- Some additions to the response sac AI (take persist and undying into account).

- Added some sacrifice prioritizing to Desecration Demon (but still not sure what is best - let the AI deal with a persistent 6/6 flyer or risk pumping it up a bit but keep it in check for a while in presence of several weak creatures, could use improvement).
This commit is contained in:
Agetian
2017-01-12 17:04:33 +00:00
parent 7c919d7cd8
commit dfc5fad357
3 changed files with 68 additions and 45 deletions

View File

@@ -308,47 +308,27 @@ public class ComputerUtil {
if (prefValid[0].equals(pref)) {
final CardCollection prefList = CardLists.getValidCards(typeList, prefValid[1].split(","), activate.getController(), activate, null);
// check if there are any additional conditions
if (activate.hasSVar("AIPreferenceParams")) {
int threshold = -1;
int minNeeded = -1;
int threshold = getAIPreferenceParameter(activate, "CreatureEvalThreshold");
int minNeeded = getAIPreferenceParameter(activate, "MinCreaturesBelowThreshold");
System.out.println("Threshold = " + threshold + ", minNeeded = " + minNeeded);
String[] params = StringUtils.split(activate.getSVar("AIPreferenceParams"), '|');
for (String param : params) {
String[] props = StringUtils.split(param, "$");
String parName = props[0].trim();
String parValue = props[1].trim();
switch (parName) {
case "CreatureEvalThreshold":
// Threshold of 150 is just below the level of a 1/1 mana dork or a 2/2 baseline creature with no keywords
threshold = Integer.parseInt(parValue);
break;
case "MinCreaturesBelowThreshold":
minNeeded = Integer.parseInt(parValue);
break;
default:
System.err.println("Warning: unknown parameter " + parName + " in AIPreferenceParams for card " + activate);
break;
}
}
if (threshold != -1) {
List<Card> toRemove = Lists.newArrayList();
for (Card c : prefList) {
if (c.isCreature()) {
if (ComputerUtilCard.isUselessCreature(ai, c) || ComputerUtilCard.evaluateCreature(c) <= threshold) {
continue;
}
toRemove.add(c);
if (threshold != -1) {
List<Card> toRemove = Lists.newArrayList();
for (Card c : prefList) {
if (c.isCreature()) {
if (ComputerUtilCard.isUselessCreature(ai, c) || ComputerUtilCard.evaluateCreature(c) <= threshold) {
continue;
} else if (ComputerUtilCard.hasActiveUndyingOrPersist(c)) {
continue;
}
toRemove.add(c);
}
prefList.removeAll(toRemove);
}
if (minNeeded != -1) {
if (prefList.size() < minNeeded) {
return null;
}
prefList.removeAll(toRemove);
}
if (minNeeded != -1) {
if (prefList.size() < minNeeded) {
return null;
}
}
@@ -452,6 +432,38 @@ public class ComputerUtil {
return null;
}
public static int getAIPreferenceParameter(final Card c, final String paramName) {
if (!c.hasSVar("AIPreferenceParams")) {
return -1;
}
String[] params = StringUtils.split(c.getSVar("AIPreferenceParams"), '|');
for (String param : params) {
String[] props = StringUtils.split(param, "$");
String parName = props[0].trim();
String parValue = props[1].trim();
switch (parName) {
case "CreatureEvalThreshold":
// Threshold of 150 is just below the level of a 1/1 mana dork or a 2/2 baseline creature with no keywords
if (paramName.equals(parName)) {
return Integer.parseInt(parValue);
}
break;
case "MinCreaturesBelowThreshold":
if (paramName.equals(parName)) {
return Integer.parseInt(parValue);
}
break;
default:
System.err.println("Warning: unknown parameter " + parName + " in AIPreferenceParams for card " + c);
break;
}
}
return -1;
}
public static CardCollection chooseSacrificeType(final Player ai, final String type, final SpellAbility ability, final Card target, final int amount) {
final Card source = ability.getHostCard();
CardCollection typeList = CardLists.getValidCards(ai.getCardsIn(ZoneType.Battlefield), type.split(";"), source.getController(), source, null);
@@ -661,6 +673,8 @@ public class ComputerUtil {
CardCollection remaining = new CardCollection(cardlist);
final CardCollection sacrificed = new CardCollection();
final Card host = source.getHostCard();
final boolean considerSacLogic = "ConsiderSac".equals(source.getParam("AILogic"));
final int considerSacThreshold = getAIPreferenceParameter(host, "CreatureEvalThreshold");
if ("OpponentOnly".equals(source.getParam("AILogic"))) {
if(!source.getActivatingPlayer().isOpponentOf(ai)) {
@@ -671,12 +685,12 @@ public class ComputerUtil {
if (!ai.canLoseLife() || ai.cantLose()) {
return sacrificed; // sacrifice none
}
} else {
} else if (!considerSacLogic) {
return sacrificed; // sacrifice none
}
}
if (isOptional && source.hasParam("Devour") || source.hasParam("Exploit")) {
if (isOptional && source.hasParam("Devour") || source.hasParam("Exploit") || considerSacLogic) {
if (source.hasParam("Exploit")) {
for (Trigger t : host.getTriggers()) {
if (t.getMode() == TriggerType.Exploited) {
@@ -701,14 +715,11 @@ public class ComputerUtil {
remaining = CardLists.filter(remaining, new Predicate<Card>() {
@Override
public boolean apply(final Card c) {
if (c.hasSVar("SacMe") || ComputerUtilCard.evaluateCreature(c) < 190) {
if (c.hasSVar("SacMe") || ComputerUtilCard.evaluateCreature(c) < (considerSacThreshold != -1 ? considerSacThreshold : 190)) {
return true;
}
if (c.hasKeyword("Undying") && c.getCounters(CounterType.P1P1) == 0) {
return true;
}
if (c.hasKeyword("Persist") && c.getCounters(CounterType.M1M1) == 0) {
if (ComputerUtilCard.hasActiveUndyingOrPersist(c)) {
return true;
}

View File

@@ -1430,4 +1430,15 @@ public class ComputerUtilCard {
}
return false;
}
public static boolean hasActiveUndyingOrPersist(final Card c) {
if (c.hasKeyword("Undying") && c.getCounters(CounterType.P1P1) == 0) {
return true;
}
if (c.hasKeyword("Persist") && c.getCounters(CounterType.M1M1) == 0) {
return true;
}
return false;
}
}

View File

@@ -4,10 +4,11 @@ Types:Creature Demon
PT:6/6
K:Flying
T:Mode$ Phase | Phase$ BeginCombat | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap CARDNAME and put a +1/+1 counter on it.
SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | Defined$ Opponent | Amount$ 1 | SacValid$ Creature | RememberSacrificed$ True | Optional$ True | SubAbility$ DBSacSelf
SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | Defined$ Opponent | Amount$ 1 | SacValid$ Creature | RememberSacrificed$ True | Optional$ True | AILogic$ ConsiderSac | SubAbility$ DBSacSelf
SVar:DBSacSelf:DB$ Tap | Cost$ 0 | Defined$ Self | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | References$ X | SubAbility$ DBPutCounter
SVar:DBPutCounter:DB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | References$ X | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Remembered$Amount
SVar:AIPreferenceParams:CreatureEvalThreshold$ 150
SVar:Picture:http://www.wizards.com/global/images/magic/general/desecration_demon.jpg
Oracle:Flying\nAt the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.