8BvFo3gUj+JRPIpH8YjAAAvyrVM=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzVU9EJwjAUfNSKBpMpnMWqBVdyCycQFKuf3cUBpCroAKKgviMJqdX+lKRg4GjSJu9yd6+JIEr+BFmfaMvY9dvlHTO6RHQQ7XIfGRvmGw6I0kBe1vkJzcsAmieMGde91NS2mteMs0e9sSI6CQ3UB3dVPzT79rl6B5snkbtDEZi37CvGlOc9fr4k97UKy2szx7iS/1wzk9+TtURGC+Z3qX21XqelvfYcvI8a6ocm5HeT+gk+zOErOPfkMi7EZ9YL874Jt80xN/l1lMZDOq1zXq+M1+h3fMvNGnub+h+r7/OxcvWpku+v/T5huTFGgXu4rqdD/7eheN8YK786
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="209" y="282">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="225.25" y="49.75"/>
<object id="53" template="../obj/gold.tx" x="103.5" y="96.75"/>
<object id="54" template="../obj/gold.tx" x="327" y="201"/>
<object id="55" template="../obj/treasure.tx" x="72.75" y="201"/>
<object id="56" template="../obj/enemy.tx" x="206.5" y="246.5">
<properties>
<property name="enemy" value="Goblin"/>
</properties>
</object>
<object id="57" template="../obj/enemy.tx" x="122.5" y="200.75">
<properties>
<property name="enemy" value="Goblin"/>
</properties>
</object>
<object id="58" template="../obj/enemy.tx" x="246.75" y="98.5">
<properties>
<property name="enemy" value="Goblin Chief"/>
</properties>
</object>
<object id="59" template="../obj/enemy.tx" x="142" y="104.25">
<properties>
<property name="enemy" value="Goblin Warrior"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,56 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="60">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyr42RgqBvFo3gUj+JRPIpH8YjAAOMFDQI=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJy9lU0OgjAQhWfhgsb0FB5CFybsiHooNdG7GNHb+BN1wQZ/OIbz0k4gwAbp2OSlSqAf8+ZNSAxR0lFpRHSMuj/XlXGocWashSJTGFtLlPP+NI7/L+5oSLS2bgf/pcgVf8G4k2NCZ/9bi/tmfVh7Zq9syRXlRjdb4nNVE645JseuZ66vxzgr9T6DNaUm/8TXNjZc7ahR8nMldz44twH3mjXn65fKe6APIfoNLs56tNQILU2z/r5c8RZrF7lcxZ4x9jvWlcr5wn1FoBxDhf8PtuRJuPAeMwVPtGYKvoMB77Hgc0Zlj7VnWeYZPGQL/oovGtz6O4Adoqe/5E77u9DW6yxAlr4BKL7R
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="209" y="282">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="216.25" y="31.4167"/>
<object id="53" template="../obj/gold.tx" x="105.5" y="89.75"/>
<object id="55" template="../obj/treasure.tx" x="77.75" y="188"/>
<object id="56" template="../obj/enemy.tx" x="215.5" y="245.5">
<properties>
<property name="enemy" value="Bear"/>
</properties>
</object>
<object id="58" template="../obj/enemy.tx" x="215.083" y="59.1667">
<properties>
<property name="enemy" value="Hydra"/>
</properties>
</object>
<object id="59" template="../obj/enemy.tx" x="123.167" y="88.25">
<properties>
<property name="enemy" value="Green Wiz1"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,47 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="53">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJwL42RgCBvFo3gUj+JRPIpH8YjAAK/DvUM=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJytVVEOwiAM3eeaeC5jOMA+vYAHU+duNZkcwzWxWYUHdCjJS0gpPN6Dwth33aMB04pxR+6RvnFaMTTA7ZjrKM97Xff0ojrufcrLcyWO+iVeHkO+xX56oLfWr/Ei3yzxX3kX4Gkc/zfvTKnHPoqz51auGm+ssYRg5FqifMRrrUGrXvHnSVt+yWcEXRN6fW45jSi/xovulB7P8YpG1qfPreRzrn49pXc5ZHgHwnfT4jNaR++Fz4vhFS/v6danb5nV58sB129Q4xrckLbc/BLvTJsmgfjN4/J+syZuoun8Aap/fV6t/5FT+dz0Plr+I+u7ESJet2N+ALxvNuoI4w==
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208" y="281">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="58" y="210.5"/>
<object id="49" template="../obj/gold.tx" x="168" y="121"/>
<object id="50" template="../obj/enemy.tx" x="320.667" y="153.333">
<properties>
<property name="enemy" value="Minotaur"/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="359.333" y="170.667"/>
<object id="52" template="../obj/gold.tx" x="359.167" y="152"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,55 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="59">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzz42Rg8BvFo3gUj+JRPIpH8YjAAAvyrVM=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxz42RgcCMRr+JgYFgNxGs4SNdLDobZ9xTIVuZmYPCik50g+xx4GBjqeBkYlgP5L+hg7zMgXskBsZNefoVhDyD+xM7A8J2BvvbC/EyvMEaPY3r6FWZnJDCMXaF8euQjUNzWANMUCDzmhLgBRNPabljcggAsHz3npG9eYqBzeobFMSys6VVOekDtBIEfdPQzcjjTMw8jh7MrHeMX2b/0TFewOKZG+QwAmWy0cQ==
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="209" y="272">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="54" template="../obj/enemy.tx" x="199" y="104.667">
<properties>
<property name="enemy" value="Black Wiz1"/>
</properties>
</object>
<object id="55" template="../obj/enemy.tx" x="206.667" y="184">
<properties>
<property name="enemy" value="Skeleton"/>
</properties>
</object>
<object id="56" template="../obj/enemy.tx" x="206.333" y="236.667">
<properties>
<property name="enemy" value="Skeleton"/>
</properties>
</object>
<object id="57" template="../obj/treasure.tx" x="232.667" y="30"/>
<object id="58" template="../obj/treasure.tx" x="216" y="30"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,44 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="55">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzz42Rg8BvFo3gUj+JRPIpH8YjAAAvyrVM=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxz42RgcBvFo3gE4lUcDAyroXgNB/3sfAqkQWA5kP2CTn71AOI6Xoi9jznp5+dnQLwSaM93iNUMNUA3eNHJzyC7n0Ptp2dYw9IVKJ5BYU2vtIUcxyBAz3AGhTEI/KCjvQOVl2D+jaKjX5HjmBpxCwCmJqwk
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="209" y="282">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="53" template="../obj/treasure.tx" x="194" y="125"/>
<object id="54" template="../obj/enemy.tx" x="215.545" y="184.5">
<properties>
<property name="enemy" value="Big Zombie"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,46 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="53">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJwL42RgCBvFo3gUj+JRPIpH8YjAAK/DvUM=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJylVFsOgjAQ5LMknosYD+BnL+DBVPRWBu0x7EYa12WflmQSsmUYOkxnTsNwC+JeMQfn0/iLfcUxiIPA0+aS7rl+02vUcU3b9wMP5hnNM5pburDGeYSxrM8+xu891mrzTL7N0uU8yit6PLd0n4bPHIrAKwFdy+dovhen7j/Z9nC9up5sa/lu65f0QXHqQi493nq5Wm9EfIaL5rXHZ0+ewVtOl+P29AbOavOW050YvpXn084+//gZSVfyWtsv7j7arfQ/Ut2WJcz3+iydR66Lqa60P62vpI7Tuq/pSjks5N3c+X0DcEMFiw==
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208" y="281">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="152" y="221.5"/>
<object id="49" template="../obj/gold.tx" x="170" y="219.5"/>
<object id="50" template="../obj/enemy.tx" x="135.667" y="264.333">
<properties>
<property name="enemy" value="Minotaur"/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="169.833" y="261.167"/>
</objectgroup>
</map>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.1" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="51">
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="51">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>

View File

@@ -0,0 +1,56 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="53">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJybxsnAMG0Uj+JRPIpH8SgexSMCAwDOljzS
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzNk80NgCAMRvFsnUC8OZWOYtS1/N1NiBKFACkVjE1ePDTtA/XjwBgPoC0YW8SzKcLmMDsVcvcEOpVAVomcx3jlzi6/KcHvtfXMeYp3Bv38kvXyunoxvL1gMBjz0+vqxfDa5nzfl/qed9DPvwV6MfNUfN6UpPBi8pcqv8+i5FdV6P/8LEp+Y3gp+Y3hpeSX4v17fuvs+/yqO729ywE/CY5x
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBg6IJR9oF0wuMAS5oF2AengNpn67KnqipEN7g20AwYRqOFlYPgOpOt4SdcbQoXy6AflRmAABwLy5Pj1LpS2JV0rCnhNof5RQB0AAKs6CSo=
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208" y="260">
<properties>
<property name="teleport" value="maps/map/graveyard_2.tmx"/>
</properties>
</object>
<object id="47" template="../obj/gold.tx" x="363.5" y="66.5"/>
<object id="48" template="../obj/treasure.tx" x="57" y="72.5"/>
<object id="49" template="../obj/gold.tx" x="55" y="194"/>
<object id="50" template="../obj/enemy.tx" x="113.902" y="72.7253">
<properties>
<property name="enemy" value="High Vampire"/>
</properties>
</object>
<object id="51" template="../obj/enemy.tx" x="297.5" y="72">
<properties>
<property name="enemy" value="Zombie"/>
</properties>
</object>
<object id="52" template="../obj/enemy.tx" x="118" y="200">
<properties>
<property name="enemy" value="Big Zombie"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,89 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="62">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJybxsnAMG0Uj+JRPIpH8SgexSMCAwDOljzS
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyT4WFgkCECR/MyMETxEhajNpYFYmkixIaDvaDw3A2kdwLxLiQME6NVWIP8FcGLG9PKzyB70QHMThCgp73IYNTeUXuHkr17gbiOG4LruSF21XIjxPbQyF5sfqd1uTyY7FVhpL+9sLimNE4BBqxU+w==
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFowA3qOOljz136WMNHLzGIe5AT0dAQQ2dwngU0B6A8gu2tPyd7i4ZBaMANwAAS+MFfA==
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208" y="260">
<properties>
<property name="teleport" value="maps/map/graveyard_3.tmx"/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="168.333" y="29.8333"/>
<object id="50" template="../obj/enemy.tx" x="167.902" y="46.0586">
<properties>
<property name="enemy" value="Zombie Lord"/>
</properties>
</object>
<object id="51" template="../obj/enemy.tx" x="151.5" y="94.4167">
<properties>
<property name="enemy" value="Spider"/>
</properties>
</object>
<object id="52" template="../obj/enemy.tx" x="190.667" y="93.5833">
<properties>
<property name="enemy" value="Spider"/>
</properties>
</object>
<object id="53" template="../obj/enemy.tx" x="207.333" y="192">
<properties>
<property name="enemy" value="Spider"/>
</properties>
</object>
<object id="54" template="../obj/enemy.tx" x="240" y="176">
<properties>
<property name="enemy" value="Spider"/>
</properties>
</object>
<object id="55" template="../obj/enemy.tx" x="231.75" y="94.25">
<properties>
<property name="enemy" value="Spider"/>
</properties>
</object>
<object id="56" template="../obj/enemy.tx" x="175.333" y="174.667">
<properties>
<property name="enemy" value="Spider"/>
</properties>
</object>
<object id="57" template="../obj/enemy.tx" x="168.333" y="135.167">
<properties>
<property name="enemy" value="Spider"/>
</properties>
</object>
<object id="59" template="../obj/enemy.tx" x="207.333" y="134.917">
<properties>
<property name="enemy" value="Spider"/>
</properties>
</object>
<object id="60" template="../obj/enemy.tx" x="248.583" y="134.5">
<properties>
<property name="enemy" value="Spider"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,79 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="73">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJybxsnAMG0Uj+JRPIpH8SgexSMCAwDOljzS
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyT4WFgkCEBR/MyMOwC0lG8pOmjFMsCMQhI09FOetoLC1cY3g21dycPqji1w30vENdxI3A9N8TeWm5U8T3DJJxH43c0fkfjd+iG82CyV4WR/vbC4pvS+AQAqxJtZQ==
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFhEAd70C7YOBA5EA7gA7g7kA7gI7g+wDbP5LzEi3BYMinDgPtgFFANAAACPUD3Q==
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208" y="260">
<properties>
<property name="teleport" value="maps/map/graveyard_4.tmx"/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="208.333" y="23.8333"/>
<object id="50" template="../obj/enemy.tx" x="208.402" y="40.5586">
<properties>
<property name="enemy" value="Skeleton"/>
</properties>
</object>
<object id="62" template="../obj/enemy.tx" x="245.75" y="73.5">
<properties>
<property name="enemy" value="Skeleton"/>
</properties>
</object>
<object id="63" template="../obj/enemy.tx" x="246.25" y="137.5">
<properties>
<property name="enemy" value="Skeleton"/>
</properties>
</object>
<object id="64" template="../obj/enemy.tx" x="247.5" y="201.75">
<properties>
<property name="enemy" value="Skeleton"/>
</properties>
</object>
<object id="65" template="../obj/enemy.tx" x="169.75" y="201.5">
<properties>
<property name="enemy" value="Skeleton"/>
</properties>
</object>
<object id="66" template="../obj/enemy.tx" x="172" y="138">
<properties>
<property name="enemy" value="Skeleton"/>
</properties>
</object>
<object id="67" template="../obj/enemy.tx" x="171" y="75.75">
<properties>
<property name="enemy" value="Skeleton"/>
</properties>
</object>
<object id="68" template="../obj/treasure.tx" x="139" y="138.5"/>
<object id="69" template="../obj/treasure.tx" x="277.5" y="75"/>
<object id="70" template="../obj/treasure.tx" x="276.75" y="202.75"/>
<object id="71" template="../obj/gold.tx" x="135.25" y="201"/>
<object id="72" template="../obj/gold.tx" x="136" y="72.75"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,55 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="9" nextobjectid="68">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBiaQJpn1F56gJ1Ae3ch4VEwCkbB4AB13BBczz0w9u/lGTi7ZQeoLBooe6kNAE1ZBs4=
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzT4GZg0BhC+BfXwLthFI/iUTyKR/EoHqoYAJi4Zmw=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzd1G0KgCAMBmD/WyewLlZnsa5lX3fLiJHJ3KZEUMKLosxH/aGrlHIvpIkiqelrpebqHhOMu/o5F9YPc/F93EwwNwnsnPumzNiV2FKXMjGXsyUuZ6Zcypa4LWNSLqz9zeXO9LQrfYsvuZvPqMtc6+vWQrchbMoFE9s355/E7JRLmbn/JGZjLmfmuqE96DPgWn3NcWaJG9eAawrOH2YHrazOGQ==
</data>
</layer>
<layer id="8" name="Walls Supplementary" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBhaYBfPQLtgeAPZAQrfUXvpa6/0ANk/au/wtncUDA0AAPmRAlc=
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFgwUEseOX/0ZAfhTgBiJs5OkLGUZhvokNP38oA3Ljidx0MQoIl0eEyrNRMHAAADT6BQc=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208.333" y="270.665">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="50" template="../obj/enemy.tx" x="162.623" y="231.748">
<properties>
<property name="enemy" value="Djinn"/>
</properties>
</object>
<object id="65" template="../obj/treasure.tx" x="246.536" y="43.9234"/>
<object id="66" template="../obj/gold.tx" x="164.873" y="252.007"/>
<object id="67" template="../obj/enemy.tx" x="246.43" y="61.0099">
<properties>
<property name="enemy" value="Djinn"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,49 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="9" nextobjectid="68">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgaQJYHQkvzYMphEyMV7AGasReLObS2N4qXgSGal/724gL47N0JFNsFxaNgFIyCUTAKqA928eDG5KjDBgCzzxE7
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyLZWFgiB3Fo3gUD3tcwM7AMI0VFdPDXnQ7h7u9o3gUD3YMAB9sxIE=
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzbwcPAsIMOWAYNY1MTzcvAsIuHfBzFS569skBMCZAm07+j9o7aO2rvqL2j9g5Oe/cCcR03dlzPDTG7Foc8CO8h0158emBhIU2iOej2AgABTq2x
</data>
</layer>
<layer id="8" name="Walls Supplementary" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFIPCZl4HhCy+muBgbhP7Gjl3ffT7K7OUH6hfAYkYJ1C0ibNj1/abQXlyAmRlCO/HQxvxRAAFrOBHsSzjSFrWBIyMDgwsSdmKkrX0wfz1Es+cxje2FgftAexqYEPgB1F7ksKcFGIi4HQWjgBQAAE1xEUY=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208.333" y="270.665">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="66" template="../obj/gold.tx" x="208.046" y="41.5369"/>
<object id="67" template="../obj/enemy.tx" x="207.979" y="57.637">
<properties>
<property name="enemy" value="Djinn"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,40 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="56">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJx7ws7A8GQUj+JRPIpH8SgexSMCAwBnNdQ6
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzt1FsKgCAQBVD/zRVoG6u1WNuy194yYkik8s4QfUTCRVDGM4IYKqXCC3FZkJrWKDVW12nMcy7tb+YU57sxADbnvoiJ2qjLMREbcSVmyUbcWmjSsML7/u633SWm1zLTx7pZ6DqhTebZuZx/kmPfmdx/ErVLJtdN7U7voR68PtZKpsTNa+itW0H/aVYIl805
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFhMA39oF2wSgYBaNgFIyCUUAdAADHzwD+
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="207.632" y="272.303"/>
<object id="49" template="../obj/entry_down.tx" x="208.488" y="52.2237">
<properties>
<property name="teleport" value="maps/map/djinnpalace_3B.tmx"/>
</properties>
</object>
<object id="55" template="../obj/gold.tx" x="208.948" y="37.2155"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,48 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="8" nextobjectid="73">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyL5mVg2MVDXxwFtFMWSNMbSPOM2jtq76i9o/aO2jtqL6q9e4G4npt+dtYC7doDtHMnneteEN4NxAD/oTSv
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzr5GRg6BzFo3gUj+JRPIpH8YjAAGRZIuw=
</data>
</layer>
<layer id="7" name="Floor" width="30" height="17">
<data encoding="base64" compression="zlib">
eJz7w8TA8GcUj+JRPIpH8SgexSMCAwCWUPoU
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMAooA9/YB9oFo4BYAACu/AD+
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208" y="224.543">
<properties>
<property name="teleport" value="maps/map/djinnpalace_3.tmx"/>
</properties>
</object>
<object id="66" template="../obj/enemy.tx" x="206.212" y="75.9209">
<properties>
<property name="enemy" value="Djinn"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,76 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="54">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYMANonkZGHbxkIejePEYTADI8pCvdycZdsP8uZsCe0FAmkT9lPhz1F7627uTxPRNLXuRATF+H7V31N5Reym3dy9QTR03Atdz08deYupXWJhIk1AnIwMAhyEnfQ==
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzdld0OgyAMhZvoXO2D6uaLyuYeShslqQaQsrqLXZxwQdIPevrTtQBdod4I8GzTqgjgg/q4U0JnTK9BybxRfuyYxiUO0j5uTXHu40vekck8zne/3cW4vQF3EF5x7thrn0P+cx3w3iLHkpNTdxZM6/f9m16KvtSK69vhyrjTXuwvn9Z82VPco1f2kfyjnB2/4GJgNjWJedUY1bV2J3i2C/g8Yr7/JfvoyHfCK40PVWQmlqjEf7kPZyTs4rw=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJydVVFuwjAMdWFQUO/AzxCdhrQTIL52GOjEP+IA/HIDNmmTEMcoH0N0uwA34ZNGTRTXdZzQJ1lx6tgvdpwGwI1ZB+AzaifzjhCYINfjNqn0K/HNBL+T1j9KWZWy7jb586Yrm+OmK+8T7+MnqcZD6XeMLD/duwuh6zBOzLdhyZ1Ej/OaWNPY2rCucNbjd9KMY/Jum+8l5vVQtOVdDAB2/Ur+Pby4Hqkeuf6SeH/1/BXZaL607lI9VNzUbRbronJ/Y+qekzlF5olreN+FNSZ2yvBchB508U6Qnd7vqaO3JF6sh+ZL4YpHeYvY9mA28MeV7C9Q7+kl0v8QD8cVwjsh9rHD/9azuquP8DmZM+LOD0PdN3PXtuQ/RP+HBcmXE1MDX50zsHfd96Zx+Y6e6vNnCOPF/Ao5sw8lX1HFuw98j+nbdgehNWrz
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJzT5mFg0AFiWoAsKFYFmq8HxPpA3MYNETsJZJ+ikb0wcBho/hkgPgvEPUB7O7hpax8yAPkTZOchoN1qPKji2EC8EANDghCErSzIwKAiSLmdajQOX2SgimQnte21Y8EuDvIvKI6PIGFygSowvNXIDPMs8q0lC+BKQ9QE+pwMDAac2OWI8a8xHwODCR9VnUR3gB7O9Ixneti1HOi/FVjSEszf9E7X9AbI8ZsDxLl0th8UvlyMDAzcjAg+vQAAOR0c4w==
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFyMBZiIHBRQjCZhdkYOAQHFj3DCawgJn2dnACw5trNMzhYCIHA8MkDvL1i/MxMEjwUc89pAI9zoGze6gATm5gmuceaFeMgpEEAFIgA5M=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="240" y="272"/>
<object id="41" template="../obj/shop.tx" x="128" y="65"/>
<object id="42" template="../obj/shop.tx" x="303.5" y="96"/>
<object id="43" template="../obj/shop.tx" x="352.5" y="144"/>
<object id="44" template="../obj/shop.tx" x="176" y="64.5"/>
<object id="45" template="../obj/shop.tx" x="240" y="112"/>
<object id="46" template="../obj/shop.tx" x="383" y="208"/>
<object id="47" template="../obj/inn.tx" x="143.5" y="160.5"/>
<object id="48" template="../obj/enemy.tx" x="259.5" y="190">
<properties>
<property name="enemy" value="Elf"/>
</properties>
</object>
<object id="49" template="../obj/enemy.tx" x="215.5" y="230.5">
<properties>
<property name="enemy" value="Elf"/>
</properties>
</object>
<object id="50" template="../obj/enemy.tx" x="318" y="219">
<properties>
<property name="enemy" value="Elf"/>
</properties>
</object>
<object id="51" template="../obj/enemy.tx" x="215" y="173.5">
<properties>
<property name="enemy" value="Elf warrior"/>
</properties>
</object>
<object id="52" template="../obj/enemy.tx" x="326.5" y="135.5">
<properties>
<property name="enemy" value="Elf warrior"/>
</properties>
</object>
<object id="53" template="../obj/enemy.tx" x="194.5" y="109.5">
<properties>
<property name="enemy" value="High Elf"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,81 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="60">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyL5mVg2MVDXxwFtFMWSNMbSPOM2jtq76i9o/aO2ktNe2u5GRjquelrL8jOPUjqpZHql708pLmHWHthdu7CYS8uu3fhMBtdLzEY2V5k80nFAFfPOzA=
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyr42RgqBvFo3gUj+JRPIpH8YjAAOMFDQI=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJytVVsOgjAQLH5A4deAnsMD4KX88C6g4KmMhqv46Agb1obSrTJJAwnbnX3NotRvyDOldqo/a/N+SOftb7q3+xfwQ7xX7bcvsjHGKSAPSVzkR8Jpx9qZ5ys2L8m3P2lNiJsD/lbJt0/7DvyfzPd2wi4X9oLzgrMe/F0cvBzg3nvqFTlyoPiBZuB8GP6zgFcCV11sm1LLOENmW1IXKWi2l9AWB+YDxzXv6M1m6FGIJnyccxr7aGjmbmgNKEdwbq27pC+ceqb/pE2qlU/TfG/aeUbJqC/Meumpa+hOLRz9xDw+Y0tfnpyX6jm4ub4qjyYlcO0UF9AT1LxKZFq/63HeOlaHRrBTOCdmoBVy8rmx/2e0yyTcx7S//wavVDw9
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJydlVFuxCAMRHMBTtP969mqQMgF012p3ds0SEz7dmTotiNFIcaY8diQnJZvvJ3j/Xzy+ZTz2fq4BjbZSx83+2rftcerfY+cfvYRMuZX2KPv/0AxNsQqZhOvV6y79vkP2Dgv3DBm7vSXXpcnOecJ5/yLJjMNtXaHrfGvT+p+YKxcvJbiqfcR+BGRJiNf58Y8vJYNNdDPfTwOYzmK2dUbUb24B3tIeB/EmMF9qHeEv5yfLegN4gafNT2eW+UQ6SZ+7TxV6w3vOz+HzqVgf/ISZn3j68T7vjxyoZ7qTfHS2Z5pTsxqyhjXgU/j5DlR99ke0mVPc78GnmvVUP3JvWb99Nnfoxqopspptbg5yCm6u6ib10H1eQm4EyWN7wneR+xr/QMruGued7OPlRvPRtOCvX0s8f1FuEbuG61jLfgfbL5f41BqIg==
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="209" y="271.5">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="63.5" y="31.25"/>
<object id="50" template="../obj/enemy.tx" x="208" y="206">
<properties>
<property name="enemy" value="Zombie"/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="400.666" y="34"/>
<object id="52" template="../obj/gold.tx" x="385.083" y="240.75"/>
<object id="53" template="../obj/enemy.tx" x="351" y="32.6667">
<properties>
<property name="enemy" value="High Vampire"/>
</properties>
</object>
<object id="54" template="../obj/enemy.tx" x="63.8333" y="53.6667">
<properties>
<property name="enemy" value="Demon"/>
</properties>
</object>
<object id="55" template="../obj/enemy.tx" x="343.167" y="238.333">
<properties>
<property name="enemy" value="Black Wiz1"/>
</properties>
</object>
<object id="56" template="../obj/enemy.tx" x="192" y="87.6667">
<properties>
<property name="enemy" value="Vampire"/>
</properties>
</object>
<object id="57" template="../obj/enemy.tx" x="351.333" y="136.667">
<properties>
<property name="enemy" value="Big Zombie"/>
</properties>
</object>
<object id="58" template="../obj/enemy.tx" x="100" y="198">
<properties>
<property name="enemy" value="Zombie Lord"/>
</properties>
</object>
<object id="59" template="../obj/enemy.tx" x="81" y="120">
<properties>
<property name="enemy" value="Skeleton"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,60 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="61">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyL5mVg2MVDXxwFtFMWSNMbSPOM2jtq76i9o/aO2jtqL6q9e4G4npt+dtYC7dpDYr25Fy1sSNWPjAFjzTJi
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyr42RgqBvFo3gUj+JRPIpH8YjAAOMFDQI=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJytldsNwjAMRVOQ6OMXUZiDAWApPtilBcpUCNRVeOTSWjURThzolSIqNfFpbF9jzG9aFMasTbfm9nmX+/dfs27fv0Ic4l6y8P6yGL7xm3APenfMhyXF0TDdb23t73NmH9LPeJQTH5ezuRBvkn7GdM8g/sG+b77sWyi4EOeCWffxzgKXC+ytkK9pz0yEO9D3Q6eeebf8o4KrkZQXd88m0zFjetuXl1hRb4/hLS70B5bU76jNsq9RjCdCTJ/H3h7ynI3NAd0RzJVzlvyFVXvqT96kXIXmHJ+b7j2TdPAXen0TyGvsTC2FeqIfHzPHX4E7j1VzsLm/qoAnNZJmiiTUBDmvUp3Xb9nQby3Lw0kxUzgTPdAombxv3P8zmmUa9j7vzr8AvsRCKA==
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJytVVtOAzEMzAGaEyBOAX89G8rzUpRTLK0E3Ia1yNDpyEmFxEjRZhOvPR472RzDL172ed9H3kfZRx3z5qxhvYy5rSd5b8NfGzFyvMYBMu0nWv8vwGcl30XWjMPDIYQTjcfDz/4H+To6/i8059zZHno9O99bXIbFzQvO+Y5GqmESrQ09+nFnPoCN5shFawmeeG5i9zr0NdjzTXioTwVz6zSvjj7N0c9Dl706sVUf6A2vXvfq9D7xsYLasN4e/nKeKvWGhwvZpHh7bpGDpxv4ncPVHmvNyceAc6NcCsVnXsCqb/Q78P4Kt1xYT/Q4eOFsrzRnrGrKPs4TG+OkObHuqxjQpce1nYHPNWqI/uRYq376HM9ZDVBT5JTEb3Zy8u4u1k3rgPo8OdwZJc7vCb6jua/xD2zEHft8N+scufHZMC24t7fg318M1Uhtve+4FvwfNNtvqstr5g==
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="209" y="271.5">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="113.167" y="56.25"/>
<object id="52" template="../obj/gold.tx" x="143.634" y="54.4911"/>
<object id="53" template="../obj/enemy.tx" x="356" y="143.667">
<properties>
<property name="enemy" value="ClayGolem"/>
</properties>
</object>
<object id="55" template="../obj/enemy.tx" x="127.334" y="74.833">
<properties>
<property name="enemy" value="Black Wiz1"/>
</properties>
</object>
<object id="57" template="../obj/enemy.tx" x="209.833" y="213.167">
<properties>
<property name="enemy" value="ClayGolem"/>
</properties>
</object>
<object id="60" template="../obj/enemy.tx" x="128.895" y="109.362">
<properties>
<property name="enemy" value="Golem"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,45 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="56">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyL5mVg2MWDH0dB1UTz4hcjFoP0ygJpQkAaqgZZLTYxYgFILzH6diL5D6YeZu9eIF3PTRt7ke2G2SONpI9UP5NiL0w9zB4YGxS/u+lo705oGiHVTnLspcQuSuylFhi1d9TeUXuHtr2k1p3IgFS9yBgAmUU8Lg==
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxbwM7AsGAUj+JRPIpH8SgexSMCAwB2ckzC
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJy9lWsOgjAMx6dO0Ev52Vc4jjcwEj2CCuFGnsJnPIKPldFQmnUTP9CkCVmhv38fYcNYqWEHvho33RdD75lY37hi730ie94ncVfeXzXRfMuBUjfjW61Ko5xDrBq2Z3xfzS4m5NvoOh+wT8ryJZuSWPktq13qM9bIa0BLTN6zwH06dKWE7ePmcVNzW8OePEiOwlMz5eIsqdF+h4z3Y89mLXFRN7DnJMeU7FVbKwLcI5krzPJace9V/xbkTLJZpW+na+20Zmmfc7ZTa215SYB3r+KXQT1nqrMQuPjMuS57mb2fjKy/I8tcMF1cZ4gLvYZcPl7G3oezkM4s0GeJDTsNdUn/Udc3qW7WKu0VZ2MvwX3MUK+y2F1f6N7w3SPcOZsz/+X+crdgr1xMH7erO/gL5SiFxQ==
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJy1VcuOwjAMzIE9cOBjdlsoQlqJv9mvWFWCr+PYFMqFj9laZMQwuA2vHSmyYyee2E3cEG6xmV30ph8x6Sbn/SjJF9LcfAX5FF/TECrSgbYfS4rfkERswNatJW7p7AGP5dElvU45fRJ3pP3K5c0LTSpcatOI3fJaiK2jtThzJD/4lCc6Nubk3JeyZkUxke8YvPMYWmcd+9dJWu1ruj85PkDrN7YP9Rtacy/nvdgnGUXaXfpOOnJ+NzcDNTqQzb7LKbPvkPE/Cu4P/wnUsiIb3jTXeR+Gwe/mmW/TijToXWXwu9B3++rdAK/XH2BnjvJBTu2R1r/QT4rED+6G5FhfqTN3xe5mF277FvuZH3p01lqcyrHngD34xh359Pxbmu8m1z7+r3nx8T84ih/1Vq5W/Hh3Px9n+Ts7n0d7M2Oo/n9R9E9I
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208" y="281">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="49" template="../obj/gold.tx" x="220.038" y="36.6197"/>
<object id="53" template="../obj/enemy.tx" x="214.233" y="65.0467">
<properties>
<property name="enemy" value="Wurm"/>
</properties>
</object>
<object id="55" template="../obj/gold.tx" x="195" y="33.5833"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,71 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="9" nextobjectid="72">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Hidden Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJy1VMENwyAM5B9nAsRizSy0czVNdmtRZOVkzkDU1pIVBJizL2cnCWGZQ1jF95tz3orDGHuvnCU5vGXRwXo14jBG398+312Os0T27brcu0+HsxxXqddPqfMrdZa8La7u2zV74xuzuL8y5Uo5UsfzEZ4zxD6mUJnlmWkxwp00yDPTSM9UE6hFtat63uFunmoe0Tc5uS0xVqfJ+RfsDcwROfBc603i8zfiDLc3Owq2rWsj77J3VCPLfOJqb43ODutoWo/dv9q/OJdKfWxOMtwRy42+wrnEZlx06vUwEEc5bOVp/wXyYHGZtlXPUWpd9XoBc0Ue0Hp6ZrijfdDi+V+4rI/eYfy+yg==
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzbwcPAsGMUj+JRPIpH8SgexSMCAwAeeYaI
</data>
</layer>
<layer id="7" name="Floor" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxTZWdgUB1API8TN6a1vYTYw83e0XAevuE8ikfxKB7FxGIAZfNnhA==
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzFVEEOwjAM6zjvCX3GxFMHT+EdwIPYDpai4KRuhIQla9XWxGsSt6+tvS5jPtZvqjHsWz/eX49nhi3Iocb4/FtBd7QXeJr/exd1sxwVqLoV7EtrN0fgXCu6Nsd9yfcCtjcgcK7V/nZxL9P1czgzz16X1dFzNM+jePTD6rI6Rox0Z+h1lbsjOwcYxXtdeCvzVVaT6DwWVf9mNVF0GXbBV9BV+st0mX+jnBZRL5ju7DwrXvA1+cU8/8tHClkNPqeiocM=
</data>
</layer>
<layer id="8" name="Walls Supplementary" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYGBgMGNiwAtMcMjj04esB10dLvPwAWQzrpChfxTQHsxgZGCYxkhe/FICQGmDnnbC0iIoHV6isd3EmE1u/h1IQEzZQUy5gc0ckDoZHvLdNlCAGuXkcAOkxi+hvDASAbZ0BQA3HQoF
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBhYEEeiODJ4woedjQ5+8jMw/OLHFJdnZ2BQYMdkEwT8ONhoQFSAgUFMAFN8L9CefeyY7MEC0MMePZwj2CGYWECtcCbV3oEIZ1LSMzFpHB185WVg+MZLhkYKgSAw3oXw5LHBDCgpY/CBYGB6ioayY4nU48CDYIexQzC54A+Z+si19xcQazNC2DFY5NHDM4gduzg6YAXmbTY85SitgCLQTiU620tK+UVLAAChuhu3
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208.333" y="270.665">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="50" template="../obj/enemy.tx" x="156.735" y="81.7253">
<properties>
<property name="enemy" value="ClayGolem"/>
</properties>
</object>
<object id="62" template="../obj/gold.tx" x="456" y="154.333"/>
<object id="65" template="../obj/gold.tx" x="459.333" y="268"/>
<object id="66" template="../obj/gold.tx" x="20.6667" y="81.3333"/>
<object id="67" template="../obj/enemy.tx" x="94" y="210.667">
<properties>
<property name="enemy" value="ClayGolem"/>
</properties>
</object>
<object id="68" template="../obj/enemy.tx" x="370" y="232">
<properties>
<property name="enemy" value="Golem"/>
</properties>
</object>
<object id="69" template="../obj/enemy.tx" x="440" y="96.6667">
<properties>
<property name="enemy" value="Golem"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,72 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="9" nextobjectid="73">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Hidden Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzFVVEOgzAI7X/rCYwX07PozqXWu02yvORJCtZNs5eQEAs8oBRD+B+GJoQl2dI3vg3OLDv5XkKX7JzEp00fsXzh36ZyLM9XMMYQ8q5vu7zi0a+W95t6M8XeSK/ltXBWL+c1kA5erqUnfTPiondnvK2qF70GL9c1q17Cjm0wZ1d4O6qDea3aYCfnUzxKvsArea4FXmBUsWH3xFxxLVm9X9h11HfBUnG/1lwJh75PFq/3yMfjnWnnrGTr7SuclcDz5vH+iqv7qjSDluBt6bmaaNfVzrP3T9A9PduJltzVR6unT+BO3je90nMD
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzbwcPAsGMUj+JRPIpH8SgexSMCAwAeeYaI
</data>
</layer>
<layer id="7" name="Floor" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxTZWdgUB1API8TN6a1vYTYw83e0XAevuE8ikfxKB7FxGIAZfNnhA==
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzbwcPAsIMOWAYNg8QuM9EeY7PXDCiODyiyMzAo4cHK7BB1JkzYzTIh0979QHNlgVgOiA8gYZjYQRrauxuI96DZCxOD2YsLEGNvJAcDQxQHpr0ge5xZGRjiOCDYhRVhPzXsdWSFYGz2gsyfyQnBsRwIN8RzIMwnN5yJtRcdw8yfzogdU8te5DSOnJ7JzUe44heUdiM4EHbtGSbpGRtATkPYcDwHfv3k2kssIDWccaVBbHgGI8SsaSTowZWeSalTYP6B+YHcOole9g6Uf9HtBQDeTMDJ
</data>
</layer>
<layer id="8" name="Walls Supplementary" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBg4YMZEHXNMmLCbZUIl82kB5NkZGBTY6W/nI1YGhoes9LV7P5JdB0ftJQqQk56Hsr3kgL1Au1yAadkZiPfROS+B7Ka3nfQGI7l8Hu4AAKceEGU=
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBiZ4BcO8T38xOnvgKr7CKQ/8WPStAa8AgwMfAKY9EgAX3kZGL7x0s++dmh8CvIxMAjxka6/GUt6eEKGOcMdqAoxMMRC2Y+E6Gv3Ymgc/SIzXRFbbiCDSChdBPRrNAG17VQsU1qBZv2BsjXoHM6jYHAAAI+vFRM=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208.333" y="270.665">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="50" template="../obj/enemy.tx" x="129.717" y="211.704">
<properties>
<property name="enemy" value="ClayGolem"/>
</properties>
</object>
<object id="62" template="../obj/gold.tx" x="193.852" y="112.711"/>
<object id="65" template="../obj/gold.tx" x="192.391" y="145.196"/>
<object id="66" template="../obj/gold.tx" x="19.3334" y="46.6666"/>
<object id="67" template="../obj/enemy.tx" x="241.504" y="212.858">
<properties>
<property name="enemy" value="ClayGolem"/>
</properties>
</object>
<object id="68" template="../obj/enemy.tx" x="320.345" y="90.3379">
<properties>
<property name="enemy" value="Golem"/>
</properties>
</object>
<object id="69" template="../obj/enemy.tx" x="224.586" y="125.875">
<properties>
<property name="enemy" value="Golem"/>
</properties>
</object>
<object id="72" template="../obj/gold.tx" x="392.667" y="81.3333"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,72 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="9" nextobjectid="73">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Hidden Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzFVVEOwyAI5X96ArOLubNs91rT3m0lGRkjjwouS19CjPj0IYoSnYdbJVrK2Ho95qJx7rMf4VriMR5xGxhjPvLrtda9fVyItnerLYLm5GGkK+MSo7aobsYvur1+zsTGbLmZ9VfHv02e72LmPUGcct8Q7P462K9wMndQMMqzjhEZ4v6qy2eQybeN0+uP7rPU/D8QzbMge5/R/BndDNfGp+HpovfJM9G9B/lsXv1G/gSpL/22Rf8TLw9RtPKtO1NTZ+u+AAteXS4=
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzbwcPAsGMUj+JRPIpH8SgexVTDwewD7wZcGADd14Ye
</data>
</layer>
<layer id="7" name="Floor" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxTZWdgUB1API8TN6a1vYTYw83e0XAevuE8ikfxKB7FxGIAZfNnhA==
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzbwcPAsIMOWAYNg8QuM9EeY7PXDChOLMCn1gSHnAkV7MUHhqO9AxXO+NReQkpHMIAvXZGSLsmNE1r6l5b2kgNonZ5paS85bhxs9k5nJB7L8kDMmkaCHhDGZi8pdQrMvzA/kFsn0cvegfIvur0AFC+Ruw==
</data>
</layer>
<layer id="8" name="Walls Supplementary" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBg4YMZEHbUmOORwiQ80kGdnYFACYgV2+tq7H2jfASA+SGd79wLti+NgYNhHZ3tpBXClK1LSMzXtpTUYrPloFNAWUKt8xgVG09XAAQDw5AcX
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBjZ4AYfZfo7+BkYvvIyMHwD4sNA9hF+0vTv4YfgiUB3TMLillYk86KRxH2B4oJA9UJAfB/IfkCivc+B6l8A8Vqg/nU4wqCYmTQziQHMAgwMLECcBnIvFjcj+/EP9a3HC26w0Ne+n2j8WCAOZoewY7DIEQueAsP1GT8mjQ6WkJhmsIH1QDM2kGlOIDDdBQFxMDT9qQoh/PlICL/e00A7zxBpbztU3W8oPxdoXx4Q5yOl+8VQNb94iTMTBUDzMLb0jA9EQukiIdR0jw20kxHG35HYusA8pycAYYPKFFje0iAQzqMAN4gbaAdQAABFjyvc
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208.333" y="270.665">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="50" template="../obj/enemy.tx" x="177.181" y="169.351">
<properties>
<property name="enemy" value="Red Wiz1"/>
</properties>
</object>
<object id="62" template="../obj/gold.tx" x="21.1853" y="40.0443"/>
<object id="65" template="../obj/gold.tx" x="321.724" y="170.529"/>
<object id="66" template="../obj/gold.tx" x="24.0001" y="136"/>
<object id="67" template="../obj/enemy.tx" x="208.171" y="229.525">
<properties>
<property name="enemy" value="ClayGolem"/>
</properties>
</object>
<object id="68" template="../obj/enemy.tx" x="181.678" y="75.0046">
<properties>
<property name="enemy" value="Golem"/>
</properties>
</object>
<object id="69" template="../obj/enemy.tx" x="358.586" y="105.875">
<properties>
<property name="enemy" value="Blue Wiz1"/>
</properties>
</object>
<object id="72" template="../obj/gold.tx" x="392.667" y="81.3333"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,61 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="8" nextobjectid="56">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Hidden Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBi8IJqXgWEXDwRH8aLyYWK0sHM3D4K/E8iW5UFVs5PKdqPbCQPo9lLbbmzm4xOXxiFOKtgLNKeem/72oqcffO6pBfL3UMleXP6CuQcGqJ2uByp+R6q9O3lQ0xc6huVxWvsXF6Bm/q3Dkn+xgToq5iNQGErjKDuQASjvyqLlcWrYjc/fMH9S006YvejlFSnyuAAAa7Itcg==
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyT4WFgkMGCm7gRGJs8peqJMaeCCDzU7QVhYuxDx5TaOWrvqL2j9o7aO1TsHWn1Ai5zcIUpqfYCAApbnpc=
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYMAOmDgZGJiBmIUThwIK1eMCC4D6FwLxIqh5yJgJixiyekqAHRcDgz0QO3BhdxMp6kkF2MzHJ06pX0eqvejph1724jKfCc0dMHdRmodgYD6J4Tx3iMfvQNtrzYVZPtlwQTCIbctFG3uJBUPZ3oGsj0AA5Ad7LgRmhIr/50AVp3V9BMvT6HmV1PoIAMKwJBQ=
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgF2EAbGl+bcUCcMeIBejyMAtLAaPhBwEgIB00h/PzhAgjF5UiIa0oBAJeeA8c=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="209" y="271.5">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="122" y="83"/>
<object id="50" template="../obj/enemy.tx" x="248.5" y="122">
<properties>
<property name="enemy" value="Human elite"/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="264" y="48.8333"/>
<object id="52" template="../obj/gold.tx" x="192" y="37.5"/>
<object id="53" template="../obj/enemy.tx" x="183.5" y="105">
<properties>
<property name="enemy" value="Knight"/>
</properties>
</object>
<object id="54" template="../obj/enemy.tx" x="286.167" y="186.333">
<properties>
<property name="enemy" value="Human"/>
</properties>
</object>
<object id="55" template="../obj/enemy.tx" x="131" y="187.167">
<properties>
<property name="enemy" value="Human guard"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,72 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="8" nextobjectid="59">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Hidden Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzllGsKgCAQhP2fnSC7WJ2lOlevu6XUgC5rEEwPaGCptfBzdFdnjXEfjbY0ZrJ7NGWaY+wO5uyf0Ojf6yjHGJMtmZDkstna/DluUEXyu/oYiue5sn4gbT2dzxcSN+cL64HYdf3W+f6VO9q0vmSgx+/2mxOzf3ulfzX1xD4Kexg8aHdHrNC79fE/gwv2mW/4ZDLBlfdVrPj7lXk3p0heMg==
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyT4WFgkMGCm7gRGJs8peqJMaeCCDzU7QVhYuxDx5TaOWrvqL2j9o7aO1TsHWn1Ai5zcIUpqfYCAApbnpc=
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYMAOmDgZGJiBmIUThwIK1eMCC4D6FwLxIqh5yJgJixiyekqAHRcDgz0QO3BhdxMp6kkF2MzHJ06pX0eqvejph1724jKfCc0dMHdRmodgYD6J4Tx3iMfvQNtrzYVZPtlwQTCIbctFG3uJBUPZ3oGsj0AA5Ad7LgRmhIr/50AVp3V9BMvT6HmV1PoIAMKwJBQ=
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgF2MBvNL7bgLhiFMQOtAOoBH5C6ccD6goEiEHje9LInhdYxJ7QyC50EE0newYL+IXEPjFgrqAP+I5H7g/dXDF0AQA0AQn8
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208" y="281">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="145.5" y="43.5"/>
<object id="50" template="../obj/enemy.tx" x="247.5" y="115">
<properties>
<property name="enemy" value="Goblin Warrior"/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="292.5" y="69.8333"/>
<object id="52" template="../obj/gold.tx" x="193" y="150"/>
<object id="53" template="../obj/enemy.tx" x="181.5" y="95.5">
<properties>
<property name="enemy" value="Goblin Chief"/>
</properties>
</object>
<object id="54" template="../obj/enemy.tx" x="284.167" y="199.333">
<properties>
<property name="enemy" value="Goblin"/>
</properties>
</object>
<object id="55" template="../obj/enemy.tx" x="130" y="172.667">
<properties>
<property name="enemy" value="Goblin"/>
</properties>
</object>
<object id="56" template="../obj/gold.tx" x="216.5" y="159.5"/>
<object id="57" template="../obj/enemy.tx" x="278.5" y="165.5">
<properties>
<property name="enemy" value="Goblin"/>
</properties>
</object>
<object id="58" template="../obj/enemy.tx" x="145.5" y="213.5">
<properties>
<property name="enemy" value="Goblin"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,56 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="8" nextobjectid="61">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Hidden Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzNlGEOQDAMhfcfJ8DFOAvOhbmbLbxkaptIXsNLFlrSr2/p1pTGND9dfWXMUh6rq64xchrM1T2h2b23QYwcky2ZOTHZ0teTapLfza2puNdP9cPiyvmBYv0MLrYkbsoX+oHYc53iau/zV9wtUt9m+tGaqyWRwxnX2Gc5S9r7PBYH80kj8Rx5f95D7O4I5c9ue/7P4IIN3zmfTCa48r4KFX5/U3cHJ9hhhg==
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyT4WFgkMGCm7gRGJs8peqJMaeCCDzU7QVhYuxDx5TaOWrvqL2j9o7aO1TsHWn1Ai5zcIUpqfYCAApbnpc=
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzVlVEOgzAIhrH6MLmSm+6iRjd3T9dGiQxbp2vo4peQGoL9QUsB8GNKgNxaUQYCIuND9Pb9h7XnvB834/Hx+BhqBGis3XHxvVhOe+J/Re5PuoNYidhat3QHtkq0dLlfU1een2/5aNdrRB6UV2wPEd3Gd/bRJvi/PlKcqxS6Fa7vpytO5p5vqKO7lzPr/nMeOVwNDS6Wzf7x8unXnEcO6mnZq0fn0RvB9yiB
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgF+AAbDjYtASMnA8N/Dgi25qKTpUCwGGq3LReEpiegV9iOglFAC1DFO3D2VvMiaHoBmJ2jYGgCAExpByI=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208" y="281">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="124.5" y="123.5"/>
<object id="51" template="../obj/treasure.tx" x="123.5" y="149.833"/>
<object id="52" template="../obj/gold.tx" x="144" y="122"/>
<object id="53" template="../obj/enemy.tx" x="182" y="106.5">
<properties>
<property name="enemy" value="Minotaur"/>
</properties>
</object>
<object id="59" template="../obj/enemy.tx" x="204.5" y="71">
<properties>
<property name="enemy" value="Minotaur"/>
</properties>
</object>
<object id="60" template="../obj/enemy.tx" x="248" y="123">
<properties>
<property name="enemy" value="Minotaur"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,71 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="8" nextobjectid="59">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Hidden Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzllGsKgCAQhP2fnSC7WJ2lOlevu6XUgC5rEEwPaGCptfBzdFdnjXEfjbY0ZrJ7NGWaY+wO5uyf0Ojf6yjHGJMtmZDkstna/DluUEXyu/oYiue5sn4gbT2dzxcSN+cL64HYdf3W+f6VO9q0vmSgx+/2mxOzf3ulfzX1xD4Kexg8aHdHrNC79fE/gwv2mW/4ZDLBlfdVrPj7lXk3p0heMg==
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyT4WFgkMGCm7gRGJs8peqJMaeCCDzU7QVhYuxDx5TaOWrvqL2j9o7aO1TsHWn1Ai5zcIUpqfYCAApbnpc=
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYMAOmDgZGJiBmIUThwIK1eMCC4D6FwLxIqh5yJgJixiyekqAHRcDgz0QO3BhdxMp6kkF2MzHJ06pX0eqvejph1724jKfCc0dMHdRmodgYD6J4Tx3iMfvQNtrzYVZPtlwQTCIbctFG3uJBUPZ3oGsj0AA5Ad7LgT+yQER/86BKk7r+giWp9HzKqn1EQB2QCUD
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgF6MCBB0J/YmdgiBpYpwwo+IHEruOlvvm0MHMUoAL0MI4cGGfAQQ2ae0Zy/qIG+D7QDsABaJ3ORssOygAAFsMHUA==
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208" y="281">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="160.008" y="48.5475"/>
<object id="50" template="../obj/enemy.tx" x="247.5" y="124.444">
<properties>
<property name="enemy" value="Zombie"/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="122.505" y="79.2775"/>
<object id="53" template="../obj/enemy.tx" x="181.5" y="95.5">
<properties>
<property name="enemy" value="Black Wiz1"/>
</properties>
</object>
<object id="54" template="../obj/enemy.tx" x="206.59" y="224.293">
<properties>
<property name="enemy" value="Skeleton"/>
</properties>
</object>
<object id="55" template="../obj/enemy.tx" x="157.658" y="134.89">
<properties>
<property name="enemy" value="Skeleton"/>
</properties>
</object>
<object id="56" template="../obj/gold.tx" x="245.507" y="39.4241"/>
<object id="57" template="../obj/enemy.tx" x="127.393" y="187.087">
<properties>
<property name="enemy" value="Zombie"/>
</properties>
</object>
<object id="58" template="../obj/enemy.tx" x="159.666" y="166.954">
<properties>
<property name="enemy" value="Zombie"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,56 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="8" nextobjectid="59">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Hidden Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzllGsKgCAQhP2fnSC7WJ2lOlevu6XUgC5rEEwPaGCptfBzdFdnjXEfjbY0ZrJ7NGWaY+wO5uyf0Ojf6yjHGJMtmZDkstna/DluUEXyu/oYiue5sn4gbT2dzxcSN+cL64HYdf3W+f6VO9q0vmSgx+/2mxOzf3ulfzX1xD4Kexg8aHdHrNC79fE/gwv2mW/4ZDLBlfdVrPj7lXk3p0heMg==
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyT4WFgkMGCm7gRGJs8peqJMaeCCDzU7QVhYuxDx5TaOWrvqL2j9o7aO1TsHWn1Ai5zcIUpqfYCAApbnpc=
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYMAOmDgZGJiBmIUThwIK1eMCC4D6FwLxIqh5yJgJixiyekqAHRcDgz0QO3BhdxMp6kkF2MzHJ06pX0eqvejph1724jKfCc0dMHdRmodgYD6J4Tx3iMfvQNtrzYVZPtlwQTCIbctFG3uJBUPZ3oGsj0AA5Ad7LgT+yQER/86BKk7r+giWp9HzKqn1EQB2QCUD
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2BwgnfsA+2CUUBL8J2fgeEHP/3tFRZgYBARoL+9IwFE0tm+Ol7s7FGAHwAA/+cEuQ==
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208" y="281">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="218.125" y="43.8175"/>
<object id="50" template="../obj/enemy.tx" x="278.833" y="169.777">
<properties>
<property name="enemy" value="Demon"/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="294.739" y="65.5721"/>
<object id="53" template="../obj/enemy.tx" x="247.5" y="114.833">
<properties>
<property name="enemy" value="Black Wiz1"/>
</properties>
</object>
<object id="55" template="../obj/enemy.tx" x="130.658" y="204.557">
<properties>
<property name="enemy" value="Devil"/>
</properties>
</object>
<object id="56" template="../obj/gold.tx" x="122.058" y="93.3908"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,56 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="8" nextobjectid="61">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Hidden Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzNlGEOgyAMhfkPnmB4MT2L27lQdjdt5GW1gSxZHmYvaRRD+PqwbQzOxT+NeXBuDWdMw3WNbz2ZonQ8x/Iuyh3YwtwUA9LcqeSViOxR+WxxtR4kv+8jXv47N5e9LK6tH8jmg1rLJG7rPpEPxK5rcHEu1r3/r+VuN3Ot7uKmcK0vG7iH3n5bYvbvU/VLbYZAso/VR8IRD7XZoXNZ/Ge2MbhgW981n0wmuHZeWb/rD9wdjX5pHw==
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyT4WFgkMGCm7gRGJs8peqJMaeCCDzU7QVhYuxDx5TaOWrvyLH3GSsEjxR7R1r8jgR7R1q9gMscXGFKqr0ARo2gNw==
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYMAOmDgZGJiBmIUThwIK1eMCC4D6FwLxIqh5yJgJixiyekqAHRcDgz0QO3BhdxMp6kkF2MzHJ06pX0eqvejph172gsyv4EbFyO6BAZi7KM1DMDAfau9kRgaGqYwIe3H5dy6V/XueiYHhIhNhe2kdzvRKz9ZcmOWTDRcEg9i2XLSxl1gwlO0dyPoIBEB+sOdC4J8cEPHvHKjitK6P5kPNRc+rpNZHAKtgLfU=
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgF6ECKjYFBgQ/C1maE0NFA3M7PwPATiH/x09b+aCxiogIMDGIC1LcrmB2VHwOlfwNxLPWtQwHI5kdikf/Ky8DwjZfGjoCCGCS2IDDuhfhoY/5PBkjYDhSAhflitHDFluZoDWidvkAA5i8HHtQ4Hm4A2W8JfKhp7BcN7GtDYt+F5hVYHkZOSx00sBsEkNMOsl8f0rhsHi4AABo+FlM=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208" y="281">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="50" template="../obj/enemy.tx" x="288.166" y="185.444">
<properties>
<property name="enemy" value="ClayGolem"/>
</properties>
</object>
<object id="53" template="../obj/enemy.tx" x="255.5" y="81.833">
<properties>
<property name="enemy" value="Golem"/>
</properties>
</object>
<object id="55" template="../obj/enemy.tx" x="128.658" y="187.224">
<properties>
<property name="enemy" value="ClayGolem"/>
</properties>
</object>
<object id="56" template="../obj/gold.tx" x="241.058" y="150.057"/>
<object id="59" template="../obj/gold.tx" x="157" y="75.3333"/>
<object id="60" template="../obj/gold.tx" x="296" y="81.3333"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,56 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="8" nextobjectid="59">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Hidden Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzllGsKgCAQhP2fnSC7WJ2lOlevu6XUgC5rEEwPaGCptfBzdFdnjXEfjbY0ZrJ7NGWaY+wO5uyf0Ojf6yjHGJMtmZDkstna/DluUEXyu/oYiue5sn4gbT2dzxcSN+cL64HYdf3W+f6VO9q0vmSgx+/2mxOzf3ulfzX1xD4Kexg8aHdHrNC79fE/gwv2mW/4ZDLBlfdVrPj7lXk3p0heMg==
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyT4WFgkMGCm7gRGJs8peqJMaeCCDzU7QVhYuxDx5TaOWrvqL2j9o7aO1TsHWn1Ai5zcIUpqfYCAApbnpc=
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYMAOmDgZGJiBmIUThwIK1eMCC4D6FwLxIqh5yJgJixiyekqAHRcDgz0QO3BhdxMp6kkF2MzHJ06pX0eqvejph1724jKfCc0dMHdRmodgYD6J4Tx3iMfvQNtrzYVZPtlwQTCIbctFG3uJBUPZ3oGsj0AA5Ad7LgT+yQER/86BKk7r+giWp9HzKqn1EQB2QCUD
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgF6MCDH8H2hLJtBSG0vSAEDxSgtt3J/ITV0BJ4DbD9MGCHFq4DGcejYBRQApYOkjxFK9BIwH/zhrn/qQEAl/oFSQ==
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="207.333" y="271.667">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="167.531" y="43.1429"/>
<object id="50" template="../obj/enemy.tx" x="270.063" y="208.228">
<properties>
<property name="enemy" value="Blue Wiz1"/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="239.534" y="47.6363"/>
<object id="53" template="../obj/enemy.tx" x="246.825" y="116.857">
<properties>
<property name="enemy" value="Blue Wiz1"/>
</properties>
</object>
<object id="55" template="../obj/enemy.tx" x="182.601" y="101.346">
<properties>
<property name="enemy" value="Blue Wiz1"/>
</properties>
</object>
<object id="56" template="../obj/gold.tx" x="294.751" y="210.094"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,61 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="8" nextobjectid="60">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Hidden Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzllGsKgCAQhP2fnSC7WJ2lOlevu6XUgC5rEEwPaGCptfBzdFdnjXEfjbY0ZrJ7NGWaY+wO5uyf0Ojf6yjHGJMtmZDkstna/DluUEXyu/oYiue5sn4gbT2dzxcSN+cL64HYdf3W+f6VO9q0vmSgx+/2mxOzf3ulfzX1xD4Kexg8aHdHrNC79fE/gwv2mW/4ZDLBlfdVrPj7lXk3p0heMg==
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyT4WFgkMGCm7gRGJs8peqJMaeCCDzU7QVhYuxDx5TaOWov/e29zonAo/YOv/gdtZd29o60egGXObjClFR7AVOAodw=
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYMAOmDgZGJiBmIUThwIK1eMCC4D6FwLxIqh5yJgJixiyekqAHRcDgz0QO3BhdxMp6kkF2MzHJ06pX0eqvejph172wsy/A0wrd4H4Hheqe2AA5i5K8xAMzIeaU8XNwFANxDXcqO5BB3Op7F8JHgYGSSCW4sFv71BPVzDzrbkwyycbLggGsW25aGMvsWAo2zuQ9REIgPxgz4XAPzkg4t85UMVpXR/B8jR6XiW1PgIAqyEpuQ==
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUDHcgxzLQLhgFo2AUDBYAAJIUACM=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208" y="281">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="123.008" y="77.5467"/>
<object id="50" template="../obj/enemy.tx" x="285.73" y="185.228">
<properties>
<property name="enemy" value="Dino"/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="217.273" y="156.244"/>
<object id="53" template="../obj/enemy.tx" x="246.158" y="113.19">
<properties>
<property name="enemy" value="Elf warrior"/>
</properties>
</object>
<object id="55" template="../obj/enemy.tx" x="181.601" y="96.6793">
<properties>
<property name="enemy" value="Elf warrior"/>
</properties>
</object>
<object id="56" template="../obj/gold.tx" x="295.426" y="83.2723"/>
<object id="59" template="../obj/enemy.tx" x="130.333" y="174">
<properties>
<property name="enemy" value="Spider"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,50 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="55">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyby87A8I+NgeEvEM8DsntZGBgqOamPk4HmH2NF4DKg2Fx22tqJbPc/NoS9IFyOQ+08JKzKjt9ckDwyxqbmKNS/DOwQe8W4GBhucuC3dx4B/5BiL7Ld2PxMS3tBcXsL6FdRLtrGL7K9C/H4ldpYHWjfITR76eFXUHpWQQpjevgV2e4UIBbhoo9fYfg6MB3dwJJvaI1LOSHxSm97hbkgYUxve2GYgUDZR4u4BZWLs9npZzcsbkH5B5aH6Rm3oPwDspeefoZhAGRDA74=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJytlc9Kw0AQxrc2f9oElHotelNED2mPBQ/2IQSfwVjQiyCKN1/Au3owRQvqWXwH7SNoPfgE4tkZd4f9sk2bCh0YGpLp/PJ9M2yUysdKpOYSDxWlHimfKC88pa5CfX+7Nl4rzGeqa84xXyi/qkotLUx/112/XM8W9QoCpdpeeS32Y/ZhJf98L7Z1ifNMgllhoK9fiTn8J/eI+i5O0M11m55ON5gVE7dFv1Ggr8s0u/51nBmz3k5F16Gual0nR0b37infPJvyHlyPtTIHl3sdTn4/1CV6Es/qFOaArg+o/o5++5Snsa3luiFw2WNmHtcnczPTj7MP8xSOaJb5+kG+h/iC3L99LuFiBM482U/pG8M8MHjfZe+w302o2Z/OjFtmvgn4m/rjGruh7it+M/vSYWfGe+Ty+YHzfSf+qGb1ynxxV1PfahT9A/BTQvZAfHD9W44sqxnZ84rrhIH9dozG28DuVN943vO1txziA/9X/JNoEOOE5rtacB5LXQo7hTNGJj5rA3dg3qVI7775HTkzljo8s3DGwkyMl6mz9xkwi7jnsM/InnY+M6NX4Me0mMZFv7/92b4xvNOzfLt+DLcRjXNdzRy84x+1/P1umNeAWtboeoNyveR7dkbcXyvAbxM=
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxT42FgUAdidGCBKYQBJmIRu0qEPhA4ArTzKBZ7QaCWm4GhDg3Xc5On1oRI94CANNA90bwMDLt4IDgKyJbF4UZi1V6C0hcJ2AvSq8qIysenFp0PiwtzIG7ixWMZmll7eSDhBQrHPWhm6zMSrxYbwBX2O6FhtpsHlY0O6niJV4sLSLJAaCNO7PKVAhC6SgCVD6PRATFhS0zeoQeoQ3IrLv/FEelvZGBGHedhBYY44gkZXCPCHPR4jRXAL44NmBNhDwjUEpnfKAGE0l0VWnwSim/kvE0K0CBTHy5z8PkLW/0CAi1oekLZ8fOncJDktEENcIUJLoArDQMAigc36g==
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="239" y="273"/>
<object id="49" template="../obj/entry_down.tx" x="145" y="63.5">
<properties>
<property name="teleport" value="maps/map/crypt_2.tmx"/>
</properties>
</object>
<object id="52" template="../obj/enemy.tx" x="151.5" y="90.083">
<properties>
<property name="enemy" value="Black Wiz1"/>
</properties>
</object>
<object id="53" template="../obj/enemy.tx" x="328.5" y="86.5">
<properties>
<property name="enemy" value="Skeleton"/>
</properties>
</object>
<object id="54" template="../obj/gold.tx" x="328.5" y="55"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,50 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="55">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzF0zsOgkAQBuBJDCxSavQCJia2HsBjGbyKjzVexprO6GHE/QMTZlcKxR0s/oJQfDuvkohKkXlOtBvHz5r8THPffWQ6bmjjm+1PTduRb+0+747hLpP/uNekn/3rjC+G6GCGseVewT2Ztu7bQPsMb9+4eMPW/Z8o3XA4Xw7cmaIpXe4xgjmvlOfMLvoK+5m2vuaOSbdy5jGom3fsrrRnVerPWNrkUijUipxNtyvtWDVLF/1dOGOT1bHmfddGkezwfm1ztzKhHbNu5AW2HwRT
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJy1lb1OwzAQxx3iOiV5hAo2FhhaRiQGEBMPwFMEnoCV52CrRCVgRozshCdA0BmxIWbuZJ98uV4SD+Gkv+Q0d/71PmIb07ad0oxi95kxD6BH0PvUC42vJfPJGjMbUc828jQu2cWkP5fb7U31Gd9P455tRb95pu/hXGTtZeNwud++9ZL2av8n36PM+50WXhr3DXRcRh3A8xxUuLYv7UHclP5SDOdjjUtQBVoEjgtr/H0Juq7azDG4mGvDVIX/QetD1pch7o3SQznPPKfGdgvZVOsh7lfeZiyU/tbwfAm6G+A2ofcy5765+oD1eqrXmaxOYCNXxmpcYs3KeF51cU+KzR6TVs7X5ErEUv0kd1c5j8kP4+i97DFxqP58rlLyRXsRc0R+eYjDmvAer8I3g/mj6N1SzJTcT9p5Huut+fGa1KGWaMQdsi7ud97e+2eSdsdgTil31+/APbMW5wjO+GeYPbozZM+03nWdR9z+AIO3jM0=
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJy1lTtOAzEQhieAREy8ZFuE6Ol4RSLUXIEKFA4AEi1spCQS4gIIzsCjouZ1CECUy1mY0dryrHds1gWfNLLHa+8/42fZBSjRfIasPsmq8tvrcy2MoT4nxr/vADwYe0RTaEvGyoBuiEkPYCrYrBcfR7Fw3VRWNcAR5v+inR2iv6br/TaFf4d09+fq/nqnWSddX4O3SWNiuv7ahSCNd+3mleb9zYvlvA9w0W+OXfZ0B6bdz1fi2cztK9q8qvuWG9S8FXSfUK8bWN+VharcUvHY23KZ1X0l6H4I40Kxc8oW+vZsSbo+UxbrOAco0A4WK5/qxHHufNvHMsvcvFm47leLeFMZBtpC+Q5Yne/xInc5ESOWJ0HtlPuI5SvBdXeE7z/sDmt7xmLsodYplmcQX1/StUaMc5eT9YmClQX7vpFwXxF8rT8h7e7+i5T7mfK9yuJ9pD20rZpt9D5pT1c6u/9Bm/NL8P1N8+6/uRI8/11wdwbtqzuj+wte+0UQ
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="239" y="273"/>
<object id="49" template="../obj/entry_down.tx" x="240.5" y="64">
<properties>
<property name="teleport" value="maps/map/crypt_3.tmx"/>
</properties>
</object>
<object id="52" template="../obj/enemy.tx" x="239.909" y="90.5375">
<properties>
<property name="enemy" value="Spider"/>
</properties>
</object>
<object id="53" template="../obj/enemy.tx" x="380" y="128">
<properties>
<property name="enemy" value="Spider"/>
</properties>
</object>
<object id="54" template="../obj/gold.tx" x="390.5" y="128.5"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,50 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="55">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJy11DsOgkAQBuBJFBYoNXoBExNbD+CxjDZ7Ay/gA+NlrOmMHkbciWwYBhYGVou/QCLfzgMyAMhI5gnAPvbLYQyg2W9rqGaaVN1X5O/quO5yG6+t7TLx/PQ6bQivtcmltvTsWui6/sPdZdC/b12upNf3QG77zp26NwVwUjL7V6Z1L6qs+9Gxz22z6+OidyxcPMPW3J843mHt6fL52qA7E3w3fGZtXdtjDM559ec5Wxf7ivY7LP0+O9ZVO58JdXNjnlnddseeLXtmn8m/Z5IdzMPqjKkNJjthHZIdpPt8Vc0utdtqlvaXu9jfhTE20Tepqu/aaIDd5eKz0+K9peH20Lpd+QBPIgVh
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJytlTFOxDAQRR2SaJ1wg11AaWhooEWiQVQcgNOsBA3n4ASIGlFyDxR2lQ7RIWryZb48nh0vQfAlK9msZ17+eBw7l2q/dX9W7527L5xbjdeH8friw4DkvWY+Vs4t/nE8VZFncamrOt5347scqBrcNZuDPjsxd+U382nuYpx/sRPnHRfhmRTzkHVYpFzm0THIh3e6bn72e1SFIfPQd86vxcbaIR+e5bjwe1qEeeezMGQe2XNnbRyWEIP5yCH9kp3zSy4H2Yh/9bHmWsvdcJWx0u9vuFSv5ufYFhcaxvnr7zrfVjZ3irbtdYvL2oP7VqbzT4z1pRA3+O3MeRvroLmQ7qvep/vNqrPls1drjXebtzG29zaXMazBFK5kQvq7wjjwWT/mJlfHkMt463/JhNaqv+izEz5umpQLPas+Irechb7XfSuZ1jrjf1kn6Vfqskxz637Wnrkmud4aVC1y++O9THN/1NPOGHiacnZ91mGtl43Nt+rJbxPPDNaPHuTelOccfu8JL+xz6gv4jna+
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJy1lUtOwzAQhqeARE0dmi1C7NnxqkRZcwVWoHIAKnULqdRUQlwAwRl4rFjzOgQgluEszCi2PHHGJlnwSSN7nHF+j59FF6BA8xmy+iwpy28v5lroQzFnxr/vADwYe0RTaCvGioBuiFkPIBds3ov3o7Fw3TbkmPe6BjjB8kU7O0Z/Q1djt4V/h3QPF6r+ZqdeJ11fg7dJfWK6/tqFII137eaV5v3NG8t5H+CiX++76ukOTLufr8SzmdtXtEVV9S03qHkr6D6hXjewvmtLZbmj4mMPkSdV/9LzlaD7IfwnNHZO0WA89mxJujGmKUCGdrRc+lQnTlPn2xjLPHHzZuG6X83lGzMMtIXyHbA63+NZ6nIiRixPgtop9xHLV4Lr7gnff9gd1vSMxThArTGWE4ivL+laI6apy8n6RMbKjH3fanFfEXytP6Hd3f0Xbe5nyvcqicdIe2hX1dvofdKernR2/4Om55fvb5p3/82V4Pnvg7szaF/dGd1ffrJFmw==
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="239" y="273"/>
<object id="49" template="../obj/entry_down.tx" x="240.5" y="64">
<properties>
<property name="teleport" value="maps/map/crypt_4.tmx"/>
</properties>
</object>
<object id="52" template="../obj/enemy.tx" x="239.909" y="91.5375">
<properties>
<property name="enemy" value="Skeleton"/>
</properties>
</object>
<object id="53" template="../obj/enemy.tx" x="238.667" y="247.333">
<properties>
<property name="enemy" value="Skeleton"/>
</properties>
</object>
<object id="54" template="../obj/gold.tx" x="268.167" y="66.1667"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,90 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="62">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Hidden Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJztk2EKgzAMhfPfeIKyi7mz1J2rq7vbVrrgI/pUkCkMH4REUvO9QCsy6t6KPFWka2uNeY9srs32umnNQWttOenyf4xhkXXsJzejnM+Ei0ozfGRld35OQafMrUpkny0yrt/p17q4/8uNjchwAjcA6+Iew3196kdzPJexy93rv8F8xZX+GtfYPbAG+Ga+7E34PvPjuchjgbOj82V99Mx2KXoDyWE9FA==
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyrZWFgqB3Fo3gUj+JRPIpH8YjAADIiAQ4=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJydlV1uwjAQhC2lVI6vAP25HC996GPfEFUvF4i4Q1vagzSjeMR4sR3TlSxE4vU33h07zv0v1sG5X+/cW5+Os2/Lfwzld8O0xrGyjmWTuZSHwPwcG7mv/Ty4xuf0++3TOXgH/o8878Kcd1/ZE7W+9+lzHy7c0c/M5zBrBFt15eLkU80tXGVirKb/O+kh2F24roeN0vvBX3O3fcocY45yOV/n5QLaVqbWrJPl6j40x3rIcmu9tExyrfdzOi0bXMw7Ffz3ZTyIeBGdredN2fDug+hijaCV/oO2vam/1vKWqJ3JLur4kN6Rq+eZNbIxFNamx2ts3es51oQ9zfVNmSWPtJybXX87E7Fd8Kf2scZFfbnWuOA1u6dS72va4blNuHjuTuZSk70XlU0+dT5VWMd4Zx7iPg6FHrDvJa4N+jP37bD3qQ49y+q11tC7gt+EJaZlb2L9Nf4ACad5mw==
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJylVVtuwyAQXPU33MJuHTU9Rk/jgySR+riTk5I2tyorM8pkDE6sjISMWZgddhdozay3Ee9PYx9tuzJ7DmYvD7QujDzODX74suznZBdg/JjW/UhrC/xNYZ63GKa8u9XlvyfbkPeKcdZW0xJpX46DTbHOX48h8zoizSutZbgf6MO6U2Uu+ziG632q/REwL7Q5t/d7mcNaG+qvbYpB/n/ztyM/NaDGbkFjwpjzwXqjXZ8X5u1kHee6XaALsfCYnXMftfKZdH5R/b3N8CL+qusevOp/qqmN1JXnqCdtiOFG1nKdN3YbnMu/5PNM50jrpJR3HcOd5oiVOQq9r0o166jFtja/pquV8X0a/842jpnuP9o8luTe9+p36xBG30vOC3SV4qqaVZNz4V6Hb+ZxO+pebffYHZwPxBP7Vd+wOech28DNdxq/kx+UL6AUv23m0PfMfXvO9+ST31LA62Qnc6Cb72C8UVr7/2C4Z/Y=
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="209" y="271.5">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="111.667" y="31.4167"/>
<object id="50" template="../obj/enemy.tx" x="207.333" y="214.667">
<properties>
<property name="enemy" value="Dino"/>
</properties>
</object>
<object id="52" template="../obj/gold.tx" x="449.583" y="96.25"/>
<object id="54" template="../obj/enemy.tx" x="147.5" y="64.3334">
<properties>
<property name="enemy" value="Elf warrior"/>
</properties>
</object>
<object id="55" template="../obj/enemy.tx" x="347.834" y="228.666">
<properties>
<property name="enemy" value="Spider"/>
</properties>
</object>
<object id="56" template="../obj/enemy.tx" x="279" y="85.6667">
<properties>
<property name="enemy" value="Bear"/>
</properties>
</object>
<object id="57" template="../obj/enemy.tx" x="424.333" y="94.667">
<properties>
<property name="enemy" value="Green Wiz1"/>
</properties>
</object>
<object id="58" template="../obj/enemy.tx" x="83" y="207.333">
<properties>
<property name="enemy" value="Snake"/>
</properties>
</object>
<object id="59" template="../obj/enemy.tx" x="79" y="127.333">
<properties>
<property name="enemy" value="Hydra"/>
</properties>
</object>
<object id="60" template="../obj/enemy.tx" x="65" y="56.3333">
<properties>
<property name="enemy" value="Elf"/>
</properties>
</object>
<object id="61" template="../obj/enemy.tx" x="111.667" y="52.3333">
<properties>
<property name="enemy" value="High Elf"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,60 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="62">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Hidden Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJztlGsKwyAQhPd/NicouVh7FtNzGe3dmmCHTKTro9BCIQOiZmf9BoWI7LqNIouKXMe05jmv9whnWL2TpvmiaY3Za+rheomx6HEE3Xvy3s0fDC6Eus9yMysYmd5xmdkqr3VWjTt1Mj/RyT25rLjWHpVcLZ5eLv5ZJbV4/uWev8nd3uY+/J5rsd26n1/DysWeks/igs1nRNpbuaIec+PNHOVgX86dh/pgtstyoY7snId9+P4ENoFFLA==
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyrZWFgqB3Fo3gUj+JRPIpH8YjAADIiAQ4=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJydlc1OwzAMxyOVocQrvADs4wB7s104jBs3BuLCe3HpNvWCxB3GeBBiNVYcy0kKf8mq1Dr+ObaTGvM/XYExP9aYB5fatx23fg75b52PsS/EkWxi1tah0F9j49qNGywXg+Ij/8R8GhjWnRf2RLk+u/S9hcg9hJif/rnw7482zUtTb8s5E3ce4kkm2gQG5hJS31o9ct871putt5mPt3Ypk/b6KGZnJnLThPWeiFpTneRMNJDuk8RnSO631kvJ3Dh99rU8JRvnAf16pd7Yky8b+0a6Y3mOPW+cfQp15nnm5gD1OjXmrU1r+ReVzmQTGC9K7249c9VGv16J02Vi04yX2HyvNHsYj3M1Ud+1GeE10tg5JvrXuOvKfPI+SvGZe3IxFp7DnWfetOm9k9sT2r3Sf43J2dcQZ+6M+VI9tsrdSGy0D+93ATHHnPbhzrz0Pu+4t0z/eQ9Kmor51P4d8j4lwxz4WR7L5NLuqRKTG/2rcL1k/gJWYX7J
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJylVUFOwzAQXCFxSpor3FsIQtzgCbwmDymVKPwpbZOKd8AjuIFX8SiTxeu0YqRVWu94Z7y2k5WINDLg+WL4jVgXIjelyG2IuhzzPD4XOi/F11oSdXoZgfF94BxCdHG+OLrLyLPRRQ3LBxrSbGXUaGTqDZ72ifo6B1x9fl+OT6vLdRUd6e8kD9WBP8zrDUc1PV0Ge/gPuG5qX5jDXpf0+y5RtzX/j/FZy9gDILW/p6zP9oRhNRjsN7fe2szjvV6d4Qu90J59OLpY70OmLvpvfZ2Ce0eXvR6jdz7HnwuRr8W0Fud1TVeVyHWV1/fukT0n6MOPalbTMQCeH0P+yeFA0+tz6swqvN56fOsLd8jqbsL4ezyTfHfs+jvJI7f3qfeGRlsO2ufcF/hK9ZU9az51f60211GtbYi34m/Oy4MDn7rW7cz3C9rwqfxdzKF2b3RR77WY9gzfTK6Rizbu+SbBr+n7pe+RF8OB73Uxr/kLbbtwew==
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="209" y="271.5">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="192.667" y="32.4167"/>
<object id="50" template="../obj/enemy.tx" x="188.333" y="222.667">
<properties>
<property name="enemy" value="Cat"/>
</properties>
</object>
<object id="52" template="../obj/gold.tx" x="337.083" y="256.25"/>
<object id="54" template="../obj/enemy.tx" x="192" y="52.8334">
<properties>
<property name="enemy" value="Cat"/>
</properties>
</object>
<object id="55" template="../obj/enemy.tx" x="335.334" y="231.666">
<properties>
<property name="enemy" value="Cat"/>
</properties>
</object>
<object id="56" template="../obj/enemy.tx" x="227" y="222.167">
<properties>
<property name="enemy" value="Cat"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,65 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="62">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Hidden Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJztk1EOgyAQRPff9QSNF2vPgj0Xgnerhk4cSVcKTeyPk2wAd5Y3iSqy6dGLTCpy79Oe17xfI9xhzQ6a1pumPVavaYb7R4xJ9xV0m8lnV38wuBD6PsvNrGBk+sRl5rfyWmaVuEMls0UXt44bF+/ckPNXLv7ps7mturj/467f57M7n2ux3XIe32XlYs+Rz+KCzXdEOlu5ou5z4505ysG+nDt25WK2y3Khj+ych314/gJppULM
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyrZWFgqB3Fo3gUj+JRPIpH8YjAADIiAQ4=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJydlUFOAzEMRSMNRUmu0EK5HBsWLLsrVFxu2qp3gGk5CGNNvvrzSdIBS1GlSexnfzupc/+zZXTu2zu3Cfk6+3n+j7G+148xDo04ygbzlp+ZnS+xzfc1TKsWA/GNf6EzXZz87hs1IdddyL/7eOUeU8zP8Xc9fh98nlfJTr6dc4nLTFuLODGf4lWfYYYetf3e/+Y+h5yJWrcyPzs5VzLTeyFaQyfldjGvE6YzpNxWL5UJrs4+8jRtB9pjtnHt3Kmgt/l9ia/ZC+VZum/ws36+i4aY3QeqDxrpHKgva1ky1PVGM2TWupNdyuODegcu32dopNb7nH1OtWHGW2yuFX7oqc6XMnlGjA09WaMaexv+zjTjO1SaT+5ji2v6ItbxxqxpTbXet3I3fVak0R2dRU76LjIbfOS5brAO6c3cpzr2lR6g7zWuGuaz9N+h7ykvvss8a3ON3wq+Uy2msldJf7YfvxiB8g==
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJydVUFOw0AMtJA4JYf8IYFUiGfwEzjlE3CCShT+lJam8KMeu1Y8xBh7lzKS1cS2PGOvm+2IaKAZdxfzM+y5Irqqia6T9fUS1/7/Gtci4ZloAfy7lPORbF/PfDDL20oerCvwAoPiHKUn+LU29vP7zvBAF3I/C9y6rsXWd38DvWvNk4rluAdTK9JwLrAjETdytFZGq55XTt3RvB/kt6fljBjch8f9l/7sTDQ0h8VK5dg91HX7TP1Ofu8boocmrwuz4Jl9ybPlRb+3GU7Mn3U9Js6nJpNscBPwaq0H0V7aYx1vw6wF3JvHy367J965W5937tG+RHP2dpYRnXmUb3Vh7yzvOvnfJaZnZvsvIbeTx0v/ez7WM/c5/xfo8uaqNXPcO1/Lresw1ybZW/U7FsWRA53c66Zwf4EbOjl/KzHUngwv6r1WP2eGO1PXyNkoZ7528nt1f/F35MXkQDfuihznCW1wa7g=
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="209" y="271.5">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="48.3337" y="34.0834"/>
<object id="50" template="../obj/enemy.tx" x="198.666" y="160">
<properties>
<property name="enemy" value="Dino"/>
</properties>
</object>
<object id="52" template="../obj/gold.tx" x="72.4163" y="258.917"/>
<object id="54" template="../obj/enemy.tx" x="47.6667" y="47.5001">
<properties>
<property name="enemy" value="Dino"/>
</properties>
</object>
<object id="55" template="../obj/enemy.tx" x="66.334" y="35.666">
<properties>
<property name="enemy" value="Green Wiz1"/>
</properties>
</object>
<object id="56" template="../obj/enemy.tx" x="207.333" y="228.5">
<properties>
<property name="enemy" value="Dino"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,43 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="62">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Hidden Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJztkdENgzAMRP2PmQCxWDtL6FwhsFup0hOHhUnpBx8oliw78TnvpIis8WxFRhV5tLnnaudnAm94u73m2mnuUaPmHZ4fMUbdZtJ1x+5+9MnhIjCPxjezkuNpj8vMXyNqmVXi9ieZ/0TlVm7l3os7L/2ruZ7rscNyHr7p+WLNkc7jgs1vTHT2fE269Y0/C+SDdZY7NOVkdjC+MId39sM63L8BHw1AbA==
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyrZWFgqB3Fo3gUj+JRPIpH8YjAADIiAQ4=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJydlUFOAzEMRSMNRUmu0EK5HBsWLLsrVFxu2qp3gGk5CGNNvvrzSdIBS1GlSexnfzupc/+zZXTu2zu3Cfk6+3n+j7G+148xDo04ygbzlp+ZnS+xzfc1TKsWA/GNf6EzXZz87hs1IdddyL/7eOUeU8zP8Xc9fh98nlfJTr6dc4nLTFuLODGf4lWfYYYetf3e/+Y+h5yJWrcyPzs5VzLTeyFaQyfldjGvE6YzpNxWL5UJrs4+8jRtB9pjtnHt3Kmgt/l9ia/ZC+VZum/ws36+i4aY3QeqDxrpHKgva1ky1PVGM2TWupNdyuODegcu32dopNb7nH1OtWHGW2yuFX7oqc6XMnlGjA09WaMaexv+zjTjO1SaT+5ji2v6ItbxxqxpTbXet3I3fVak0R2dRU76LjIbfOS5brAO6c3cpzr2lR6g7zWuGuaz9N+h7ykvvss8a3ON3wq+Uy2msldJf7YfvxiB8g==
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJydVVFOwzAMtZCQNrW3aKETQoJD7DQ9CExiIMGNuo2O3YhPYjWPPoyTMJ5krbM9v2fHa1oR6WXC+mJ6hj1UIle1yHWwrp7j7P+vaS2JPKPMgH8fcg7B3uuJD2Z5m5gHawu8QE+cQ+wJftamfv2+NzzQhdyPAjfXtdj57m+gd9Y8UizH3ZtaKQ3nAjuS4kYOa1U09Lxy6g7m+zF+djKfkUL78Lj/0p+dCYM5LFaUY/eQ63aZ+i09vy5E3hZpXZiFzuwUny0v+r3NcGL+0HW3FLlfZn5AuEnwstZj1F7aY443yawZ2pvHq367J965W5937ql9Sc3Z21lF6sxT+VYX9s7yboL/JcZ4Zrb/EnI7+Xnpv8+HeuI+5/8CXd5cWbPGvfO13FxHubbBnqvfsVQcOdCpvW4L9xe4oVPzdzGG2qPhRb2n6ufMcGdyjZwN8cw3Tn5H95e+Rx5NDnTjrshxfgEAQ2tW
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="209" y="271.5">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,60 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="62">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Hidden Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJztlGEKgzAMhfO/8QTDi82z1J2r1t1tCyX4LKYlmxsMFgipJun3NKVEm00D0cJE16GsMdZ5j+keVu/IJV64rDUmLj2YbzEW3nvmrafulfpscNU0nyrdyMqGpiOu9nkscZ/V4kq8P30OPq7XjriieXKelTO4ONue6b99lys2vrDPn3s+15qpZ9a/9L2f4sq9cfvyvdFix1DuMXFLF9a06iyusnGPFZ4tXSvvdevMIujAupo7h74jO1a6NK/aUQ/W6fsH5g9IuA==
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyrZWFgqB3Fo3gUj+JRPIpH8YjAADIiAQ4=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJydlUFOAzEMRSMNRUmu0EK5HBsWLLsrVFxu2qp3gGk5CGNNvvrzSdIBS1GlSexnfzupc/+zZXTu2zu3Cfk6+3n+j7G+148xDo04ygbzlp+ZnS+xzfc1TKsWA/GNf6EzXZz87hs1IdddyL/7eOUeU8zP8Xc9fh98nlfJTr6dc4nLTFuLODGf4lWfYYYetf3e/+Y+h5yJWrcyPzs5VzLTeyFaQyfldjGvE6YzpNxWL5UJrs4+8jRtB9pjtnHt3Kmgt/l9ia/ZC+VZum/ws36+i4aY3QeqDxrpHKgva1ky1PVGM2TWupNdyuODegcu32dopNb7nH1OtWHGW2yuFX7oqc6XMnlGjA09WaMaexv+zjTjO1SaT+5ji2v6ItbxxqxpTbXet3I3fVak0R2dRU76LjIbfOS5brAO6c3cpzr2lR6g7zWuGuaz9N+h7ykvvss8a3ON3wq+Uy2msldJf7YfvxiB8g==
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJydVUtOw0AMtRAUQdJeooFUfG7BaXqQUonCJeAQsEwK4bPmAFwANmxYMmb8FHfqmYl4kpWJ7fj5p0xFRHPyuNjxZ8iiIDoqiY6d1GVv1/r/Csci4emoB/Rr5/Po5Kn0fJCQdyp+kCrDC8wVZyM1Qa9zYz2/rwMe5AXflww34t6PvP/DqOdvKQ3UrnPulC3FPbcCCu6KDHEC2JEYN3w+dvtvvvc3Y8zU+XNM9DX2s9B4lmdN/YwY3EuLG/MYioMJ0eFkmC/ytfaQgV5zrreR3lbqifM0wtco+6ucQ17UezYg/3MnpxLvfYA/4yTCq/eKZ8Tv4R5jppXwsf1N6XPg2ixe1od7oueOmbZSM3NXZM86ti+xPs9s97+ZW3OEf2zGDPxnLN6l098U2zHC+nOoE7afPft/3pSeO/UPWQR7jrysvuqc2W7NN+TWcZhr5eS62LbF7PBBnlzrKnN/gRt5sn8rNsTuAl7Euyo2e4Y7U8dISSMzXxr+tbq/eJ8vAx/kjbsixfkL+ad2Kw==
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="209" y="271.5">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="16.8337" y="79.5834"/>
<object id="52" template="../obj/gold.tx" x="48.9163" y="63.917"/>
<object id="54" template="../obj/enemy.tx" x="40.1667" y="79.0001">
<properties>
<property name="enemy" value="High Elf"/>
</properties>
</object>
<object id="55" template="../obj/enemy.tx" x="87.834" y="77.166">
<properties>
<property name="enemy" value="Elf warrior"/>
</properties>
</object>
<object id="56" template="../obj/enemy.tx" x="51.833" y="113">
<properties>
<property name="enemy" value="Elf"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,64 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="63">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Hidden Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJztktENgzAMRP2PmaBiMTpL6FwhsBtU6YnDqgnwQVWJkyw72M47KYgsetYivYq0da452/4R4Q5vt9GcH5pr5Kh5h/tbjF7XkXTZsbvv+eRwIfSj8c2s5Hj6xmXmXkUts0rc5iDzjG7u/3DxP13NPaOb+zvuONev6nquxw7zufuE54tntuY8Lth8x0Bnz9ega994s0A+eM5yu6oczA7GF/rwzn54Dt8nUmdB+A==
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyrZWFgqB3Fo3gUj+JRPIpH8YjAADIiAQ4=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJydlVFuwjAMhiN1TEmuwBi7HC888MjbNsTlCog7bIUdZLWaX/1jErebpahSG/uzfzupc/+zZXTuxzu3D/m6+Xn+r7H+re1jnI04mg3mlJ+Y7C+xxXcXhlWLgfjCv9OeJg5+z0ZNyPUQ8vc+jtxLivnVP9f9+87neZXs6u2cS1xmylrEgfkWR326GXrUvrf+kbsJORO16l4e1L6Sid4LpTV00twm5nWyCfslrZXSxOqlZoKrZx95iradMZey71rQW/y+C75byrN03uAn/fysaLii+qCRngPty1qWDL38oBkSs85kk/I4Uu/A5fMMjbS1ao5ED6kNM26xuVb4oad6VjSTZ2QZRz1Zoxr7PfydKbaZmE/uo8UVfRHrMjFruqZa763ccc6g0RPtRU76XmQ2+MhzbbDO6c48pTpOlR6g7zWuNsxn6d+h71NefJZ51uYa3498piymZuOOY/sFXnJ81Q==
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJydVUtOAzEMtRCsZm7RgUF8bsGuN+lBoBKFO6WFFvZdlIsgluQpedR1naTiSdYktuNnj52ZQURmkvBwltaUx07kshe5ijL2e7vW/1cQSzLPWvagfhV93qK894mPYnkn2Y8yNHiJmeIMuSbqdW7QY78yPMyLvh8Nbh3XYumr/8Dadc5rZatx6zPTSg6n5kJwRkrc9CnVA1w7tmD2m/wc1TkAdXjctj59poW7hp35enMIsN6xEmNw1pOCb1D2z7y2vKy3lTtxG2V3LvIVZXuC/4349ereokfY69nx5kjrdL78rmjwvni80Ns58eYafPeS6hyM7btyDii9Z29mAfTc6yP9Sz0G+J3xeOdR/9odxvDqb6E0k+D+ufC/56FP3KV7LHJ8v5iX9151zrB7/bXcOg64FlFeumNbyU4f5olaF43/F7mZJ/yX2cbYU8PLeM/d4TvjbOsYNQm553PHf1T/L8zzk/Fh3vxX1Dh/Ac6ecO8=
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="209" y="271.5">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="400.5" y="193.917"/>
<object id="54" template="../obj/enemy.tx" x="243.833" y="158.333">
<properties>
<property name="enemy" value="Bear"/>
</properties>
</object>
<object id="55" template="../obj/enemy.tx" x="215.834" y="120.499">
<properties>
<property name="enemy" value="Green Wiz1"/>
</properties>
</object>
<object id="56" template="../obj/enemy.tx" x="190.833" y="161.333">
<properties>
<property name="enemy" value="Bear"/>
</properties>
</object>
<object id="62" template="../obj/enemy.tx" x="374" y="173">
<properties>
<property name="enemy" value="Bear"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="68">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Hidden Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJztlFEKgzAQRPff9QTFi7VniT1XTHq3WraDY+iamoJQcGBJ4s7mDSiKLLr1IpOKXHvb81r29wh3eLOD2npR22ONajPc32JMuq6ky0w5+/InhwuhH4vczEpOpk9cZn6rqHVWjTvsZLbo5P4HN8/eR0POX7n4lxzNbdXJte/k3h3P9dhhPo/v8nKxZ8vnccHmOzKdvVxZ17nxzgLlYF/JHbt6MTsUudBHds7DPjx/AkyWQsw=
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyrZWFgqB3Fo3gUj+JRPIpH8YjAADIiAQ4=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJydlUFOAzEMRSMNRUmuUKBcrhsWLLsrVFxu2qp3gAEOwliTr/4YxzNgKarUxnnO93cawv9inUP4jiHsUr0+47L8h9z+rR/PODnnaDaYc3kSst9iS+5zmlbrDJwv/C/a0+Up79a5E2o9pPr7mK/ccznzffzcjN8Psa7Likv0a7a4zJS1yhPzMV/1GRbo0fq9j7+521QzcVfdy4PaZ4XovVJaQyfN7XJ9Tw5h35V1rzTxeqmZ4Grvo07RdnB8Kfsuht6S92HkPlGd1rwhT/r52tBQ8y0f6FzW0gr08oU8JOHNZFd0fqPegcvzDI109MpHoof0Eh732HxX5KGn2iuayR5ZF/+gzrm52ae/MyW2M/7kPnpc0RdnnWe8pu/U6r1XO+YMGt3QXtSk30Vmg486Nw7rVN7MY7nHsdED9L3F1QF/Wv8d+j3lxbPMXlsa/D7yTHlMzcYbx/EDwm18rg==
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJydVVFOwzAMtZD4aqVxhxaKENyCv92kB4FJDO6UDQacA86A+INYzVNfXaeZ9iSrSez42bGTtiLSy4D7s2EMeahELmuRqyhdPep5/VRRX0I8QjEo9tHmNcpbPeghlrdJdpC2wAv041ACxdDLPDad7w0P4oLtR4EbfjlXYDdfmgC5c8wH0i1x85415ZZDKRYAPZLjtvHafBTXji44PIpO5n3icdv8vPM+FYjX60Mbaw6tM27S9/d8ahtI/5nGlhf53h6Zw9dK5Ht1pHHEjfj5cm3fZZhz79g++lPOi3HO8eJdYeC+eLy6bvuE6841v0vfVqb4cfYxcufs9axCa94467D3dAC/gZZ3E9dfqqkPL/8Scj2p3Np33nse6oE7d49F5vcLcXnnyjGr3quv5bZ13UZ5rkYd+DG2euyHnea6Lfy/wA2/ar9LOvhemzOAv6dqembobfaxJCHVfOPYd/T/0n5+NDaIG2/vEuc/pxBxqw==
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="209" y="271.5">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="208.167" y="130.25"/>
<object id="54" template="../obj/enemy.tx" x="317.916" y="201.333">
<properties>
<property name="enemy" value="Snake"/>
</properties>
</object>
<object id="55" template="../obj/enemy.tx" x="207.834" y="111.416">
<properties>
<property name="enemy" value="Green Wiz1"/>
</properties>
</object>
<object id="56" template="../obj/enemy.tx" x="208.833" y="226">
<properties>
<property name="enemy" value="Snake"/>
</properties>
</object>
<object id="62" template="../obj/enemy.tx" x="223" y="134.25">
<properties>
<property name="enemy" value="Snake"/>
</properties>
</object>
<object id="63" template="../obj/gold.tx" x="194.333" y="130.667"/>
<object id="64" template="../obj/enemy.tx" x="222.75" y="112.5">
<properties>
<property name="enemy" value="Snake"/>
</properties>
</object>
<object id="65" template="../obj/enemy.tx" x="191.25" y="112.5">
<properties>
<property name="enemy" value="Snake"/>
</properties>
</object>
<object id="66" template="../obj/enemy.tx" x="175.5" y="113">
<properties>
<property name="enemy" value="Snake"/>
</properties>
</object>
<object id="67" template="../obj/enemy.tx" x="176.25" y="133.75">
<properties>
<property name="enemy" value="Snake"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,56 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="69">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Hidden Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJztkWEKwyAMhfO/6QlGL9adRXcua3u3KRr6FpraMdiPYiAk6ku+BxLt8RyJFiaax9Jj1e/fhOywZicu9cGllxqqHt/PGHk/ZuR9Rs9mfTS4eJcjKN/IioanIy4yrQhqZ+A2q8WdLsz9Gp3buZ17L+6W+tfwf67Fdunsa1q+UHOms7jCxh0rnC1fK3/6lj9z4AN1muuHdiLbKV/yLt7RD+rk/g0bmEEi
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyrZWFgqB3Fo3gUj+JRPIpH8YjAADIiAQ4=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJydlUFOwzAQRS2FItscoZRyuW66YMkOiFhwtbRV70ADPQgZxV/+GexJ4EtWpMYzb/xnnDr3P62jc1fv3HOYri+/LP4h1t91Q46jkUezwZyLE8l+sD/u8lNin8K4ajmQX/jftKeJY9ytcSbU2obMlOVj5p5Szs/huR1+7/20rpLO3q5Zc0XMlLWKI/MxZn/6BX7U3nf+N3cXpkycVfeyVftKEr9Xymv4pLlNnJ6TJez7tDbKE6uXmgmuzOGG4lCneNsbcyn7zgW/Je5SiN1TnaX7hjjp51vFQ80vzYGOZS9LQi9faYZE1p1skl/v1Dtw+T7DI61OzRF6gBm32HxWxKGnelY0k2dkHXPf2aMa+yX8nSnazcwn99Hiir/IdZqZNX2mWu+t2nHP4NEN7UVNbSWvsMFHnVuDdUzfzEM6x6HSA/S9xtXCfJb+t/T3lBffZZ61peLvI98pi6nZ+MaxfgC4a38Z
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJytlV1OhUAMhRsTn2AXoBiju9AnXQkL0Zt4r3uC6/VnRz5Kw3yh1DIY4kkaZqZlzum0DLWItDLi7mwcY0+FyEUpcjlYU45zjPWtplxieMRoUByHmLfBTuXki3irFIfVK7yglTnIq00avKaj4zml80Dv5wp3tC/ozVjjvs8nTV4beDe6c9z2nQdzvlvw6HS2mbzRa3MAjK8Cjs7N0d/I75pE3DY/zu2/gN6oD9GqviazRy1TTnV6VulJ3UFn/F9p7HnJ92ZLQn/AtcT52r76kHFu+7iXGNTD6uXeseB7iXh13feJrzu4Tc9a5rhf0AeWzjnqWYXWvArWiY98Fmj2vLth/bWY7xHlv4alnuS+ie7zrhy5fW0i3QBd0T1jNas/qq/n9nXdD3YoJh/8jL2f94nTXPcr/y+42Vfj++Q7mHpYXez3UszPjN62e+SsSzXfBfGN+X9pPz+7GHRz9+Y4fwB/lnBz
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="209" y="271.5">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="178.834" y="30.5833"/>
<object id="63" template="../obj/gold.tx" x="194.333" y="28.667"/>
<object id="65" template="../obj/enemy.tx" x="207.25" y="229.833">
<properties>
<property name="enemy" value="Hydra"/>
</properties>
</object>
<object id="66" template="../obj/enemy.tx" x="190.833" y="72.6667">
<properties>
<property name="enemy" value="Hydra"/>
</properties>
</object>
<object id="68" template="../obj/gold.tx" x="178.667" y="45.6667"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,61 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="64">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Hidden Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgF6ECah4FhFx4sy0M7e/EBatuL7E98gNr+JuRPdECpvfjiczfU7J00iG9S/YkOhqK9yGmJ1LCjpn+Hu7113BAMA8SUVzA91MhPxACYPdQsN9D9jQ3s5aGOP7HZX4/D7loa2IdsL8xPMPtroeGwh8zyCQABdykZ
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxr4mZgaBrFKHgHD2XyQ8VeUs2jlv30tneg9I/aO2rvcLKXXP1Dtdwg1byhVC8AAHeEH2g=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzbwcPAsIMOWAYN08NOUuxFVmPCxMBwGQ82Y6K+f2H24gPUtBfdn/gAMf4m1V5SAKX24ovPK1C3XCIxvom1lxIwFO1FTkuwsBsI/w53e6czQjAMECqvQACmh1x7Sc2/MHtBNC4zSSknsfkbl724/Enr8pmQWeTUg7j8jS8+CdkLAMkr4wk=
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFgwkwM2MX/8BOX3fQGtgJEqfOnkh1gxXYkuB+UTYE+w/1nUIUGOrhPRgALG1/wpNnKQ1nZx7K9NMaSEDT8q8BsHs64wBYOsQAAEnMBuk=
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208" y="271">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="207.333" y="58.8333"/>
<object id="50" template="../obj/enemy.tx" x="207.902" y="99.5586">
<properties>
<property name="enemy" value="Blue Wiz1"/>
</properties>
</object>
<object id="54" template="../obj/enemy.tx" x="119" y="148">
<properties>
<property name="enemy" value="Djinn"/>
</properties>
</object>
<object id="56" template="../obj/enemy.tx" x="136.333" y="208.667">
<properties>
<property name="enemy" value="Snake"/>
</properties>
</object>
<object id="62" template="../obj/gold.tx" x="283" y="237"/>
<object id="63" template="../obj/treasure.tx" x="319" y="166.5"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,61 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="65">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Hidden Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgF+MAeHgi9l4e+9kbxMjDsAtoZzUtfe+kFpJHCE+TH3VD+Th6I32FAlsrhjmwvutn45EbtHRr2joJRMAoIAwDhlwhS
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJybx8nAMG8Uj+JRPIpH8SgexSMCAwBydkzC
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzt1FsKgCAQBVD/1RVoG6u1WNuy194yQhIpvTNEH9HAJTCm42DolRD+hdgsSE+nhZjUfVr9nBvf7+YcnqUaAZsyL2KiNupSTMRG3NJ5pkU5b8RtiHPmZZjz/u633TVkkDzThb6F6VqmHc2r71LuSYpdMqn3JGrXTKqb2r08Evfg5LlWMzlu3hP/dcPYf5oN+Z7U9Q==
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgaYAkvA8NSIF7GS3u7dvMg2AeA9h0E4kN0sBcZ3AHadxeI79HZXnqBbn4GhgVQDGITK0cpWMCPnU1IjlIA8sd3IP6Bw7+45CgFIH8ICzAwiAhg9y8uOUoBsj+w+ReXHLnAVpA65pAD7Em0+ycV7RZnI07dDyCuo3JZYofH3zFQ+35R10o4mM2PPdy/A3HNMC0zqQkAAvoj+w==
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208.333" y="270.665">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="163.833" y="45.8333"/>
<object id="50" template="../obj/enemy.tx" x="207.902" y="91.0586">
<properties>
<property name="enemy" value="Black Wiz1"/>
</properties>
</object>
<object id="54" template="../obj/enemy.tx" x="152" y="137">
<properties>
<property name="enemy" value="Demon"/>
</properties>
</object>
<object id="56" template="../obj/enemy.tx" x="263.333" y="138.167">
<properties>
<property name="enemy" value="Devil"/>
</properties>
</object>
<object id="62" template="../obj/gold.tx" x="153" y="112.5"/>
<object id="64" template="../obj/gold.tx" x="264" y="114"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,49 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="65">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Hidden Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFgxHUc0PoWm762rubB0Lv5KG9XdG8DAxRvKhiddz4MTXshAGY3dJAv+4igKllJ7Ld2MRpCdD9gcyn1I8DCZDjCT09EdJHTUCK3dQGyHaD0hW10i4xgF72jALqAQBjmRr4
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyL5GRgiCQRb+MmXQ+5GGYXLnog7KSF3cTaSU27SbWTGnaTaycldlNq50DaPerfUf9S225q4IGwk1S7aYEHwk5cbqAEAwANdOo0
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzt1FsKgCAQBVD/zRVoG6u1WNuy194yYkik8s4QfUTCRVDGM4IYKqXCC3FZkJrWKDVW12nMcy7tb+YU57sxADbnvoiJ2qjLMREbcSVmyUbcWmjSsML7/u633SWm1zLTx7pZ6DqhTebZuZx/kmPfmdx/ErVLJtdN7U7voR68PtZKpsTNa+itW0H/aVYIl805
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgaQJYHQkvz0Mc+cTYGhhdY7O3mp4/99PLvTCLUPKeR3Qv4IRgZfGbHlIOJUctOdDaynchyd6hg3xwG7O4HiRET9pQCkD9mIrHR5dDZ9HATLQAsjNHD2pwRQmPzH7XSFS67cQEDRurYi80N6O4h1W2kAFjYotvjSX2rMAAt/DOSAAAVzyRH
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208.333" y="270.665">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="50" template="../obj/enemy.tx" x="207.402" y="69.0586">
<properties>
<property name="enemy" value="Red Wiz1"/>
</properties>
</object>
<object id="62" template="../obj/gold.tx" x="208" y="39"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,54 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="8" nextobjectid="66">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Hidden Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBjcQJaHgUGaB0KDAIwtzTO87Y3mhfCjeOlj7y4eCN4NtWcnD0JsOIJR/476dziBkebfUUAZAACVexqE
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJx7ws7A8GQUj+JRPIpH8SgexSMCAwBnNdQ6
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzt1FsKgCAQBVD/zRVoG6u1WNuy194yYkik8s4QfUTCRVDGM4IYKqXCC3FZkJrWKDVW12nMcy7tb+YU57sxADbnvoiJ2qjLMREbcSVmyUbcWmjSsML7/u633SWm1zLTx7pZ6DqhTebZuZx/kmPfmdx/ErVLJtdN7U7voR68PtZKpsTNa+itW0H/aVYIl805
</data>
</layer>
<layer id="7" name="Ornamental Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBic4DEXA0MTN2H8lIv6diry4Fcnz0M9u4m1k5p2k2ontewmx050u8m1lxIwau+ovbj0kZsXYHmQHEBuPiQ331NiNzXsJNVuatqJbjcMN0PjrhGtPqKmneigEc3eZgrSPQArjCuE
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgF2IC+AAODgQCqmC0/A4MdP23t9Qba6YNmbyTQziga2zvcQRsaX4EHghV5IHx5HoQYPn1DFRDr36EKRuN3eMcvNtDCj58/CnADAKcNCf8=
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208.333" y="270.665">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="50" template="../obj/enemy.tx" x="207.902" y="73.0586">
<properties>
<property name="enemy" value="White Wiz1"/>
</properties>
</object>
<object id="65" template="../obj/treasure.tx" x="207.5" y="49.5"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,66 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="8" nextobjectid="70">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Hidden Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBjcQJoHu7gsDvFRewe3vbt4IBidvxsqthONPwqGDqjjxo3ruWlnLywNYcO0zjejAAIGKpwHg711NEzbtAIADekSUg==
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJz7xcXA8GsI4iucEDxQ9tLbbmR76Wk3ur30sBubnfSwe9TeUXtHgr20tBOXvbS2E5u99LAT3V562Qmzl1y9ACBF+Yo=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzl1N0NwiAQB3BepXSC1qjLOITO0hrjMK5Qv7bRKXzxLu1FJHflINYXL/mHQAM/aFo6Z0z3g9RBNHO2pTFnJ2dTfs+l52heoN0Xhq0DjJ8Udsp5ycQac7Fittb1TY0bszUumkvXh4r6q2FsAe3TvvsxW+POg7WkQperKvO8/+je7WfWQx52Wleq42w69wbZCf+NX5zbwLxrplsr7dAlk1s35Z7kbOk9j5mp9yRnc27MTHV9uy360B7QQrdVmDluOIe+9Spj/35eV4ni+g==
</data>
</layer>
<layer id="7" name="Ornamental Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBic4DEXA0MTN2H8lIv6diry4Fcnz0M9u4m1EwQucFLHblLsRAaU2k2snQpQNVeAOAvNbnLtJRbU8iLY2mToJ9deEFjDiWBfYqefvSoU6idH3w9WBFuOhX72UlM/KXnhIJS+BfTrbRZEHiQHkJoPXZggNLn5nly7T1HJTlLsbuOmrp3odsNwMzTuGtHqI2raiQ4a0extpiDdAwCsQDVs
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208.333" y="270.665">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="50" template="../obj/enemy.tx" x="207.902" y="90.5838">
<properties>
<property name="enemy" value="Green Wiz1"/>
</properties>
</object>
<object id="65" template="../obj/treasure.tx" x="207.5" y="49.5"/>
<object id="66" template="../obj/enemy.tx" x="135.853" y="91.3095">
<properties>
<property name="enemy" value="Snake"/>
</properties>
</object>
<object id="67" template="../obj/enemy.tx" x="177.475" y="198.651">
<properties>
<property name="enemy" value="Cat"/>
</properties>
</object>
<object id="68" template="../obj/gold.tx" x="97.1513" y="178.936"/>
<object id="69" template="../obj/gold.tx" x="151.187" y="51.8778"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,91 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="72">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgF6CCKF798NAF5csFOHtx2g+zczUMbe5HtrueG8Gu5aW8nst0we5DZo2AUjIJRMAqoDwB+gwmw
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJybx8nAMG8Uj+JRPIpH8SgexSMCAwBydkzC
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzt1G0KgzAMBuD8N55At4NtZ9nHsXSbd7NFXggltUmQ/RgLBCG2eVrQTEw0fSHHIi17rj3Ri+t56Y9z8T6bz47okVKLW6qfDbbnvtl8p+fMug0Ta/ZsqwsTUdrSlGtqtsUtTdkX9ZnrazTb4p6Ufp4Ygvf9u7/tLlyfE63I/9cn6I5BG6bW1zMnPfae6Z2TVrtlel1p37st5ZxErWVG3HIPvvUhcH6ZKypt1zI=
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgF+EAwOyo9UkEkFc2q48XOHizgB5SmhttqCJgRRbkVBEEUDja9QQ2WeI/EIkcOQE+f9E5XP9D46O4ZyHAHAZD7aBEm2OI0Co1PK4Ae5iDwnYHytDQSAAB1Mw+3
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208.333" y="270.665">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="208" y="48.4166"/>
<object id="50" template="../obj/enemy.tx" x="207.902" y="91.0586">
<properties>
<property name="enemy" value="Black Wiz1"/>
</properties>
</object>
<object id="54" template="../obj/enemy.tx" x="152" y="137">
<properties>
<property name="enemy" value="Skeleton"/>
</properties>
</object>
<object id="56" template="../obj/enemy.tx" x="232" y="134.167">
<properties>
<property name="enemy" value="Skeleton"/>
</properties>
</object>
<object id="62" template="../obj/gold.tx" x="158.083" y="37.75"/>
<object id="64" template="../obj/gold.tx" x="261.583" y="37.5833"/>
<object id="65" template="../obj/enemy.tx" x="133.918" y="222.352">
<properties>
<property name="enemy" value="Skeleton"/>
</properties>
</object>
<object id="66" template="../obj/enemy.tx" x="127.333" y="191.333">
<properties>
<property name="enemy" value="Skeleton"/>
</properties>
</object>
<object id="67" template="../obj/enemy.tx" x="119.333" y="159">
<properties>
<property name="enemy" value="Skeleton"/>
</properties>
</object>
<object id="68" template="../obj/enemy.tx" x="263.333" y="94">
<properties>
<property name="enemy" value="Skeleton"/>
</properties>
</object>
<object id="69" template="../obj/enemy.tx" x="263" y="125.667">
<properties>
<property name="enemy" value="Skeleton"/>
</properties>
</object>
<object id="70" template="../obj/enemy.tx" x="192.667" y="130.667">
<properties>
<property name="enemy" value="Skeleton"/>
</properties>
</object>
<object id="71" template="../obj/enemy.tx" x="238.667" y="192.333">
<properties>
<property name="enemy" value="Skeleton"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,39 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="55">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJybx8nAMG8Uj+JRPIpH8SgexSMCAwBydkzC
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzV1G0OgjAMBuD9H5wA5GB6FsRj8eXdHCGLr0s73k5DYpOGBCgPha1j5dx4QrZJMjW32rm50vNa/86N1zdzCcdcTIRt6ZcxWZt1U7NTvvHDczbjSqbW90TajHshTc1uCvuNbkOYaGPdt64l/t1N/1sucB2Uus+Qg/+0h4yPZh/uWwvdVrC19SWZ0nMtcxJtdHBuMKZ1Tko27u0YR6bVRfvu94xu79/njswSN63BvWJ9f8wX9L/jXg==
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFowAVPOYbGHv/D5C99ADEhim1wx5bmD7iIU7dKKAMjOajUTBYAQCaAAjn
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="207.632" y="272.303"/>
<object id="49" template="../obj/entry_down.tx" x="208.488" y="144.557">
<properties>
<property name="teleport" value="maps/map/magetower_7B.tmx"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,53 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="8" nextobjectid="73">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyL5mVg2MVDXxwFtFMWSNMbSPOM2jtq76i9o/aO2jtqL6q9e4G4npt+dtYC7doDtHMnneteEN4NxAD/oTSv
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzr5GRg6BzFo3gUj+JRPIpH8YjAAGRZIuw=
</data>
</layer>
<layer id="7" name="Floor" width="30" height="17">
<data encoding="base64" compression="zlib">
eJz7w8TA8GeQ42YGBoYWJNzKQB97FRkZUIAy4/C2dz/QnngmiJ2xQPoghfY2kxBnMD9Tw6/I4TeTGTXtoOPZzLSxl1hAbXtB8XaAETeGxS817N2PZC6htELN+CUnbOhpbzNSugKlv9HyanjZux8tT1FaTg4EBgB/d7C0
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMAooA494BtoFo4BYAACV4wDv
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208" y="224.543">
<properties>
<property name="teleport" value="maps/map/magetower_7.tmx"/>
</properties>
</object>
<object id="50" template="../obj/enemy.tx" x="206.644" y="57.6553">
<properties>
<property name="enemy" value="Blue Wiz1"/>
</properties>
</object>
<object id="66" template="../obj/enemy.tx" x="41.5904" y="125.514">
<properties>
<property name="enemy" value="Djinn"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,128 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="82">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBj8QJaHgUGaB8KWRmIPV3ujeBkYonkR9sLYtAY7gXbt5sFkj4JRMApGwSgYGLCLB4GJEScGAADolQpX
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJybzMnAMHkUj+JRPIpH8SgexSMCAwDxIjbY
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzt1FsKgCAQBVD/zRVoG6u1WNuy194yYkik8s4QfUTCRVDGM4IYKqXCC3FZkJrWKDVW12nMcy7tb+YU57sxADbnvoiJ2qjLMREbcSVmyUbcWmjSsML7/u633SWm1zLTx7pZ6DqhTebZuZx/kmPfmdx/ErVLJtdN7U7voR68PtZKpsTNa+itW0H/aVYIl805
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBj8YA8/BKOzh6u9vAIMDHwCmGxags/spImPAuIAcviRyh4FpIEF/OSzRwF5AFcYjobt4AYAEOASbg==
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208.333" y="270.665">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="50" template="../obj/enemy.tx" x="207.402" y="69.0586">
<properties>
<property name="enemy" value="Red Wiz1"/>
</properties>
</object>
<object id="65" template="../obj/treasure.tx" x="208" y="47.5"/>
<object id="66" template="../obj/door_up.tx" x="160" y="176">
<properties>
<property name="teleport" value="maps/map/magetower_8.tmx"/>
<property name="teleportObjectId" value="73"/>
</properties>
</object>
<object id="67" template="../obj/door_up.tx" x="111" y="175.5">
<properties>
<property name="teleport" value="maps/map/magetower_8.tmx"/>
<property name="teleportObjectId" value="73"/>
</properties>
</object>
<object id="69" template="../obj/door_up.tx" x="207.5" y="175">
<properties>
<property name="teleport" value="maps/map/magetower_8.tmx"/>
<property name="teleportObjectId" value="73"/>
</properties>
</object>
<object id="70" template="../obj/door_up.tx" x="256.5" y="175.5">
<properties>
<property name="teleport" value="maps/map/magetower_8.tmx"/>
<property name="teleportObjectId" value="73"/>
</properties>
</object>
<object id="71" template="../obj/door_up.tx" x="303.5" y="176.5">
<properties>
<property name="teleport" value="maps/map/magetower_8.tmx"/>
<property name="teleportObjectId" value="73"/>
</properties>
</object>
<object id="72" template="../obj/door_up.tx" x="160.5" y="223.5">
<properties>
<property name="teleport" value="maps/map/magetower_8.tmx"/>
<property name="teleportObjectId" value="73"/>
</properties>
</object>
<object id="73" template="../obj/door_up.tx" x="257" y="80">
<properties>
<property name="teleport" value="maps/map/magetower_8.tmx"/>
<property name="teleportObjectId" value="73"/>
</properties>
</object>
<object id="74" template="../obj/door_up.tx" x="143.5" y="127.5">
<properties>
<property name="teleport" value="maps/map/magetower_8.tmx"/>
<property name="teleportObjectId" value="73"/>
</properties>
</object>
<object id="75" template="../obj/door_up.tx" x="191.5" y="128.5">
<properties>
<property name="teleport" value="maps/map/magetower_8.tmx"/>
<property name="teleportObjectId" value="73"/>
</properties>
</object>
<object id="76" template="../obj/door_up.tx" x="240.5" y="128">
<properties>
<property name="teleport" value="maps/map/magetower_8.tmx"/>
<property name="teleportObjectId" value="73"/>
</properties>
</object>
<object id="77" template="../obj/door_up.tx" x="288.5" y="128.5">
<properties>
<property name="teleport" value="maps/map/magetower_8.tmx"/>
<property name="teleportObjectId" value="73"/>
</properties>
</object>
<object id="79" template="../obj/door_up.tx" x="96" y="128">
<properties>
<property name="teleport" value="maps/map/magetower_8.tmx"/>
<property name="teleportObjectId" value="73"/>
</properties>
</object>
<object id="80" template="../obj/door_up.tx" x="161" y="79">
<properties>
<property name="teleport" value="maps/map/magetower_8.tmx"/>
<property name="teleportObjectId" value="73"/>
</properties>
</object>
<object id="81" template="../obj/door_up.tx" x="256.5" y="225.5">
<properties>
<property name="teleport" value="maps/map/magetower_8.tmx"/>
<property name="teleportObjectId" value="73"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,63 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="8" nextobjectid="89">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBj8QJYHgkFAmgeCh7O9u3ggGAR2IrFHAXkAFp7IOIqXgSGal7DYLiqH/06kNAUDoHS1ezSOKQLY8ia2cCakhhSAnjaISVe49NICDFS6omf5PBLsxVUOUVI+AQAFOSFt
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxr4mZgaBrFo3gUj+JRPIpH8YjAAJnxGPY=
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzd1F0OgyAMAGDiK/ME6i2Ih9nOMnctt7lT7EKjAZKmE/sTtwebNISIfhQb5pNz8x+yJyl559I694jj2KSxZMjzc7ufW56D+YwjBLg4Qp7fBbamXmxywdlSV2NKbIlrMTlb4g4x3813jmQeVtZAdsZ6h0qttb6isbcrjaO4vz7nV+6rEpK+wmsXo9tn++a3z5PWe/XJXPuu5p7kbOxumdp7ktq1/8uZWhfbk09u2QNY4E4C0+LSd0qvd4b94/wAfcvfsw==
</data>
</layer>
<layer id="7" name="Ornamental Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBi8wIKJgeEyHmzJRBs7rxAw9xKV7SbGTmrbTYqd1LKbHDupYfdlHPrQxYlVRywwozCeTEbtHdT2gtLFDEbs4vj4IDCNkfx0BQLXcNiND4DsvE6FsoMUu6llJ7F23+ehvp3Idk9nhGCYG6YxIsRoYSc6gKV1ctMsDAAAHFAnkg==
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBj8wIwJlW/ChF0dtcFKXgaGVbyYbFqB+zwQ+ijQnmO8mOxRQB5ATz+4xHGlK3qlt1FAPtjERl99IHCNwnR1fTRdDTkwnRGC0cWGGgAAA7gNsQ==
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208.333" y="270.665">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="50" template="../obj/enemy.tx" x="207.402" y="64.0586">
<properties>
<property name="enemy" value="Blue Wiz1"/>
</properties>
</object>
<object id="65" template="../obj/treasure.tx" x="208" y="47.5"/>
<object id="83" template="../obj/door_up.tx" x="256.5" y="240">
<properties>
<property name="teleport" value="maps/map/magetower_9B.tmx"/>
<property name="teleportObjectId" value="87"/>
</properties>
</object>
<object id="85" template="../obj/door_down.tx" x="144.5" y="64.5">
<properties>
<property name="teleport" value="maps/map/magetower_9C.tmx"/>
<property name="teleportObjectId" value="88"/>
</properties>
</object>
<object id="87" template="../obj/gold.tx" x="195.667" y="40.6667"/>
<object id="88" template="../obj/gold.tx" x="221.667" y="41"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,55 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="8" nextobjectid="90">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBjcYA8PA8NeHsJi1AZRvAwM0byExUbB4Ae7eDAxvvjFpp5aYCfQLFkap10QkMZiBzH2Uuo2bPYSE570CBNqA3S/IKcrbGmNlulqFEDAfTqEKXpaxZbmqQmwpRtK0xEAol4mAQ==
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxr4mZgaBrFo3gUj+JRPIpH8aDGMjwITIk5AElyF8c=
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzd1O0NQDAQBuDG3zIBthDDMAvW8jmFhRAkp5y+14iES970B+3TSy6tfaXqFxIZQfbkgVKtzycLnnP374vZzetdNYAt6RcxURt1JSZiI66LabMRN54zeuek3tFILv5ZEjr2GzO9mi5Xf3HR+po7bHO1F50rOj/cXPWObrTZlZb1WejVvDpX8k5K7DtT+k6its2UutQuNR+b6eKae2hJ708zAaNd3yU=
</data>
</layer>
<layer id="7" name="Ornamental Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzd1AsKgCAQBNDVM0nURatzZdR1ZKkgQm3XxogGRBT1IX6IvpvWEvlM6Wwdc75ZdwLbEhNta0yUXWIibJ+Yd+2XjpOmeXhO7idu7O2+4UpT6vI+RhPvz7U5vSm/V5wlYefC5gr4OzQ2ytTYaPNsD2a7b1wfxe3tGmatBJK6Kjg=
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBjc4CMvA8MnXsJi1Aa8fAwMfHyExYY6uM8z0C6gPTBjIk7cBIc6XOKDGTwkM52Sqw8G/pKpn1x9AwmuUZiurtMpXY2EPE4vMJ0RggmJDXYAANAXD44=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="87" template="../obj/door_down.tx" x="273" y="209">
<properties>
<property name="teleport" value="maps/map/magetower_9.tmx"/>
<property name="teleportObjectId" value="83"/>
</properties>
</object>
<object id="88" template="../obj/door_right.tx" x="128.5" y="81">
<properties>
<property name="teleport" value="maps/map/magetower_9C.tmx"/>
<property name="teleportObjectId" value="90"/>
</properties>
</object>
<object id="89" template="../obj/enemy.tx" x="252" y="168.5">
<properties>
<property name="enemy" value="Blue Wiz1"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,55 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="8" nextobjectid="92">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgF2IA0D3ZxWRzio2Dwgl08mDiKl4EhmhdVHboYsvpRMLjBXjLjaA8FcYueNpDTFba0hi0djoKhB9DrAFx1BbUAtnRDaToCACCuGxY=
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxr4mZgaBrFo3gUj+JRPIpH8YjAAJnxGPY=
</data>
</layer>
<layer id="2" name="Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzt1O0JgCAQBmDprzZBtUU0TM1SrWVfU7RQRQVSV753RPSjgxdR0YcD0Rql7AuJD0HOFKFSrblOHj7n7vuL2c3jXTWAzekXMVEbdTkmYiOuxPTZiJvMGYNzlnLnqbPu7kXCfhNhr3v97rfdwdDvJQvod3VML3Tjza41r89SryZ1L+ef5Nh3JvefRG2fyXVdu9LX8ZkSlzpDhXvHBAmT38o=
</data>
</layer>
<layer id="7" name="Ornamental Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBi8wIKJgeEyHmzJRBs7rxAw9xKV7SbGTmrbTYqd1LKbHDupYfdlHPrQxYlVRywwozCeTEbtHdT2gtLFDEbs4vj4IDCNkfx0BQLXcNiND4DsvE6FsoMUu6llJyl2U9tOZLunM0LSG4iGYRMonxZ20goAANB3Jg8=
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgF2IAIG3ZxMRziwwnc5xloF1AXmDERJ26CQx0u8VEweIATmWk2iJ18O69RmK6uD/N0NdzKERCYzgjBhMQGOwAA5jQIDw==
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="88" template="../obj/door_up.tx" x="208.5" y="79.5">
<properties>
<property name="teleport" value="maps/map/magetower_9.tmx"/>
<property name="teleportObjectId" value="85"/>
</properties>
</object>
<object id="90" template="../obj/door_left.tx" x="273.5" y="226">
<properties>
<property name="teleport" value="maps/map/magetower_9B.tmx"/>
<property name="teleportObjectId" value="88"/>
</properties>
</object>
<object id="91" template="../obj/enemy.tx" x="278.5" y="107.5">
<properties>
<property name="enemy" value="Blue Wiz1"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,56 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="55">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMBzAXh4Ghnpu+tsbzcvAsJuH/vaOAvIAAN0IAoM=
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJwL42RgCBvFo3gUj+JRPIpH8YjAAK/DvUM=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzNlF0KwjAQhPvYQK+l2BzAxz4LHkyM3kpTPYYJdjEO3Z8QEAsDgd3NV2aHhL7rLo26JgWlvnXf2iXtG+WVe7zjuaf0Tw+n69x/+umc752L+rRS57g3Z/OT+j3M3hdF9+aWdYnLaVqELIu3Epf8segJd0mz2IvcYMwkKRr3gjvhfNZ8a8m4lStlO2d0FHrKDNdyOQ/Ju3Hpx71weW/1mXryt9bP5V3jcvlE75BLnmOGLVwpnxHuyj5vmFnslbjHoS6jyP3Vu0G50t6NuTgj9zDUqdxvzdy/cF+TeQL1
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<layer id="5" name="AboveSprites" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208" y="281">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="49" template="../obj/gold.tx" x="15.8713" y="122.37"/>
<object id="50" template="../obj/enemy.tx" x="210.797" y="217.515">
<properties>
<property name="enemy" value="Minotaur"/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="384.492" y="232.777"/>
<object id="53" template="../obj/enemy.tx" x="383.233" y="187.963">
<properties>
<property name="enemy" value="Minotaur"/>
</properties>
</object>
<object id="54" template="../obj/gold.tx" x="170" y="78.6667"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,42 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="53">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJwL42RgCBvFo3gUj+JRPIpH8YjAAK/DvUM=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJytVVEOwiAM3eeaeC2N2QH89AIeTJ3eajI5hmtis6Y8oENJXkJKy6MPWsa+6x4NeC4YN/ofaMVxwakBw4ZYHgNh3utynjfVce9TXo4VO5qXeNmOdLN6BpBvbV7jRbp57L/yzkBTa/8370SpxsHYWXMvV43X5lhCdHLNxh/xbq3BGq/o86LVv6Qzgq4JpBvKseSf40VvSq/neCVHzk/fW0nnXP0GSt+y3cdqZd+mR2e0jz4L3xcjqH34TLc+7WVInz3gvexw/Ua1rsED5ZaLL/FOtOYkEL15Xfq39FvJ6fwFqn+Jz/F6/x/x56HP4fmPLK+3b0TDOzTGCz5i5QUz
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208" y="281">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="57" y="82.1667"/>
<object id="49" template="../obj/gold.tx" x="153.667" y="187.667"/>
<object id="50" template="../obj/enemy.tx" x="304.667" y="200.666">
<properties>
<property name="enemy" value="Minotaur"/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="357.333" y="219.667"/>
<object id="52" template="../obj/gold.tx" x="357.167" y="200.667"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,41 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="53">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJwL42RgCBvFo3gUj+JRPIpH8YjAAK/DvUM=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJytVMENwjAMzLORmKtCDMCzCzAYULoVKmQMahVLh7FrhxDppCjJ+dLrxWOX0q0S04Lxx3Wa9zml/YJjJQ4Gz1unQXPUPS/3uHbrHs2f+RuXbkVReAPUH2Dd08W9e/a9ngWPtIg35887RHWlR8MbLZ57ug/FWw/F4JUKXS2LLfmW/6LG55Z8R/KMXCvPEjKvkivz7+lG8kzeRrl8ttVn5ke5/8gz9xapq3GjfSPSW5GP3F7he3k+7fz3j2csXcvrre/lHoc91+s7MkvIR5+5tqZrvUe8j6Wr8bE2Dt6zetxW72O+lcPi1Ka9F/htA2g=
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYBgFo2AUjIJRMApGwUgBAAf4AAE=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208" y="281">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="152" y="221.5"/>
<object id="49" template="../obj/gold.tx" x="433.333" y="22.8333"/>
<object id="50" template="../obj/enemy.tx" x="151.417" y="262.083">
<properties>
<property name="enemy" value="Minotaur"/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="168.833" y="221.167"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,56 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="55">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Hidden Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzFlWEOwiAMhfk/PAHhYnoW57mceDfXhMYna7sxrXvJAmvTfbRAF8JSl1MIU/x8zmCz/K2P7FvFsag0v+f4Hqc6si/VeW7i7nFps/Js1XJJmJfGvQ42V8rxFyrKN4nnxSRp+5s31P8bafvrybQYz9l2G3y5Uq1pbx/OOSeh1hnuwL+53jqKK91hOldeZ6tEvf8hX2JTnyud66KYcaU/Wmxmsq80/wLs5xyLMT2i+LGul+uELGmOsXuYEhvrtcbt0Qt4hzz1
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzr42Rg6BuE+BgrBNPLvgXsEAyzF8QmVS+5enBhbP6HuQ0dU8tObHbjspMW9pKCB8LOgbQXn92j9o7aSwt7ibGbXPeRW3ZQWt7QslzHZj8peumFARMCPzI=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJy9VUFOw0AMNJRDWNRXVKB+hyMUOHNpTpQrN4R4Ah+Bz3BGabmHFiHhUddi4uxGyYGMtIq06/HYjr1bFSKrqUgZRO702xdnal8p9/ZE5LPozwNMx/jPx83zpfpeTESudD3q2flh28eT7n843ftp038KyNPin4e/fejd6HrT9Rq1zU9Jdoh5TrVCrNeRCw7bAqtMLMb5mjT367hv/jwWdG7cH7JbF/v/sQxprtdL4f1gr22x53isi3rgX26Kdj9899BkbZ+fR021QR9A1xaAPuib61BwzjYD3HdDch2COtEPFdX5v3QBztn391i6PEeIYSxdgGdpTF1gFrW3enbZoX2hZy9H3TYpPOi87RzHZtmQ0gYPeuCiPtuoz6sLPlebY8zSjOrN2rlYPSyWXLxeF/c5tPGelKHtZ5e41z02cRbRp1wLrwfAl71d0M29V7m3Yx3vnNPQfgM9zDfs7c3D//oFRbpnUw==
</data>
</layer>
<layer id="3" name="Foreground" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJzFlWsOwjAIgEl7Qh+LeiinyfSaWo1zf4VEEkTY6mMrCVlKGR/QBABeZRUAthHghN9dfNc9asK7i1Lyp7ta+JHosxbirVEr1DtqF2w/GeusmCQz4z/LxkzmUYwDxjg6+Vl8r5YhbivyzuF9Ih6TpIn5Nf6T23c3Nntq7hS5lOKWZGtGqXrneN6MzCbGAnUpOHXGvPmVVz3n0tWor6/ub98iiTnozVOvbmJafeJc2S5zYzvttVsY7ifvJK6bYyWnT9qu+5rDlHE6kT/vY4vbCi75671svSfLA3PgUBw=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208.667" y="272.333">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="191.729" y="33.3787"/>
<object id="49" template="../obj/gold.tx" x="120.432" y="152.142"/>
<object id="50" template="../obj/enemy.tx" x="120.873" y="152.273">
<properties>
<property name="enemy" value="Merfolk"/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="304.492" y="32.777"/>
<object id="53" template="../obj/enemy.tx" x="192.233" y="57.2963">
<properties>
<property name="enemy" value="Merfolk warrior"/>
</properties>
</object>
<object id="54" template="../obj/enemy.tx" x="303" y="57.6667">
<properties>
<property name="enemy" value="Merfolk Avatar"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,55 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="56">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJy1lFESgyAMRPkHT8B4sXoW7bna2ru1+ci4xiygtDvDjIDhTTaBEI6ahhCeaT9usMb22XqrNN5ThjPHtF9/OTEP81+Jx5hWNjfRHENYvuMet3mJW8rxjLLxYiVnTsNvmJrnarisvmOD/yXldPQbuay+PUzlesJzPcY7bT3wL67ntdTW6/9eLuaTHa9lzmJrmiPvV6wx49bEeqd019HHHm6r9E5i7TxPpA613lKu+Oq9wTgsr/b+MbbWUPY8vzzpG9J6Ry0b+0b2VtMrmLvGlnqtxl7Im5fJN8ZeYXps9KvGPaMP0A5cAw==
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzr42Rg6BuE+BgrBNPLvgXsEAyzF8QmVe8DBtL14MPY/A9zGzIG2UuM3cTYic1ubHbCwona9hLjLmLspaadpIQzLe3FZzct7CXGz6P2Dr34beNEtZPSNI1LDbodyLiNgnKSkB589pJbRhOrB91+Yv1JbwwA6nRIuw==
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJy9lbFOw0AMhl2VIQnqAzBXIF6JFjKzNBPpyoYQj8CLlJfpXKVlh5RW4n7VVhzHh1Ip4pdOke7O/myfL1clROWEqMiInsL3PyScKrAfL4ne0vb6IsQyHxPdh/GSdu1jWk7a/q1PqODvTfjeZs06eHkYH2GsmC1+iow60gyJ9TDu7isjNX1g3rex+eL5nH1azdU6bI+Guw01/UyafK2t5Xlaj05sid2zW5n4UA+c5Y75Wj89mJqdR2oDXYW5vcr5NT1xZUDog7659tWRfelao4fQw7rvzsn1XK7tr0rVeWiuPl/d6/YuDM2FvFqXJoahudJXlgvpuzQUF7z3i4bpcaEps+uwNvuDfcf+7B6ZlwHeUtXyedTlyl0WeWzYiT/Up3Y4Xj6xXOUeI7apqrdmg7l3YvWEGLx4PS7eAbA3Sbu/a3VG3hugteO7KH0qdfBqAF8b3g9uLIfY27Hlf8618hOT+MZ+efNwXr+7hW38
</data>
</layer>
<layer id="3" name="Mountains" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJy9leEOgkAIx9ndE1o566Gytuo1y1zm12CLDRGuy6ls7PRk/O7PTQAYWhUAjhHgjuspjv2M3uC3p3KKp2+1iCPT72RFGPL26CX6G70P4BrneiimZ4WTqxI8ynHFHLdEHs0nppdbcje47kRcJ86dw/vHmMn31wruJeZrnMrtjPtL1Wgu9pLaUly56ucluZqzBtfjrKV5babFoX/5sDCbGFvVM+qY7nFz8MpvX2oNfSndU++C5wfPGEufp5uYVp34rLwvz8b71BdfP2YGGc8k1s25GqdOel/XNYcp8/Rh3M8tbie4FK/nsnWfbB8wBVhJ
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208.667" y="272.333">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="240.729" y="64.3787"/>
<object id="50" template="../obj/enemy.tx" x="233.373" y="216.523">
<properties>
<property name="enemy" value="Merfolk"/>
</properties>
</object>
<object id="53" template="../obj/enemy.tx" x="295.233" y="68.7963">
<properties>
<property name="enemy" value="Merfolk warrior"/>
</properties>
</object>
<object id="54" template="../obj/enemy.tx" x="221" y="147.167">
<properties>
<property name="enemy" value="Merfolk Avatar"/>
</properties>
</object>
<object id="55" template="../obj/gold.tx" x="257" y="62.5"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,44 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="56">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzFlWEKgzAMhftfPYF4sXmWsXPV6d3cWB97ZDVNjLBAUUJ9X9q82nlIaent40bz5+E3x3lNY3o9PTGS9rO8j6SBfEvjDFdqy1osGh7uvUtprXwDrlXLwwUT/Xl0n/xKfbuay0zs51T6yp7a+m89UW6NiT7mwmW2ZR0trsZESLZlzS0uvMtnr+bXLM7mFjxHZ/3+rjXKtXqFmdH/RqZ909gepoUr2UfhYVq5YC/KvCO/RblXxz+53ruXo3XPamMHaextcA==
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzr42Rg6BvFVMEPGKhn1jFWCF7ATpy9lNoNswsfprafibETl92U2EusndjsJtdeUu1EthcWv6TaTY6duOymt73khDU17KRXHGOzk5ppGmQWLjvb0NIUNcstXBjdvjY62jWQfqWlPynBADEUPkU=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzNlWsKwjAMxwMb2O0aw8c3zzOV3UePoGfyHKLz+6Yi2LAWs5r1Mar4h3xoaPpL0hfAp84CYJv17SSYiV8Qsud5x1vkv2HG0kXmPJU5X5lecT6b1glAJW2TuOfO8vc+mZzCs4ea1ypeo8aVIw/N3mV9P5cLx2wd9TUWNp4V81zqPtjqfnj01MU2ZdsDlE+tVM+AuUN7EMpEhdSs2eY99e0vVSlj7iPiqG4yfp8CrDzXicE0+ZRdMvmg75DGY1I2stB0TZzvn4TvZei7GEP6vhQDbzUnzLUWXUytYpaTcDb9W32Y5j+M/OMILmXjGi+QZ0Qd
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJy9lTEOwjAMRR0xICqxwsR9uAydCFyKkQluwR16CwZiwVctyzYhrXhSFaDN//muE4iI8pqo74iOZQR78rmsxs/nz/hYEm0S0bZcuzT+biF9LA6df0/r8vdr8buV6558fWj2gbYGOnoO57c8nov3yLUAOcgqn4vqLZH5MQe+El3DWv1Wvr1TRvZNK9CwMoOTsZZhurXrC7+aGrQyON7/QOby9o/s5alAS+bNFWuYC/aV+yU6j+b29cB60P9Wj9ci57Ke9v21j736RHm8ezqXtW+j9XnnXHRWSrzequ059Gl01mktL0/031ELtGVd+X29AM7CMRI=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208.667" y="272.333">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="238.063" y="67.7116"/>
<object id="54" template="../obj/enemy.tx" x="233.665" y="99.8336">
<properties>
<property name="enemy" value="Merfolk Avatar"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,44 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="57">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzFlWEKgzAMhftfPYF4sXmWsXPV6d3cWB97ZDVNjLBAUUJ9X9q82nlIaent40bz5+E3x3lNY3o9PTGS9rO8j6SBfEvjDFdqy1osGh7uvUtprXwDrlXLwwUT/Xl0n/xKfbuay0zs51T6yp7a+m89UW6NiT7mwmW2ZR0trsZESLZlzS0uvMtnr+bXLM7mFjxHZ/3+rjXKtXqFmdH/RqZ909gepoUr2UfhYVq5YC/KvCO/RblXxz+53ruXo3XPamMHaextcA==
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzr42Rg6BvFVMEPGKhn1jFWCF7ATpy9lNoNswsfprafibETl92U2EusndjsJtdeUu1EthcWv6TaTY6duOymt73khDU17KRXHGOzk5ppGmQWLjvb0NIUNcstXBjdvjY62jWQfqWlPynBADEUPkU=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzNlWsKwjAMxwMb2O0aw8c3zzOV3UePoGfyHKLz+6Yi2LAWs5r1Mar4h3xoaPpL0hfAp84CYJv17SSYiV8Qsud5x1vkv2HG0kXmPJU5X5lecT6b1glAJW2TuOfO8vc+mZzCs4ea1ypeo8aVIw/N3mV9P5cLx2wd9TUWNp4V81zqPtjqfnj01MU2ZdsDlE+tVM+AuUN7EMpEhdSs2eY99e0vVSlj7iPiqG4yfp8CrDzXicE0+ZRdMvmg75DGY1I2stB0TZzvn4TvZei7GEP6vhQDbzUnzLUWXUytYpaTcDb9W32Y5j+M/OMILmXjGi+QZ0Qd
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJy9VUkOwjAMnIoDohJXOPEfPkNPFD7FkRP8gj/0FxyIBaNaVuymixgpSpu0M2PXTgGg3QJNDZzTTBzh47bpr6+/+bUGdhWwT+NQ9es5aJ0cTrW/Z3nl/p70Hmk8K5+fnE3AbUEe+47EL3vW53v1nSUXRBvEqp+L8q2h45d3xAN1Naw3jz/K9RgMfVOBrpupIEcuZuKS8dLNl3Z1qVeSg6noHO1/QMfl9Y+u5bkgl463HfCwVB1TV/fLktwa3vmRA/2w/llzU7zp/hA+qzu2jj0PUTzenu3dXN9G/rxzjutDPeTVd+l/g3UanXWWy4sn+neUgtw6r/K9PkX5M9w=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208.667" y="272.333">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="54" template="../obj/enemy.tx" x="231.665" y="112.084">
<properties>
<property name="enemy" value="Merfolk"/>
</properties>
</object>
<object id="56" template="../obj/gold.tx" x="242.75" y="25"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,44 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="56">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzFlVEOgzAIhvtuPYHxYutZzM5Vp3fbGvtn2CDQYTKSxgSBry1Q0hjCGs/rwei4f2nk7ZPgD/v5820lKz6I/aq6icSAXpJiz3E1nzb2FM97scTo4S5DCBvjA641Vg8XTNz1czj0G8nB3VzKxH3ONa+0pvb43Y+XyzGRx1y5lG05h8aVmJCWbTmzxkXt0j7i6pX2XeHvzj76td7LXr1ca61QpvfdyOTeJHYP08Jt2VfSw7RywV4Fu6t683Lvln9ypTnJzUAq2pyV1hs4l3K6
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzr42Rg6BvFVMEPGKhn1jFWCF7ATpy9lNoNswsfprafibETl92U2EusndjsJtdeUu1EthcWv6TaTY6duOymt73khDU17KRXHGOzk5ppGmQWLjvb0NIUNcstXBjdvjY62jWQfqWlPynBADEUPkU=
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzNlWsKwjAMxwMb2O0aw8c3zzOV3UePoGfyHKLz+6Yi2LAWs5r1Mar4h3xoaPpL0hfAp84CYJv17SSYiV8Qsud5x1vkv2HG0kXmPJU5X5lecT6b1glAJW2TuOfO8vc+mZzCs4ea1ypeo8aVIw/N3mV9P5cLx2wd9TUWNp4V81zqPtjqfnj01MU2ZdsDlE+tVM+AuUN7EMpEhdSs2eY99e0vVSlj7iPiqG4yfp8CrDzXicE0+ZRdMvmg75DGY1I2stB0TZzvn4TvZei7GEP6vhQDbzUnzLUWXUytYpaTcDb9W32Y5j+M/OMILmXjGi+QZ0Qd
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJy9lT0OwjAMhY0AISqxwgDcp5dpB0TJpRhhAG6BuAK3YCBW+4RJ7SjQwidZafPjF7tOSkRUzYjKjGjrW0e1LQdEC8VW3tbegGva64Ro3szhcUc2rGNx8mvP3o6Bcd9F8cvvBzFu+S+yui2z9pgznuEnXLOf6hqPYd1yLkAViVXOyxV9DTmONdCVFMGe8/aUXol9U8B56wp8aDGDnbKXe3dpUxd6KTn4lruh/Q9kXNr5YWQtdwW+ZLxVwh76gnXleQnP0i91LbAf1L9W46nItewv1P20jpGf2+i9PxaPNRbGpZ3bcH+b8evZuudid6XEqi2tX+oC1Gnsrgt9WfmO/TtSgW+ZV/5eT3ZqOko=
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208.667" y="272.333">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="249.063" y="45.7116"/>
<object id="54" template="../obj/enemy.tx" x="232.332" y="86.1669">
<properties>
<property name="enemy" value="Merfolk warrior"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,61 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="56">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYMAOonkZGHbxYGJZKC2NRQ6Eo3hxGEgkAJmPT1wahzwucUrt3Q0V30lnewmBUXtH7R21d+TaCytvkfnoZS+sDMelhxyAzb/ofiFGzai9+MFeoP46blSMzV50NXuItBcAQfQcag==
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJzr42Rg6MOCM7jJx22chDE2O0ftHbV31N5Re0ftHbV31F7a2gsA0ioEPg==
</data>
</layer>
<layer id="2" name="Ground" width="30" height="17">
<data encoding="base64" compression="zlib">
eJy1lU0OgkAMhbtkkDsYD6Ou1MSDeQ3jCv9uhaJHkAYbHrUdiYwvach0hn4p0xYiomtGtA6dnZt1aJ65YeKfOPvsRz0hplYV+txNY/vweY4l/oOzj/4Y02LfI9xZ0T6nRZy7Mpg7J2b1ZrI87jcJt4IctDQf12O5rNsPMVJwYzpl9ndPyS0bxlHVFt9BHVp+Sq7kUkKP1hAT+0d6KAVXtFXxha17N1U9szhnjn/JutmEfSV7WPOp6wp71BPfyb/rmYX1zMwnzGGRNXuHnBkqmalWvjoX7wzXzsPoEW9OCnMsV9ev5mvh/zAVN8bG/HmmMn+eEy2ULfP+e94ZzbXYLzN8X9U=
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJxjYICA85wQupqXgSqAkDn45Oczk2YXIfVVULsucOJXZ8tCmr3I6n2QxM9jsQfZ7kpeTD2UgAoi4qyKSvGKC8Di8xWS2EskNnKYrBckzWxs6rHFJSgciAkLegNK/EtKvFEr78IAclxWopmNz12U+Bdb3sEHCOVpSgGye2Dsl9iVwkEoO34+OqB2vJELkOMU2U3lNHIfMXH3irASogEuf8Dik9ZpiRhArXLaG0ojp1/kOAUAVrojZg==
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208" y="281">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="48" template="../obj/treasure.tx" x="137.5" y="264"/>
<object id="50" template="../obj/enemy.tx" x="208" y="224">
<properties>
<property name="enemy" value="Human guard"/>
</properties>
</object>
<object id="51" template="../obj/treasure.tx" x="207.333" y="27.3333"/>
<object id="52" template="../obj/gold.tx" x="282.5" y="264.5"/>
<object id="53" template="../obj/enemy.tx" x="207" y="43">
<properties>
<property name="enemy" value="White Wiz1"/>
</properties>
</object>
<object id="54" template="../obj/enemy.tx" x="136.5" y="212">
<properties>
<property name="enemy" value="White Wiz1"/>
</properties>
</object>
<object id="55" template="../obj/enemy.tx" x="279.5" y="212">
<properties>
<property name="enemy" value="White Wiz1"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,55 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="30" height="17" tilewidth="16" tileheight="16" infinite="0" nextlayerid="8" nextobjectid="68">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
<tileset firstgid="1" source="../tileset/main.tsx"/>
<tileset firstgid="3477" source="../tileset/buildings.tsx"/>
<layer id="6" name="Hidden Collision" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBjcQJaHgUGaB0KDAIwtzTO87Y3mhfCjeOlj7y4eCN4NtWcnD0JsOIJR/476dziBkeZfENiDVj7vpZNfZdHspXXZTAsAAE2UHQU=
</data>
</layer>
<layer id="1" name="Background" width="30" height="17">
<data encoding="base64" compression="zlib">
eJyrYWNgqEHDYRyUY3QzCWFsZjxhJ4ypbS8xdmKzmxJ7SbET3W5S7YXZTY6dyHaTYy8ldsLwqL2j9o50ewcq/w5keUVp+UyvuoEa9SG+epUYu4ixDwC1sVGi
</data>
</layer>
<layer id="2" name="Floor and Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJy91V0OgjAMB/A+sgxOYLwSvutZ0CP5+eLXiRDDEVxjGspsYVsWmyxGYPsx+RcBAC4FQG2GcXLftdqza99Gv46qn1izNWN35a23qQBupT7WVbwp2R1z0byX03u6CnaIye1YU7NbYQ8hFWNq9j9MzdbqKPz+y0STauHNxx7A580t6gc8hufxM6er9V0t9FBO1383kO33bpfZxfXPxeDzvqJzlL/cz5eMuXw/3bydTTMbN++RcN+UvRQ71cTqWb5ibG5KfRNi8tyF2GSidxDyO+drmUd7a7+D7qGxwzHaZ29++zLUfpmx7//HUtb9zGqmZn8AulhqKg==
</data>
</layer>
<layer id="7" name="Ornamental Walls" width="30" height="17">
<data encoding="base64" compression="zlib">
eJxjYBic4DEXA0MTN2H8lIv6diry4Fcnz0M9u4m1k5p2k2ontewmx050u8m1lxIwau+ovbj0kZsXYHmQHEBuPiQ331NiNzXsJNVuatqJbjcMN0PjrhGtPqKmneigEc3eZgrSPQArjCuE
</data>
</layer>
<layer id="3" name="Clutter" width="30" height="17">
<properties>
<property name="spriteLayer" type="bool" value="true"/>
</properties>
<data encoding="base64" compression="zlib">
eJy9lVEOgjAMhvdmSEZ2BPUgegF59UEvgsq719Nr6ClkwYXy227dRL+EkJZ1rP1b6Goz4WnyeIB9qT/X3Krh3jHPuNh7lXkIQHpP2/sb5lwcG2fM1qV9mH+MUyJ/z6Hf/+jSPgqt1/n9joZfmtSgBNSc2t9qKUHrHtMxcAV7ZYdrbQd7aUefFBfTj+v7f0FnNui/X0zXaPMNcdjXtG98b2lqXoqmljuw59AXwd79xewEQj1zvicUbb4aMM+5Z5ju3zI1RZ80d6idpKUUr/3XYa+VwNXQz2rYm85Tbp/h+aR4OlcvwYgshQ==
</data>
</layer>
<objectgroup id="4" name="Objects">
<object id="38" template="../obj/entry_up.tx" x="208.333" y="270.665">
<properties>
<property name="teleport" value=""/>
</properties>
</object>
<object id="50" template="../obj/enemy.tx" x="207.902" y="73.0586">
<properties>
<property name="enemy" value="White Wiz1"/>
</properties>
</object>
<object id="65" template="../obj/treasure.tx" x="199.167" y="48.8333"/>
<object id="66" template="../obj/gold.tx" x="216.501" y="48.2141"/>
<object id="67" template="../obj/enemy.tx" x="207.333" y="222.667">
<properties>
<property name="enemy" value="White Wiz1"/>
</properties>
</object>
</objectgroup>
</map>

Some files were not shown because too many files have changed in this diff Show More