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- Converted the Lair lands to script.
This commit is contained in:
@@ -1,10 +1,12 @@
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Name:Crosis's Catacombs
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Name:Crosis's Catacombs
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ManaCost:no cost
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ManaCost:no cost
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Types:Land Lair
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Types:Land Lair
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Text:When CARDNAME enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
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Text:no text
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A:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add U to your mana pool.
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A:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add U to your mana pool.
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A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add B to your mana pool.
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A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add B to your mana pool.
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A:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add R to your mana pool.
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A:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add R to your mana pool.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSacUnless | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
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SVar:TrigSacUnless:DB$ Sacrifice | Defined$ Self | UnlessCost$ Return<1/Land.nonLair/non-Lair land> | UnlessPayer$ You
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SVar:NeedsToPlay:Land.nonLair+YouCtrl
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SVar:NeedsToPlay:Land.nonLair+YouCtrl
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SVar:Rarity:Uncommon
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/crosiss_catacombs.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/crosiss_catacombs.jpg
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@@ -1,10 +1,12 @@
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Name:Darigaaz's Caldera
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Name:Darigaaz's Caldera
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ManaCost:no cost
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ManaCost:no cost
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Types:Land Lair
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Types:Land Lair
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Text:When CARDNAME enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
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Text:no text
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A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add B to your mana pool.
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A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add B to your mana pool.
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A:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add R to your mana pool.
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A:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add R to your mana pool.
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A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add G to your mana pool.
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A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add G to your mana pool.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSacUnless | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
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SVar:TrigSacUnless:DB$ Sacrifice | Defined$ Self | UnlessCost$ Return<1/Land.nonLair/non-Lair land> | UnlessPayer$ You
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SVar:NeedsToPlay:Land.nonLair+YouCtrl
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SVar:NeedsToPlay:Land.nonLair+YouCtrl
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SVar:Rarity:Uncommon
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/darigaazs_caldera.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/darigaazs_caldera.jpg
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@@ -1,10 +1,12 @@
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Name:Dromar's Cavern
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Name:Dromar's Cavern
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ManaCost:no cost
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ManaCost:no cost
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Types:Land Lair
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Types:Land Lair
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Text:When CARDNAME enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
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Text:no text
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A:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add W to your mana pool.
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A:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add W to your mana pool.
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A:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add U to your mana pool.
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A:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add U to your mana pool.
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A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add B to your mana pool.
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A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add B to your mana pool.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSacUnless | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
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SVar:TrigSacUnless:DB$ Sacrifice | Defined$ Self | UnlessCost$ Return<1/Land.nonLair/non-Lair land> | UnlessPayer$ You
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SVar:NeedsToPlay:Land.nonLair+YouCtrl
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SVar:NeedsToPlay:Land.nonLair+YouCtrl
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SVar:Rarity:Uncommon
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/dromars_cavern.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/dromars_cavern.jpg
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@@ -1,10 +1,12 @@
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Name:Rith's Grove
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Name:Rith's Grove
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ManaCost:no cost
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ManaCost:no cost
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Types:Land Lair
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Types:Land Lair
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Text:When CARDNAME enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
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Text:no text
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A:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add R to your mana pool.
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A:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add R to your mana pool.
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A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add G to your mana pool.
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A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add G to your mana pool.
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A:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add W to your mana pool.
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A:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add W to your mana pool.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSacUnless | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
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SVar:TrigSacUnless:DB$ Sacrifice | Defined$ Self | UnlessCost$ Return<1/Land.nonLair/non-Lair land> | UnlessPayer$ You
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SVar:NeedsToPlay:Land.nonLair+YouCtrl
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SVar:NeedsToPlay:Land.nonLair+YouCtrl
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SVar:Rarity:Uncommon
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/riths_grove.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/riths_grove.jpg
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@@ -1,10 +1,12 @@
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Name:Treva's Ruins
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Name:Treva's Ruins
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ManaCost:no cost
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ManaCost:no cost
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Types:Land Lair
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Types:Land Lair
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Text:When CARDNAME enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
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Text:no text
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A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add G to your mana pool.
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A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add G to your mana pool.
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A:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add W to your mana pool.
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A:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add W to your mana pool.
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A:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add U to your mana pool.
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A:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add U to your mana pool.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSacUnless | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
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SVar:TrigSacUnless:DB$ Sacrifice | Defined$ Self | UnlessCost$ Return<1/Land.nonLair/non-Lair land> | UnlessPayer$ You
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SVar:NeedsToPlay:Land.nonLair+YouCtrl
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SVar:NeedsToPlay:Land.nonLair+YouCtrl
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SVar:Rarity:Uncommon
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/trevas_ruins.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/trevas_ruins.jpg
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@@ -663,7 +663,7 @@ class CardFactoryLands {
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} // *************** END ************ END **************************
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} // *************** END ************ END **************************
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// *************** START *********** START **************************
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// *************** START *********** START **************************
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else if (cardName.equals("Crosis's Catacombs") || cardName.equals("Darigaaz's Caldera")
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/*else if (cardName.equals("Crosis's Catacombs") || cardName.equals("Darigaaz's Caldera")
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|| cardName.equals("Dromar's Cavern") || cardName.equals("Rith's Grove")
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|| cardName.equals("Dromar's Cavern") || cardName.equals("Rith's Grove")
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|| cardName.equals("Treva's Ruins")) {
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|| cardName.equals("Treva's Ruins")) {
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final Command comesIntoPlay = new Command() {
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final Command comesIntoPlay = new Command() {
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@@ -721,7 +721,7 @@ class CardFactoryLands {
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};
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};
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card.addComesIntoPlayCommand(comesIntoPlay);
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card.addComesIntoPlayCommand(comesIntoPlay);
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} // *************** END ************ END **************************
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} */// *************** END ************ END **************************
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// *************** START *********** START **************************
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// *************** START *********** START **************************
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else if (cardName.equals("Coral Atoll") || cardName.equals("Dormant Volcano") || cardName.equals("Everglades")
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else if (cardName.equals("Coral Atoll") || cardName.equals("Dormant Volcano") || cardName.equals("Everglades")
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