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TDM/TDC: 8 cards (#7223)
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Name:Afterlife from the Loam
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ManaCost:5 B B B
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Types:Sorcery
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K:Delve
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A:SP$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ OneEach | TargetsForEachPlayer$ True | GainControl$ True | TgtPrompt$ For each player, choose up to one target creature card in that player's graveyard | StaticEffect$ Animate | StackDescription$ SpellDescription | SpellDescription$ For each player, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're Zombies in addition to their other types.
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SVar:Animate:Mode$ Continuous | Affected$ Card.IsRemembered | AddType$ Zombie
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SVar:OneEach:PlayerCountPlayers$Amount
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Oracle:Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nFor each player, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're Zombies in addition to their other types.
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Name:Bone-Cairn Butcher
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ManaCost:1 R W B
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Types:Creature Demon
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PT:4/4
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K:Mobilize:2
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S:Mode$ Continuous | Affected$ Creature.token+attacking+YouCtrl | AddKeyword$ Deathtouch | Description$ Attacking tokens you control have deathtouch.
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Oracle:Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)\nAttacking tokens you control have deathtouch.
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11
forge-gui/res/cardsfolder/upcoming/colossal_grave_reaver.txt
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forge-gui/res/cardsfolder/upcoming/colossal_grave_reaver.txt
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Name:Colossal Grave-Reaver
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ManaCost:6 B G
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Types:Creature Dragon
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PT:7/6
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K:Flying
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ Whenever this creature enters or attacks, mill three cards.
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T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | Secondary$ True | TriggerZones$ Battlefield | TriggerDescription$ Whenever this creature enters or attacks, mill three cards.
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SVar:TrigMill:DB$ Mill | Defined$ You | NumCards$ 3
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T:Mode$ ChangesZoneAll | ValidCards$ Creature.YouOwn | Origin$ Library | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ Whenever one or more creature cards are put into your graveyard from your library, put one of them onto the battlefield.
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SVar:TrigChangeZone:DB$ ChangeZone | ChooseFromDefined$ TriggeredCards | ChangeNum$ 1 | Mandatory$ True | Hidden$ True | Origin$ Graveyard | Destination$ Battlefield
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Oracle:Flying\nWhenever this creature enters or attacks, mill three cards.\nWhenever one or more creature cards are put into your graveyard from your library, put one of them onto the battlefield.
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8
forge-gui/res/cardsfolder/upcoming/dragonologist.txt
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forge-gui/res/cardsfolder/upcoming/dragonologist.txt
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Name:Dragonologist
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ManaCost:2 U
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Types:Creature Human Wizard
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PT:1/3
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When this creature enters, look at the top six cards of your library. You may reveal an instant, sorcery, or Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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SVar:TrigDig:DB$ Dig | DigNum$ 6 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Instant,Sorcery,Dragon | RestRandomOrder$ True
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S:Mode$ Continuous | Affected$ Dragon.untapped+YouCtrl | AddKeyword$ Hexproof | Description$ Untapped Dragons you control have hexproof.
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Oracle:When this creature enters, look at the top six cards of your library. You may reveal an instant, sorcery, or Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nUntapped Dragons you control have hexproof.
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10
forge-gui/res/cardsfolder/upcoming/effortless_master.txt
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forge-gui/res/cardsfolder/upcoming/effortless_master.txt
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Name:Effortless Master
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ManaCost:2 U R
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Types:Creature Orc Monk
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PT:4/3
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K:Vigilance
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K:Menace
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K:etbCounter:P1P1:2:CheckSVar$ X:This creature enters with two +1/+1 counters if you've cast two or more spells this turn.
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SVar:X:Count$Compare Y GE2.1.0
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SVar:Y:Count$ThisTurnCast_Card.YouCtrl
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Oracle:Vigilance\nMenace (This creature can’t be blocked except by two or more creatures.)\nThis creature enters with two +1/+1 counters if you've cast two or more spells this turn.
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8
forge-gui/res/cardsfolder/upcoming/essence_anchor.txt
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forge-gui/res/cardsfolder/upcoming/essence_anchor.txt
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Name:Essence Anchor
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ManaCost:2 U
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Types:Artifact
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSurveil | TriggerDescription$ At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
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SVar:TrigSurveil:DB$ Surveil | Amount$ 1
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A:AB$ Token | Cost$ T | TokenAmount$ 1 | TokenScript$ b_2_2_zombie_druid | TokenOwner$ You | PlayerTurn$ True | CheckSVar$ X | SpellDescription$ Create a 2/2 black Zombie Druid creature token. Activate only during your turn and only if a card left your graveyard this turn.
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SVar:X:Count$LeftGraveyardThisTurn Card.YouOwn
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Oracle:At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)\n{T}: Create a 2/2 black Zombie Druid creature token. Activate only during your turn and only if a card left your graveyard this turn.
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9
forge-gui/res/cardsfolder/upcoming/tevals_judgment.txt
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forge-gui/res/cardsfolder/upcoming/tevals_judgment.txt
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Name:Teval's Judgment
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ManaCost:2 B
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Types:Enchantment
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T:Mode$ ChangesZoneAll | ValidCards$ Card.YouOwn | Origin$ Graveyard | Destination$ Any | TriggerZones$ Battlefield | Execute$ TrigCharm | TriggerDescription$ Whenever one or more cards leave your graveyard, ABILITY
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SVar:TrigCharm:DB$ Charm | Choices$ DBDraw,DBTreasure,DBSibsig | ChoiceRestriction$ ThisTurn | CharmNum$ 1
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SVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.
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SVar:DBTreasure:DB$ Token | TokenScript$ c_a_treasure_sac | SpellDescription$ Create a Treasure token.
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SVar:DBSibsig:DB$ Token | TokenScript$ b_2_2_zombie_druid | SpellDescription$ Create a 2/2 black Zombie Druid creature token.
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Oracle:Whenever one or more cards leave your graveyard, choose one that hasn't been chosen this turn —\n• Draw a card.\n• Create a Treasure token.\n• Create a 2/2 black Zombie Druid creature token.
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11
forge-gui/res/cardsfolder/upcoming/will_of_the_sultai.txt
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forge-gui/res/cardsfolder/upcoming/will_of_the_sultai.txt
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Name:Will of the Sultai
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ManaCost:4 G
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Types:Sorcery
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A:SP$ Charm | MinCharmNum$ 1 | CharmNum$ Count$Compare Y GE1.2.1 | Choices$ DBLandscaping,DBLeyline | AdditionalDescription$ . If you control a commander as you cast this spell, you may choose both instead.
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SVar:DBLandscaping:DB$ Mill | NumCards$ 3 | ValidTgts$ Player | SubAbility$ DBChangeZoneAll | SpellDescription$ Target player mills three cards. Return all land cards from your graveyard to the battlefield tapped.
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SVar:DBChangeZoneAll:DB$ ChangeZoneAll | ChangeType$ Land.YouCtrl | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True
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SVar:DBLeyline:DB$ PutCounter | ValidTgts$ Creature | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBPump | SpellDescription$ Put X +1/+1 counters on target creature, where X is the number of lands you control. It gains trample until end of turn.
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SVar:DBPump:DB$ Pump | Defined$ TargetedCard | KW$ Trample
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SVar:X:Count$Valid Land.YouCtrl
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SVar:Y:Count$Valid Card.IsCommander+YouCtrl
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Oracle:Choose one. If you control a commander as you cast this spell, you may choose both instead.\n• Target player mills three cards. Return all land cards from your graveyard to the battlefield tapped.\n• Put X +1/+1 counters on target creature, where X is the number of lands you control. It gains trample until end of turn.
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