This commit is contained in:
Simisays
2022-09-06 10:30:59 +02:00
parent a92d04672a
commit d7bf1d20a8
3 changed files with 5 additions and 5 deletions

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@@ -3,7 +3,7 @@ ManaCost:1 W
Types:Creature Kor Soldier
PT:2/2
S:Mode$ Continuous | Affected$ Soldier.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Soldiers you control get +1/+1.
A:AB$ PutCounterAll | Cost$ 3 W W ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on each Soldier you control.
A:AB$ PutCounterAll | Cost$ 3 W W ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | ValidCards$ Soldier.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on each Soldier you control.
DeckHas:Ability$Counters|Graveyard
DeckHints:Type$Soldier
Oracle:Other Soldiers you control get +1/+1.\n{3}{W}{W}, Exile Valiant Veteran from your graveyard: Put a +1/+1 counter on each Soldier you control.

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@@ -2,7 +2,7 @@ Name:Voda Sea Scavenger
ManaCost:2 U
Types:Creature Merfolk Rogue
PT:3/2
T:Mode$ ChangesZone | ValidCard$ Card.Self+kicked | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ Domain — When CARDNAME enters the battlefield, look at the top card X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order.
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ Domain — When CARDNAME enters the battlefield, look at the top card X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order.
SVar:TrigDig:DB$ Dig | DigNum$ X | Defined$ You | DestinationZone$ Library | RestRandomOrder$ True | LibraryPosition$ 0
SVar:X:Count$Domain
SVar:BuffedBy:Plains,Island,Swamp,Mountain,Forest

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@@ -3,9 +3,9 @@ ManaCost:1
Types:Artifact Creature Golem
PT:0/3
K:Defender
A:AB$ Effect | Cost$ 2 | ValidTgts$ Creature.withDefender | RememberObjects$ Targeted | TgtPrompt$ Select target creature with defender | StaticAbilities$ DefenderHaste,CanAttack,CombatDamageToughness | SpellDescription$ Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.
SVar:DefenderHaste:DB$ Pump | Defined$ Remembered | KW$ Haste | Description$ This creature gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power
SVar:CanAttack:Mode$ CanAttackDefender | ValidCard$ Creature.IsRemembered | Secondary$ True | Description$ This creature gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power
A:AB$ Effect | Cost$ 2 | ValidTgts$ Creature.withDefender | SorcerySpeed$ True | RememberObjects$ Targeted | TgtPrompt$ Select target creature with defender | StaticAbilities$ DefenderHaste | SpellDescription$ Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.
SVar:DefenderHaste:DB$ Pump | Defined$ Remembered | KW$ Haste | SubAbility$ CanAttack | Description$ This creature gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power
SVar:CanAttack:Mode$ CanAttackDefender | ValidCard$ Creature.IsRemembered | Secondary$ True | SubAbility$ CombatDamageToughness | Description$ This creature gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power
SVar:CombatDamageToughness:Mode$ CombatDamageToughness | ValidCard$ Creature.IsRemembered | Secondary$ True | Description$ This creature gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power
DeckHas:Keyword$Haste
Oracle:Defender\n{2}: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.