- Added Chance Encounter

This commit is contained in:
swordshine
2013-04-09 08:32:42 +00:00
parent b8e92ef7e5
commit de9498790c
5 changed files with 110 additions and 2 deletions

2
.gitattributes vendored
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@@ -1646,6 +1646,7 @@ res/cardsfolder/c/champion_of_the_parish.txt -text
res/cardsfolder/c/champions_drake.txt svneol=native#text/plain
res/cardsfolder/c/champions_helm.txt svneol=native#text/plain
res/cardsfolder/c/champions_victory.txt svneol=native#text/plain
res/cardsfolder/c/chance_encounter.txt -text
res/cardsfolder/c/chancellor_of_the_dross.txt -text
res/cardsfolder/c/chancellor_of_the_forge.txt -text
res/cardsfolder/c/chancellor_of_the_spires.txt -text
@@ -13867,6 +13868,7 @@ src/main/java/forge/card/trigger/TriggerDestroyed.java -text
src/main/java/forge/card/trigger/TriggerDevoured.java -text
src/main/java/forge/card/trigger/TriggerDiscarded.java svneol=native#text/plain
src/main/java/forge/card/trigger/TriggerDrawn.java svneol=native#text/plain
src/main/java/forge/card/trigger/TriggerFlipped.java -text
src/main/java/forge/card/trigger/TriggerHandler.java svneol=native#text/plain
src/main/java/forge/card/trigger/TriggerLandPlayed.java svneol=native#text/plain
src/main/java/forge/card/trigger/TriggerLifeGained.java svneol=native#text/plain

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@@ -0,0 +1,11 @@
Name:Chance Encounter
ManaCost:2 R R
Types:Enchantment
T:Mode$ Flipped | ValidPlayer$ You | ValidResult$ Win | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you win a coin flip, put a luck counter on CARDNAME.
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | CounterType$ LUCK | CounterNum$ 1
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Card.Self+counters_GE10_LUCK | Execute$ TrigWin | TriggerDescription$ At the beginning of your upkeep, if CARDNAME has ten or more luck counters on it, you win the game.
SVar:TrigWin:AB$ WinsGame | Cost$ 0 | Defined$ You
SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/chance_encounter.jpg
Oracle:Whenever you win a coin flip, put a luck counter on Chance Encounter.\nAt the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.
SetInfo:ODY Rare

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@@ -1,5 +1,6 @@
package forge.card.ability.effects;
import java.util.HashMap;
import java.util.List;
import forge.Card;
@@ -9,6 +10,7 @@ import forge.card.ability.AbilityUtils;
import forge.card.ability.SpellAbilityEffect;
import forge.card.spellability.AbilitySub;
import forge.card.spellability.SpellAbility;
import forge.card.trigger.TriggerType;
import forge.game.event.FlipCoinEvent;
import forge.game.player.Player;
import forge.gui.GuiDialog;
@@ -30,6 +32,9 @@ public class FlipCoinEffect extends SpellAbilityEffect {
return sb.toString();
}
/* (non-Javadoc)
* @see forge.card.ability.SpellAbilityEffect#resolve(forge.card.spellability.SpellAbility)
*/
@Override
public void resolve(SpellAbility sa) {
final Card host = sa.getSourceCard();
@@ -52,8 +57,11 @@ public class FlipCoinEffect extends SpellAbilityEffect {
}
// Run triggers
// HashMap<String,Object> runParams = new HashMap<String,Object>();
// runParams.put("Player", player);
HashMap<String,Object> runParams = new HashMap<String,Object>();
runParams.put("Player", caller.get(0));
runParams.put("Result", (Boolean) victory);
player.getGame().getTriggerHandler().runTrigger(TriggerType.Flipped, runParams, false);
final boolean rememberResult = sa.hasParam("RememberResult");
for (final Player flipper : playersToFlip) {

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@@ -0,0 +1,86 @@
/*
* Forge: Play Magic: the Gathering.
* Copyright (C) 2011 Forge Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package forge.card.trigger;
import forge.Card;
import forge.card.spellability.SpellAbility;
/**
* <p>
* Trigger_Flipped class.
* </p>
*
* @author Forge
* @version $Id: TriggerFlipped.java 17802 2012-10-31 08:05:14Z Max mtg $
*/
public class TriggerFlipped extends Trigger {
/**
* <p>
* Constructor for Trigger_Flipped.
* </p>
*
* @param params
* a {@link java.util.HashMap} object.
* @param host
* a {@link forge.Card} object.
* @param intrinsic
* the intrinsic
*/
public TriggerFlipped(final java.util.Map<String, String> params, final Card host, final boolean intrinsic) {
super(params, host, intrinsic);
}
/** {@inheritDoc} */
@Override
public final boolean performTest(final java.util.Map<String, Object> runParams2) {
if (this.getMapParams().containsKey("ValidPlayer")) {
if (!matchesValid(runParams2.get("Player"), this.getMapParams().get("ValidPlayer").split(","),
this.getHostCard())) {
return false;
}
}
if (this.getMapParams().containsKey("ValidResult")) {
final boolean result = (Boolean) runParams2.get("Result");
final boolean valid = "Win".equals(this.getMapParams().get("ValidResult"));
if (result ^ valid) {
return false;
}
}
return true;
}
/** {@inheritDoc} */
@Override
public final Trigger getCopy() {
final Trigger copy = new TriggerFlipped(this.getMapParams(), this.getHostCard(), this.isIntrinsic());
if (this.getOverridingAbility() != null) {
copy.setOverridingAbility(this.getOverridingAbility());
}
copyFieldsTo(copy);
return copy;
}
/** {@inheritDoc} */
@Override
public final void setTriggeringObjects(final SpellAbility sa) {
sa.setTriggeringObject("Player", this.getRunParams().get("Player"));
}
}

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@@ -20,6 +20,7 @@ public enum TriggerType {
ChangesZone(TriggerChangesZone.class),
Clashed(TriggerClashed.class),
Flipped(TriggerFlipped.class),
Attached(TriggerAttached.class),
Destroyed(TriggerDestroyed.class),
Devoured(TriggerDevoured.class),