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- Add puzzles PS_OTJ2 and PS_OTJ3. (#5314)
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17
forge-gui/res/puzzle/PS_OTJ2.pzl
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forge-gui/res/puzzle/PS_OTJ2.pzl
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[metadata]
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Name:Possibility Storm - Outlaws of Thunder Junction #02
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URL:https://i0.wp.com/www.possibilitystorm.com/wp-content/uploads/2024/04/latest-3-scaled.jpg?ssl=1
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Goal:Win
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Turns:1
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Difficulty:Uncommon
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Description:Win this turn. Remember that your solution must satisfy all possible blocking decisions. Assume that any cards you draw are not relevant to the solution.
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[state]
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turn=1
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activeplayer=p0
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activephase=MAIN1
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p0life=3
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p0hand=Curse of the Werefox;Thunder Salvo;Slickshot Show-Off;Return the Favor
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p0library=Opt;Opt;Opt;Opt;Opt;Opt;Opt;Opt;Opt;Opt;Opt;Opt;Opt;Opt;Opt;Opt;Opt;Opt;Opt;Opt;Opt;Opt;Opt;Opt;Opt;Opt;Opt;Opt;Opt;Opt
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p0battlefield=Hellspur Brute;Illuminator Virtuoso;Mountain;Mountain;Mountain;Jetmir's Garden;Jetmir's Garden;Jetmir's Garden
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p1life=9
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p1battlefield=Desperate Bloodseeker;Terror of the Peaks
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17
forge-gui/res/puzzle/PS_OTJ3.pzl
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forge-gui/res/puzzle/PS_OTJ3.pzl
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[metadata]
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Name:Possibility Storm - Outlaws of Thunder Junction #03
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URL:https://i0.wp.com/www.possibilitystorm.com/wp-content/uploads/2024/05/latest-scaled.jpg?ssl=1
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Goal:Win
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Turns:1
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Difficulty:Rare
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Description:Win this turn. Your opponent can cast their Collective Nightmare at any point. Ensure your solution takes that into account, as well as all possible blocking decisions!
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[state]
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turn=1
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activeplayer=p0
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activephase=MAIN1
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p0life=20
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p0hand=Epic Confrontation;Gold Rush
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p0battlefield=Stoic Sphinx;Ornery Tumblewagg|Counters:P1P1=2;Ramosian Greatsword;Suspicious Bookcase;Bristling Backwoods;Bristling Backwoods;Botanical Sanctum;Botanical Sanctum
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p1life=10
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p1hand=Collective Nightmare
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p1battlefield=Harvester of Misery;Swamp;Swamp;Swamp
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