fix player keeps moving

This commit is contained in:
Anthony Calosa
2022-02-21 07:34:38 +08:00
parent 42f244d109
commit e01953af0d

View File

@@ -256,14 +256,14 @@ public abstract class GameStage extends Stage {
}
public void stop() {
WorldStage.getInstance().GetPlayer().setMovementDirection(Vector2.Zero);
MapStage.getInstance().GetPlayer().setMovementDirection(Vector2.Zero);
touchX = -1;
touchY = -1;
player.stop();
}
@Override
public boolean touchUp(int screenX, int screenY, int pointer, int button) {
WorldStage.getInstance().GetPlayer().setMovementDirection(Vector2.Zero);
MapStage.getInstance().GetPlayer().setMovementDirection(Vector2.Zero);
stop();
return true;
}