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https://github.com/Card-Forge/forge.git
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- Split OppGainLife costs into the two types, "you may have an opponent gain" and "you may have each other player gain"
This commit is contained in:
1
.gitattributes
vendored
1
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vendored
@@ -13336,6 +13336,7 @@ src/main/java/forge/card/cost/CostDamage.java -text
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src/main/java/forge/card/cost/CostDiscard.java -text
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src/main/java/forge/card/cost/CostExile.java -text
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src/main/java/forge/card/cost/CostGainLife.java -text
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src/main/java/forge/card/cost/CostGainLifeEachOther.java -text
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src/main/java/forge/card/cost/CostMana.java -text
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src/main/java/forge/card/cost/CostMill.java -text
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src/main/java/forge/card/cost/CostPart.java -text
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@@ -5,7 +5,7 @@ Text:no text
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A:SP$ ChooseType | Cost$ 3 U | Defined$ You | Type$ Creature | SubAbility$ ApplyPressure | SpellDescription$ Choose a creature type. If you control more creatures of that type than each other player, you gain control of all creatures of that type. (This effect lasts indefinitely.)
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SVar:ApplyPressure:DB$ GainControl | AllValid$ Creature.ChosenType | NewController$ You | ConditionCheckSVar$ YourPeerGroup | ConditionSVarCompare$ GTY | References$ YourPeerGroup,Y
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SVar:YourPeerGroup:Count$Valid Creature.ChosenType+YouCtrl
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SVar:Y:Count$Valid Creature.ChosenType+YouDontCtrl
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SVar:Y:PlayerCountOther$HighestValid Creature.ChosenType+YouCtrl
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SVar:RemAIDeck:True
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SVar:RemRandomDeck:True
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SVar:Rarity:Rare
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@@ -3,7 +3,7 @@ ManaCost:3 G
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Types:Sorcery
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Text:no text
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A:SP$ DestroyAll | Cost$ 3 G | ValidCards$ Enchantment | SpellDescription$ Destroy all enchantments.
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A:SP$ DestroyAll | Cost$ OppGainLife<6> | ValidCards$ Enchantment | IsPresent$ Forest.YouCtrl | PrecostDesc$ If you control a Forest, rather than pay CARDNAME's mana cost, | CostDesc$ you may have each other player gain 6 life | SpellDescription$ .
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A:SP$ DestroyAll | Cost$ OthersEachGainLife<6> | ValidCards$ Enchantment | IsPresent$ Forest.YouCtrl | PrecostDesc$ If you control a Forest, rather than pay CARDNAME's mana cost, | CostDesc$ you may have each other player gain 6 life | SpellDescription$ .
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SVar:Rarity:Common
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SVar:Picture:http://www.wizards.com/global/images/magic/general/reverent_silence.jpg
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SetInfo:NMS|Common|http://magiccards.info/scans/en/ne/111.jpg
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@@ -3,7 +3,7 @@ ManaCost:3 G
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Types:Creature Beast
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Text:no text
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PT:2/2
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SVar:AltCost:Cost$ OppGainLife<5> | IsPresent$ Forest.YouCtrl | Description$ If you control a Forest, rather than pay Skyshroud Cutter's mana cost, you may have each other player gain 5 life.
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SVar:AltCost:Cost$ OthersEachGainLife<5> | IsPresent$ Forest.YouCtrl | Description$ If you control a Forest, rather than pay Skyshroud Cutter's mana cost, you may have each other player gain 5 life.
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SVar:Rarity:Common
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SVar:Picture:http://www.wizards.com/global/images/magic/general/skyshroud_cutter.jpg
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SetInfo:NMS|Common|http://magiccards.info/scans/en/ne/118.jpg
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@@ -154,6 +154,7 @@ public class Cost {
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private static final String ADD_STR = "AddCounter<";
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private static final String LIFE_STR = "PayLife<";
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private static final String LIFE_GAIN_STR = "OppGainLife<";
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private static final String EACH_OTHER_LIFE_GAIN_STR = "OthersEachGainLife<";
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private static final String DAMAGE_STR = "DamageYou<";
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private static final String MILL_STR = "Mill<";
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private static final String DISC_STR = "Discard<";
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@@ -249,6 +250,14 @@ public class Cost {
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this.costParts.add(new CostGainLife(splitStr[0]));
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}
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while (parse.contains(Cost.EACH_OTHER_LIFE_GAIN_STR)) {
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// PayLife<LifeCost>
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final String[] splitStr = this.abCostParse(parse, Cost.EACH_OTHER_LIFE_GAIN_STR, 1);
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parse = this.abUpdateParse(parse, Cost.EACH_OTHER_LIFE_GAIN_STR);
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this.costParts.add(new CostGainLifeEachOther(splitStr[0]));
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}
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while (parse.contains(Cost.DAMAGE_STR)) {
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// PayLife<LifeCost>
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final String[] splitStr = this.abCostParse(parse, Cost.DAMAGE_STR, 1);
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@@ -17,11 +17,14 @@
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*/
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package forge.card.cost;
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import java.util.ArrayList;
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import java.util.List;
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import forge.Card;
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import forge.GameActionUtil;
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import forge.card.abilityfactory.AbilityFactory;
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import forge.card.spellability.SpellAbility;
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import forge.game.player.Player;
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import forge.gui.GuiChoose;
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/**
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* The Class CostGainLife.
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@@ -66,7 +69,7 @@ public class CostGainLife extends CostPart {
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@Override
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public final String toString() {
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final StringBuilder sb = new StringBuilder();
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sb.append("Have each other player gain ").append(this.getAmount()).append(" Life");
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sb.append("Have an opponent gain ").append(this.getAmount()).append(" life");
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return sb.toString();
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}
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@@ -90,11 +93,17 @@ public class CostGainLife extends CostPart {
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@Override
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public final boolean canPay(final SpellAbility ability, final Card source, final Player activator, final Cost cost) {
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final Integer amount = this.convertAmount();
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if ((amount != null) && !activator.getOpponent().canGainLife()) {
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return false;
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boolean oppCanGainLife = false;
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if (amount != null) {
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for (final Player opp : activator.getOpponents()) {
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if (opp.canGainLife()) {
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oppCanGainLife = true;
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break;
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}
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}
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}
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return true;
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return oppCanGainLife;
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}
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/*
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@@ -105,7 +114,13 @@ public class CostGainLife extends CostPart {
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*/
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@Override
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public final void payAI(final Player ai, final SpellAbility ability, final Card source, final CostPayment payment) {
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ai.getOpponent().gainLife(this.getLastPaidAmount(), null);
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final List<Player> oppsThatCanGainLife = new ArrayList<Player>();
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for (final Player opp : ai.getOpponents()) {
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if (opp.canGainLife()) {
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oppsThatCanGainLife.add(opp);
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}
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}
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oppsThatCanGainLife.get(0).gainLife(this.getLastPaidAmount(), null);
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}
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/*
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@@ -132,17 +147,26 @@ public class CostGainLife extends CostPart {
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}
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}
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final StringBuilder sb = new StringBuilder();
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sb.append(source.getName()).append(" - Have each other player gain ").append(c).append(" Life?");
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final List<Player> oppsThatCanGainLife = new ArrayList<Player>();
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for (final Player opp : activator.getOpponents()) {
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if (opp.canGainLife()) {
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oppsThatCanGainLife.add(opp);
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}
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}
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if (GameActionUtil.showYesNoDialog(source, sb.toString()) && activator.getOpponent().canGainLife()) {
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activator.getOpponent().gainLife(c, null);
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this.setLastPaidAmount(c);
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payment.setPaidManaPart(this);
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} else {
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final StringBuilder sb = new StringBuilder();
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sb.append(source.getName()).append(" - Choose an opponent to gain ").append(c).append(" life:");
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final Player chosenToGain = GuiChoose.oneOrNone(sb.toString(), oppsThatCanGainLife);
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if (null == chosenToGain) {
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payment.setCancel(true);
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payment.getRequirements().finishPaying();
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return false;
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} else {
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final Player chosen = chosenToGain;
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chosen.gainLife(c, null);
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this.setLastPaidAmount(c);
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payment.setPaidManaPart(this);
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}
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return true;
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}
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@@ -168,7 +192,15 @@ public class CostGainLife extends CostPart {
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c = AbilityFactory.calculateAmount(source, this.getAmount(), ability);
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}
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}
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if (!ai.getOpponent().canGainLife()) {
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final List<Player> oppsThatCanGainLife = new ArrayList<Player>();
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for (final Player opp : ai.getOpponents()) {
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if (opp.canGainLife()) {
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oppsThatCanGainLife.add(opp);
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}
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}
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if (oppsThatCanGainLife.size() == 0) {
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return false;
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}
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this.setLastPaidAmount(c);
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197
src/main/java/forge/card/cost/CostGainLifeEachOther.java
Normal file
197
src/main/java/forge/card/cost/CostGainLifeEachOther.java
Normal file
@@ -0,0 +1,197 @@
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/*
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* Forge: Play Magic: the Gathering.
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* Copyright (C) 2011 Forge Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package forge.card.cost;
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import forge.Card;
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import forge.GameActionUtil;
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import forge.card.abilityfactory.AbilityFactory;
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import forge.card.spellability.SpellAbility;
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import forge.game.player.Player;
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/**
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* The Class CostGainLife.
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*/
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public class CostGainLifeEachOther extends CostPart {
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private int lastPaidAmount = 0;
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/**
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* Gets the last paid amount.
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*
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* @return the last paid amount
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*/
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public final int getLastPaidAmount() {
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return this.lastPaidAmount;
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}
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/**
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* Sets the last paid amount.
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*
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* @param paidAmount
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* the new last paid amount
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*/
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public final void setLastPaidAmount(final int paidAmount) {
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this.lastPaidAmount = paidAmount;
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}
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/**
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* Instantiates a new cost gain life.
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*
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* @param amount
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* the amount
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*/
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public CostGainLifeEachOther(final String amount) {
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this.setAmount(amount);
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}
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/*
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* (non-Javadoc)
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*
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* @see forge.card.cost.CostPart#toString()
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*/
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@Override
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public final String toString() {
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final StringBuilder sb = new StringBuilder();
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sb.append("Have each other player gain ").append(this.getAmount()).append(" life");
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return sb.toString();
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}
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/*
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* (non-Javadoc)
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*
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* @see forge.card.cost.CostPart#refund(forge.Card)
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*/
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@Override
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public void refund(final Card source) {
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}
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/*
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* (non-Javadoc)
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*
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* @see
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* forge.card.cost.CostPart#canPay(forge.card.spellability.SpellAbility,
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* forge.Card, forge.Player, forge.card.cost.Cost)
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*/
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@Override
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public final boolean canPay(final SpellAbility ability, final Card source, final Player activator, final Cost cost) {
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final Integer amount = this.convertAmount();
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if (amount != null) {
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for (final Player otherP : activator.getAllOtherPlayers()) {
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if (!otherP.canGainLife()) {
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return false;
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}
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}
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}
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return true;
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}
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/*
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* (non-Javadoc)
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*
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* @see forge.card.cost.CostPart#payAI(forge.card.spellability.SpellAbility,
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* forge.Card, forge.card.cost.Cost_Payment)
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*/
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@Override
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public final void payAI(final Player ai, final SpellAbility ability, final Card source, final CostPayment payment) {
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for (final Player otherP : ai.getAllOtherPlayers()) {
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otherP.gainLife(this.getLastPaidAmount(), null);
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}
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}
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/*
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* (non-Javadoc)
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*
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* @see
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* forge.card.cost.CostPart#payHuman(forge.card.spellability.SpellAbility,
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* forge.Card, forge.card.cost.Cost_Payment)
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*/
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@Override
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public final boolean payHuman(final SpellAbility ability, final Card source, final CostPayment payment) {
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final String amount = this.getAmount();
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final Player activator = ability.getActivatingPlayer();
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final int life = activator.getLife();
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Integer c = this.convertAmount();
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if (c == null) {
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final String sVar = ability.getSVar(amount);
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// Generalize this
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if (sVar.equals("XChoice")) {
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c = CostUtil.chooseXValue(source, ability, life);
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} else {
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c = AbilityFactory.calculateAmount(source, amount, ability);
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}
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}
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for (final Player other : activator.getAllOtherPlayers()) {
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// each other player MUST be able to gain life
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if (!other.canGainLife()) {
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payment.setCancel(true);
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payment.getRequirements().finishPaying();
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return false;
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}
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}
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final StringBuilder sb = new StringBuilder();
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sb.append(source.getName()).append(" - Have each other player gain ").append(c).append(" life?");
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if (GameActionUtil.showYesNoDialog(source, sb.toString())) {
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for (final Player playerToGain : activator.getAllOtherPlayers()) {
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playerToGain.gainLife(c, null);
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this.setLastPaidAmount(c);
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payment.setPaidManaPart(this);
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}
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} else {
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payment.setCancel(true);
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payment.getRequirements().finishPaying();
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return false;
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}
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return true;
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}
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/*
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* (non-Javadoc)
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*
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* @see
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* forge.card.cost.CostPart#decideAIPayment(forge.card.spellability.SpellAbility
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* , forge.Card, forge.card.cost.Cost_Payment)
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*/
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@Override
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public final boolean decideAIPayment(final Player ai, final SpellAbility ability, final Card source, final CostPayment payment) {
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Integer c = this.convertAmount();
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if (c == null) {
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final String sVar = ability.getSVar(this.getAmount());
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// Generalize this
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if (sVar.equals("XChoice")) {
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return false;
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} else {
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c = AbilityFactory.calculateAmount(source, this.getAmount(), ability);
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}
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}
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for (final Player otherP : ai.getAllOtherPlayers()) {
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if (!otherP.canGainLife()) {
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return false;
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}
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}
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this.setLastPaidAmount(c);
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return true;
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}
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}
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Block a user