- Added Flash Conscription

This commit is contained in:
jeffwadsworth
2011-11-18 16:45:56 +00:00
parent 8a9bfb3aff
commit dff1d60fb5
2 changed files with 13 additions and 0 deletions

1
.gitattributes vendored
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@@ -2879,6 +2879,7 @@ res/cardsfolder/f/flaming_sword.txt svneol=native#text/plain
res/cardsfolder/f/flanking_troops.txt svneol=native#text/plain
res/cardsfolder/f/flare.txt svneol=native#text/plain
res/cardsfolder/f/flaring_flame_kin.txt svneol=native#text/plain
res/cardsfolder/f/flash_conscription.txt -text svneol=unset#text/plain
res/cardsfolder/f/flash_counter.txt svneol=native#text/plain
res/cardsfolder/f/flash_flood.txt svneol=native#text/plain
res/cardsfolder/f/flash_of_defiance.txt svneol=native#text/plain

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@@ -0,0 +1,12 @@
Name:Flash Conscription
ManaCost:5 R
Types:Instant
Text:no text
A:SP$ GainControl | Cost$ 5 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | AddKWs$ Haste | LoseControl$ EOT | Untap$ True | SubAbility$ DBAnimate | SpellDescription$ Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If W was spent to cast CARDNAME, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn.
SVar:DBAnimate:DB$ Animate | Defined$ Targeted | Triggers$ TrigDamage | sVars$ GainLife,X | ConditionManaSpent$ W
SVar:TrigDamage:Mode$ DamageDone | ValidSource$ Card.Self | CombatDamage$ True | Execute$ GainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever this creature deals combat damage, you gain that much life.
SVar:GainLife:AB$ GainLife | Cost$ 0 | LifeAmount$ X
SVar:X:TriggerCount$DamageAmount
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/flash_conscription.jpg
End