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https://github.com/Card-Forge/forge.git
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- Some additions to the response sac AI (take persist and undying into account).
- Added some sacrifice prioritizing to Desecration Demon (but still not sure what is best - let the AI deal with a persistent 6/6 flyer or risk pumping it up a bit but keep it in check for a while in presence of several weak creatures, could use improvement).
This commit is contained in:
@@ -308,47 +308,27 @@ public class ComputerUtil {
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if (prefValid[0].equals(pref)) {
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final CardCollection prefList = CardLists.getValidCards(typeList, prefValid[1].split(","), activate.getController(), activate, null);
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// check if there are any additional conditions
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if (activate.hasSVar("AIPreferenceParams")) {
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int threshold = -1;
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int minNeeded = -1;
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int threshold = getAIPreferenceParameter(activate, "CreatureEvalThreshold");
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int minNeeded = getAIPreferenceParameter(activate, "MinCreaturesBelowThreshold");
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System.out.println("Threshold = " + threshold + ", minNeeded = " + minNeeded);
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String[] params = StringUtils.split(activate.getSVar("AIPreferenceParams"), '|');
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for (String param : params) {
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String[] props = StringUtils.split(param, "$");
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String parName = props[0].trim();
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String parValue = props[1].trim();
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switch (parName) {
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case "CreatureEvalThreshold":
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// Threshold of 150 is just below the level of a 1/1 mana dork or a 2/2 baseline creature with no keywords
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threshold = Integer.parseInt(parValue);
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break;
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case "MinCreaturesBelowThreshold":
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minNeeded = Integer.parseInt(parValue);
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break;
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default:
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System.err.println("Warning: unknown parameter " + parName + " in AIPreferenceParams for card " + activate);
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break;
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}
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}
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if (threshold != -1) {
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List<Card> toRemove = Lists.newArrayList();
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for (Card c : prefList) {
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if (c.isCreature()) {
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if (ComputerUtilCard.isUselessCreature(ai, c) || ComputerUtilCard.evaluateCreature(c) <= threshold) {
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continue;
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}
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toRemove.add(c);
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if (threshold != -1) {
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List<Card> toRemove = Lists.newArrayList();
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for (Card c : prefList) {
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if (c.isCreature()) {
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if (ComputerUtilCard.isUselessCreature(ai, c) || ComputerUtilCard.evaluateCreature(c) <= threshold) {
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continue;
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} else if (ComputerUtilCard.hasActiveUndyingOrPersist(c)) {
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continue;
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}
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toRemove.add(c);
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}
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prefList.removeAll(toRemove);
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}
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if (minNeeded != -1) {
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if (prefList.size() < minNeeded) {
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return null;
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}
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prefList.removeAll(toRemove);
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}
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if (minNeeded != -1) {
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if (prefList.size() < minNeeded) {
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return null;
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}
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}
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@@ -452,6 +432,38 @@ public class ComputerUtil {
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return null;
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}
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public static int getAIPreferenceParameter(final Card c, final String paramName) {
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if (!c.hasSVar("AIPreferenceParams")) {
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return -1;
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}
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String[] params = StringUtils.split(c.getSVar("AIPreferenceParams"), '|');
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for (String param : params) {
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String[] props = StringUtils.split(param, "$");
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String parName = props[0].trim();
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String parValue = props[1].trim();
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switch (parName) {
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case "CreatureEvalThreshold":
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// Threshold of 150 is just below the level of a 1/1 mana dork or a 2/2 baseline creature with no keywords
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if (paramName.equals(parName)) {
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return Integer.parseInt(parValue);
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}
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break;
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case "MinCreaturesBelowThreshold":
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if (paramName.equals(parName)) {
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return Integer.parseInt(parValue);
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}
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break;
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default:
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System.err.println("Warning: unknown parameter " + parName + " in AIPreferenceParams for card " + c);
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break;
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}
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}
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return -1;
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}
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public static CardCollection chooseSacrificeType(final Player ai, final String type, final SpellAbility ability, final Card target, final int amount) {
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final Card source = ability.getHostCard();
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CardCollection typeList = CardLists.getValidCards(ai.getCardsIn(ZoneType.Battlefield), type.split(";"), source.getController(), source, null);
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@@ -661,6 +673,8 @@ public class ComputerUtil {
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CardCollection remaining = new CardCollection(cardlist);
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final CardCollection sacrificed = new CardCollection();
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final Card host = source.getHostCard();
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final boolean considerSacLogic = "ConsiderSac".equals(source.getParam("AILogic"));
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final int considerSacThreshold = getAIPreferenceParameter(host, "CreatureEvalThreshold");
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if ("OpponentOnly".equals(source.getParam("AILogic"))) {
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if(!source.getActivatingPlayer().isOpponentOf(ai)) {
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@@ -671,12 +685,12 @@ public class ComputerUtil {
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if (!ai.canLoseLife() || ai.cantLose()) {
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return sacrificed; // sacrifice none
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}
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} else {
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} else if (!considerSacLogic) {
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return sacrificed; // sacrifice none
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}
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}
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if (isOptional && source.hasParam("Devour") || source.hasParam("Exploit")) {
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if (isOptional && source.hasParam("Devour") || source.hasParam("Exploit") || considerSacLogic) {
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if (source.hasParam("Exploit")) {
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for (Trigger t : host.getTriggers()) {
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if (t.getMode() == TriggerType.Exploited) {
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@@ -701,14 +715,11 @@ public class ComputerUtil {
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remaining = CardLists.filter(remaining, new Predicate<Card>() {
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@Override
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public boolean apply(final Card c) {
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if (c.hasSVar("SacMe") || ComputerUtilCard.evaluateCreature(c) < 190) {
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if (c.hasSVar("SacMe") || ComputerUtilCard.evaluateCreature(c) < (considerSacThreshold != -1 ? considerSacThreshold : 190)) {
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return true;
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}
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if (c.hasKeyword("Undying") && c.getCounters(CounterType.P1P1) == 0) {
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return true;
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}
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if (c.hasKeyword("Persist") && c.getCounters(CounterType.M1M1) == 0) {
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if (ComputerUtilCard.hasActiveUndyingOrPersist(c)) {
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return true;
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}
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@@ -1430,4 +1430,15 @@ public class ComputerUtilCard {
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}
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return false;
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}
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public static boolean hasActiveUndyingOrPersist(final Card c) {
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if (c.hasKeyword("Undying") && c.getCounters(CounterType.P1P1) == 0) {
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return true;
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}
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if (c.hasKeyword("Persist") && c.getCounters(CounterType.M1M1) == 0) {
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return true;
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}
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return false;
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}
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}
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@@ -4,10 +4,11 @@ Types:Creature Demon
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PT:6/6
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K:Flying
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T:Mode$ Phase | Phase$ BeginCombat | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap CARDNAME and put a +1/+1 counter on it.
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SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | Defined$ Opponent | Amount$ 1 | SacValid$ Creature | RememberSacrificed$ True | Optional$ True | SubAbility$ DBSacSelf
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SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | Defined$ Opponent | Amount$ 1 | SacValid$ Creature | RememberSacrificed$ True | Optional$ True | AILogic$ ConsiderSac | SubAbility$ DBSacSelf
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SVar:DBSacSelf:DB$ Tap | Cost$ 0 | Defined$ Self | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | References$ X | SubAbility$ DBPutCounter
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SVar:DBPutCounter:DB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | References$ X | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:X:Remembered$Amount
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SVar:AIPreferenceParams:CreatureEvalThreshold$ 150
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SVar:Picture:http://www.wizards.com/global/images/magic/general/desecration_demon.jpg
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Oracle:Flying\nAt the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.
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